POST https://kbin.spritesserver.nl/f/inbox

SharedInboxController

Request

GET Parameters

None

POST Parameters

None

Uploaded Files

None

Request Attributes

Key Value
_controller
"App\Controller\ActivityPub\SharedInboxController"
_firewall_context
"security.firewall.map.context.main"
_route
"ap_shared_inbox"
_route_params
[]
_security_firewall_run
"_security_main"
_stopwatch_token
"a89861"

Request Headers

Header Value
accept
"*/*"
accept-encoding
"gzip"
content-length
"3845"
content-type
"application/activity+json"
date
"Sun, 02 Feb 2025 05:33:49 GMT"
digest
"SHA-256=0DiiLkcaRDAoKpS+ho/9HCDJMLB/xa9XsMOWLdXzOcY="
host
"kbin.spritesserver.nl"
signature
"keyId="https://programming.dev/c/programmer_humor#main-key",algorithm="hs2019",headers="(request-target) content-type date digest host",signature="oB7OQLjkAN5DJsFkHpsStkPO8moLgLcsdzZMluuA9kzTN0SIdlA008BJjxSS5I2hAxM/C0XGBk0xGGp6PoUmbPbWbSswj6EVD1CxJxPAdV/fKHJ9J3v7TfgvBC5VEP7lLr/3QHj1YZT9gs/NcHaAOzc+M64mIyJxaU3kv3e2aEuH2VuXn9rBC50k8plDDQGNg/Sg9pf9FY6bxXVfT/oq6ryyO8RUxOedRk7IfIq0NfHqu8p84LEZgFc10w9w4wPwvyKTUP8vL0OVfGZ89dYOYl3YmBDHQv6PAeq5hX78bzAlFZMgv7mYYOjWsDPU4kVj/7vkFDNhfdk9Ukhfml9kRA==""
user-agent
"Lemmy/0.19.5; +https://programming.dev"
x-php-ob-level
"1"

Request Content

Pretty

{
    "@context": [
        "https:\/\/join-lemmy.org\/context.json",
        "https:\/\/www.w3.org\/ns\/activitystreams"
    ],
    "actor": "https:\/\/programming.dev\/c\/programmer_humor",
    "to": [
        "https:\/\/www.w3.org\/ns\/activitystreams#Public"
    ],
    "object": {
        "id": "https:\/\/lemmy.world\/activities\/create\/e20c9a85-8e9e-4fa2-92f5-290983f6a5ef",
        "actor": "https:\/\/lemmy.world\/u\/RustyNova",
        "@context": [
            "https:\/\/join-lemmy.org\/context.json",
            "https:\/\/www.w3.org\/ns\/activitystreams"
        ],
        "to": [
            "https:\/\/www.w3.org\/ns\/activitystreams#Public"
        ],
        "object": {
            "type": "Note",
            "id": "https:\/\/lemmy.world\/comment\/14833838",
            "attributedTo": "https:\/\/lemmy.world\/u\/RustyNova",
            "to": [
                "https:\/\/www.w3.org\/ns\/activitystreams#Public"
            ],
            "cc": [
                "https:\/\/programming.dev\/c\/programmer_humor",
                "https:\/\/programming.dev\/u\/wischi"
            ],
            "content": "<blockquote>\n<p>Good and bad use-cases for floats<\/p>\n<\/blockquote>\n<blockquote>\n<p>Floats can be used everywhere where it doesn\u2019t matter that you can\u2019t store a 100% accurate base ten representations. For example positions and speeds in 3D games and animations, \u201canalog\u201d values like temperatures, speed of a vehicle, geo positions with longitude and latitude, a persons weight or heart pressure. In fact if you develop games there is no way around 32 bit floats because GPUs are f32 number crunching beasts. Modern 3D games wouldn\u2019t be possible without all those fast f32 calculations.<\/p>\n<\/blockquote>\n<blockquote>\n<p>You shouldn\u2019t use binary floats if you need or expect accurate base ten calculations (addition, subtraction, multiplication, - note that divisions also introduce errors quickly in decimal types) and for dimensions that have a smallest unit that can\u2019t be broken down, for example like money. If you need to handle money just store the amount of cents as integers and only divide by 100 in your display function.<\/p>\n<\/blockquote>\n<p>This is exactly my point. Don\u2019t use floats when you need to get accurate stuff, but use it when you need a \u201cfeel\u201d for it<\/p>\n",
            "inReplyTo": "https:\/\/programming.dev\/comment\/14719665",
            "mediaType": "text\/html",
            "source": {
                "content": "> Good and bad use-cases for floats\n\n> Floats can be used everywhere where it doesn\u2019t matter that you can\u2019t store a 100% accurate base ten representations. For example positions and speeds in 3D games and animations, \u201canalog\u201d values like temperatures, speed of a vehicle, geo positions with longitude and latitude, a persons weight or heart pressure. In fact if you develop games there is no way around 32 bit floats because GPUs are f32 number crunching beasts. Modern 3D games wouldn\u2019t be possible without all those fast f32 calculations.\n\n> You shouldn\u2019t use binary floats if you need or expect accurate base ten calculations (addition, subtraction, multiplication, - note that divisions also introduce errors quickly in decimal types) and for dimensions that have a smallest unit that can\u2019t be broken down, for example like money. If you need to handle money just store the amount of cents as integers and only divide by 100 in your display function.\n\nThis is exactly my point. Don't use floats when you need to get accurate stuff, but use it when you need a \"feel\" for it",
                "mediaType": "text\/markdown"
            },
            "published": "2025-02-02T05:32:56.649670Z",
            "tag": [
                {
                    "href": "https:\/\/programming.dev\/u\/wischi",
                    "name": "@wischi@programming.dev",
                    "type": "Mention"
                }
            ],
            "distinguished": false,
            "audience": "https:\/\/programming.dev\/c\/programmer_humor"
        },
        "cc": [
            "https:\/\/programming.dev\/c\/programmer_humor",
            "https:\/\/programming.dev\/u\/wischi"
        ],
        "tag": [
            {
                "href": "https:\/\/programming.dev\/u\/wischi",
                "name": "@wischi@programming.dev",
                "type": "Mention"
            }
        ],
        "type": "Create",
        "audience": "https:\/\/programming.dev\/c\/programmer_humor"
    },
    "cc": [
        "https:\/\/programming.dev\/c\/programmer_humor\/followers"
    ],
    "type": "Announce",
    "id": "https:\/\/programming.dev\/activities\/announce\/create\/29cea4f0-9113-49a3-806c-a078e581d6c8"
}

Raw

{"@context":["https://join-lemmy.org/context.json","https://www.w3.org/ns/activitystreams"],"actor":"https://programming.dev/c/programmer_humor","to":["https://www.w3.org/ns/activitystreams#Public"],"object":{"id":"https://lemmy.world/activities/create/e20c9a85-8e9e-4fa2-92f5-290983f6a5ef","actor":"https://lemmy.world/u/RustyNova","@context":["https://join-lemmy.org/context.json","https://www.w3.org/ns/activitystreams"],"to":["https://www.w3.org/ns/activitystreams#Public"],"object":{"type":"Note","id":"https://lemmy.world/comment/14833838","attributedTo":"https://lemmy.world/u/RustyNova","to":["https://www.w3.org/ns/activitystreams#Public"],"cc":["https://programming.dev/c/programmer_humor","https://programming.dev/u/wischi"],"content":"<blockquote>\n<p>Good and bad use-cases for floats</p>\n</blockquote>\n<blockquote>\n<p>Floats can be used everywhere where it doesn’t matter that you can’t store a 100% accurate base ten representations. For example positions and speeds in 3D games and animations, “analog” values like temperatures, speed of a vehicle, geo positions with longitude and latitude, a persons weight or heart pressure. In fact if you develop games there is no way around 32 bit floats because GPUs are f32 number crunching beasts. Modern 3D games wouldn’t be possible without all those fast f32 calculations.</p>\n</blockquote>\n<blockquote>\n<p>You shouldn’t use binary floats if you need or expect accurate base ten calculations (addition, subtraction, multiplication, - note that divisions also introduce errors quickly in decimal types) and for dimensions that have a smallest unit that can’t be broken down, for example like money. If you need to handle money just store the amount of cents as integers and only divide by 100 in your display function.</p>\n</blockquote>\n<p>This is exactly my point. Don’t use floats when you need to get accurate stuff, but use it when you need a “feel” for it</p>\n","inReplyTo":"https://programming.dev/comment/14719665","mediaType":"text/html","source":{"content":"> Good and bad use-cases for floats\n\n> Floats can be used everywhere where it doesn’t matter that you can’t store a 100% accurate base ten representations. For example positions and speeds in 3D games and animations, “analog” values like temperatures, speed of a vehicle, geo positions with longitude and latitude, a persons weight or heart pressure. In fact if you develop games there is no way around 32 bit floats because GPUs are f32 number crunching beasts. Modern 3D games wouldn’t be possible without all those fast f32 calculations.\n\n> You shouldn’t use binary floats if you need or expect accurate base ten calculations (addition, subtraction, multiplication, - note that divisions also introduce errors quickly in decimal types) and for dimensions that have a smallest unit that can’t be broken down, for example like money. If you need to handle money just store the amount of cents as integers and only divide by 100 in your display function.\n\nThis is exactly my point. Don't use floats when you need to get accurate stuff, but use it when you need a \"feel\" for it","mediaType":"text/markdown"},"published":"2025-02-02T05:32:56.649670Z","tag":[{"href":"https://programming.dev/u/wischi","name":"@wischi@programming.dev","type":"Mention"}],"distinguished":false,"audience":"https://programming.dev/c/programmer_humor"},"cc":["https://programming.dev/c/programmer_humor","https://programming.dev/u/wischi"],"tag":[{"href":"https://programming.dev/u/wischi","name":"@wischi@programming.dev","type":"Mention"}],"type":"Create","audience":"https://programming.dev/c/programmer_humor"},"cc":["https://programming.dev/c/programmer_humor/followers"],"type":"Announce","id":"https://programming.dev/activities/announce/create/29cea4f0-9113-49a3-806c-a078e581d6c8"}

Response

Response Headers

Header Value
cache-control
"no-cache, private"
content-type
"application/activity+json"
date
"Sun, 02 Feb 2025 05:33:49 GMT"
x-debug-token
"05c1c4"

Cookies

Request Cookies

No request cookies

Response Cookies

No response cookies

Session 1

Session Metadata

No session metadata

Session Attributes

No session attributes

Session Usage

1 Usages
Stateless check enabled
Usage
Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage:41
[
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-core/Authentication/Token/Storage/UsageTrackingTokenStorage.php"
    "line" => 41
    "function" => "getMetadataBag"
    "class" => "Symfony\Component\HttpFoundation\Session\Session"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Authenticator/RememberMeAuthenticator.php"
    "line" => 69
    "function" => "getToken"
    "class" => "Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Authentication/AuthenticatorManager.php"
    "line" => 111
    "function" => "supports"
    "class" => "Symfony\Component\Security\Http\Authenticator\RememberMeAuthenticator"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Firewall/AuthenticatorManagerListener.php"
    "line" => 34
    "function" => "supports"
    "class" => "Symfony\Component\Security\Http\Authentication\AuthenticatorManager"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Authenticator/Debug/TraceableAuthenticatorManagerListener.php"
    "line" => 40
    "function" => "supports"
    "class" => "Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-bundle/Debug/WrappedLazyListener.php"
    "line" => 38
    "function" => "supports"
    "class" => "Symfony\Component\Security\Http\Authenticator\Debug\TraceableAuthenticatorManagerListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Firewall/AbstractListener.php"
    "line" => 25
    "function" => "supports"
    "class" => "Symfony\Bundle\SecurityBundle\Debug\WrappedLazyListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-bundle/Security/LazyFirewallContext.php"
    "line" => 60
    "function" => "__invoke"
    "class" => "Symfony\Component\Security\Http\Firewall\AbstractListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-bundle/Debug/TraceableFirewallListener.php"
    "line" => 80
    "function" => "__invoke"
    "class" => "Symfony\Bundle\SecurityBundle\Security\LazyFirewallContext"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/security-http/Firewall.php"
    "line" => 95
    "function" => "callListeners"
    "class" => "Symfony\Bundle\SecurityBundle\Debug\TraceableFirewallListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/event-dispatcher/Debug/WrappedListener.php"
    "line" => 116
    "function" => "onKernelRequest"
    "class" => "Symfony\Component\Security\Http\Firewall"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/event-dispatcher/EventDispatcher.php"
    "line" => 220
    "function" => "__invoke"
    "class" => "Symfony\Component\EventDispatcher\Debug\WrappedListener"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/event-dispatcher/EventDispatcher.php"
    "line" => 56
    "function" => "callListeners"
    "class" => "Symfony\Component\EventDispatcher\EventDispatcher"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/event-dispatcher/Debug/TraceableEventDispatcher.php"
    "line" => 139
    "function" => "dispatch"
    "class" => "Symfony\Component\EventDispatcher\EventDispatcher"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/http-kernel/HttpKernel.php"
    "line" => 157
    "function" => "dispatch"
    "class" => "Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/http-kernel/HttpKernel.php"
    "line" => 76
    "function" => "handleRaw"
    "class" => "Symfony\Component\HttpKernel\HttpKernel"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/http-kernel/Kernel.php"
    "line" => 197
    "function" => "handle"
    "class" => "Symfony\Component\HttpKernel\HttpKernel"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/symfony/runtime/Runner/Symfony/HttpKernelRunner.php"
    "line" => 35
    "function" => "handle"
    "class" => "Symfony\Component\HttpKernel\Kernel"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/vendor/autoload_runtime.php"
    "line" => 29
    "function" => "run"
    "class" => "Symfony\Component\Runtime\Runner\Symfony\HttpKernelRunner"
    "type" => "->"
  ]
  [
    "file" => "/var/www/kbin/kbin/public/index.php"
    "line" => 7
    "args" => [
      "/var/www/kbin/kbin/vendor/autoload_runtime.php"
    ]
    "function" => "require_once"
  ]
]

Flashes

Flashes

No flash messages were created.

Server Parameters

Server Parameters

Defined in .env

Key Value
APP_ENV
"dev"
APP_SECRET
"82ce1339a6c267e28d1f1dcb37a7454c"
CORS_ALLOW_ORIGIN
"^https?://(kbin.localhost|127\.0\.0\.1)(:[0-9]+)?$"
DATABASE_URL
"postgresql://kbin:917eaa3d703f19d123@127.0.0.1:5433/kbin?serverVersion=15&charset=utf8"
HCAPTCHA_SECRET
""
HCAPTCHA_SITE_KEY
""
JWT_PASSPHRASE
""
JWT_PUBLIC_KEY
"%kernel.project_dir%/config/jwt/public.pem"
JWT_SECRET_KEY
"%kernel.project_dir%/config/jwt/private.pem"
KBIN_ADMIN_ONLY_OAUTH_CLIENTS
"false"
KBIN_API_ITEMS_PER_PAGE
"25"
KBIN_CAPTCHA_ENABLED
"false"
KBIN_CONTACT_EMAIL
"kbin@j0h.nl"
KBIN_DEFAULT_LANG
"en"
KBIN_DOMAIN
"kbin.spritesserver.nl"
KBIN_FEDERATION_ENABLED
"true"
KBIN_FEDERATION_PAGE_ENABLED
"true"
KBIN_HEADER_LOGO
"false"
KBIN_JS_ENABLED
"true"
KBIN_META_DESCRIPTION
"a private kbin install"
KBIN_META_KEYWORDS
"kbin, content agregator, open source, fediverse"
KBIN_META_TITLE
"Sprites kbin instance"
KBIN_REGISTRATIONS_ENABLED
"true"
KBIN_SENDER_EMAIL
"kbin@j0h.nl"
KBIN_STORAGE_URL
"https://kbin.spritesserver.nl/media/"
KBIN_TITLE
"/kbin"
LOCK_DSN
"flock"
MAILER_DSN
"smtp://spritesmods.com"
MERCURE_JWT_SECRET
"231e9a1277f5585d52aa0b1e34c0f984xxxx"
MERCURE_PUBLIC_URL
"https://kbin.spritesserver.nl/.well-known/mercure"
MERCURE_URL
"http://localhost:3000/.well-known/mercure"
MESSENGER_TRANSPORT_DSN
"doctrine://default"
OAUTH_FACEBOOK_ID
""
OAUTH_FACEBOOK_SECRET
""
OAUTH_GITHUB_ID
""
OAUTH_GITHUB_SECRET
""
OAUTH_GOOGLE_ID
""
OAUTH_GOOGLE_SECRET
""
POSTGRES_DB
"kbin"
POSTGRES_PASSWORD
"917eaa3d703f19d123"
POSTGRES_USER
"kbin"
POSTGRES_VERSION
"15"
REDIS_DNS
"redis://uSJBDOQfuOMgt8kyGhpUzViTnQSEdEJTsOIsYSsg3v40v@localhost"
REDIS_PASSWORD
"uSJBDOQfuOMgt8kyGhpUzViTnQSEdEJTsOIsYSsg3v40v"
S3_BUCKET
"media.karab.in"
S3_KEY
""
S3_REGION
"eu-central-1"
S3_SECRET
""
S3_VERSION
"latest"

Defined as regular env variables

Key Value
APP_DEBUG
"1"
CONTENT_LENGTH
"3845"
CONTENT_TYPE
"application/activity+json"
CONTEXT_DOCUMENT_ROOT
"/var/www/kbin/kbin/public"
CONTEXT_PREFIX
""
DOCUMENT_ROOT
"/var/www/kbin/kbin/public"
GATEWAY_INTERFACE
"CGI/1.1"
HTTPS
"on"
HTTP_ACCEPT
"*/*"
HTTP_ACCEPT_ENCODING
"gzip"
HTTP_DATE
"Sun, 02 Feb 2025 05:33:49 GMT"
HTTP_DIGEST
"SHA-256=0DiiLkcaRDAoKpS+ho/9HCDJMLB/xa9XsMOWLdXzOcY="
HTTP_HOST
"kbin.spritesserver.nl"
HTTP_SIGNATURE
"keyId="https://programming.dev/c/programmer_humor#main-key",algorithm="hs2019",headers="(request-target) content-type date digest host",signature="oB7OQLjkAN5DJsFkHpsStkPO8moLgLcsdzZMluuA9kzTN0SIdlA008BJjxSS5I2hAxM/C0XGBk0xGGp6PoUmbPbWbSswj6EVD1CxJxPAdV/fKHJ9J3v7TfgvBC5VEP7lLr/3QHj1YZT9gs/NcHaAOzc+M64mIyJxaU3kv3e2aEuH2VuXn9rBC50k8plDDQGNg/Sg9pf9FY6bxXVfT/oq6ryyO8RUxOedRk7IfIq0NfHqu8p84LEZgFc10w9w4wPwvyKTUP8vL0OVfGZ89dYOYl3YmBDHQv6PAeq5hX78bzAlFZMgv7mYYOjWsDPU4kVj/7vkFDNhfdk9Ukhfml9kRA==""
HTTP_USER_AGENT
"Lemmy/0.19.5; +https://programming.dev"
PATH
"/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin"
PHP_SELF
"/index.php"
QUERY_STRING
""
REDIRECT_HTTPS
"on"
REDIRECT_SSL_CIPHER
"TLS_AES_256_GCM_SHA384"
REDIRECT_SSL_CIPHER_ALGKEYSIZE
"256"
REDIRECT_SSL_CIPHER_EXPORT
"false"
REDIRECT_SSL_CIPHER_USEKEYSIZE
"256"
REDIRECT_SSL_CLIENT_VERIFY
"NONE"
REDIRECT_SSL_COMPRESS_METHOD
"NULL"
REDIRECT_SSL_PROTOCOL
"TLSv1.3"
REDIRECT_SSL_SECURE_RENEG
"true"
REDIRECT_SSL_SERVER_A_KEY
"rsaEncryption"
REDIRECT_SSL_SERVER_A_SIG
"sha256WithRSAEncryption"
REDIRECT_SSL_SERVER_I_DN
"CN=R10,O=Let's Encrypt,C=US"
REDIRECT_SSL_SERVER_I_DN_C
"US"
REDIRECT_SSL_SERVER_I_DN_CN
"R10"
REDIRECT_SSL_SERVER_I_DN_O
"Let's Encrypt"
REDIRECT_SSL_SERVER_M_SERIAL
"03CA8906A34CBB589B1AC0F28C1A38434090"
REDIRECT_SSL_SERVER_M_VERSION
"3"
REDIRECT_SSL_SERVER_SAN_DNS_0
"kbin.spritesserver.nl"
REDIRECT_SSL_SERVER_S_DN
"CN=kbin.spritesserver.nl"
REDIRECT_SSL_SERVER_S_DN_CN
"kbin.spritesserver.nl"
REDIRECT_SSL_SERVER_V_END
"Apr 29 22:01:51 2025 GMT"
REDIRECT_SSL_SERVER_V_START
"Jan 29 22:01:52 2025 GMT"
REDIRECT_SSL_SESSION_ID
"5cc49c9d5e72480209b8eb17f72d4ea9367b9ea25f6ab70a3f8f352ceec9a3f7"
REDIRECT_SSL_SESSION_RESUMED
"Initial"
REDIRECT_SSL_TLS_SNI
"kbin.spritesserver.nl"
REDIRECT_SSL_VERSION_INTERFACE
"mod_ssl/2.4.62"
REDIRECT_SSL_VERSION_LIBRARY
"OpenSSL/3.0.15"
REDIRECT_STATUS
"200"
REDIRECT_URL
"/f/inbox"
REMOTE_ADDR
"207.148.23.210"
REMOTE_PORT
"37432"
REQUEST_METHOD
"POST"
REQUEST_SCHEME
"https"
REQUEST_TIME
1738474429
REQUEST_TIME_FLOAT
1738474429.387
REQUEST_URI
"/f/inbox"
SCRIPT_FILENAME
"/var/www/kbin/kbin/public/index.php"
SCRIPT_NAME
"/index.php"
SERVER_ADDR
"5.9.62.165"
SERVER_ADMIN
"webmaster@spritesmods.com"
SERVER_NAME
"kbin.spritesserver.nl"
SERVER_PORT
"443"
SERVER_PROTOCOL
"HTTP/1.1"
SERVER_SIGNATURE
""
SERVER_SOFTWARE
"Apache"
SSL_CIPHER
"TLS_AES_256_GCM_SHA384"
SSL_CIPHER_ALGKEYSIZE
"256"
SSL_CIPHER_EXPORT
"false"
SSL_CIPHER_USEKEYSIZE
"256"
SSL_CLIENT_VERIFY
"NONE"
SSL_COMPRESS_METHOD
"NULL"
SSL_PROTOCOL
"TLSv1.3"
SSL_SECURE_RENEG
"true"
SSL_SERVER_A_KEY
"rsaEncryption"
SSL_SERVER_A_SIG
"sha256WithRSAEncryption"
SSL_SERVER_I_DN
"CN=R10,O=Let's Encrypt,C=US"
SSL_SERVER_I_DN_C
"US"
SSL_SERVER_I_DN_CN
"R10"
SSL_SERVER_I_DN_O
"Let's Encrypt"
SSL_SERVER_M_SERIAL
"03CA8906A34CBB589B1AC0F28C1A38434090"
SSL_SERVER_M_VERSION
"3"
SSL_SERVER_SAN_DNS_0
"kbin.spritesserver.nl"
SSL_SERVER_S_DN
"CN=kbin.spritesserver.nl"
SSL_SERVER_S_DN_CN
"kbin.spritesserver.nl"
SSL_SERVER_V_END
"Apr 29 22:01:51 2025 GMT"
SSL_SERVER_V_START
"Jan 29 22:01:52 2025 GMT"
SSL_SESSION_ID
"5cc49c9d5e72480209b8eb17f72d4ea9367b9ea25f6ab70a3f8f352ceec9a3f7"
SSL_SESSION_RESUMED
"Initial"
SSL_TLS_SNI
"kbin.spritesserver.nl"
SSL_VERSION_INTERFACE
"mod_ssl/2.4.62"
SSL_VERSION_LIBRARY
"OpenSSL/3.0.15"
SYMFONY_DOTENV_VARS
"KBIN_DOMAIN,KBIN_TITLE,KBIN_DEFAULT_LANG,KBIN_FEDERATION_ENABLED,KBIN_CONTACT_EMAIL,KBIN_SENDER_EMAIL,KBIN_JS_ENABLED,KBIN_REGISTRATIONS_ENABLED,KBIN_API_ITEMS_PER_PAGE,KBIN_STORAGE_URL,KBIN_META_TITLE,KBIN_META_DESCRIPTION,KBIN_META_KEYWORDS,KBIN_HEADER_LOGO,KBIN_CAPTCHA_ENABLED,KBIN_FEDERATION_PAGE_ENABLED,REDIS_PASSWORD,REDIS_DNS,S3_KEY,S3_SECRET,S3_BUCKET,S3_REGION,S3_VERSION,OAUTH_FACEBOOK_ID,OAUTH_FACEBOOK_SECRET,OAUTH_GOOGLE_ID,OAUTH_GOOGLE_SECRET,OAUTH_GITHUB_ID,OAUTH_GITHUB_SECRET,KBIN_ADMIN_ONLY_OAUTH_CLIENTS,APP_ENV,APP_SECRET,POSTGRES_DB,POSTGRES_USER,POSTGRES_PASSWORD,POSTGRES_VERSION,DATABASE_URL,MESSENGER_TRANSPORT_DSN,MAILER_DSN,MERCURE_URL,MERCURE_PUBLIC_URL,MERCURE_JWT_SECRET,CORS_ALLOW_ORIGIN,LOCK_DSN,JWT_SECRET_KEY,JWT_PUBLIC_KEY,JWT_PASSPHRASE,HCAPTCHA_SITE_KEY,HCAPTCHA_SECRET"