GET https://kbin.spritesserver.nl/m/baldurs_gate_3@lemmy.world/t/27160/What-having-a-bard-in-the-party-is-like

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
6.97 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.04 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
App\Entity\Entry {#2412
  +user: Proxies\__CG__\App\Entity\User {#1978 …}
  +magazine: App\Entity\Magazine {#264
    +icon: Proxies\__CG__\App\Entity\Image {#245 …}
    +name: "baldurs_gate_3@lemmy.world"
    +title: "baldurs_gate_3"
    +description: """
      All things BG3!\n
      ---------------\n
      \n
      Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
      \n
      ### Spoilers\n
      \n
      If your post contains any possible spoilers, please:\n
      \n
      - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
      - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
      \n
      *Thank you!*
      """
    +rules: null
    +subscriptionsCount: 1
    +entryCount: 202
    +entryCommentCount: 976
    +postCount: 0
    +postCommentCount: 0
    +isAdult: false
    +customCss: null
    +lastActive: DateTime @1729520042 {#274
      date: 2024-10-21 16:14:02.0 +02:00
    }
    +markedForDeletionAt: null
    +tags: null
    +moderators: Doctrine\ORM\PersistentCollection {#236 …}
    +ownershipRequests: Doctrine\ORM\PersistentCollection {#232 …}
    +moderatorRequests: Doctrine\ORM\PersistentCollection {#221 …}
    +entries: Doctrine\ORM\PersistentCollection {#179 …}
    +posts: Doctrine\ORM\PersistentCollection {#137 …}
    +subscriptions: Doctrine\ORM\PersistentCollection {#199 …}
    +bans: Doctrine\ORM\PersistentCollection {#116 …}
    +reports: Doctrine\ORM\PersistentCollection {#102 …}
    +badges: Doctrine\ORM\PersistentCollection {#80 …}
    +logs: Doctrine\ORM\PersistentCollection {#70 …}
    +awards: Doctrine\ORM\PersistentCollection {#1360 …}
    +categories: Doctrine\ORM\PersistentCollection {#1792 …}
    -id: 93
    +apId: "baldurs_gate_3@lemmy.world"
    +apProfileId: "https://lemmy.world/c/baldurs_gate_3"
    +apPublicUrl: "https://lemmy.world/c/baldurs_gate_3"
    +apFollowersUrl: "https://lemmy.world/c/baldurs_gate_3/followers"
    +apInboxUrl: "https://lemmy.world/inbox"
    +apDomain: "lemmy.world"
    +apPreferredUsername: "baldurs_gate_3"
    +apDiscoverable: true
    +apManuallyApprovesFollowers: null
    +privateKey: null
    +publicKey: null
    +apFetchedAt: DateTime @1729408798 {#268
      date: 2024-10-20 09:19:58.0 +02:00
    }
    +apDeletedAt: null
    +apTimeoutAt: null
    +visibility: "visible             "
    +createdAt: DateTimeImmutable @1700257852 {#270
      date: 2023-11-17 22:50:52.0 +01:00
    }
  }
  +image: Proxies\__CG__\App\Entity\Image {#1970 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#1915 …}
  +slug: "What-having-a-bard-in-the-party-is-like"
  +title: "What having a bard in the party is like"
  +url: "https://media.kbin.social/media/78/54/785414aa4fb942f3617961caf18383bd6473ae00b731b5afede085674ed55554.jpg"
  +body: null
  +type: "image"
  +lang: "en"
  +isOc: false
  +hasEmbed: true
  +commentCount: 41
  +favouriteCount: 443
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1726064295 {#2418
    date: 2024-09-11 16:18:15.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1884 …}
  +votes: Doctrine\ORM\PersistentCollection {#1961 …}
  +reports: Doctrine\ORM\PersistentCollection {#1959 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1399 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2440 …}
  +badges: Doctrine\ORM\PersistentCollection {#2436 …}
  +children: []
  -id: 27160
  -titleTs: "'bard':4 'like':9 'parti':7"
  -bodyTs: null
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704463052
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10310168"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704376652 {#1858
    date: 2024-01-04 14:57:32.0 +01:00
  }
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
App\Entity\Entry {#2412
  +user: Proxies\__CG__\App\Entity\User {#1978 …}
  +magazine: App\Entity\Magazine {#264
    +icon: Proxies\__CG__\App\Entity\Image {#245 …}
    +name: "baldurs_gate_3@lemmy.world"
    +title: "baldurs_gate_3"
    +description: """
      All things BG3!\n
      ---------------\n
      \n
      Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
      \n
      ### Spoilers\n
      \n
      If your post contains any possible spoilers, please:\n
      \n
      - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
      - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
      \n
      *Thank you!*
      """
    +rules: null
    +subscriptionsCount: 1
    +entryCount: 202
    +entryCommentCount: 976
    +postCount: 0
    +postCommentCount: 0
    +isAdult: false
    +customCss: null
    +lastActive: DateTime @1729520042 {#274
      date: 2024-10-21 16:14:02.0 +02:00
    }
    +markedForDeletionAt: null
    +tags: null
    +moderators: Doctrine\ORM\PersistentCollection {#236 …}
    +ownershipRequests: Doctrine\ORM\PersistentCollection {#232 …}
    +moderatorRequests: Doctrine\ORM\PersistentCollection {#221 …}
    +entries: Doctrine\ORM\PersistentCollection {#179 …}
    +posts: Doctrine\ORM\PersistentCollection {#137 …}
    +subscriptions: Doctrine\ORM\PersistentCollection {#199 …}
    +bans: Doctrine\ORM\PersistentCollection {#116 …}
    +reports: Doctrine\ORM\PersistentCollection {#102 …}
    +badges: Doctrine\ORM\PersistentCollection {#80 …}
    +logs: Doctrine\ORM\PersistentCollection {#70 …}
    +awards: Doctrine\ORM\PersistentCollection {#1360 …}
    +categories: Doctrine\ORM\PersistentCollection {#1792 …}
    -id: 93
    +apId: "baldurs_gate_3@lemmy.world"
    +apProfileId: "https://lemmy.world/c/baldurs_gate_3"
    +apPublicUrl: "https://lemmy.world/c/baldurs_gate_3"
    +apFollowersUrl: "https://lemmy.world/c/baldurs_gate_3/followers"
    +apInboxUrl: "https://lemmy.world/inbox"
    +apDomain: "lemmy.world"
    +apPreferredUsername: "baldurs_gate_3"
    +apDiscoverable: true
    +apManuallyApprovesFollowers: null
    +privateKey: null
    +publicKey: null
    +apFetchedAt: DateTime @1729408798 {#268
      date: 2024-10-20 09:19:58.0 +02:00
    }
    +apDeletedAt: null
    +apTimeoutAt: null
    +visibility: "visible             "
    +createdAt: DateTimeImmutable @1700257852 {#270
      date: 2023-11-17 22:50:52.0 +01:00
    }
  }
  +image: Proxies\__CG__\App\Entity\Image {#1970 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#1915 …}
  +slug: "What-having-a-bard-in-the-party-is-like"
  +title: "What having a bard in the party is like"
  +url: "https://media.kbin.social/media/78/54/785414aa4fb942f3617961caf18383bd6473ae00b731b5afede085674ed55554.jpg"
  +body: null
  +type: "image"
  +lang: "en"
  +isOc: false
  +hasEmbed: true
  +commentCount: 41
  +favouriteCount: 443
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1726064295 {#2418
    date: 2024-09-11 16:18:15.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1884 …}
  +votes: Doctrine\ORM\PersistentCollection {#1961 …}
  +reports: Doctrine\ORM\PersistentCollection {#1959 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1399 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2440 …}
  +badges: Doctrine\ORM\PersistentCollection {#2436 …}
  +children: []
  -id: 27160
  -titleTs: "'bard':4 'like':9 'parti':7"
  -bodyTs: null
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704463052
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10310168"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704376652 {#1858
    date: 2024-01-04 14:57:32.0 +01:00
  }
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
4 DENIED moderate
App\Entity\Entry {#2412
  +user: Proxies\__CG__\App\Entity\User {#1978 …}
  +magazine: App\Entity\Magazine {#264
    +icon: Proxies\__CG__\App\Entity\Image {#245 …}
    +name: "baldurs_gate_3@lemmy.world"
    +title: "baldurs_gate_3"
    +description: """
      All things BG3!\n
      ---------------\n
      \n
      Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
      \n
      ### Spoilers\n
      \n
      If your post contains any possible spoilers, please:\n
      \n
      - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
      - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
      \n
      *Thank you!*
      """
    +rules: null
    +subscriptionsCount: 1
    +entryCount: 202
    +entryCommentCount: 976
    +postCount: 0
    +postCommentCount: 0
    +isAdult: false
    +customCss: null
    +lastActive: DateTime @1729520042 {#274
      date: 2024-10-21 16:14:02.0 +02:00
    }
    +markedForDeletionAt: null
    +tags: null
    +moderators: Doctrine\ORM\PersistentCollection {#236 …}
    +ownershipRequests: Doctrine\ORM\PersistentCollection {#232 …}
    +moderatorRequests: Doctrine\ORM\PersistentCollection {#221 …}
    +entries: Doctrine\ORM\PersistentCollection {#179 …}
    +posts: Doctrine\ORM\PersistentCollection {#137 …}
    +subscriptions: Doctrine\ORM\PersistentCollection {#199 …}
    +bans: Doctrine\ORM\PersistentCollection {#116 …}
    +reports: Doctrine\ORM\PersistentCollection {#102 …}
    +badges: Doctrine\ORM\PersistentCollection {#80 …}
    +logs: Doctrine\ORM\PersistentCollection {#70 …}
    +awards: Doctrine\ORM\PersistentCollection {#1360 …}
    +categories: Doctrine\ORM\PersistentCollection {#1792 …}
    -id: 93
    +apId: "baldurs_gate_3@lemmy.world"
    +apProfileId: "https://lemmy.world/c/baldurs_gate_3"
    +apPublicUrl: "https://lemmy.world/c/baldurs_gate_3"
    +apFollowersUrl: "https://lemmy.world/c/baldurs_gate_3/followers"
    +apInboxUrl: "https://lemmy.world/inbox"
    +apDomain: "lemmy.world"
    +apPreferredUsername: "baldurs_gate_3"
    +apDiscoverable: true
    +apManuallyApprovesFollowers: null
    +privateKey: null
    +publicKey: null
    +apFetchedAt: DateTime @1729408798 {#268
      date: 2024-10-20 09:19:58.0 +02:00
    }
    +apDeletedAt: null
    +apTimeoutAt: null
    +visibility: "visible             "
    +createdAt: DateTimeImmutable @1700257852 {#270
      date: 2023-11-17 22:50:52.0 +01:00
    }
  }
  +image: Proxies\__CG__\App\Entity\Image {#1970 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#1915 …}
  +slug: "What-having-a-bard-in-the-party-is-like"
  +title: "What having a bard in the party is like"
  +url: "https://media.kbin.social/media/78/54/785414aa4fb942f3617961caf18383bd6473ae00b731b5afede085674ed55554.jpg"
  +body: null
  +type: "image"
  +lang: "en"
  +isOc: false
  +hasEmbed: true
  +commentCount: 41
  +favouriteCount: 443
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1726064295 {#2418
    date: 2024-09-11 16:18:15.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1884 …}
  +votes: Doctrine\ORM\PersistentCollection {#1961 …}
  +reports: Doctrine\ORM\PersistentCollection {#1959 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1399 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2440 …}
  +badges: Doctrine\ORM\PersistentCollection {#2436 …}
  +children: []
  -id: 27160
  -titleTs: "'bard':4 'like':9 'parti':7"
  -bodyTs: null
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704463052
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10310168"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704376652 {#1858
    date: 2024-01-04 14:57:32.0 +01:00
  }
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
5 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
6 DENIED moderate
App\Entity\EntryComment {#3994
  +user: App\Entity\User {#3942 …}
  +entry: App\Entity\Entry {#2412
    +user: Proxies\__CG__\App\Entity\User {#1978 …}
    +magazine: App\Entity\Magazine {#264
      +icon: Proxies\__CG__\App\Entity\Image {#245 …}
      +name: "baldurs_gate_3@lemmy.world"
      +title: "baldurs_gate_3"
      +description: """
        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
      +rules: null
      +subscriptionsCount: 1
      +entryCount: 202
      +entryCommentCount: 976
      +postCount: 0
      +postCommentCount: 0
      +isAdult: false
      +customCss: null
      +lastActive: DateTime @1729520042 {#274
        date: 2024-10-21 16:14:02.0 +02:00
      }
      +markedForDeletionAt: null
      +tags: null
      +moderators: Doctrine\ORM\PersistentCollection {#236 …}
      +ownershipRequests: Doctrine\ORM\PersistentCollection {#232 …}
      +moderatorRequests: Doctrine\ORM\PersistentCollection {#221 …}
      +entries: Doctrine\ORM\PersistentCollection {#179 …}
      +posts: Doctrine\ORM\PersistentCollection {#137 …}
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22 DENIED moderate
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23 DENIED edit
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        ---------------\n
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24 DENIED moderate
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26 DENIED moderate
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37 DENIED ROLE_USER
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38 DENIED moderate
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        \n
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39 DENIED edit
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43 DENIED edit
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52 DENIED moderate
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    > Use more save or sucks.\n
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    How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
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    > Use more save or sucks.\n
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60 DENIED moderate
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62 DENIED moderate
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        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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  +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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        All things BG3!\n
        ---------------\n
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        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
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      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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66 DENIED moderate
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        \n
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        > Use more save or sucks.\n
        \n
        How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
        """
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67 DENIED edit
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        ---------------\n
        \n
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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        > Use more save or sucks.\n
        \n
        How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
        """
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68 DENIED moderate
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        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        > Use more save or sucks.\n
        \n
        How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
        """
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    +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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            date: 2024-01-04 17:18:16.0 +01:00
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        +root: App\Entity\EntryComment {#4335}
        +body: """
          > Use more save or sucks.\n
          \n
          How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
          """
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    Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
    \n
    I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
    """
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71 DENIED edit
App\Entity\EntryComment {#5064
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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    +title: "What having a bard in the party is like"
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            +body: """
              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +body: """
          > Use more save or sucks.\n
          \n
          How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
          """
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      +root: App\Entity\EntryComment {#4335}
      +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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    +body: "Lucky. For me, Gale usually doesn’t live long enough for three shots."
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  +root: App\Entity\EntryComment {#4335}
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    Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
    \n
    I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
    """
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        \n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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            +body: """
              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          > Use more save or sucks.\n
          \n
          How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
          """
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      +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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    Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
    \n
    I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
    """
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73 DENIED ROLE_USER
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74 DENIED moderate
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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              +body: """
                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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            > Use more save or sucks.\n
            \n
            How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
            """
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        +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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      Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
      \n
      I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
      """
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  +body: "Wyll is a bit less squishy. And he’s handy to have around if he has repelling blast."
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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                date: 2024-01-04 16:38:24.0 +01:00
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            +root: App\Entity\EntryComment {#4335}
            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          +body: """
            > Use more save or sucks.\n
            \n
            How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
            """
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        +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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      Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
      \n
      I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
      """
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  +body: "Wyll is a bit less squishy. And he’s handy to have around if he has repelling blast."
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76 DENIED moderate
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          +body: """
            > Use more save or sucks.\n
            \n
            How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
            """
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        +body: "I actually have the same issue with Gale. Dude misses like every third shot."
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    +body: """
      Lol, he’s pretty much always the first to die. For some reason, he’s targeted first every time, taken out after 1 turn, and then continually taken out every time I try to revive him.\n
      \n
      I may just need to replace him with Wyll. Haven’t used Wyll all that much yet.
      """
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  +body: "Wyll is a bit less squishy. And he’s handy to have around if he has repelling blast."
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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    +title: "What having a bard in the party is like"
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +root: App\Entity\EntryComment {#4335}
    +body: """
      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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  +root: App\Entity\EntryComment {#4335}
  +body: """
    Debuffs will rarely be outright *reliable*, they’d be broken if they did considering how much they swing the turn economy.\n
    \n
    That said, boosting spell save DC goes a long way (either by primary stat or gear) and gets pretty strong by late game. Upcasting gives you more targets to try your luck on, too. Early game you’re bound to have some misses just like your martial fighters do, but Sleep does very well then, as does Phalar Aluve: Shriek.\n
    \n
    In general, having options that check against different saves and being smart about your targets helps a lot. Don’t try to throw Hold Person on an enemy druid or cleric, and use Bane on low CHA targets like undead and constructs, for example.
    """
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
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        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
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    +title: "What having a bard in the party is like"
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +body: """
      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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    Debuffs will rarely be outright *reliable*, they’d be broken if they did considering how much they swing the turn economy.\n
    \n
    That said, boosting spell save DC goes a long way (either by primary stat or gear) and gets pretty strong by late game. Upcasting gives you more targets to try your luck on, too. Early game you’re bound to have some misses just like your martial fighters do, but Sleep does very well then, as does Phalar Aluve: Shriek.\n
    \n
    In general, having options that check against different saves and being smart about your targets helps a lot. Don’t try to throw Hold Person on an enemy druid or cleric, and use Bane on low CHA targets like undead and constructs, for example.
    """
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
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        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      > Use more save or sucks.\n
      \n
      How are you getting reliable success with any spell that allows for a saving throw? I’m seeing pretty terrible odds with my bard’s offensive enchantment spells (on Tactician difficulty).
      """
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    Debuffs will rarely be outright *reliable*, they’d be broken if they did considering how much they swing the turn economy.\n
    \n
    That said, boosting spell save DC goes a long way (either by primary stat or gear) and gets pretty strong by late game. Upcasting gives you more targets to try your luck on, too. Early game you’re bound to have some misses just like your martial fighters do, but Sleep does very well then, as does Phalar Aluve: Shriek.\n
    \n
    In general, having options that check against different saves and being smart about your targets helps a lot. Don’t try to throw Hold Person on an enemy druid or cleric, and use Bane on low CHA targets like undead and constructs, for example.
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
        \n
        Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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    +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
    \n
    It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
    \n
    For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
    """
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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    Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
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    For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
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        My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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        Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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    Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
    \n
    It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
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    For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
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        \n
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        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +body: """
      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
    \n
    You give the enemy barbarian an intelligence save, not a strength one.
    """
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87 DENIED edit
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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        +body: """
          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +body: """
      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
    \n
    You give the enemy barbarian an intelligence save, not a strength one.
    """
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88 DENIED moderate
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        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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      date: 2024-01-04 14:57:32.0 +01:00
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  +magazine: App\Entity\Magazine {#264}
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  +parent: App\Entity\EntryComment {#4764
    +user: App\Entity\User {#4348 …}
    +entry: App\Entity\Entry {#2412}
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    +parent: App\Entity\EntryComment {#4598
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        +body: """
          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        date: 2024-01-04 17:18:16.0 +01:00
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    +root: App\Entity\EntryComment {#4335}
    +body: """
      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    }
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      date: 2024-01-04 17:26:55.0 +01:00
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  }
  +root: App\Entity\EntryComment {#4335}
  +body: """
    Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
    \n
    You give the enemy barbarian an intelligence save, not a strength one.
    """
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    date: 2024-01-05 14:05:51.0 +01:00
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90 DENIED moderate
App\Entity\EntryComment {#4997
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        All things BG3!\n
        ---------------\n
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
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        +root: App\Entity\EntryComment {#4335}
        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      +root: App\Entity\EntryComment {#4335}
      +body: """
        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
        \n
        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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      Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
      \n
      You give the enemy barbarian an intelligence save, not a strength one.
      """
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    Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
    \n
    I imagine that should help quite a bit
    """
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91 DENIED edit
App\Entity\EntryComment {#4997
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      +body: """
        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
        \n
        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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    +body: """
      Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
      \n
      You give the enemy barbarian an intelligence save, not a strength one.
      """
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  +body: """
    Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
    \n
    I imagine that should help quite a bit
    """
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      +body: """
        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
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        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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    +body: """
      Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
      \n
      You give the enemy barbarian an intelligence save, not a strength one.
      """
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  +body: """
    Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
    \n
    I imagine that should help quite a bit
    """
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94 DENIED moderate
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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            +body: """
              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +root: App\Entity\EntryComment {#4335}
        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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      +body: """
        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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    +body: """
      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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  +root: App\Entity\EntryComment {#4335}
  +body: "Also! Make sure to check their save proficiencies - It should be represented with a little hexagon around 2 or so ability scores. Obviously you usually want to avoid rolling against that score."
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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    +body: """
      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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  +body: "Also! Make sure to check their save proficiencies - It should be represented with a little hexagon around 2 or so ability scores. Obviously you usually want to avoid rolling against that score."
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96 DENIED moderate
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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      +body: """
        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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    +body: """
      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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  +root: App\Entity\EntryComment {#4335}
  +body: "Also! Make sure to check their save proficiencies - It should be represented with a little hexagon around 2 or so ability scores. Obviously you usually want to avoid rolling against that score."
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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      +body: """
        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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    It’s okay - DMing multiple campaigns for sweaty tryhards just massively overprepared me for anything BG3 could throw at me 😅 the solution to many dumb character builds is talking to them about it outside of the game like an adult “okay, roll me a [weakest stat] save”.\n
    \n
    Many bosses will be immune to several effects, and scouting what exactly you’ll be facing is time consuming if even possible, so it definitely can fall into a “run into fight - oh I need change my spell list - reload quicksave” which is a little lame but you can’t always be prepared for everything unfortunately.
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        \n
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        \n
        If your post contains any possible spoilers, please:\n
        \n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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    It’s okay - DMing multiple campaigns for sweaty tryhards just massively overprepared me for anything BG3 could throw at me 😅 the solution to many dumb character builds is talking to them about it outside of the game like an adult “okay, roll me a [weakest stat] save”.\n
    \n
    Many bosses will be immune to several effects, and scouting what exactly you’ll be facing is time consuming if even possible, so it definitely can fall into a “run into fight - oh I need change my spell list - reload quicksave” which is a little lame but you can’t always be prepared for everything unfortunately.
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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      +body: """
        Right click enemy -> find their lowest save -> cast save or suck that cripples them specifically.\n
        \n
        You give the enemy barbarian an intelligence save, not a strength one.
        """
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    +body: """
      Now that you have spelled it out for me, I realize this should have been obvious. I have not been paying attention to what kind of saves each spell has, or how to make sure I use the right one on the right enemy.\n
      \n
      I imagine that should help quite a bit
      """
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    It’s okay - DMing multiple campaigns for sweaty tryhards just massively overprepared me for anything BG3 could throw at me 😅 the solution to many dumb character builds is talking to them about it outside of the game like an adult “okay, roll me a [weakest stat] save”.\n
    \n
    Many bosses will be immune to several effects, and scouting what exactly you’ll be facing is time consuming if even possible, so it definitely can fall into a “run into fight - oh I need change my spell list - reload quicksave” which is a little lame but you can’t always be prepared for everything unfortunately.
    """
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        *Thank you!*
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
    \n
    Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
    """
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        ---------------\n
        \n
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        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
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      date: 2024-01-04 14:57:32.0 +01:00
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +body: """
      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
    \n
    Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
    """
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
          \n
          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
          """
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      +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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    +body: """
      Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
      \n
      For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
      """
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    > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
    \n
    Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
    """
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
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        \n
        If your post contains any possible spoilers, please:\n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
        \n
        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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      > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
      """
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        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
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        \n
        If your post contains any possible spoilers, please:\n
        \n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
        \n
        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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      > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
      """
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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      date: 2024-01-04 14:57:32.0 +01:00
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          +body: """
            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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      +body: """
        Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
        \n
        For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
        """
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      > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
      \n
      Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
      """
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  +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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        +root: App\Entity\EntryComment {#4335}
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          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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      +root: App\Entity\EntryComment {#4335}
      +body: """
        > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
        """
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    +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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  +root: App\Entity\EntryComment {#4335}
  +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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111 DENIED edit
App\Entity\EntryComment {#5021
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      +name: "baldurs_gate_3@lemmy.world"
      +title: "baldurs_gate_3"
      +description: """
        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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    +title: "What having a bard in the party is like"
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            +body: """
              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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            date: 2024-01-04 17:18:16.0 +01:00
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        +root: App\Entity\EntryComment {#4335}
        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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          "@PugJesus@lemmy.world"
          "@aaaa@lemmy.world"
          "@Shiggles@sh.itjust.works"
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      +root: App\Entity\EntryComment {#4335}
      +body: """
        > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
        """
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        "@PugJesus@lemmy.world"
        "@aaaa@lemmy.world"
        "@Shiggles@sh.itjust.works"
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        date: 2024-01-04 17:39:55.0 +01:00
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    +root: App\Entity\EntryComment {#4335}
    +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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  +root: App\Entity\EntryComment {#4335}
  +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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      +name: "baldurs_gate_3@lemmy.world"
      +title: "baldurs_gate_3"
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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    +title: "What having a bard in the party is like"
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      date: 2024-01-04 14:57:32.0 +01:00
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            +image: null
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            +body: """
              My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
              \n
              Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
              """
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          +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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            date: 2024-01-04 17:18:16.0 +01:00
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        +body: """
          Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
          \n
          For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
          """
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          "@aaaa@lemmy.world"
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      +body: """
        > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
        \n
        Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
        """
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    +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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  +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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114 DENIED moderate
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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              +body: """
                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          +body: """
            Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
            \n
            It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
            \n
            For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
            """
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          > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
          """
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      +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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    +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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115 DENIED edit
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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              +body: """
                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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                date: 2024-01-04 16:38:24.0 +01:00
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            +root: App\Entity\EntryComment {#4335}
            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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          +body: """
            Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
            \n
            It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
            \n
            For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
            """
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        +body: """
          > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
          """
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      +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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    +root: App\Entity\EntryComment {#4335}
    +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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116 DENIED moderate
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      +title: "baldurs_gate_3"
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        All things BG3!\n
        ---------------\n
        \n
        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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                My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
                \n
                Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
                """
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                date: 2024-01-04 16:38:24.0 +01:00
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            +root: App\Entity\EntryComment {#4335}
            +body: "Use more save or sucks. Stunning an enemy character(or - bless - several) is also super valuable, it puts the fight to a 3v4 right away. On the bard’s spell list alone, Sleep is incredibly valuable, you’ve got Tasha’s Hideous Laughter, Blindness, Hold Person, Silence, Fear, Confusion, I could go on."
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              date: 2024-01-04 17:18:16.0 +01:00
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          +body: """
            Admittedly haven’t tried bard itself yet, but I’ve got access to all those spells on Gale, and I find a well-placed fireball usually ends up being the better choice. The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
            \n
            It’s a little frustrating, because surely there must be value in using those spells… But I’m definitely not doing it correctly when I try them out.\n
            \n
            For what it’s worth I played tactician mode right from the start, which probably colored my learning curve a bit
            """
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          > The main problem i have is that I almost never saw those conditions last for even one turn, they would just pass a save and it was like the spell might as well have just missed.\n
          \n
          Some of the spells mentioned require concentration. As an example, if you cast Tasha’s Hideous Laughter one turn, and then any other spell that requires concentration the next turn like Hex or Bless or any of the hundred or so spells, your character stops concentrating on Tasha’s Hideous Laughter, thus ending its effects.
          """
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      +body: "I really wish the game gave me a confirmation button if I’m about to cast a new concentration spell over my last one, I keep wasting spells"
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    +body: "I mean, there’s a “concentration” tag on the spell, and the character’s picture in the turn display has an icon added when concentrating."
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        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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      My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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      Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
      """
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        \n
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        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
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        """
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      My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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      Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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120 DENIED moderate
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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        My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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        Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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    +body: "I felt the same way. It’s 4v4. My turn is to make it 4v3 as quick as possible because even one hit on anyone other than karlach or a tank character will take me 1/2 hp. And God forbid they take 2 hits, then they’re out of the battle. My main is a bard (I’m still in the first map dealing with the goblin camp) and I’m using karlach as my tank, but if my bard isn’t doing a damage attack on an enemy I feel I’m worse off. I know I’m doing something wrong because this isn’t the way support moves are balanced to be."
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  +body: "Use your Bard’s abilities to buff your allies to give them advantage, or to break your enemies to give them disadvantage. Bards can also put enemies to sleep, make them fall prone with laughter, and sling horrible insults like “you have a visage well suited for scroll-writing.” This will make your allies less likely to take damage, and more likely to deal more damage themselves. A bard can also heal, so at least in the early game you can run 3 dedicated DPS and a bard and have no issues in most situations."
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      My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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      Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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    Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
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    Nope, that’s it. Very balanced spell.
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    Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
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    Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
    \n
    Nope, that’s it. Very balanced spell.
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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          Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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      Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
      \n
      Nope, that’s it. Very balanced spell.
      """
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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      Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
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      Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
      \n
      Nope, that’s it. Very balanced spell.
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      Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
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140 DENIED moderate
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        ---------------\n
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        Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
        """
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          My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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      Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
      \n
      Nope, that’s it. Very balanced spell.
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
        *Thank you!*
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        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
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    I do, I do want to trivialize the Shadow Lands!\n
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    Fuck you, scary ghosts, my ancestors or whatever got my back 😤
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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        +body: "Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks."
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        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
        """
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    I do, I do want to trivialize the Shadow Lands!\n
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    Fuck you, scary ghosts, my ancestors or whatever got my back 😤
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
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        +body: "Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks."
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        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
        """
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    I do, I do want to trivialize the Shadow Lands!\n
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    Fuck you, scary ghosts, my ancestors or whatever got my back 😤
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
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        +body: "Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks."
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        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
        """
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    Spirit guard trivializes any difficult encounter that isn’t a boss fight really. Specially when weak enemies run right into it.\n
    \n
    I do play on medium difficulty so maybe I should just raise the difficulty but I’m not that interested in a challenge really. I’m already challenged enough as it is
    """
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147 DENIED edit
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        \n
        ### Spoilers\n
        \n
        If your post contains any possible spoilers, please:\n
        \n
        - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks."
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      +body: """
        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
        """
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    +body: "Spirit Guardians: For when you want to trivialize the shadowlands."
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    Spirit guard trivializes any difficult encounter that isn’t a boss fight really. Specially when weak enemies run right into it.\n
    \n
    I do play on medium difficulty so maybe I should just raise the difficulty but I’m not that interested in a challenge really. I’m already challenged enough as it is
    """
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148 DENIED moderate
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        - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
        \n
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            My experience in the game mostly feels like any turn that a character isn’t dealing damage is a wasted action.\n
            \n
            Sure there’s a few exceptions, like putting haste on Karlach is insanely powerful. But I’m struggling to figure out how to use most support actions or classes effectively
            """
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        +body: "Buffing and breaking make DPS easier. If your DPS units are taking less damage, that means fewer turns are needed for healing, so your healer can do some other buffing, or even some damage. Heck, at least in the early game, you could run a bard as your healer and support, who on off-turns could also deal damage, then use three dedicated DPS units. That’ll help you out with your desire to see big bonks."
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      +body: """
        Keeping in mind that Shadowheart is basically a DPS character if you cast Spirit Guardians and…\n
        \n
        Nope, that’s it. Very balanced spell.
        """
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    +body: "Spirit Guardians: For when you want to trivialize the shadowlands."
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    Spirit guard trivializes any difficult encounter that isn’t a boss fight really. Specially when weak enemies run right into it.\n
    \n
    I do play on medium difficulty so maybe I should just raise the difficulty but I’m not that interested in a challenge really. I’m already challenged enough as it is
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    +votes: Doctrine\ORM\PersistentCollection {#4680 …}
    +reports: Doctrine\ORM\PersistentCollection {#4691 …}
    +favourites: Doctrine\ORM\PersistentCollection {#4693 …}
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    }
  }
  +root: App\Entity\EntryComment {#4483}
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}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
169 DENIED edit
App\Entity\Magazine {#264
  +icon: Proxies\__CG__\App\Entity\Image {#245 …}
  +name: "baldurs_gate_3@lemmy.world"
  +title: "baldurs_gate_3"
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    All things BG3!\n
    ---------------\n
    \n
    Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. ([Website](https://baldursgate3.game/))\n
    \n
    ### Spoilers\n
    \n
    If your post contains any possible spoilers, please:\n
    \n
    - Use the text [SPOILER] at the beginning of your title, do not include any spoilers in the title.\n
    - Use the appropriate [spoiler markup](https://join-lemmy.org/docs/users/02-media.html) to conceal that content in the body of your post.\n
    \n
    *Thank you!*
    """
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  +bans: Doctrine\ORM\PersistentCollection {#116 …}
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  +badges: Doctrine\ORM\PersistentCollection {#80 …}
  +logs: Doctrine\ORM\PersistentCollection {#70 …}
  +awards: Doctrine\ORM\PersistentCollection {#1360 …}
  +categories: Doctrine\ORM\PersistentCollection {#1792 …}
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  +apFetchedAt: DateTime @1729408798 {#268
    date: 2024-10-20 09:19:58.0 +02:00
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    date: 2023-11-17 22:50:52.0 +01:00
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}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS DENIED
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details