1 |
DENIED
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ROLE_USER
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Show voter details
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2 |
DENIED
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moderate
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App\Entity\EntryComment {#1366
+user: Proxies\__CG__\App\Entity\User {#1378 …}
+entry: App\Entity\Entry {#1810 …}
+magazine: App\Entity\Magazine {#313
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+name: "memes@lemmy.ml"
+title: "memes"
+description: """
#### Rules:\n
\n
1. Be civil and nice.\n
2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you *have* to.
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+body: """
Demos used to be everywhere back in the day! I think they have a huge impact, because it’s a way to try to play a game without dumping all the money on it without knowing what the gameplay is like and if its actually *fun.*\n
\n
When I was a kid, DOOM having the first episode of the game available as shareware was *huge* and I used to walk to my friends place after school and watch him play until he would get bored and let me play for a while.\n
\n
From [an old interview in 1999 with John Carmack](https://www.doomworld.com/interviews/int7.shtml) about this very subject (emphasis mine):\n
\n
> Carmack: DOOM 2 was explicitly a commercial release. We sort of half heartedly did some shareware distribution with Quake, **but I think the industry has almost unanimously decided that the three or so level demo is the best test vehicle.**\n
\n
> A lot of people consider themselves to have “finished DOOM” when they just finished the shareware episode.
"""
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date: 2023-07-06 04:12:17.0 +02:00
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} |
|
Show voter details
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3 |
DENIED
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edit
|
App\Entity\EntryComment {#1366
+user: Proxies\__CG__\App\Entity\User {#1378 …}
+entry: App\Entity\Entry {#1810 …}
+magazine: App\Entity\Magazine {#313
+icon: Proxies\__CG__\App\Entity\Image {#294 …}
+name: "memes@lemmy.ml"
+title: "memes"
+description: """
#### Rules:\n
\n
1. Be civil and nice.\n
2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you *have* to.
"""
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+body: """
Demos used to be everywhere back in the day! I think they have a huge impact, because it’s a way to try to play a game without dumping all the money on it without knowing what the gameplay is like and if its actually *fun.*\n
\n
When I was a kid, DOOM having the first episode of the game available as shareware was *huge* and I used to walk to my friends place after school and watch him play until he would get bored and let me play for a while.\n
\n
From [an old interview in 1999 with John Carmack](https://www.doomworld.com/interviews/int7.shtml) about this very subject (emphasis mine):\n
\n
> Carmack: DOOM 2 was explicitly a commercial release. We sort of half heartedly did some shareware distribution with Quake, **but I think the industry has almost unanimously decided that the three or so level demo is the best test vehicle.**\n
\n
> A lot of people consider themselves to have “finished DOOM” when they just finished the shareware episode.
"""
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"@dingus@lemmy.ml"
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+editedAt: null
+createdAt: DateTimeImmutable @1688609537 {#1945
date: 2023-07-06 04:12:17.0 +02:00
}
} |
|
Show voter details
|
4 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1366
+user: Proxies\__CG__\App\Entity\User {#1378 …}
+entry: App\Entity\Entry {#1810 …}
+magazine: App\Entity\Magazine {#313
+icon: Proxies\__CG__\App\Entity\Image {#294 …}
+name: "memes@lemmy.ml"
+title: "memes"
+description: """
#### Rules:\n
\n
1. Be civil and nice.\n
2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you *have* to.
"""
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}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2356 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2476 …}
+body: """
Demos used to be everywhere back in the day! I think they have a huge impact, because it’s a way to try to play a game without dumping all the money on it without knowing what the gameplay is like and if its actually *fun.*\n
\n
When I was a kid, DOOM having the first episode of the game available as shareware was *huge* and I used to walk to my friends place after school and watch him play until he would get bored and let me play for a while.\n
\n
From [an old interview in 1999 with John Carmack](https://www.doomworld.com/interviews/int7.shtml) about this very subject (emphasis mine):\n
\n
> Carmack: DOOM 2 was explicitly a commercial release. We sort of half heartedly did some shareware distribution with Quake, **but I think the industry has almost unanimously decided that the three or so level demo is the best test vehicle.**\n
\n
> A lot of people consider themselves to have “finished DOOM” when they just finished the shareware episode.
"""
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]
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+editedAt: null
+createdAt: DateTimeImmutable @1688609537 {#1945
date: 2023-07-06 04:12:17.0 +02:00
}
} |
|
Show voter details
|
5 |
DENIED
|
edit
|
App\Entity\Magazine {#313
+icon: Proxies\__CG__\App\Entity\Image {#294 …}
+name: "memes@lemmy.ml"
+title: "memes"
+description: """
#### Rules:\n
\n
1. Be civil and nice.\n
2. Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you *have* to.
"""
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+subscriptionsCount: 1
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+isAdult: false
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+lastActive: DateTime @1729583092 {#323
date: 2024-10-22 09:44:52.0 +02:00
}
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+moderators: Doctrine\ORM\PersistentCollection {#285 …}
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+logs: Doctrine\ORM\PersistentCollection {#119 …}
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date: 2024-10-10 17:08:09.0 +02:00
}
+apDeletedAt: null
+apTimeoutAt: null
+visibility: "visible "
+createdAt: DateTimeImmutable @1696428223 {#316
date: 2023-10-04 16:03:43.0 +02:00
}
} |
|
Show voter details
|