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DENIED
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Show voter details
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2 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2284
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+slug: "Billions-must-fry"
+title: "Billions must fry"
+url: "https://startrek.website/pictrs/image/f79d504a-a7f9-4986-949e-4cb59ac49b75.jpeg"
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1 => App\Entity\EntryComment {#2150
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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date: 2024-10-21 01:13:02.0 +02:00
}
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date: 2024-01-29 21:44:51.0 +01:00
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}
0 => App\Entity\EntryComment {#2251
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/checks post time\n
\n
***Phew***
"""
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…2
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Show voter details
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3 |
DENIED
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edit
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Proxies\__CG__\App\Entity\Entry {#2284
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+slug: "Billions-must-fry"
+title: "Billions must fry"
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1 => App\Entity\EntryComment {#2150
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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date: 2024-10-21 01:13:02.0 +02:00
}
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date: 2024-01-29 21:44:51.0 +01:00
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}
0 => App\Entity\EntryComment {#2251
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/checks post time\n
\n
***Phew***
"""
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+__isInitialized__: true
…2
} |
|
Show voter details
|
4 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2284
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1 => App\Entity\EntryComment {#2150
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+body: """
The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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date: 2024-10-21 01:13:02.0 +02:00
}
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date: 2024-01-29 21:44:51.0 +01:00
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0 => App\Entity\EntryComment {#2251
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/checks post time\n
\n
***Phew***
"""
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…2
} |
|
Show voter details
|
5 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
6 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2150
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/checks post time\n
\n
***Phew***
"""
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date: 2024-01-29 20:42:44.0 +01:00
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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Show voter details
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8 |
DENIED
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App\Entity\EntryComment {#2150
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/checks post time\n
\n
***Phew***
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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Show voter details
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9 |
DENIED
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ROLE_USER
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Show voter details
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App\Entity\EntryComment {#2251
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The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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/checks post time\n
\n
***Phew***
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date: 2024-01-29 21:35:39.0 +01:00
}
+"title": 350817
} |
|
Show voter details
|
11 |
DENIED
|
edit
|
App\Entity\EntryComment {#2251
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+entry: Proxies\__CG__\App\Entity\Entry {#2284
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+image: Proxies\__CG__\App\Entity\Image {#2809 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Billions-must-fry"
+title: "Billions must fry"
+url: "https://startrek.website/pictrs/image/f79d504a-a7f9-4986-949e-4cb59ac49b75.jpeg"
+body: null
+type: "image"
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date: 2024-10-22 09:23:16.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3194 …}
+votes: Doctrine\ORM\PersistentCollection {#3195 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3190 …}
+badges: Doctrine\ORM\PersistentCollection {#3188 …}
+children: [
1 => App\Entity\EntryComment {#2150
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2284 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#2125 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2152 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2152 …}
+body: """
The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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date: 2024-01-29 21:44:51.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
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date: 2024-10-21 01:13:02.0 +02:00
}
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date: 2024-01-29 21:44:51.0 +01:00
}
+"title": 350832
}
0 => App\Entity\EntryComment {#2251}
]
-id: 33886
-titleTs: "'billion':1 'fri':3 'must':2"
-bodyTs: null
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+createdAt: DateTimeImmutable @1706557364 {#3014
date: 2024-01-29 20:42:44.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#2125 …}
+image: null
+parent: null
+root: null
+body: """
/checks post time\n
\n
***Phew***
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1729469940 {#2255
date: 2024-10-21 02:19:00.0 +02:00
}
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+createdAt: DateTimeImmutable @1706560539 {#2256
date: 2024-01-29 21:35:39.0 +01:00
}
+"title": 350817
} |
|
Show voter details
|
12 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2251
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2284
+user: Proxies\__CG__\App\Entity\User {#2503 …}
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+image: Proxies\__CG__\App\Entity\Image {#2809 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Billions-must-fry"
+title: "Billions must fry"
+url: "https://startrek.website/pictrs/image/f79d504a-a7f9-4986-949e-4cb59ac49b75.jpeg"
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date: 2024-10-22 09:23:16.0 +02:00
}
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1 => App\Entity\EntryComment {#2150
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+magazine: Proxies\__CG__\App\Entity\Magazine {#2125 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2152 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2152 …}
+body: """
The sun isn’t big enough to go nova, period. It will swell up in ~5 billion years when it runs out of hydrogen in the core and starts burning helium. Then the sun will start climbing the fusion chain up to iron and there the fusion reaction in the core will die out. When this occurs the outer shell will kind of just slough away leaving a planetary nebula and an extremely hot naked mostly iron core. This core is a white dwarf and will just continue to glow for a few tens of billions of years until it loses all its heat. No fusion is happening in this bad boy it just glows from the residual heat and the heat is so hot it takes longer than the current age of the universe for that heat to dissipate.\n
\n
Back to the original point though is that the sun won’t explode in a supernova because it lacks the mass to do that. You need a star that is at least 8 times as massive as the sun in order to get a supernova.
"""
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"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
"@The_Picard_Maneuver@startrek.website"
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"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
"@The_Picard_Maneuver@startrek.website"
"@tate@lemmy.sdf.org"
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date: 2024-10-21 01:13:02.0 +02:00
}
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date: 2024-01-29 21:44:51.0 +01:00
}
+"title": 350832
}
0 => App\Entity\EntryComment {#2251}
]
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date: 2024-01-29 20:42:44.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#2125 …}
+image: null
+parent: null
+root: null
+body: """
/checks post time\n
\n
***Phew***
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1729469940 {#2255
date: 2024-10-21 02:19:00.0 +02:00
}
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"@The_Picard_Maneuver@startrek.website"
]
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+editedAt: null
+createdAt: DateTimeImmutable @1706560539 {#2256
date: 2024-01-29 21:35:39.0 +01:00
}
+"title": 350817
} |
|
Show voter details
|
13 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
14 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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date: 2024-10-16 14:12:35.0 +02:00
}
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4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
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+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
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date: 2024-01-26 14:32:02.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
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-id: 341928
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+ranking: 0
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+apId: "https://lemmy.world/comment/7036034"
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
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+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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date: 2024-01-26 14:38:18.0 +01:00
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
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date: 2024-01-26 14:38:18.0 +01:00
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2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
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+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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"@srpwnd@lemmy.one"
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-id: 341955
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date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
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+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
15 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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+lang: "en"
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date: 2024-10-16 14:12:35.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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date: 2024-01-26 14:38:18.0 +01:00
}
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
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-id: 341945
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+ranking: 0
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+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
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+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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date: 2024-01-26 14:43:40.0 +01:00
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"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
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-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2245 …}
+notifications: Doctrine\ORM\PersistentCollection {#2243 …}
-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
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+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
16 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 27
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+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
+tags: null
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
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-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
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date: 2024-01-26 14:32:02.0 +01:00
}
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}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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"@srpwnd@lemmy.one"
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+children: Doctrine\ORM\PersistentCollection {#2222 …}
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
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+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
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-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
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date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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date: 2024-10-13 03:49:30.0 +02:00
}
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date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+body: "That makes sense for a multiclass."
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date: 2024-01-26 13:21:48.0 +01:00
}
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…2
} |
|
Show voter details
|
17 |
DENIED
|
ROLE_USER
|
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|
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18 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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4 => App\Entity\EntryComment {#2313}
3 => App\Entity\EntryComment {#2218
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+parent: null
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+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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2 => App\Entity\EntryComment {#2210
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1 => App\Entity\EntryComment {#2272
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+image: null
+parent: null
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+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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date: 2024-01-26 14:43:40.0 +01:00
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0 => App\Entity\EntryComment {#2238
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-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
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+downVotes: 0
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+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
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date: 2024-01-26 14:32:02.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
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-id: 341928
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+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
} |
|
Show voter details
|
19 |
DENIED
|
edit
|
App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 27
+favouriteCount: 35
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
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+reports: Doctrine\ORM\PersistentCollection {#2194 …}
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036175"
+editedAt: null
+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
+nested: Doctrine\ORM\PersistentCollection {#2208 …}
+votes: Doctrine\ORM\PersistentCollection {#2204 …}
+reports: Doctrine\ORM\PersistentCollection {#2211 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
+votes: Doctrine\ORM\PersistentCollection {#2263 …}
+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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+reports: Doctrine\ORM\PersistentCollection {#2250 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2243 …}
-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
+tags: null
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
+nested: Doctrine\ORM\PersistentCollection {#2295 …}
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
} |
|
Show voter details
|
20 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 27
+favouriteCount: 35
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
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+reports: Doctrine\ORM\PersistentCollection {#2194 …}
+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
+notifications: Doctrine\ORM\PersistentCollection {#2205 …}
-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
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+tags: null
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
+nested: Doctrine\ORM\PersistentCollection {#2208 …}
+votes: Doctrine\ORM\PersistentCollection {#2204 …}
+reports: Doctrine\ORM\PersistentCollection {#2211 …}
+favourites: Doctrine\ORM\PersistentCollection {#2266 …}
+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
+votes: Doctrine\ORM\PersistentCollection {#2263 …}
+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
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date: 2024-01-26 14:32:02.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
} |
|
Show voter details
|
21 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
22 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
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+commentCount: 27
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date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
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+comments: Doctrine\ORM\PersistentCollection {#3299 …}
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+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
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date: 2024-01-26 14:32:02.0 +01:00
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
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date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
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+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
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+favouriteCount: 12
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date: 2024-01-26 14:43:40.0 +01:00
}
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"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
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-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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date: 2024-01-26 23:08:47.0 +01:00
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}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
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+cross: false
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+ranking: 1706358108
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+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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"@srpwnd@lemmy.one"
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
} |
|
Show voter details
|
23 |
DENIED
|
edit
|
App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
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date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#3299 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2275 …}
-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
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date: 2024-01-26 14:40:57.0 +01:00
}
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
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date: 2024-01-26 14:43:40.0 +01:00
}
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"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
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+reports: Doctrine\ORM\PersistentCollection {#2235 …}
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-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
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-id: 343220
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date: 2024-01-26 23:08:47.0 +01:00
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+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
} |
|
Show voter details
|
24 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
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date: 2024-01-26 14:32:02.0 +01:00
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
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+reports: Doctrine\ORM\PersistentCollection {#2282 …}
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
+ip: null
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
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+children: Doctrine\ORM\PersistentCollection {#2207 …}
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
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date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
+votes: Doctrine\ORM\PersistentCollection {#2263 …}
+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
+votes: Doctrine\ORM\PersistentCollection {#2244 …}
+reports: Doctrine\ORM\PersistentCollection {#2250 …}
+favourites: Doctrine\ORM\PersistentCollection {#2245 …}
+notifications: Doctrine\ORM\PersistentCollection {#2243 …}
-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7046468"
+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
+votes: Doctrine\ORM\PersistentCollection {#2196 …}
+reports: Doctrine\ORM\PersistentCollection {#2194 …}
+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
+notifications: Doctrine\ORM\PersistentCollection {#2205 …}
-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036175"
+editedAt: null
+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
} |
|
Show voter details
|
25 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
26 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 27
+favouriteCount: 35
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
+nested: Doctrine\ORM\PersistentCollection {#2295 …}
+votes: Doctrine\ORM\PersistentCollection {#2283 …}
+reports: Doctrine\ORM\PersistentCollection {#2282 …}
+favourites: Doctrine\ORM\PersistentCollection {#2276 …}
+notifications: Doctrine\ORM\PersistentCollection {#2275 …}
-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
+votes: Doctrine\ORM\PersistentCollection {#2196 …}
+reports: Doctrine\ORM\PersistentCollection {#2194 …}
+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
+notifications: Doctrine\ORM\PersistentCollection {#2205 …}
-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036175"
+editedAt: null
+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
+votes: Doctrine\ORM\PersistentCollection {#2263 …}
+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
+votes: Doctrine\ORM\PersistentCollection {#2244 …}
+reports: Doctrine\ORM\PersistentCollection {#2250 …}
+favourites: Doctrine\ORM\PersistentCollection {#2245 …}
+notifications: Doctrine\ORM\PersistentCollection {#2243 …}
-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7046468"
+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
+nested: Doctrine\ORM\PersistentCollection {#2208 …}
+votes: Doctrine\ORM\PersistentCollection {#2204 …}
+reports: Doctrine\ORM\PersistentCollection {#2211 …}
+favourites: Doctrine\ORM\PersistentCollection {#2266 …}
+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
} |
|
Show voter details
|
27 |
DENIED
|
edit
|
App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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date: 2024-10-16 14:12:35.0 +02:00
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4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
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date: 2024-01-26 14:32:02.0 +01:00
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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+children: Doctrine\ORM\PersistentCollection {#2222 …}
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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"@srpwnd@lemmy.one"
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-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
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"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
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date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
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-id: 341949
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date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
} |
|
Show voter details
|
28 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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date: 2024-10-16 14:12:35.0 +02:00
}
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4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
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+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
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+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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+favouriteCount: 12
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date: 2024-01-26 14:43:40.0 +01:00
}
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"@srpwnd@lemmy.one"
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-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
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date: 2024-01-26 14:43:40.0 +01:00
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0 => App\Entity\EntryComment {#2238
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+body: "That makes sense for a multiclass."
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date: 2024-01-26 13:21:48.0 +01:00
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…2
}
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+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
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date: 2024-01-26 14:40:57.0 +01:00
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+"title": 341949
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Show voter details
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29 |
DENIED
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ROLE_USER
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null |
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Show voter details
|
30 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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4 => App\Entity\EntryComment {#2313
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
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+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
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date: 2024-01-26 14:32:02.0 +01:00
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3 => App\Entity\EntryComment {#2218
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+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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date: 2024-01-26 14:38:18.0 +01:00
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2 => App\Entity\EntryComment {#2210
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+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
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date: 2024-01-26 14:40:57.0 +01:00
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}
1 => App\Entity\EntryComment {#2272}
0 => App\Entity\EntryComment {#2238
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
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+body: "That makes sense for a multiclass."
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date: 2024-01-26 23:08:47.0 +01:00
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-id: 33195
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date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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date: 2024-10-13 03:49:30.0 +02:00
}
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date: 2024-01-26 14:43:40.0 +01:00
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+"title": 341955
} |
|
Show voter details
|
31 |
DENIED
|
edit
|
App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
+nested: Doctrine\ORM\PersistentCollection {#2295 …}
+votes: Doctrine\ORM\PersistentCollection {#2283 …}
+reports: Doctrine\ORM\PersistentCollection {#2282 …}
+favourites: Doctrine\ORM\PersistentCollection {#2276 …}
+notifications: Doctrine\ORM\PersistentCollection {#2275 …}
-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
+commentCount: 0
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+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
+votes: Doctrine\ORM\PersistentCollection {#2196 …}
+reports: Doctrine\ORM\PersistentCollection {#2194 …}
+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
+notifications: Doctrine\ORM\PersistentCollection {#2205 …}
-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036175"
+editedAt: null
+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
+nested: Doctrine\ORM\PersistentCollection {#2208 …}
+votes: Doctrine\ORM\PersistentCollection {#2204 …}
+reports: Doctrine\ORM\PersistentCollection {#2211 …}
+favourites: Doctrine\ORM\PersistentCollection {#2266 …}
+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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+reports: Doctrine\ORM\PersistentCollection {#2250 …}
+favourites: Doctrine\ORM\PersistentCollection {#2245 …}
+notifications: Doctrine\ORM\PersistentCollection {#2243 …}
-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
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+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
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+reports: Doctrine\ORM\PersistentCollection {#2235 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
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+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
} |
|
Show voter details
|
32 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 27
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+score: 0
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+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
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+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
+nested: Doctrine\ORM\PersistentCollection {#2295 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2275 …}
-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
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date: 2024-01-26 14:38:18.0 +01:00
}
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
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+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272}
0 => App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
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+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
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date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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-id: 341955
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date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
} |
|
Show voter details
|
33 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
34 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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date: 2024-10-16 14:12:35.0 +02:00
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+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
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date: 2024-01-26 14:32:02.0 +01:00
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"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
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+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
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+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
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+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
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date: 2024-01-26 14:38:18.0 +01:00
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-id: 341945
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date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
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+score: 0
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date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
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date: 2024-01-26 14:43:40.0 +01:00
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"@srpwnd@lemmy.one"
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-id: 341955
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date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
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+"title": 341955
}
0 => App\Entity\EntryComment {#2238}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
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+cross: false
+upVotes: 0
+downVotes: 0
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+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
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date: 2024-01-26 23:08:47.0 +01:00
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"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
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date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
} |
|
Show voter details
|
35 |
DENIED
|
edit
|
App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
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+lang: "en"
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+hasEmbed: false
+commentCount: 27
+favouriteCount: 35
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+sticky: false
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date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
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+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
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+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
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-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1706276298 {#2261
date: 2024-01-26 14:38:18.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
+votes: Doctrine\ORM\PersistentCollection {#2196 …}
+reports: Doctrine\ORM\PersistentCollection {#2194 …}
+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
+notifications: Doctrine\ORM\PersistentCollection {#2205 …}
-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036175"
+editedAt: null
+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
+nested: Doctrine\ORM\PersistentCollection {#2208 …}
+votes: Doctrine\ORM\PersistentCollection {#2204 …}
+reports: Doctrine\ORM\PersistentCollection {#2211 …}
+favourites: Doctrine\ORM\PersistentCollection {#2266 …}
+notifications: Doctrine\ORM\PersistentCollection {#2268 …}
-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036218"
+editedAt: null
+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
+votes: Doctrine\ORM\PersistentCollection {#2263 …}
+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
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+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238}
]
-id: 33195
-titleTs: "'baldur':5 'gate':7 'play':4 'spoiler':1 'wrong':8"
-bodyTs: "'absolut':200 'act':83,167,291 'actual':249 'addit':11 'advanc':149 'almost':93 'alreadi':57,99,169 'around':126 'astarion':131,237,253 'aura':125 'await':159 'balanc':73 'baldur':8 'bit':60 'bodi':129 'boy':86,88 'breez':54 'camp':339 'campaign':6,14 'caravan':196 'challeng':294 'charact':78,98,108,326 'church':180 'co':22 'co-op':21 'combat':141 'cool':115 'dead':128 'die':100 'difficulti':32 'dispos':308 'dnd':66 'earli':288 'easier':313 'easiest':31 'elf':225 'encount':231,289 'enemi':279 'enough':264 'ever':40 'everyth':305 'everywher':94 'far':233 'feel':135,245,270 'felt':47 'forc':300 'force-teach':299 'gale':110,238,262 'game':43,64,298 'gate':9 'general':68 'get':91,183,312 'gnoll':193 'go':81,138,335 'goblin':338 'gone':165 'got':173,176,187,199 'high':224 'honest':330 'hyena':191 'imagin':334 'includ':109 'intent':293 'keep':152 'kill':130 'know':58,157,212,258 'later':314 'like':48,246,271 'magic':124 'member':251 'mind':154 'mini':117 'mini-quest':116 'mode':74 'most':156 'much':147 'multipl':95,132 'neither':37 'new':77 'oh':87 'op':23 'opt':28,70 'paladin':204,226,268 'paper':274 'paper-thin':273 'parti':220,243,285,329 'path':323 'plan':145 'play':16,41,222 'playthrough':35 'possibl':151 'probabl':255 'quest':118 'recent':1 'rest':282 'reviv':105,120 'road':197 'scare':137 'second':5 'shadow':240 'similar':42 'sinc':36,55 'spoiler':107,170,218 'start':3,80 'state':342 'tar':206 'tav':267 'teach':301 'thin':275 'time':45,133 'tri':143 'trigger':114 'turn':113 'us':39 'use':250 'util':261,304 've':164,235 'wall':276 'well':263 'whither':185 'wife':19,25 'would':50 'wreck':92,174,177,188,201 'wrong':217,322"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1706358108
+visibility: "visible "
+apId: "https://lemmy.one/post/9764639"
+editedAt: null
+createdAt: DateTimeImmutable @1706271708 {#3282
date: 2024-01-26 13:21:48.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2237 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: "That makes sense for a multiclass."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1706306927 {#2226
date: 2024-01-26 23:08:47.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
"@teft@lemmy.world"
"@Glemek@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2249 …}
+nested: Doctrine\ORM\PersistentCollection {#2259 …}
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-id: 343220
-bodyTs: "'make':2 'multiclass':6 'sens':3"
+ranking: 0
+commentCount: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/7046468"
+editedAt: null
+createdAt: DateTimeImmutable @1706306927 {#2234
date: 2024-01-26 23:08:47.0 +01:00
}
+"title": 343220
} |
|
Show voter details
|
36 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2238
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316
+user: Proxies\__CG__\App\Entity\User {#3261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#3242 …}
+slug: "SPOILER-Am-I-playing-Baldur-s-Gate-wrong"
+title: "[SPOILER] Am I playing Baldur's Gate wrong?"
+url: null
+body: """
Recently, I started my second campaign in Baldurs Gate in addition to the campaign I play with my wife in co-op. My wife and I opted for the easiest difficulty in our playthrough since neither if us ever played similar game.\n
\n
This time I felt like it would be such a breeze since I already know a bit more about the game and DnD in general. I opted for the balanced mode with my new character and started going through Act I and boy oh boy do I get wrecked almost everywhere. Multiple of my characters already died and I had to revive them.\n
\n
:::spoiler Characters Including Gale, which in turn triggered cool mini-quest to revive him, but the magic aura around his dead body killed Astarion multiple times.\n
\n
:::\n
\n
I feel very scared going into each combat and trying to plan as much in advance as possible (keep in mind I mostly know what awaits me there, because I’ve gone through Act I already).\n
\n
:::spoiler Where I got wrecked I got wrecked at the church before you get to Whithers, I got wrecked by the hyenas and gnolls by the caravan road, I got absolutly wrecked by the Paladins of Tar and :::\n
\n
I just don’t know what am I doing wrong.\n
\n
:::spoiler My party I play as high elf paladin and most of my encounters so far I’ve had Astarion, Gale, and Shadow in my party. I feel like the only actually useful member is Astarion. I probably don’t know how to utilize Gale well enough and my Tav paladin just feels like a paper-thin wall between the enemy and the rest of the party. :::\n
\n
Are these early encounters in Act I intentionally challenging so that the game “force-teaches” you to utilize everything at your disposal and will it get easier later on or am I just on the wrong path with my character and my party? Honestly, I can’t imagine going through the goblin camp in this state.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
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+lastActive: DateTime @1729080755 {#3294
date: 2024-10-16 14:12:35.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3299 …}
+votes: Doctrine\ORM\PersistentCollection {#3302 …}
+reports: Doctrine\ORM\PersistentCollection {#3304 …}
+favourites: Doctrine\ORM\PersistentCollection {#3306 …}
+notifications: Doctrine\ORM\PersistentCollection {#3308 …}
+badges: Doctrine\ORM\PersistentCollection {#3310 …}
+children: [
4 => App\Entity\EntryComment {#2313
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2292 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2294 …}
+body: """
None of that cleric nonsense.\n
\n
Make her a vengeance paladin. She’ll hit like a truck and can still heal. Also thematically she’ll still have the sharran choices as she is identified as a paladin of shar (the only one in the game).
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706275922 {#2317
date: 2024-01-26 14:32:02.0 +01:00
}
+ip: null
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+mentions: [
"@srpwnd@lemmy.one"
"@DerisionConsulting@lemmy.ca"
"@tuck182@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2290 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2276 …}
+notifications: Doctrine\ORM\PersistentCollection {#2275 …}
-id: 341928
-bodyTs: "'also':21 'choic':29 'cleric':4 'game':44 'heal':20 'hit':13 'identifi':33 'like':14 'll':12,24 'make':6 'none':1 'nonsens':5 'one':41 'paladin':10,36 'shar':38 'sharran':28 'still':19,25 'themat':22 'truck':16 'vengeanc':9"
+ranking: 0
+commentCount: 0
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+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/7036034"
+editedAt: null
+createdAt: DateTimeImmutable @1706275922 {#2318
date: 2024-01-26 14:32:02.0 +01:00
}
+"title": 341928
}
3 => App\Entity\EntryComment {#2218
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: """
How did you enter the church? You can sneak in the right hand side and avoid two of the fights. You only have to fight the skeletons (which you can disarm).\n
\n
Also you can talk your way out of the first fight at the church. Or you can kill half the guys there by shooting the giant block hanging over their heads.\n
\n
Don’t be scared of combat, just use quicksave liberally until you feel more confident. There is almost always a shortcut or easy way out of combat in BG3. My current run i’m trying to solo tactician so you gotta skip as much as you can. I’m at several hundred hours in the game so if you have more specific questions don’t hesitate to ask.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-26 14:38:18.0 +01:00
}
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"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2222 …}
+nested: Doctrine\ORM\PersistentCollection {#2219 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2193 …}
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-id: 341945
-bodyTs: "'almost':80 'also':32 'alway':81 'ask':130 'avoid':16 'bg3':91 'block':58 'church':6,45 'combat':68,89 'confid':77 'current':93 'disarm':31 'easi':85 'enter':4 'feel':75 'fight':20,25,42 'first':41 'game':118 'giant':57 'gotta':103 'guy':52 'half':50 'hand':13 'hang':59 'head':62 'hesit':128 'hour':115 'hundr':114 'kill':49 'liber':72 'm':96,111 'much':106 'question':125 'quicksav':71 'right':12 'run':94 'scare':66 'sever':113 'shoot':55 'shortcut':83 'side':14 'skeleton':27 'skip':104 'sneak':9 'solo':99 'specif':124 'tactician':100 'talk':35 'tri':97 'two':17 'use':70 'way':37,86"
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+createdAt: DateTimeImmutable @1706276298 {#2220
date: 2024-01-26 14:38:18.0 +01:00
}
+"title": 341945
}
2 => App\Entity\EntryComment {#2210
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2203 …}
+body: "In this vein, sleep is the most op spell at low levels. Taking out 2-3 minions makes so many fights way easier."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706276457 {#2202
date: 2024-01-26 14:40:57.0 +01:00
}
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"@srpwnd@lemmy.one"
"@Dotcom@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#2207 …}
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-id: 341949
-bodyTs: "'-3':16 '2':15 'easier':23 'fight':21 'level':12 'low':11 'make':18 'mani':20 'minion':17 'op':8 'sleep':4 'spell':9 'take':13 'vein':3 'way':22"
+ranking: 0
+commentCount: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/7036218"
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+createdAt: DateTimeImmutable @1706276457 {#2201
date: 2024-01-26 14:40:57.0 +01:00
}
+"title": 341949
}
1 => App\Entity\EntryComment {#2272
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2316 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: null
+root: null
+body: "Do you have karmic dice on? On the lowest difficulty with karmic dice the enemies tend to hit and crit more often since they get the same +hit you do. Turning that setting off will make your rolls more random which means you can have good and bad streaks but the enemies are less likely to crit you every other hit."
+lang: "en"
+isAdult: false
+favouriteCount: 12
+score: 0
+lastActive: DateTime @1706276620 {#2273
date: 2024-01-26 14:43:40.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@srpwnd@lemmy.one"
"@srpwnd@lemmy.one"
]
+children: Doctrine\ORM\PersistentCollection {#2190 …}
+nested: Doctrine\ORM\PersistentCollection {#2265 …}
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+reports: Doctrine\ORM\PersistentCollection {#2235 …}
+favourites: Doctrine\ORM\PersistentCollection {#2239 …}
+notifications: Doctrine\ORM\PersistentCollection {#2236 …}
-id: 341955
-bodyTs: "'bad':48 'crit':20,57 'dice':5,13 'difficulti':10 'enemi':15,52 'everi':59 'get':25 'good':46 'hit':18,28,61 'karmic':4,12 'less':54 'like':55 'lowest':9 'make':36 'mean':42 'often':22 'random':40 'roll':38 'set':33 'sinc':23 'streak':49 'tend':16 'turn':31"
+ranking: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/7036262"
+editedAt: DateTimeImmutable @1728784170 {#2271
date: 2024-10-13 03:49:30.0 +02:00
}
+createdAt: DateTimeImmutable @1706276620 {#2274
date: 2024-01-26 14:43:40.0 +01:00
}
+"title": 341955
}
0 => App\Entity\EntryComment {#2238}
]
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37 |
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Show voter details
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Proxies\__CG__\App\Entity\Entry {#2112
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Were you around in the late 90s-early 2000s? Because let me tell you that the prequels did not spark joy for people then. It was insane the amount of hate leveled at Ep 1-3. Hell kids at Jake Lloyd’s school bullied him so hard he quit acting.\n
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Show voter details
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39 |
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edit
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Proxies\__CG__\App\Entity\Entry {#2112
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Were you around in the late 90s-early 2000s? Because let me tell you that the prequels did not spark joy for people then. It was insane the amount of hate leveled at Ep 1-3. Hell kids at Jake Lloyd’s school bullied him so hard he quit acting.\n
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…2
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Show voter details
|
40 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2112
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Were you around in the late 90s-early 2000s? Because let me tell you that the prequels did not spark joy for people then. It was insane the amount of hate leveled at Ep 1-3. Hell kids at Jake Lloyd’s school bullied him so hard he quit acting.\n
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Show voter details
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41 |
DENIED
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ROLE_USER
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Show voter details
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42 |
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Were you around in the late 90s-early 2000s? Because let me tell you that the prequels did not spark joy for people then. It was insane the amount of hate leveled at Ep 1-3. Hell kids at Jake Lloyd’s school bullied him so hard he quit acting.\n
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44 |
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45 |
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Show voter details
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47 |
DENIED
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App\Entity\EntryComment {#2107
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48 |
DENIED
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moderate
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App\Entity\EntryComment {#2107
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Were you around in the late 90s-early 2000s? Because let me tell you that the prequels did not spark joy for people then. It was insane the amount of hate leveled at Ep 1-3. Hell kids at Jake Lloyd’s school bullied him so hard he quit acting.\n
\n
So you never know, 7-9 might spark joy for people in 20 years.
"""
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Show voter details
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49 |
DENIED
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50 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2230
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…2
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Show voter details
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51 |
DENIED
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edit
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Proxies\__CG__\App\Entity\Entry {#2230
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…2
} |
|
Show voter details
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52 |
DENIED
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moderate
|
Proxies\__CG__\App\Entity\Entry {#2230
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Show voter details
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53 |
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null |
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Show voter details
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54 |
DENIED
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moderate
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App\Entity\EntryComment {#2225
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Show voter details
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55 |
DENIED
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edit
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App\Entity\EntryComment {#2225
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Show voter details
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56 |
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moderate
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App\Entity\EntryComment {#2225
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Proxies\__CG__\App\Entity\Entry {#2336
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Proxies\__CG__\App\Entity\Entry {#2336
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Show voter details
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62 |
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App\Entity\EntryComment {#2343
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App\Entity\EntryComment {#2343
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App\Entity\EntryComment {#2343
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Proxies\__CG__\App\Entity\Entry {#2458
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Zat’nik’tel from Stargate SG:1.\n
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First shot stuns. Second shot kills. Third shot disintegrates.
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Show voter details
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67 |
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edit
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Proxies\__CG__\App\Entity\Entry {#2458
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Zat’nik’tel from Stargate SG:1.\n
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First shot stuns. Second shot kills. Third shot disintegrates.
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Show voter details
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68 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2458
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Show voter details
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69 |
DENIED
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ROLE_USER
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Show voter details
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70 |
DENIED
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moderate
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App\Entity\EntryComment {#2459
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Show voter details
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71 |
DENIED
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edit
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App\Entity\EntryComment {#2459
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Show voter details
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72 |
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Show voter details
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73 |
DENIED
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ROLE_USER
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Show voter details
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App\Entity\EntryComment {#1692
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Show voter details
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75 |
DENIED
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App\Entity\EntryComment {#1692
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Show voter details
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76 |
DENIED
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App\Entity\EntryComment {#1692
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Show voter details
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77 |
DENIED
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ROLE_USER
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Show voter details
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78 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2053
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Show voter details
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79 |
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edit
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Proxies\__CG__\App\Entity\Entry {#2053
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Show voter details
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80 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2053
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Show voter details
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81 |
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Show voter details
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82 |
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moderate
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App\Entity\EntryComment {#2058
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Show voter details
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83 |
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edit
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App\Entity\EntryComment {#2058
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Show voter details
|
84 |
DENIED
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moderate
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App\Entity\EntryComment {#2058
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Show voter details
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85 |
DENIED
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ROLE_USER
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null |
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Show voter details
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86 |
DENIED
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moderate
|
Proxies\__CG__\App\Entity\Entry {#1404
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+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
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date: 2024-01-17 00:14:38.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1361 …}
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-bodyTs: "'alway':23 'avert':19 'bad':45 'baldur':9 'balduran':6 'belt':24 'built':14 'could':17 'empir':12 'faaaaaaat':21 'found':8 'gaaaaaat':11 'get':39 'golden':13 'head':43 'long':36 'o':1 'rest':37 'shit':26,38 'sing':2 'singer':30 'song':4 'stuck':40 'tavern':33 'trade':16"
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
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date: 2024-01-17 00:15:52.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
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-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
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+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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]
-id: 30653
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
87 |
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|
edit
|
Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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date: 2024-01-17 00:37:13.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-id: 315367
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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+createdAt: DateTimeImmutable @1705328786 {#3300
date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
88 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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"@Anticorp@lemmy.world"
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315345
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
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]
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}
1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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date: 2024-01-17 00:45:20.0 +01:00
}
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0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
89 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
90 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
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+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
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5 => App\Entity\EntryComment {#1401}
4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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}
3 => App\Entity\EntryComment {#2078
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
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date: 2024-01-17 00:37:13.0 +01:00
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}
2 => App\Entity\EntryComment {#2095
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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-id: 315364
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}
1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
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date: 2024-01-17 00:14:38.0 +01:00
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} |
|
Show voter details
|
91 |
DENIED
|
edit
|
App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
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+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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+type: "image"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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date: 2024-01-17 00:15:52.0 +01:00
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}
3 => App\Entity\EntryComment {#2078
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
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2 => App\Entity\EntryComment {#2095
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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}
1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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date: 2024-01-17 00:45:20.0 +01:00
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0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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+"title": 317072
}
]
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}
+__isInitialized__: true
…2
}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
} |
|
Show voter details
|
92 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+children: [
5 => App\Entity\EntryComment {#1401}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
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+favouriteCount: 3
+score: 0
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date: 2024-01-17 00:15:52.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
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-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
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+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-id: 315367
-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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]
-id: 30653
-titleTs: "'dlc':5 'mayb':1"
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
} |
|
Show voter details
|
93 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
94 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2021
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+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
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}
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+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
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]
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-bodyTs: "'alway':23 'avert':19 'bad':45 'baldur':9 'balduran':6 'belt':24 'built':14 'could':17 'empir':12 'faaaaaaat':21 'found':8 'gaaaaaat':11 'get':39 'golden':13 'head':43 'long':36 'o':1 'rest':37 'shit':26,38 'sing':2 'singer':30 'song':4 'stuck':40 'tavern':33 'trade':16"
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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"@Anticorp@lemmy.world"
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date: 2024-01-17 00:44:20.0 +01:00
}
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}
1 => App\Entity\EntryComment {#2040
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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date: 2024-01-17 00:45:20.0 +01:00
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+"title": 315367
}
0 => App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1705510800 {#2074
date: 2024-01-17 18:00:00.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2070 …}
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
+ranking: 0
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+visibility: "visible "
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+editedAt: DateTimeImmutable @1725900094 {#2066
date: 2024-09-09 18:41:34.0 +02:00
}
+createdAt: DateTimeImmutable @1705510800 {#2071
date: 2024-01-17 18:00:00.0 +01:00
}
+"title": 317072
}
]
-id: 30653
-titleTs: "'dlc':5 'mayb':1"
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+visibility: "visible "
+apId: "https://startrek.website/post/5697645"
+editedAt: null
+createdAt: DateTimeImmutable @1705328786 {#3300
date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1705446952 {#2011
date: 2024-01-17 00:15:52.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
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-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
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+editedAt: null
+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
} |
|
Show voter details
|
95 |
DENIED
|
edit
|
App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
+body: null
+type: "image"
+lang: "en"
+isOc: false
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+commentCount: 77
+favouriteCount: 354
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1725899458 {#3312
date: 2024-09-09 18:30:58.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3317 …}
+votes: Doctrine\ORM\PersistentCollection {#3320 …}
+reports: Doctrine\ORM\PersistentCollection {#3322 …}
+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
+score: 0
+lastActive: DateTime @1705446878 {#1405
date: 2024-01-17 00:14:38.0 +01:00
}
+ip: null
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1361 …}
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+ranking: 0
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+apId: "https://lemmy.world/comment/6755156"
+editedAt: DateTimeImmutable @1725288424 {#1385
date: 2024-09-02 16:47:04.0 +02:00
}
+createdAt: DateTimeImmutable @1705446878 {#1382
date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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+apId: "https://lemmy.world/comment/6755667"
+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
+nested: Doctrine\ORM\PersistentCollection {#2090 …}
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+reports: Doctrine\ORM\PersistentCollection {#2241 …}
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
+ranking: 0
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
+isAdult: false
+favouriteCount: 0
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date: 2024-01-17 00:45:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-id: 315367
-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1705510800 {#2074
date: 2024-01-17 18:00:00.0 +01:00
}
+ip: null
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2070 …}
+nested: Doctrine\ORM\PersistentCollection {#2048 …}
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+reports: Doctrine\ORM\PersistentCollection {#2046 …}
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
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+editedAt: DateTimeImmutable @1725900094 {#2066
date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
}
+"title": 317072
}
]
-id: 30653
-titleTs: "'dlc':5 'mayb':1"
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+createdAt: DateTimeImmutable @1705328786 {#3300
date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
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date: 2024-01-17 00:15:52.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
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+reports: Doctrine\ORM\PersistentCollection {#2031 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2075 …}
-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
+ranking: 0
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+apId: "https://lemmy.world/comment/6755193"
+editedAt: null
+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
} |
|
Show voter details
|
96 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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+type: "image"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+reports: Doctrine\ORM\PersistentCollection {#3322 …}
+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
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date: 2024-01-17 00:14:38.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1361 …}
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-id: 315291
-bodyTs: "'alway':23 'avert':19 'bad':45 'baldur':9 'balduran':6 'belt':24 'built':14 'could':17 'empir':12 'faaaaaaat':21 'found':8 'gaaaaaat':11 'get':39 'golden':13 'head':43 'long':36 'o':1 'rest':37 'shit':26,38 'sing':2 'singer':30 'song':4 'stuck':40 'tavern':33 'trade':16"
+ranking: 0
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+apId: "https://lemmy.world/comment/6755156"
+editedAt: DateTimeImmutable @1725288424 {#1385
date: 2024-09-02 16:47:04.0 +02:00
}
+createdAt: DateTimeImmutable @1705446878 {#1382
date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
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date: 2024-01-17 00:37:13.0 +01:00
}
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}
2 => App\Entity\EntryComment {#2095
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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…2
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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|
Show voter details
|
97 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
98 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2078
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5 => App\Entity\EntryComment {#1401
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*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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3 => App\Entity\EntryComment {#2078}
2 => App\Entity\EntryComment {#2095
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> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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1 => App\Entity\EntryComment {#2040
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0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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…2
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
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+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
} |
|
Show voter details
|
99 |
DENIED
|
edit
|
App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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+type: "image"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+reports: Doctrine\ORM\PersistentCollection {#3322 …}
+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
+ranking: 0
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+createdAt: DateTimeImmutable @1705448660 {#2088
date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-id: 315367
-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
}
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}
]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315345
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+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
} |
|
Show voter details
|
100 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
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date: 2024-01-17 00:14:38.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
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}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
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-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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-id: 315364
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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}
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date: 2024-01-17 18:00:00.0 +01:00
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…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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date: 2024-01-17 00:37:13.0 +01:00
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} |
|
Show voter details
|
101 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
102 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
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"@samus12345@lemmy.world"
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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"@Anticorp@lemmy.world"
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-id: 315345
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}
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}
2 => App\Entity\EntryComment {#2095}
1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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}
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}
0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
}
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}
]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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-id: 315364
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
} |
|
Show voter details
|
103 |
DENIED
|
edit
|
App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
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+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
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date: 2024-01-17 00:15:52.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
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-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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date: 2024-01-17 00:37:13.0 +01:00
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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-id: 315345
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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-id: 315367
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067
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+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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date: 2024-09-09 18:41:34.0 +02:00
}
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date: 2024-01-17 18:00:00.0 +01:00
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]
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date: 2024-01-15 15:26:26.0 +01:00
}
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…2
}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
} |
|
Show voter details
|
104 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
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+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
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5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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date: 2024-09-02 16:47:04.0 +02:00
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date: 2024-01-17 00:14:38.0 +01:00
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4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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3 => App\Entity\EntryComment {#2078
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+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
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2 => App\Entity\EntryComment {#2095}
1 => App\Entity\EntryComment {#2040
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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date: 2024-01-17 00:45:20.0 +01:00
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0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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…2
}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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+createdAt: DateTimeImmutable @1705448660 {#2088
date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
} |
|
Show voter details
|
105 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
106 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
+body: null
+type: "image"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+reports: Doctrine\ORM\PersistentCollection {#3322 …}
+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
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}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
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+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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+favouriteCount: 1
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
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+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
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-id: 315364
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040}
0 => App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
+lang: "en"
+isAdult: false
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date: 2024-01-17 18:00:00.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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date: 2024-09-09 18:41:34.0 +02:00
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date: 2024-01-17 18:00:00.0 +01:00
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]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
} |
|
Show voter details
|
107 |
DENIED
|
edit
|
App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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date: 2024-01-17 00:14:38.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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"@Anticorp@lemmy.world"
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
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date: 2024-01-17 00:37:13.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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date: 2024-01-17 00:44:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
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-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
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+"title": 315364
}
1 => App\Entity\EntryComment {#2040}
0 => App\Entity\EntryComment {#2067
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@Anticorp@lemmy.world"
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date: 2024-09-09 18:41:34.0 +02:00
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date: 2024-01-17 18:00:00.0 +01:00
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date: 2024-01-15 15:26:26.0 +01:00
}
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…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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"@SnotFlickerman@lemmy.blahaj.zone"
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+createdAt: DateTimeImmutable @1705448720 {#2138
date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
} |
|
Show voter details
|
108 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
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+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
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5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
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date: 2024-09-02 16:47:04.0 +02:00
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date: 2024-01-17 00:14:38.0 +01:00
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}
4 => App\Entity\EntryComment {#2021
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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-id: 315296
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
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date: 2024-01-17 00:37:13.0 +01:00
}
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}
2 => App\Entity\EntryComment {#2095
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
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+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
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-id: 315364
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}
1 => App\Entity\EntryComment {#2040}
0 => App\Entity\EntryComment {#2067
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+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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"@Anticorp@lemmy.world"
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}
]
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date: 2024-01-15 15:26:26.0 +01:00
}
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…2
}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
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"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
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+createdAt: DateTimeImmutable @1705448720 {#2138
date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
} |
|
Show voter details
|
109 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
110 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
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+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
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5 => App\Entity\EntryComment {#1401
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+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
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-id: 315291
-bodyTs: "'alway':23 'avert':19 'bad':45 'baldur':9 'balduran':6 'belt':24 'built':14 'could':17 'empir':12 'faaaaaaat':21 'found':8 'gaaaaaat':11 'get':39 'golden':13 'head':43 'long':36 'o':1 'rest':37 'shit':26,38 'sing':2 'singer':30 'song':4 'stuck':40 'tavern':33 'trade':16"
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+apId: "https://lemmy.world/comment/6755156"
+editedAt: DateTimeImmutable @1725288424 {#1385
date: 2024-09-02 16:47:04.0 +02:00
}
+createdAt: DateTimeImmutable @1705446878 {#1382
date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1705446952 {#2011
date: 2024-01-17 00:15:52.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
+nested: Doctrine\ORM\PersistentCollection {#2020 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2075 …}
-id: 315296
-bodyTs: "'anyon':27 'doesn':20 'end':22 'evil':8 'go':7,24 'harder':14 'hobo':19 'murder':18 'path':15 'point':5 're':11 'take':12 'though':9 'well':25 'whole':4"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1705448233 {#2079
date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
+nested: Doctrine\ORM\PersistentCollection {#2082 …}
+votes: Doctrine\ORM\PersistentCollection {#2096 …}
+reports: Doctrine\ORM\PersistentCollection {#2081 …}
+favourites: Doctrine\ORM\PersistentCollection {#2098 …}
+notifications: Doctrine\ORM\PersistentCollection {#2080 …}
-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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+apId: "https://lemmy.world/comment/6755667"
+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1705448660 {#2089
date: 2024-01-17 00:44:20.0 +01:00
}
+ip: null
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
+nested: Doctrine\ORM\PersistentCollection {#2090 …}
+votes: Doctrine\ORM\PersistentCollection {#2092 …}
+reports: Doctrine\ORM\PersistentCollection {#2241 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2129 …}
-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
+ranking: 0
+commentCount: 0
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+apId: "https://lemmy.world/comment/6755840"
+editedAt: null
+createdAt: DateTimeImmutable @1705448660 {#2088
date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
+isAdult: false
+favouriteCount: 0
+score: 0
+lastActive: DateTime @1705448720 {#2132
date: 2024-01-17 00:45:20.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
+children: Doctrine\ORM\PersistentCollection {#2350 …}
+nested: Doctrine\ORM\PersistentCollection {#2348 …}
+votes: Doctrine\ORM\PersistentCollection {#2351 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2141 …}
-id: 315367
-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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+createdAt: DateTimeImmutable @1705448720 {#2138
date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067}
]
-id: 30653
-titleTs: "'dlc':5 'mayb':1"
-bodyTs: null
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+editedAt: null
+createdAt: DateTimeImmutable @1705328786 {#3300
date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
+lang: "en"
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2070 …}
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
+ranking: 0
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+apId: "https://lemmy.world/comment/6779594"
+editedAt: DateTimeImmutable @1725900094 {#2066
date: 2024-09-09 18:41:34.0 +02:00
}
+createdAt: DateTimeImmutable @1705510800 {#2071
date: 2024-01-17 18:00:00.0 +01:00
}
+"title": 317072
} |
|
Show voter details
|
111 |
DENIED
|
edit
|
App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
+body: null
+type: "image"
+lang: "en"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-17 00:14:38.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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date: 2024-09-02 16:47:04.0 +02:00
}
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date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
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+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
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}
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"@Anticorp@lemmy.world"
]
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date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
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date: 2024-01-17 00:37:13.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
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+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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date: 2024-01-17 00:45:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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-id: 315367
-bodyTs: "'durg':12 'hand':4 'impress':6 'murder':8 'playthrough':13 'tribun':9 'use':2"
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date: 2024-01-17 00:45:20.0 +01:00
}
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}
0 => App\Entity\EntryComment {#2067}
]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
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date: 2024-01-17 18:00:00.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2070 …}
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-id: 317072
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+apId: "https://lemmy.world/comment/6779594"
+editedAt: DateTimeImmutable @1725900094 {#2066
date: 2024-09-09 18:41:34.0 +02:00
}
+createdAt: DateTimeImmutable @1705510800 {#2071
date: 2024-01-17 18:00:00.0 +01:00
}
+"title": 317072
} |
|
Show voter details
|
112 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2067
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404
+user: Proxies\__CG__\App\Entity\User {#2503 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#3279 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3140 …}
+slug: "Maybe-if-there-s-DLC"
+title: "Maybe if there's DLC"
+url: "https://startrek.website/pictrs/image/e84ae41d-dd0c-4cbb-b3c2-3e73a3ef122b.png"
+body: null
+type: "image"
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date: 2024-09-09 18:30:58.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3317 …}
+votes: Doctrine\ORM\PersistentCollection {#3320 …}
+reports: Doctrine\ORM\PersistentCollection {#3322 …}
+favourites: Doctrine\ORM\PersistentCollection {#3324 …}
+notifications: Doctrine\ORM\PersistentCollection {#3326 …}
+badges: Doctrine\ORM\PersistentCollection {#3328 …}
+children: [
5 => App\Entity\EntryComment {#1401
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1363 …}
+body: """
*O sing a song of Balduran, who founded Baldur’s Gaaaaaate.*\n
\n
*Empire golden built on trade, could not avert his faaaaaaate.*\n
\n
I always belt that shit out with the singer in the tavern when I long rest. Shit gets stuck in my head so bad.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
+score: 0
+lastActive: DateTime @1705446878 {#1405
date: 2024-01-17 00:14:38.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@samus12345@lemmy.world"
]
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-id: 315291
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+editedAt: DateTimeImmutable @1725288424 {#1385
date: 2024-09-02 16:47:04.0 +02:00
}
+createdAt: DateTimeImmutable @1705446878 {#1382
date: 2024-01-17 00:14:38.0 +01:00
}
+"title": 315291
}
4 => App\Entity\EntryComment {#2021
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "That’s the whole point of going evil though. You’re taking a harder path. Being a murder hobo doesn’t end up going well for anyone."
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
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}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2029 …}
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-id: 315296
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+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1705446952 {#2033
date: 2024-01-17 00:15:52.0 +01:00
}
+"title": 315296
}
3 => App\Entity\EntryComment {#2078
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2076 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I don’t know how far you’ve gotten in the story but there are story specific rewards for evil acts in a durge playthrough. Whether they make up for the loss of the tieflings and the gear they hold is debatable but there are evil rewards."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1705448233 {#2079
date: 2024-01-17 00:37:13.0 +01:00
}
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+tags: null
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2097 …}
+nested: Doctrine\ORM\PersistentCollection {#2082 …}
+votes: Doctrine\ORM\PersistentCollection {#2096 …}
+reports: Doctrine\ORM\PersistentCollection {#2081 …}
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-id: 315345
-bodyTs: "'act':21 'debat':42 'durg':24 'evil':20,46 'far':6 'gear':38 'gotten':9 'hold':40 'know':4 'loss':32 'make':28 'playthrough':25 'reward':18,47 'specif':17 'stori':12,16 'tiefl':35 've':8 'whether':26"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1705448233 {#2084
date: 2024-01-17 00:37:13.0 +01:00
}
+"title": 315345
}
2 => App\Entity\EntryComment {#2095
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: """
> Are there special dialogue options if I choose the white dragonborn character instead of making a custom one?\n
\n
Not sure on that one. I can’t stand playing a character without darkvision. Preferably improved. I personally like drow since you get a fuck load of dialog choice good and bad so you get to decide what type of drow you want to be. For Dark Urge you usually get two different choices also. Either give in to the urge or push it away. Both are stellar story experiences.
"""
+lang: "en"
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date: 2024-01-17 00:44:20.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2091 …}
+nested: Doctrine\ORM\PersistentCollection {#2090 …}
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+reports: Doctrine\ORM\PersistentCollection {#2241 …}
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-id: 315364
-bodyTs: "'also':73 'away':83 'bad':50 'charact':12,30 'choic':47,72 'choos':8 'custom':17 'dark':65 'darkvis':32 'decid':55 'dialog':46 'dialogu':4 'differ':71 'dragonborn':11 'drow':38,59 'either':74 'experi':88 'fuck':43 'get':41,53,69 'give':75 'good':48 'improv':34 'instead':13 'like':37 'load':44 'make':15 'one':18,23 'option':5 'person':36 'play':28 'prefer':33 'push':81 'sinc':39 'special':3 'stand':27 'stellar':86 'stori':87 'sure':20 'two':70 'type':57 'urg':66,79 'usual':68 'want':61 'white':10 'without':31"
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date: 2024-01-17 00:44:20.0 +01:00
}
+"title": 315364
}
1 => App\Entity\EntryComment {#2040
+user: App\Entity\User {#261 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1404 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2345 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "I used his hand to impress the murder tribune in my Durge playthrough."
+lang: "en"
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date: 2024-01-17 00:45:20.0 +01:00
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@SnotFlickerman@lemmy.blahaj.zone"
]
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date: 2024-01-17 00:45:20.0 +01:00
}
+"title": 315367
}
0 => App\Entity\EntryComment {#2067}
]
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date: 2024-01-15 15:26:26.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2087 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2028 …}
+body: "One thing I remembered that is similar to your question about using the white dragonborn for dialogue. If you leave the dark urge’s name as The Dark Urge there are a few lines where the narrator will say “You say your name, The Dark Urge, out loud” instead of “You say your name out loud” if you have a custom name. The first instance is when you awake on the beach after the intro scene. There might be more but I can’t remember off the top of my head."
+lang: "en"
+isAdult: false
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date: 2024-01-17 18:00:00.0 +01:00
}
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"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
"@The_Picard_Maneuver@startrek.website"
"@Anticorp@lemmy.world"
"@teft@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2070 …}
+nested: Doctrine\ORM\PersistentCollection {#2048 …}
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-id: 317072
-bodyTs: "'awak':69 'beach':72 'custom':61 'dark':22,28,45 'dialogu':17 'dragonborn':15 'first':64 'head':91 'instanc':65 'instead':49 'intro':75 'leav':20 'line':34 'loud':48,56 'might':78 'name':25,43,54,62 'narrat':37 'one':1 'question':10 'rememb':4,85 'say':39,41,52 'scene':76 'similar':7 'thing':2 'top':88 'urg':23,29,46 'use':12 'white':14"
+ranking: 0
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+apId: "https://lemmy.world/comment/6779594"
+editedAt: DateTimeImmutable @1725900094 {#2066
date: 2024-09-09 18:41:34.0 +02:00
}
+createdAt: DateTimeImmutable @1705510800 {#2071
date: 2024-01-17 18:00:00.0 +01:00
}
+"title": 317072
} |
|
Show voter details
|
113 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
114 |
DENIED
|
moderate
|
App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#1582 …}
+domain: Proxies\__CG__\App\Entity\Domain {#1670 …}
+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
+type: "image"
+lang: "en"
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date: 2024-09-08 20:17:43.0 +02:00
}
+ip: null
+adaAmount: 0
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+comments: Doctrine\ORM\PersistentCollection {#1666 …}
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+reports: Doctrine\ORM\PersistentCollection {#1650 …}
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+notifications: Doctrine\ORM\PersistentCollection {#1573 …}
+badges: Doctrine\ORM\PersistentCollection {#1566 …}
+children: [
2 => App\Entity\EntryComment {#2380
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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"@teft@lemmy.world"
"@Keegen@lemmy.zip"
"@teft@lemmy.world"
"@Keegen@lemmy.zip"
]
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-id: 315119
-bodyTs: "'awesom':3 'even':41 'go':18 'guess':14 'lolth':26 'm':17 'minth':30 'neat':36 'page':47 'paladin':11,24,50 'pure':10 'realli':35 'roll':22 'run':6 'say':49 'shar':52 'statist':46 'tag':43 'thing':37 'twinsi':33"
+ranking: 0
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+apId: "https://lemmy.world/comment/6753708"
+editedAt: DateTimeImmutable @1725224006 {#2382
date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
}
1 => App\Entity\EntryComment {#1883
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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"@teft@lemmy.world"
"@Keegen@lemmy.zip"
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-id: 315265
-bodyTs: "'back':45 'charact':7 'check':3 'done':38 'drag':43 'game':41 'go':19 'happen':16 'man':31 'meet':20 'new':6 'paladin':22,28 're':10 'real':27 'right':12 'thought':35 'total':11 'tyr':24,30 'wonder':14"
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+createdAt: DateTimeImmutable @1705446460 {#1907
date: 2024-01-17 00:07:40.0 +01:00
}
+"title": 315265
}
0 => App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
+lang: "en"
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date: 2024-01-17 15:47:15.0 +01:00
}
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"@teft@lemmy.world"
"@Blubber28@lemmy.world"
"@teft@lemmy.world"
"@Blubber28@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2326 …}
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-id: 316753
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+editedAt: DateTimeImmutable @1725819773 {#2331
date: 2024-09-08 20:22:53.0 +02:00
}
+createdAt: DateTimeImmutable @1705502835 {#2314
date: 2024-01-17 15:47:15.0 +01:00
}
+"title": 316753
}
]
-id: 31047
-titleTs: "'dialogu':13 'extra':12 'get':9 'option':14 'paladin':7,17 'respec':3 'shadowheart':4 'shar':19 'specif':15"
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+cross: false
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+apId: "https://lemmy.world/post/10799670"
+editedAt: null
+createdAt: DateTimeImmutable @1705440381 {#1449
date: 2024-01-16 22:26:21.0 +01:00
}
} |
|
Show voter details
|
115 |
DENIED
|
edit
|
App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#1582 …}
+domain: Proxies\__CG__\App\Entity\Domain {#1670 …}
+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
+type: "image"
+lang: "en"
+isOc: false
+hasEmbed: true
+commentCount: 6
+favouriteCount: 87
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1725819463 {#1635
date: 2024-09-08 20:17:43.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#1666 …}
+votes: Doctrine\ORM\PersistentCollection {#1668 …}
+reports: Doctrine\ORM\PersistentCollection {#1650 …}
+favourites: Doctrine\ORM\PersistentCollection {#1549 …}
+notifications: Doctrine\ORM\PersistentCollection {#1573 …}
+badges: Doctrine\ORM\PersistentCollection {#1566 …}
+children: [
2 => App\Entity\EntryComment {#2380
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
+score: 0
+lastActive: DateTime @1705442363 {#2385
date: 2024-01-16 22:59:23.0 +01:00
}
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"@Keegen@lemmy.zip"
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+apId: "https://lemmy.world/comment/6753708"
+editedAt: DateTimeImmutable @1725224006 {#2382
date: 2024-09-01 22:53:26.0 +02:00
}
+createdAt: DateTimeImmutable @1705442363 {#2386
date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
}
1 => App\Entity\EntryComment {#1883
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
+lang: "en"
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"@teft@lemmy.world"
"@Keegen@lemmy.zip"
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+ranking: 0
+commentCount: 0
+upVotes: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/6755004"
+editedAt: null
+createdAt: DateTimeImmutable @1705446460 {#1907
date: 2024-01-17 00:07:40.0 +01:00
}
+"title": 315265
}
0 => App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
+lang: "en"
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date: 2024-01-17 15:47:15.0 +01:00
}
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"@teft@lemmy.world"
"@Blubber28@lemmy.world"
"@teft@lemmy.world"
"@Blubber28@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2326 …}
+nested: Doctrine\ORM\PersistentCollection {#2325 …}
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+reports: Doctrine\ORM\PersistentCollection {#2323 …}
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-id: 316753
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+editedAt: DateTimeImmutable @1725819773 {#2331
date: 2024-09-08 20:22:53.0 +02:00
}
+createdAt: DateTimeImmutable @1705502835 {#2314
date: 2024-01-17 15:47:15.0 +01:00
}
+"title": 316753
}
]
-id: 31047
-titleTs: "'dialogu':13 'extra':12 'get':9 'option':14 'paladin':7,17 'respec':3 'shadowheart':4 'shar':19 'specif':15"
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1705526781
+visibility: "visible "
+apId: "https://lemmy.world/post/10799670"
+editedAt: null
+createdAt: DateTimeImmutable @1705440381 {#1449
date: 2024-01-16 22:26:21.0 +01:00
}
} |
|
Show voter details
|
116 |
DENIED
|
moderate
|
App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#1582 …}
+domain: Proxies\__CG__\App\Entity\Domain {#1670 …}
+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
+type: "image"
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+hasEmbed: true
+commentCount: 6
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date: 2024-09-08 20:17:43.0 +02:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#1666 …}
+votes: Doctrine\ORM\PersistentCollection {#1668 …}
+reports: Doctrine\ORM\PersistentCollection {#1650 …}
+favourites: Doctrine\ORM\PersistentCollection {#1549 …}
+notifications: Doctrine\ORM\PersistentCollection {#1573 …}
+badges: Doctrine\ORM\PersistentCollection {#1566 …}
+children: [
2 => App\Entity\EntryComment {#2380
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 4
+score: 0
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date: 2024-01-16 22:59:23.0 +01:00
}
+ip: null
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"@teft@lemmy.world"
"@Keegen@lemmy.zip"
"@teft@lemmy.world"
"@Keegen@lemmy.zip"
]
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+reports: Doctrine\ORM\PersistentCollection {#2363 …}
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-id: 315119
-bodyTs: "'awesom':3 'even':41 'go':18 'guess':14 'lolth':26 'm':17 'minth':30 'neat':36 'page':47 'paladin':11,24,50 'pure':10 'realli':35 'roll':22 'run':6 'say':49 'shar':52 'statist':46 'tag':43 'thing':37 'twinsi':33"
+ranking: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/6753708"
+editedAt: DateTimeImmutable @1725224006 {#2382
date: 2024-09-01 22:53:26.0 +02:00
}
+createdAt: DateTimeImmutable @1705442363 {#2386
date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
}
1 => App\Entity\EntryComment {#1883
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
+lang: "en"
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date: 2024-01-17 00:07:40.0 +01:00
}
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"@Keegen@lemmy.zip"
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date: 2024-01-17 00:07:40.0 +01:00
}
+"title": 315265
}
0 => App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
+lang: "en"
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date: 2024-01-17 15:47:15.0 +01:00
}
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"@teft@lemmy.world"
"@Blubber28@lemmy.world"
"@teft@lemmy.world"
"@Blubber28@lemmy.world"
]
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+reports: Doctrine\ORM\PersistentCollection {#2323 …}
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-id: 316753
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+ranking: 0
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+visibility: "visible "
+apId: "https://lemmy.world/comment/6777040"
+editedAt: DateTimeImmutable @1725819773 {#2331
date: 2024-09-08 20:22:53.0 +02:00
}
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date: 2024-01-17 15:47:15.0 +01:00
}
+"title": 316753
}
]
-id: 31047
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+cross: false
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+visibility: "visible "
+apId: "https://lemmy.world/post/10799670"
+editedAt: null
+createdAt: DateTimeImmutable @1705440381 {#1449
date: 2024-01-16 22:26:21.0 +01:00
}
} |
|
Show voter details
|
117 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
118 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2380
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: Proxies\__CG__\App\Entity\Image {#1582 …}
+domain: Proxies\__CG__\App\Entity\Domain {#1670 …}
+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
+type: "image"
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date: 2024-09-08 20:17:43.0 +02:00
}
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2 => App\Entity\EntryComment {#2380}
1 => App\Entity\EntryComment {#1883
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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}
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-id: 315265
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+editedAt: null
+createdAt: DateTimeImmutable @1705446460 {#1907
date: 2024-01-17 00:07:40.0 +01:00
}
+"title": 315265
}
0 => App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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date: 2024-09-08 20:22:53.0 +02:00
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date: 2024-01-17 15:47:15.0 +01:00
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date: 2024-01-16 22:26:21.0 +01:00
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
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+"title": 315119
} |
|
Show voter details
|
119 |
DENIED
|
edit
|
App\Entity\EntryComment {#2380
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+entry: App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
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+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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date: 2024-01-17 00:07:40.0 +01:00
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0 => App\Entity\EntryComment {#2289
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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date: 2024-09-08 20:22:53.0 +02:00
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date: 2024-01-17 15:47:15.0 +01:00
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+cross: false
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date: 2024-01-16 22:26:21.0 +01:00
}
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-09-01 22:53:26.0 +02:00
}
+createdAt: DateTimeImmutable @1705442363 {#2386
date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
} |
|
Show voter details
|
120 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2380
+user: App\Entity\User {#261 …}
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+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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date: 2024-01-17 00:07:40.0 +01:00
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}
0 => App\Entity\EntryComment {#2289
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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date: 2024-01-16 22:26:21.0 +01:00
}
}
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-09-01 22:53:26.0 +02:00
}
+createdAt: DateTimeImmutable @1705442363 {#2386
date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
} |
|
Show voter details
|
121 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
122 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1883
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2 => App\Entity\EntryComment {#2380
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-01-16 22:59:23.0 +01:00
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"@Keegen@lemmy.zip"
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date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
}
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}
1 => App\Entity\EntryComment {#1883}
0 => App\Entity\EntryComment {#2289
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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"@Blubber28@lemmy.world"
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date: 2024-01-16 22:26:21.0 +01:00
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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date: 2024-01-17 00:07:40.0 +01:00
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+"title": 315265
} |
|
Show voter details
|
123 |
DENIED
|
edit
|
App\Entity\EntryComment {#1883
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698
+user: App\Entity\User {#261 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1578 …}
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+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
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2 => App\Entity\EntryComment {#2380
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-01-16 22:59:23.0 +01:00
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date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
}
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}
1 => App\Entity\EntryComment {#1883}
0 => App\Entity\EntryComment {#2289
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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date: 2024-09-08 20:22:53.0 +02:00
}
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date: 2024-01-17 15:47:15.0 +01:00
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}
]
-id: 31047
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date: 2024-01-16 22:26:21.0 +01:00
}
}
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+body: "I just checked with a new character and you’re totally right. I wonder what happens if you go meet the paladins of Tyr as a real Paladin of Tyr… Man, just when I thought I was done with this game it drags me back in."
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date: 2024-01-17 00:07:40.0 +01:00
}
+"title": 315265
} |
|
Show voter details
|
124 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1883
+user: App\Entity\User {#261 …}
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+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
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2 => App\Entity\EntryComment {#2380
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-01-16 22:59:23.0 +01:00
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"@Keegen@lemmy.zip"
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date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
}
+"title": 315119
}
1 => App\Entity\EntryComment {#1883}
0 => App\Entity\EntryComment {#2289
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2328 …}
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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date: 2024-01-16 22:26:21.0 +01:00
}
}
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date: 2024-01-17 00:07:40.0 +01:00
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} |
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Show voter details
|
125 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
126 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
+entry: App\Entity\Entry {#1698
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+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
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+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
+body: "It’s neat how they thought of so many different scenarios. You don’t get any other gods mentioned in paladin dialogues as far as I can tell. I played a PC of Tiefling, Drow, and Half-orc paladins so far and none of those had any “Paladin of” options to choose. SH just happened to be my face this run and I guess if you respec her they gave her these specific options."
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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1 => App\Entity\EntryComment {#1883
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0 => App\Entity\EntryComment {#2289}
]
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date: 2024-01-16 22:26:21.0 +01:00
}
}
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+body: "The best oathbreaker dialog I got so far was talking to Raphael. He offered me his deal and I said (paraphrased) “I’m a paladin sworn to uphold a holy vow”. Raphael is like “You broke your oaths homie. Not so holy I guess.” or something to that effect. Made me crack up that Raphael could tell I was an oathbreaker."
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}
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date: 2024-01-17 15:47:15.0 +01:00
}
+"title": 316753
} |
|
Show voter details
|
127 |
DENIED
|
edit
|
App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
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+slug: "If-you-respec-Shadowheart-as-a-Paladin-you-get-a"
+title: "If you respec Shadowheart as a Paladin you get a few extra dialogue options specific to [Paladin of Shar]"
+url: "https://lemmy.world/pictrs/image/c00362b0-63c8-4776-a054-05f986111914.jpeg"
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2 => App\Entity\EntryComment {#2380
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2372 …}
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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}
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date: 2024-01-16 22:59:23.0 +01:00
}
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}
1 => App\Entity\EntryComment {#1883
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0 => App\Entity\EntryComment {#2289}
]
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date: 2024-01-16 22:26:21.0 +01:00
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}
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}
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date: 2024-01-17 15:47:15.0 +01:00
}
+"title": 316753
} |
|
Show voter details
|
128 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2289
+user: App\Entity\User {#261 …}
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+body: """
That’s awesome! In my run she’s a pure paladin but I guess now I’m going to have to roll a Paladin of Lolth so me and Minth can be twinsies.\n
\n
The really neat thing is there is even a tag on her statistics page that says Paladin of Shar.
"""
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date: 2024-09-01 22:53:26.0 +02:00
}
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date: 2024-01-16 22:59:23.0 +01:00
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}
1 => App\Entity\EntryComment {#1883
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129 |
DENIED
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132 |
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133 |
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135 |
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App\Entity\EntryComment {#2297
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136 |
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+notifications: Doctrine\ORM\PersistentCollection {#2303 …}
-id: 331543
-bodyTs: "'everi':4 'glute':3 'minut':6 'numb':17 'prevent':15 're':9 'squeez':1"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://lemmy.world/comment/6916400"
+editedAt: null
+createdAt: DateTimeImmutable @1705935771 {#2302
date: 2024-01-22 16:02:51.0 +01:00
}
+"title": 331543
} |
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