GET https://kbin.spritesserver.nl/u/@psycotica0@lemmy.ca/active

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
0.25 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.05 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2452 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
  +slug: "Ending-my-honor-run-in-shame"
  +title: "Ending my honor run in shame"
  +url: null
  +body: """
    I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
    \n
    Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 25
  +favouriteCount: 56
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1710927731 {#1550
    date: 2024-03-20 10:42:11.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1719 …}
  +votes: Doctrine\ORM\PersistentCollection {#1714 …}
  +reports: Doctrine\ORM\PersistentCollection {#1716 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
  +badges: Doctrine\ORM\PersistentCollection {#1619 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#259 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: null
      +root: null
      +body: """
        Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
        \n
        People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
        \n
        Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 46
      +score: 0
      +lastActive: DateTime @1704114070 {#1430
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@Tyrangle@lemmy.world"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1574 …}
      +nested: Doctrine\ORM\PersistentCollection {#1588 …}
      +votes: Doctrine\ORM\PersistentCollection {#1584 …}
      +reports: Doctrine\ORM\PersistentCollection {#1580 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1585 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1654 …}
      -id: 269882
      -bodyTs: "'archetyp':67 'aren':63 'backstori':114 'backward':106 'best':77 'betray':19 'caus':141 'chang':53 'charact':21,25,45,69,82,172 'choic':92,124 'consequ':39 'could':109 'develop':173 'explain':117 'flashback':104 'flaw':72 'game':103 'gave':26 'got':163 'happen':111 'incongru':123 'kind':148 'like':160 'live':36 'lose':166 'made':94,120 'make':90 'mani':132 'may':167 'mayb':95 'much':144 'must':59 'noth':164 'nuanc':74 'part':78 'peopl':4,62 'perfect':66 'play':43 'rather':23 'reason':88 'regret':31,55 'seem':122 'shame':145 'similar':1 'sinc':157 'soldier':60 'sound':159 'stuff':150 'suggest':156 'tempt':128 'temptat':29 'thing':108,134 'think':6,13 'though':47 'time':98 'tri':11,170 'unhappi':50 'use':41 've':162 'well':169 'work':105 'would':116"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ca/comment/5981644"
      +editedAt: null
      +createdAt: DateTimeImmutable @1704114070 {#1429
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +"title": 269882
    }
  ]
  -id: 26430
  -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
  -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704182769
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10188454"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704096369 {#1709
    date: 2024-01-01 09:06:09.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2452 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
  +slug: "Ending-my-honor-run-in-shame"
  +title: "Ending my honor run in shame"
  +url: null
  +body: """
    I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
    \n
    Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 25
  +favouriteCount: 56
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1710927731 {#1550
    date: 2024-03-20 10:42:11.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1719 …}
  +votes: Doctrine\ORM\PersistentCollection {#1714 …}
  +reports: Doctrine\ORM\PersistentCollection {#1716 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
  +badges: Doctrine\ORM\PersistentCollection {#1619 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#259 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: null
      +root: null
      +body: """
        Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
        \n
        People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
        \n
        Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 46
      +score: 0
      +lastActive: DateTime @1704114070 {#1430
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@Tyrangle@lemmy.world"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1574 …}
      +nested: Doctrine\ORM\PersistentCollection {#1588 …}
      +votes: Doctrine\ORM\PersistentCollection {#1584 …}
      +reports: Doctrine\ORM\PersistentCollection {#1580 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1585 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1654 …}
      -id: 269882
      -bodyTs: "'archetyp':67 'aren':63 'backstori':114 'backward':106 'best':77 'betray':19 'caus':141 'chang':53 'charact':21,25,45,69,82,172 'choic':92,124 'consequ':39 'could':109 'develop':173 'explain':117 'flashback':104 'flaw':72 'game':103 'gave':26 'got':163 'happen':111 'incongru':123 'kind':148 'like':160 'live':36 'lose':166 'made':94,120 'make':90 'mani':132 'may':167 'mayb':95 'much':144 'must':59 'noth':164 'nuanc':74 'part':78 'peopl':4,62 'perfect':66 'play':43 'rather':23 'reason':88 'regret':31,55 'seem':122 'shame':145 'similar':1 'sinc':157 'soldier':60 'sound':159 'stuff':150 'suggest':156 'tempt':128 'temptat':29 'thing':108,134 'think':6,13 'though':47 'time':98 'tri':11,170 'unhappi':50 'use':41 've':162 'well':169 'work':105 'would':116"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ca/comment/5981644"
      +editedAt: null
      +createdAt: DateTimeImmutable @1704114070 {#1429
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +"title": 269882
    }
  ]
  -id: 26430
  -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
  -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704182769
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10188454"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704096369 {#1709
    date: 2024-01-01 09:06:09.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
4 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2452 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
  +slug: "Ending-my-honor-run-in-shame"
  +title: "Ending my honor run in shame"
  +url: null
  +body: """
    I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
    \n
    Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 25
  +favouriteCount: 56
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1710927731 {#1550
    date: 2024-03-20 10:42:11.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1719 …}
  +votes: Doctrine\ORM\PersistentCollection {#1714 …}
  +reports: Doctrine\ORM\PersistentCollection {#1716 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
  +badges: Doctrine\ORM\PersistentCollection {#1619 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#259 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: null
      +root: null
      +body: """
        Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
        \n
        People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
        \n
        Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 46
      +score: 0
      +lastActive: DateTime @1704114070 {#1430
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@Tyrangle@lemmy.world"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1574 …}
      +nested: Doctrine\ORM\PersistentCollection {#1588 …}
      +votes: Doctrine\ORM\PersistentCollection {#1584 …}
      +reports: Doctrine\ORM\PersistentCollection {#1580 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1585 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1654 …}
      -id: 269882
      -bodyTs: "'archetyp':67 'aren':63 'backstori':114 'backward':106 'best':77 'betray':19 'caus':141 'chang':53 'charact':21,25,45,69,82,172 'choic':92,124 'consequ':39 'could':109 'develop':173 'explain':117 'flashback':104 'flaw':72 'game':103 'gave':26 'got':163 'happen':111 'incongru':123 'kind':148 'like':160 'live':36 'lose':166 'made':94,120 'make':90 'mani':132 'may':167 'mayb':95 'much':144 'must':59 'noth':164 'nuanc':74 'part':78 'peopl':4,62 'perfect':66 'play':43 'rather':23 'reason':88 'regret':31,55 'seem':122 'shame':145 'similar':1 'sinc':157 'soldier':60 'sound':159 'stuff':150 'suggest':156 'tempt':128 'temptat':29 'thing':108,134 'think':6,13 'though':47 'time':98 'tri':11,170 'unhappi':50 'use':41 've':162 'well':169 'work':105 'would':116"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ca/comment/5981644"
      +editedAt: null
      +createdAt: DateTimeImmutable @1704114070 {#1429
        date: 2024-01-01 14:01:10.0 +01:00
      }
      +"title": 269882
    }
  ]
  -id: 26430
  -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
  -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1704182769
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/10188454"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704096369 {#1709
    date: 2024-01-01 09:06:09.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
5 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
6 DENIED moderate
App\Entity\EntryComment {#1595
  +user: App\Entity\User {#259 …}
  +entry: Proxies\__CG__\App\Entity\Entry {#1578
    +user: Proxies\__CG__\App\Entity\User {#2452 …}
    +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
    +image: null
    +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
    +slug: "Ending-my-honor-run-in-shame"
    +title: "Ending my honor run in shame"
    +url: null
    +body: """
      I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
      \n
      Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
      """
    +type: "article"
    +lang: "en"
    +isOc: false
    +hasEmbed: false
    +commentCount: 25
    +favouriteCount: 56
    +score: 0
    +isAdult: false
    +sticky: false
    +lastActive: DateTime @1710927731 {#1550
      date: 2024-03-20 10:42:11.0 +01:00
    }
    +ip: null
    +adaAmount: 0
    +tags: null
    +mentions: null
    +comments: Doctrine\ORM\PersistentCollection {#1719 …}
    +votes: Doctrine\ORM\PersistentCollection {#1714 …}
    +reports: Doctrine\ORM\PersistentCollection {#1716 …}
    +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
    +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
    +badges: Doctrine\ORM\PersistentCollection {#1619 …}
    +children: [
      App\Entity\EntryComment {#1595}
    ]
    -id: 26430
    -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
    -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
    +cross: false
    +upVotes: 0
    +downVotes: 0
    +ranking: 1704182769
    +visibility: "visible             "
    +apId: "https://lemmy.world/post/10188454"
    +editedAt: null
    +createdAt: DateTimeImmutable @1704096369 {#1709
      date: 2024-01-01 09:06:09.0 +01:00
    }
    +__isInitialized__: true
     …2
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +parent: null
  +root: null
  +body: """
    Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
    \n
    People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
    \n
    Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
    """
  +lang: "en"
  +isAdult: false
  +favouriteCount: 46
  +score: 0
  +lastActive: DateTime @1704114070 {#1430
    date: 2024-01-01 14:01:10.0 +01:00
  }
  +ip: null
  +tags: null
  +mentions: [
    "@Tyrangle@lemmy.world"
  ]
  +children: Doctrine\ORM\PersistentCollection {#1574 …}
  +nested: Doctrine\ORM\PersistentCollection {#1588 …}
  +votes: Doctrine\ORM\PersistentCollection {#1584 …}
  +reports: Doctrine\ORM\PersistentCollection {#1580 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1585 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1654 …}
  -id: 269882
  -bodyTs: "'archetyp':67 'aren':63 'backstori':114 'backward':106 'best':77 'betray':19 'caus':141 'chang':53 'charact':21,25,45,69,82,172 'choic':92,124 'consequ':39 'could':109 'develop':173 'explain':117 'flashback':104 'flaw':72 'game':103 'gave':26 'got':163 'happen':111 'incongru':123 'kind':148 'like':160 'live':36 'lose':166 'made':94,120 'make':90 'mani':132 'may':167 'mayb':95 'much':144 'must':59 'noth':164 'nuanc':74 'part':78 'peopl':4,62 'perfect':66 'play':43 'rather':23 'reason':88 'regret':31,55 'seem':122 'shame':145 'similar':1 'sinc':157 'soldier':60 'sound':159 'stuff':150 'suggest':156 'tempt':128 'temptat':29 'thing':108,134 'think':6,13 'though':47 'time':98 'tri':11,170 'unhappi':50 'use':41 've':162 'well':169 'work':105 'would':116"
  +ranking: 0
  +commentCount: 0
  +upVotes: 0
  +downVotes: 0
  +visibility: "visible             "
  +apId: "https://lemmy.ca/comment/5981644"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704114070 {#1429
    date: 2024-01-01 14:01:10.0 +01:00
  }
  +"title": 269882
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
7 DENIED edit
App\Entity\EntryComment {#1595
  +user: App\Entity\User {#259 …}
  +entry: Proxies\__CG__\App\Entity\Entry {#1578
    +user: Proxies\__CG__\App\Entity\User {#2452 …}
    +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
    +image: null
    +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
    +slug: "Ending-my-honor-run-in-shame"
    +title: "Ending my honor run in shame"
    +url: null
    +body: """
      I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
      \n
      Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
      """
    +type: "article"
    +lang: "en"
    +isOc: false
    +hasEmbed: false
    +commentCount: 25
    +favouriteCount: 56
    +score: 0
    +isAdult: false
    +sticky: false
    +lastActive: DateTime @1710927731 {#1550
      date: 2024-03-20 10:42:11.0 +01:00
    }
    +ip: null
    +adaAmount: 0
    +tags: null
    +mentions: null
    +comments: Doctrine\ORM\PersistentCollection {#1719 …}
    +votes: Doctrine\ORM\PersistentCollection {#1714 …}
    +reports: Doctrine\ORM\PersistentCollection {#1716 …}
    +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
    +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
    +badges: Doctrine\ORM\PersistentCollection {#1619 …}
    +children: [
      App\Entity\EntryComment {#1595}
    ]
    -id: 26430
    -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
    -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
    +cross: false
    +upVotes: 0
    +downVotes: 0
    +ranking: 1704182769
    +visibility: "visible             "
    +apId: "https://lemmy.world/post/10188454"
    +editedAt: null
    +createdAt: DateTimeImmutable @1704096369 {#1709
      date: 2024-01-01 09:06:09.0 +01:00
    }
    +__isInitialized__: true
     …2
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +parent: null
  +root: null
  +body: """
    Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
    \n
    People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
    \n
    Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
    """
  +lang: "en"
  +isAdult: false
  +favouriteCount: 46
  +score: 0
  +lastActive: DateTime @1704114070 {#1430
    date: 2024-01-01 14:01:10.0 +01:00
  }
  +ip: null
  +tags: null
  +mentions: [
    "@Tyrangle@lemmy.world"
  ]
  +children: Doctrine\ORM\PersistentCollection {#1574 …}
  +nested: Doctrine\ORM\PersistentCollection {#1588 …}
  +votes: Doctrine\ORM\PersistentCollection {#1584 …}
  +reports: Doctrine\ORM\PersistentCollection {#1580 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1585 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1654 …}
  -id: 269882
  -bodyTs: "'archetyp':67 'aren':63 'backstori':114 'backward':106 'best':77 'betray':19 'caus':141 'chang':53 'charact':21,25,45,69,82,172 'choic':92,124 'consequ':39 'could':109 'develop':173 'explain':117 'flashback':104 'flaw':72 'game':103 'gave':26 'got':163 'happen':111 'incongru':123 'kind':148 'like':160 'live':36 'lose':166 'made':94,120 'make':90 'mani':132 'may':167 'mayb':95 'much':144 'must':59 'noth':164 'nuanc':74 'part':78 'peopl':4,62 'perfect':66 'play':43 'rather':23 'reason':88 'regret':31,55 'seem':122 'shame':145 'similar':1 'sinc':157 'soldier':60 'sound':159 'stuff':150 'suggest':156 'tempt':128 'temptat':29 'thing':108,134 'think':6,13 'though':47 'time':98 'tri':11,170 'unhappi':50 'use':41 've':162 'well':169 'work':105 'would':116"
  +ranking: 0
  +commentCount: 0
  +upVotes: 0
  +downVotes: 0
  +visibility: "visible             "
  +apId: "https://lemmy.ca/comment/5981644"
  +editedAt: null
  +createdAt: DateTimeImmutable @1704114070 {#1429
    date: 2024-01-01 14:01:10.0 +01:00
  }
  +"title": 269882
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
8 DENIED moderate
App\Entity\EntryComment {#1595
  +user: App\Entity\User {#259 …}
  +entry: Proxies\__CG__\App\Entity\Entry {#1578
    +user: Proxies\__CG__\App\Entity\User {#2452 …}
    +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
    +image: null
    +domain: Proxies\__CG__\App\Entity\Domain {#1724 …}
    +slug: "Ending-my-honor-run-in-shame"
    +title: "Ending my honor run in shame"
    +url: null
    +body: """
      I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
      \n
      Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
      """
    +type: "article"
    +lang: "en"
    +isOc: false
    +hasEmbed: false
    +commentCount: 25
    +favouriteCount: 56
    +score: 0
    +isAdult: false
    +sticky: false
    +lastActive: DateTime @1710927731 {#1550
      date: 2024-03-20 10:42:11.0 +01:00
    }
    +ip: null
    +adaAmount: 0
    +tags: null
    +mentions: null
    +comments: Doctrine\ORM\PersistentCollection {#1719 …}
    +votes: Doctrine\ORM\PersistentCollection {#1714 …}
    +reports: Doctrine\ORM\PersistentCollection {#1716 …}
    +favourites: Doctrine\ORM\PersistentCollection {#1616 …}
    +notifications: Doctrine\ORM\PersistentCollection {#1629 …}
    +badges: Doctrine\ORM\PersistentCollection {#1619 …}
    +children: [
      App\Entity\EntryComment {#1595}
    ]
    -id: 26430
    -titleTs: "'end':1 'honor':3 'run':4 'shame':6"
    -bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
    +cross: false
    +upVotes: 0
    +downVotes: 0
    +ranking: 1704182769
    +visibility: "visible             "
    +apId: "https://lemmy.world/post/10188454"
    +editedAt: null
    +createdAt: DateTimeImmutable @1704096369 {#1709
      date: 2024-01-01 09:06:09.0 +01:00
    }
    +__isInitialized__: true
     …2
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +parent: null
  +root: null
  +body: """
    Similar to other people, I think you should own it. Try to think of it not as “I betrayed my character” but rather “my character gave in to temptation and regrets it but has to live with the consequences”, then use that. Play the character as though *they* are unhappy with the changes, *they* regret it, but they must soldier on.\n
    \n
    People aren’t all perfect archetypes, and characters can have flaws and nuances. And the best part is, if your character up until now had no reason to make the choice you made, maybe it’s time for an out of game flashback. Work backwards… what thing *could* have happened in their backstory that would explain why they made this seemingly incongruous choice? Why did this tempt them when so many other things did not, and why does this cause them so much shame now. That kind of stuff.\n
    \n
    Or don’t! Just some suggestions, since it sounds like you’ve got nothing to lose, may as well try some character development!
    """
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\PostVoter"
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"App\Security\Voter\UserVoter"
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