GET https://kbin.spritesserver.nl/index.php/u/@aCosmicWave@lemm.ee/hot/2023-07-12::2023-07-12

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
2.11 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.05 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
App\Entity\Entry {#1438
  +user: App\Entity\User {#259 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1665 …}
  +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
  +title: "What is a beautiful concept or idea that continues to blow your mind?"
  +url: null
  +body: """
    For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
    \n
    Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
    \n
    For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
    \n
    Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
    \n
    It kinda, sorta, maybe resembles… life.\n
    \n
    There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 128
  +favouriteCount: 335
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1689421292 {#1637
    date: 2023-07-15 13:41:32.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1675 …}
  +votes: Doctrine\ORM\PersistentCollection {#1676 …}
  +reports: Doctrine\ORM\PersistentCollection {#1677 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1581 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1577 …}
  +badges: Doctrine\ORM\PersistentCollection {#1568 …}
  +children: [
    1 => App\Entity\EntryComment {#1604
      +user: App\Entity\User {#259 …}
      +entry: App\Entity\Entry {#1438}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1733 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1735 …}
      +body: """
        Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
        \n
        The actual rules for Conway’s Game of Life are as follows:\n
        \n
        1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
        2. Any live cell with two or three live neighbours lives on to the next generation.\n
        3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
        4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 0
      +score: 0
      +lastActive: DateTime @1689176576 {#1559
        date: 2023-07-12 17:42:56.0 +02:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@aCosmicWave@lemm.ee"
        "@Djh8878@kbin.social"
        "@Kolanaki@yiffit.net"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1732 …}
      +nested: Doctrine\ORM\PersistentCollection {#1737 …}
      +votes: Doctrine\ORM\PersistentCollection {#1736 …}
      +reports: Doctrine\ORM\PersistentCollection {#1726 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1716 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1715 …}
      -id: 13345
      -bodyTs: "'1':32 '2':47 '3':63 '4':78 'actual':21 'analog':7 'becom':87 'cell':35,50,66,81,90 'conway':24 'dead':80 'die':42,73 'exact':83 'fewer':37 'follow':31 'game':26 'generat':62 'help':11 'life':28 'live':34,40,49,55,57,65,71,85,89 'neighbour':41,56,72,86 'next':61 'overpopul':77 'peopl':13 'reproduct':94 'rule':22 'spreadsheet':3 'talk':18 'three':54,70,84 'two':39,52 'underpopul':46 'unfamiliar':12 'use':9 'visual':14 'yep':1"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemm.ee/comment/1020493"
      +editedAt: null
      +createdAt: DateTimeImmutable @1689176576 {#1527
        date: 2023-07-12 17:42:56.0 +02:00
      }
      +"title": 13345
    }
    0 => App\Entity\EntryComment {#2422
      +user: App\Entity\User {#259 …}
      +entry: App\Entity\Entry {#1438}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
      +body: "Thank you! This is right up my alley and I will definitely check it out."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 0
      +score: 0
      +lastActive: DateTime @1689176693 {#1691
        date: 2023-07-12 17:44:53.0 +02:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@aCosmicWave@lemm.ee"
        "@Davel23@kbin.social"
      ]
      +children: Doctrine\ORM\PersistentCollection {#2464 …}
      +nested: Doctrine\ORM\PersistentCollection {#2462 …}
      +votes: Doctrine\ORM\PersistentCollection {#2461 …}
      +reports: Doctrine\ORM\PersistentCollection {#2460 …}
      +favourites: Doctrine\ORM\PersistentCollection {#2452 …}
      +notifications: Doctrine\ORM\PersistentCollection {#2454 …}
      -id: 13350
      -bodyTs: "'alley':8 'check':13 'definit':12 'right':5 'thank':1"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemm.ee/comment/1020572"
      +editedAt: null
      +createdAt: DateTimeImmutable @1689176693 {#2447
        date: 2023-07-12 17:44:53.0 +02:00
      }
      +"title": 13350
    }
  ]
  -id: 1127
  -titleTs: "'beauti':4 'blow':11 'concept':5 'continu':9 'idea':7 'mind':13"
  -bodyTs: "'/watch?v=ik7nbolyzde)!':131 '2':51 'aliv':28,46,52,64,70 'automata':6 'back':82 'basic':94 'behavior':104 'cell':21,32,44,62 'cellular':5 'chosen':24 'colon':121 'communiti':107 'complex':103 'dead':30 'die':55,73 'either':27 'etc':78 'even':126 'evolut':123 'exampl':41 'excel':17 'flight':128 'follow':34 'game':11 'giant':16 'hand':36 'imagin':14 'incred':102 'individu':98 'kinda':114 'lead':100 'less':49 'level':99,108 'life':13,118 'mayb':116 'neighbor':53,71 'over-popul':75 'play':87 'popul':59,77 'precis':9 'random':23 'reproduct':122 'resembl':117 'rule':39,95 'simpl':38 'sit':81 'sometim':125 'sorta':115 'space':127 'spreadsheet':18 'thing':86 'three':69 'turn':90 'under-popul':57 'watch':85 'www.youtube.com':130 'www.youtube.com/watch?v=ik7nbolyzde)!':129 'zoom':111"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1689214299
  +visibility: "visible             "
  +apId: "https://lemm.ee/post/1030240"
  +editedAt: null
  +createdAt: DateTimeImmutable @1689127899 {#1622
    date: 2023-07-12 04:11:39.0 +02:00
  }
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
App\Entity\Entry {#1438
  +user: App\Entity\User {#259 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1665 …}
  +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
  +title: "What is a beautiful concept or idea that continues to blow your mind?"
  +url: null
  +body: """
    For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
    \n
    Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
    \n
    For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
    \n
    Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
    \n
    It kinda, sorta, maybe resembles… life.\n
    \n
    There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 128
  +favouriteCount: 335
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1689421292 {#1637
    date: 2023-07-15 13:41:32.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1675 …}
  +votes: Doctrine\ORM\PersistentCollection {#1676 …}
  +reports: Doctrine\ORM\PersistentCollection {#1677 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1581 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1577 …}
  +badges: Doctrine\ORM\PersistentCollection {#1568 …}
  +children: [
    1 => App\Entity\EntryComment {#1604
      +user: App\Entity\User {#259 …}
      +entry: App\Entity\Entry {#1438}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1733 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1735 …}
      +body: """
        Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
        \n
        The actual rules for Conway’s Game of Life are as follows:\n
        \n
        1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
        2. Any live cell with two or three live neighbours lives on to the next generation.\n
        3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
        4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 0
      +score: 0
      +lastActive: DateTime @1689176576 {#1559
        date: 2023-07-12 17:42:56.0 +02:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@aCosmicWave@lemm.ee"
        "@Djh8878@kbin.social"
        "@Kolanaki@yiffit.net"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1732 …}
      +nested: Doctrine\ORM\PersistentCollection {#1737 …}
      +votes: Doctrine\ORM\PersistentCollection {#1736 …}
      +reports: Doctrine\ORM\PersistentCollection {#1726 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1716 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1715 …}
      -id: 13345
      -bodyTs: "'1':32 '2':47 '3':63 '4':78 'actual':21 'analog':7 'becom':87 'cell':35,50,66,81,90 'conway':24 'dead':80 'die':42,73 'exact':83 'fewer':37 'follow':31 'game':26 'generat':62 'help':11 'life':28 'live':34,40,49,55,57,65,71,85,89 'neighbour':41,56,72,86 'next':61 'overpopul':77 'peopl':13 'reproduct':94 'rule':22 'spreadsheet':3 'talk':18 'three':54,70,84 'two':39,52 'underpopul':46 'unfamiliar':12 'use':9 'visual':14 'yep':1"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemm.ee/comment/1020493"
      +editedAt: null
      +createdAt: DateTimeImmutable @1689176576 {#1527
        date: 2023-07-12 17:42:56.0 +02:00
      }
      +"title": 13345
    }
    0 => App\Entity\EntryComment {#2422
      +user: App\Entity\User {#259 …}
      +entry: App\Entity\Entry {#1438}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
      +body: "Thank you! This is right up my alley and I will definitely check it out."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 0
      +score: 0
      +lastActive: DateTime @1689176693 {#1691
        date: 2023-07-12 17:44:53.0 +02:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@aCosmicWave@lemm.ee"
        "@Davel23@kbin.social"
      ]
      +children: Doctrine\ORM\PersistentCollection {#2464 …}
      +nested: Doctrine\ORM\PersistentCollection {#2462 …}
      +votes: Doctrine\ORM\PersistentCollection {#2461 …}
      +reports: Doctrine\ORM\PersistentCollection {#2460 …}
      +favourites: Doctrine\ORM\PersistentCollection {#2452 …}
      +notifications: Doctrine\ORM\PersistentCollection {#2454 …}
      -id: 13350
      -bodyTs: "'alley':8 'check':13 'definit':12 'right':5 'thank':1"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemm.ee/comment/1020572"
      +editedAt: null
      +createdAt: DateTimeImmutable @1689176693 {#2447
        date: 2023-07-12 17:44:53.0 +02:00
      }
      +"title": 13350
    }
  ]
  -id: 1127
  -titleTs: "'beauti':4 'blow':11 'concept':5 'continu':9 'idea':7 'mind':13"
  -bodyTs: "'/watch?v=ik7nbolyzde)!':131 '2':51 'aliv':28,46,52,64,70 'automata':6 'back':82 'basic':94 'behavior':104 'cell':21,32,44,62 'cellular':5 'chosen':24 'colon':121 'communiti':107 'complex':103 'dead':30 'die':55,73 'either':27 'etc':78 'even':126 'evolut':123 'exampl':41 'excel':17 'flight':128 'follow':34 'game':11 'giant':16 'hand':36 'imagin':14 'incred':102 'individu':98 'kinda':114 'lead':100 'less':49 'level':99,108 'life':13,118 'mayb':116 'neighbor':53,71 'over-popul':75 'play':87 'popul':59,77 'precis':9 'random':23 'reproduct':122 'resembl':117 'rule':39,95 'simpl':38 'sit':81 'sometim':125 'sorta':115 'space':127 'spreadsheet':18 'thing':86 'three':69 'turn':90 'under-popul':57 'watch':85 'www.youtube.com':130 'www.youtube.com/watch?v=ik7nbolyzde)!':129 'zoom':111"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1689214299
  +visibility: "visible             "
  +apId: "https://lemm.ee/post/1030240"
  +editedAt: null
  +createdAt: DateTimeImmutable @1689127899 {#1622
    date: 2023-07-12 04:11:39.0 +02:00
  }
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
4 DENIED moderate
App\Entity\Entry {#1438
  +user: App\Entity\User {#259 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1665 …}
  +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
  +title: "What is a beautiful concept or idea that continues to blow your mind?"
  +url: null
  +body: """
    For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
    \n
    Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
    \n
    For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
    \n
    Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
    \n
    It kinda, sorta, maybe resembles… life.\n
    \n
    There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 128
  +favouriteCount: 335
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1689421292 {#1637
    date: 2023-07-15 13:41:32.0 +02:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1675 …}
  +votes: Doctrine\ORM\PersistentCollection {#1676 …}
  +reports: Doctrine\ORM\PersistentCollection {#1677 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1581 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1577 …}
  +badges: Doctrine\ORM\PersistentCollection {#1568 …}
  +children: [
    1 => App\Entity\EntryComment {#1604
      +user: App\Entity\User {#259 …}
      +entry: App\Entity\Entry {#1438}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1733 …}
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        Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
        \n
        The actual rules for Conway’s Game of Life are as follows:\n
        \n
        1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
        2. Any live cell with two or three live neighbours lives on to the next generation.\n
        3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
        4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction
        """
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        "@Djh8878@kbin.social"
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6 DENIED moderate
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      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
      Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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  +body: """
    Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
    \n
    The actual rules for Conway’s Game of Life are as follows:\n
    \n
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    2. Any live cell with two or three live neighbours lives on to the next generation.\n
    3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
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    """
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7 DENIED edit
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    +title: "What is a beautiful concept or idea that continues to blow your mind?"
    +url: null
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      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
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      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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    Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
    \n
    The actual rules for Conway’s Game of Life are as follows:\n
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    2. Any live cell with two or three live neighbours lives on to the next generation.\n
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8 DENIED moderate
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      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
      Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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    Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
    \n
    The actual rules for Conway’s Game of Life are as follows:\n
    \n
    1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
    2. Any live cell with two or three live neighbours lives on to the next generation.\n
    3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
    4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction
    """
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    +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
    +title: "What is a beautiful concept or idea that continues to blow your mind?"
    +url: null
    +body: """
      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
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      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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          Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
          \n
          The actual rules for Conway’s Game of Life are as follows:\n
          \n
          1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
          2. Any live cell with two or three live neighbours lives on to the next generation.\n
          3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
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    +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
    +title: "What is a beautiful concept or idea that continues to blow your mind?"
    +url: null
    +body: """
      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
      Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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          Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
          \n
          The actual rules for Conway’s Game of Life are as follows:\n
          \n
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          2. Any live cell with two or three live neighbours lives on to the next generation.\n
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  +body: "Thank you! This is right up my alley and I will definitely check it out."
  +lang: "en"
  +isAdult: false
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    "@Davel23@kbin.social"
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  +"title": 13350
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
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"App\Security\Voter\MagazineVoter"
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"App\Security\Voter\MessageThreadVoter"
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"App\Security\Voter\MessageVoter"
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"App\Security\Voter\NotificationVoter"
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"App\Security\Voter\OAuth2UserConsentVoter"
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\PostVoter"
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"App\Security\Voter\UserVoter"
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12 DENIED moderate
App\Entity\EntryComment {#2422
  +user: App\Entity\User {#259 …}
  +entry: App\Entity\Entry {#1438
    +user: App\Entity\User {#259 …}
    +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
    +image: null
    +domain: Proxies\__CG__\App\Entity\Domain {#1665 …}
    +slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
    +title: "What is a beautiful concept or idea that continues to blow your mind?"
    +url: null
    +body: """
      For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
      \n
      Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
      \n
      For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
      \n
      Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
      \n
      It kinda, sorta, maybe resembles… life.\n
      \n
      There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
      """
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      1 => App\Entity\EntryComment {#1604
        +user: App\Entity\User {#259 …}
        +entry: App\Entity\Entry {#1438}
        +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
        +image: null
        +parent: Proxies\__CG__\App\Entity\EntryComment {#1733 …}
        +root: Proxies\__CG__\App\Entity\EntryComment {#1735 …}
        +body: """
          Yep! The spreadsheet is just an analogy I used to help unfamiliar people visualize what I was talking about.\n
          \n
          The actual rules for Conway’s Game of Life are as follows:\n
          \n
          1. Any live cell with fewer than two live neighbours dies, as if by underpopulation.\n
          2. Any live cell with two or three live neighbours lives on to the next generation.\n
          3. Any live cell with more than three live neighbours dies, as if by overpopulation.\n
          4. Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction
          """
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          "@Djh8878@kbin.social"
          "@Kolanaki@yiffit.net"
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        +createdAt: DateTimeImmutable @1689176576 {#1527
          date: 2023-07-12 17:42:56.0 +02:00
        }
        +"title": 13345
      }
      0 => App\Entity\EntryComment {#2422}
    ]
    -id: 1127
    -titleTs: "'beauti':4 'blow':11 'concept':5 'continu':9 'idea':7 'mind':13"
    -bodyTs: "'/watch?v=ik7nbolyzde)!':131 '2':51 'aliv':28,46,52,64,70 'automata':6 'back':82 'basic':94 'behavior':104 'cell':21,32,44,62 'cellular':5 'chosen':24 'colon':121 'communiti':107 'complex':103 'dead':30 'die':55,73 'either':27 'etc':78 'even':126 'evolut':123 'exampl':41 'excel':17 'flight':128 'follow':34 'game':11 'giant':16 'hand':36 'imagin':14 'incred':102 'individu':98 'kinda':114 'lead':100 'less':49 'level':99,108 'life':13,118 'mayb':116 'neighbor':53,71 'over-popul':75 'play':87 'popul':59,77 'precis':9 'random':23 'reproduct':122 'resembl':117 'rule':39,95 'simpl':38 'sit':81 'sometim':125 'sorta':115 'space':127 'spreadsheet':18 'thing':86 'three':69 'turn':90 'under-popul':57 'watch':85 'www.youtube.com':130 'www.youtube.com/watch?v=ik7nbolyzde)!':129 'zoom':111"
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      date: 2023-07-12 04:11:39.0 +02:00
    }
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1663 …}
  +image: null
  +parent: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
  +root: Proxies\__CG__\App\Entity\EntryComment {#2411 …}
  +body: "Thank you! This is right up my alley and I will definitely check it out."
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  +"title": 13350
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
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"App\Security\Voter\EntryCommentVoter"
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"App\Security\Voter\MessageVoter"
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"App\Security\Voter\OAuth2UserConsentVoter"
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"App\Security\Voter\PostCommentVoter"
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13 DENIED ROLE_ADMIN
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"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
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"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
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"App\Security\Voter\EntryCommentVoter"
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"App\Security\Voter\EntryVoter"
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"App\Security\Voter\MagazineVoter"
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\UserVoter"
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14 DENIED ROLE_MODERATOR
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"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
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"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
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"App\Security\Voter\EntryCommentVoter"
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"App\Security\Voter\EntryVoter"
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"App\Security\Voter\MagazineVoter"
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"App\Security\Voter\MessageThreadVoter"
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"App\Security\Voter\MessageVoter"
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"App\Security\Voter\NotificationVoter"
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"App\Security\Voter\OAuth2UserConsentVoter"
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\UserVoter"
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