1 |
DENIED
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ROLE_USER
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null |
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Show voter details
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2 |
DENIED
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moderate
|
Proxies\__CG__\App\Entity\Entry {#1583
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+title: "What is your opinion about Lemmy not having karma but Kbin having reputation points?"
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
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…2
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Show voter details
|
3 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#1583
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
"""
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…2
} |
|
Show voter details
|
4 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1583
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
"""
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…2
} |
|
Show voter details
|
5 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
6 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1610
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
"""
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date: 2023-06-23 15:04:58.0 +02:00
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} |
|
Show voter details
|
7 |
DENIED
|
edit
|
App\Entity\EntryComment {#1610
+user: App\Entity\User {#260 …}
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…2
}
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
"""
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} |
|
Show voter details
|
8 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1610
+user: App\Entity\User {#260 …}
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I think it can encourage unintended behaviors like karma farming.\n
\n
I've seen similar trends in some FPS games in which during immediate game play your kill to death ratio is hidden to keep people engaged with the main loop instead of getting worked up over their stats.
"""
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+nested: Doctrine\ORM\PersistentCollection {#1572 …}
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+reports: Doctrine\ORM\PersistentCollection {#1579 …}
+favourites: Doctrine\ORM\PersistentCollection {#1576 …}
+notifications: Doctrine\ORM\PersistentCollection {#1652 …}
-id: 3040
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+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://beehaw.org/comment/410552"
+editedAt: null
+createdAt: DateTimeImmutable @1687525498 {#1699
date: 2023-06-23 15:04:58.0 +02:00
}
+"title": 3040
} |
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