GET https://kbin.spritesserver.nl/index.php/u/@ICastFist@programming.dev/hot/2023-11-20::2023-11-20

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
27.06 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.05 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1576
  +user: Proxies\__CG__\App\Entity\User {#1907 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#2371 …}
  +slug: "What-game-do-you-play-to-just-chill"
  +title: "What game do you play to just chill?"
  +url: null
  +body: """
    Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
    \n
    In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
    \n
    So what games do you play when you just wanna relax?
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 344
  +favouriteCount: 281
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1701701654 {#1687
    date: 2023-12-04 15:54:14.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#2363 …}
  +votes: Doctrine\ORM\PersistentCollection {#2377 …}
  +reports: Doctrine\ORM\PersistentCollection {#2361 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1717 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1707 …}
  +badges: Doctrine\ORM\PersistentCollection {#1734 …}
  +children: [
    1 => App\Entity\EntryComment {#1641
      +user: App\Entity\User {#264 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1576 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
      +image: null
      +parent: null
      +root: null
      +body: """
        Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
        \n
        Earth Defense Force when I want to blow shit up\n
        \n
        Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 2
      +score: 0
      +lastActive: DateTime @1700493172 {#1696
        date: 2023-11-20 16:12:52.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@DashboTreeFrog@discuss.online"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1525 …}
      +nested: Doctrine\ORM\PersistentCollection {#1527 …}
      +votes: Doctrine\ORM\PersistentCollection {#1526 …}
      +reports: Doctrine\ORM\PersistentCollection {#1560 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1564 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1593 …}
      -id: 142985
      -bodyTs: "'4':4,51 'adventur':12 'bit':47 'blow':21 'chill':9 'cross':31 'defens':15 'dinkum':24 'earth':14 'either':36 'end':40 'fallout':3 'flew':53 'forc':16 'good':28 'hour':52 'like':35,39,42 'll':38 'mix':32 'muder':13 'play':44 'realiz':49 'realli':27 'shit':22 'skyrim':1 'stardew':29 'valley/animal':30 'want':7,19"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://programming.dev/comment/5000301"
      +editedAt: null
      +createdAt: DateTimeImmutable @1700493172 {#1606
        date: 2023-11-20 16:12:52.0 +01:00
      }
      +"title": 142985
    }
    0 => App\Entity\EntryComment {#1621
      +user: App\Entity\User {#264 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1576 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1722 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1723 …}
      +body: """
        As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
        \n
        Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
        \n
        Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
        \n
        Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 1
      +score: 0
      +lastActive: DateTime @1700493695 {#1663
        date: 2023-11-20 16:21:35.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@DashboTreeFrog@discuss.online"
        "@swordsmanluke@programming.dev"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1731 …}
      +nested: Doctrine\ORM\PersistentCollection {#1597 …}
      +votes: Doctrine\ORM\PersistentCollection {#1618 …}
      +reports: Doctrine\ORM\PersistentCollection {#1626 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1629 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1598 …}
      -id: 143012
      -bodyTs: "'1':98 '2':34,100 '3':46 '500h':5 'absolut':51 'actual':128 'alien':47 'almost':4 'also':76 'anim':133 'annoy':85 'anoth':58 'awar':11 'button':126 'chore':61 'combat':77 'cosmet':75 'creat':110 'currenc':70 'daili':65 'delay':121 'differ':39 'dude':103 'fast':16 'fire':94,125,129 'first':28 'fulli':10 'game':57 'get':8,14,19 'hour':35 'kind':40 'languag':48 'learn':44 'like':32 'll':31,117 'mission':66 'nifti':74 'nms':7 'plain':81 'planet':21,42 'press':123 'put':105 'quicksilv':68 'repetit':15 'second':101 'see':37 'signific':120 'slog':53 'small':112 'someon':2 'special':69 'star':26 'suck':78,82 'take':33 'tedious':60 'thing':13,86 'time':29,113 'ultra':59 'unlock':43,72 'visit':24 'weapon':96 'whole':56 'window':114 'worst':52"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://programming.dev/comment/5000587"
      +editedAt: null
      +createdAt: DateTimeImmutable @1700493695 {#1555
        date: 2023-11-20 16:21:35.0 +01:00
      }
      +"title": 143012
    }
  ]
  -id: 14315
  -titleTs: "'chill':8 'game':2 'play':5"
  -bodyTs: "'30':23 'also':89,120 'and/or':13 'anxieti':14,106 'avoid':116 'bore':46 'caus':60 'clear':124 'could':110 'day':31 'design':39 'engag':65 'experi':63 'explor':79 'feel':8,45 'felt':53,90 'fill':93 'find':3 'fulfil':127 'fun':83 'game':7,37,134 'general':67 'get':128 'hand':35 'help':41 'hook':76 'hour':27 'imo':47 'itch':59 'kept':74 'like':9,22,54,91 'long':30 'lot':5 'minim':118 'minut':24 'movement':81 'much':11,100 'mysteri':72 'nowaday':1 'object':125 'outer':55 'pace':104 'part':114 'past':50 'planet':131 'play':137 'portion':108 'produc':107 'relax':20,68,142 'role':95 'scratch':57 'sinc':96 'specif':38 'subnautica':92 'unwind':43 've':52 'wanna':141 'want':18 'whole':62 'wild':56 'work':12"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1700450553
  +visibility: "visible             "
  +apId: "https://discuss.online/post/3024137"
  +editedAt: null
  +createdAt: DateTimeImmutable @1700364153 {#1640
    date: 2023-11-19 04:22:33.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
Proxies\__CG__\App\Entity\Entry {#1576
  +user: Proxies\__CG__\App\Entity\User {#1907 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#2371 …}
  +slug: "What-game-do-you-play-to-just-chill"
  +title: "What game do you play to just chill?"
  +url: null
  +body: """
    Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
    \n
    In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
    \n
    So what games do you play when you just wanna relax?
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 344
  +favouriteCount: 281
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1701701654 {#1687
    date: 2023-12-04 15:54:14.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#2363 …}
  +votes: Doctrine\ORM\PersistentCollection {#2377 …}
  +reports: Doctrine\ORM\PersistentCollection {#2361 …}
  +favourites: Doctrine\ORM\PersistentCollection {#1717 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1707 …}
  +badges: Doctrine\ORM\PersistentCollection {#1734 …}
  +children: [
    1 => App\Entity\EntryComment {#1641
      +user: App\Entity\User {#264 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1576 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
      +image: null
      +parent: null
      +root: null
      +body: """
        Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
        \n
        Earth Defense Force when I want to blow shit up\n
        \n
        Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 2
      +score: 0
      +lastActive: DateTime @1700493172 {#1696
        date: 2023-11-20 16:12:52.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@DashboTreeFrog@discuss.online"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1525 …}
      +nested: Doctrine\ORM\PersistentCollection {#1527 …}
      +votes: Doctrine\ORM\PersistentCollection {#1526 …}
      +reports: Doctrine\ORM\PersistentCollection {#1560 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1564 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1593 …}
      -id: 142985
      -bodyTs: "'4':4,51 'adventur':12 'bit':47 'blow':21 'chill':9 'cross':31 'defens':15 'dinkum':24 'earth':14 'either':36 'end':40 'fallout':3 'flew':53 'forc':16 'good':28 'hour':52 'like':35,39,42 'll':38 'mix':32 'muder':13 'play':44 'realiz':49 'realli':27 'shit':22 'skyrim':1 'stardew':29 'valley/animal':30 'want':7,19"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://programming.dev/comment/5000301"
      +editedAt: null
      +createdAt: DateTimeImmutable @1700493172 {#1606
        date: 2023-11-20 16:12:52.0 +01:00
      }
      +"title": 142985
    }
    0 => App\Entity\EntryComment {#1621
      +user: App\Entity\User {#264 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1576 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1722 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1723 …}
      +body: """
        As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
        \n
        Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
        \n
        Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
        \n
        Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
        """
      +lang: "en"
      +isAdult: false
      +favouriteCount: 1
      +score: 0
      +lastActive: DateTime @1700493695 {#1663
        date: 2023-11-20 16:21:35.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@DashboTreeFrog@discuss.online"
        "@swordsmanluke@programming.dev"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1731 …}
      +nested: Doctrine\ORM\PersistentCollection {#1597 …}
      +votes: Doctrine\ORM\PersistentCollection {#1618 …}
      +reports: Doctrine\ORM\PersistentCollection {#1626 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1629 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1598 …}
      -id: 143012
      -bodyTs: "'1':98 '2':34,100 '3':46 '500h':5 'absolut':51 'actual':128 'alien':47 'almost':4 'also':76 'anim':133 'annoy':85 'anoth':58 'awar':11 'button':126 'chore':61 'combat':77 'cosmet':75 'creat':110 'currenc':70 'daili':65 'delay':121 'differ':39 'dude':103 'fast':16 'fire':94,125,129 'first':28 'fulli':10 'game':57 'get':8,14,19 'hour':35 'kind':40 'languag':48 'learn':44 'like':32 'll':31,117 'mission':66 'nifti':74 'nms':7 'plain':81 'planet':21,42 'press':123 'put':105 'quicksilv':68 'repetit':15 'second':101 'see':37 'signific':120 'slog':53 'small':112 'someon':2 'special':69 'star':26 'suck':78,82 'take':33 'tedious':60 'thing':13,86 'time':29,113 'ultra':59 'unlock':43,72 'visit':24 'weapon':96 'whole':56 'window':114 'worst':52"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://programming.dev/comment/5000587"
      +editedAt: null
      +createdAt: DateTimeImmutable @1700493695 {#1555
        date: 2023-11-20 16:21:35.0 +01:00
      }
      +"title": 143012
    }
  ]
  -id: 14315
  -titleTs: "'chill':8 'game':2 'play':5"
  -bodyTs: "'30':23 'also':89,120 'and/or':13 'anxieti':14,106 'avoid':116 'bore':46 'caus':60 'clear':124 'could':110 'day':31 'design':39 'engag':65 'experi':63 'explor':79 'feel':8,45 'felt':53,90 'fill':93 'find':3 'fulfil':127 'fun':83 'game':7,37,134 'general':67 'get':128 'hand':35 'help':41 'hook':76 'hour':27 'imo':47 'itch':59 'kept':74 'like':9,22,54,91 'long':30 'lot':5 'minim':118 'minut':24 'movement':81 'much':11,100 'mysteri':72 'nowaday':1 'object':125 'outer':55 'pace':104 'part':114 'past':50 'planet':131 'play':137 'portion':108 'produc':107 'relax':20,68,142 'role':95 'scratch':57 'sinc':96 'specif':38 'subnautica':92 'unwind':43 've':52 'wanna':141 'want':18 'whole':62 'wild':56 'work':12"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1700450553
  +visibility: "visible             "
  +apId: "https://discuss.online/post/3024137"
  +editedAt: null
  +createdAt: DateTimeImmutable @1700364153 {#1640
    date: 2023-11-19 04:22:33.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
4 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1576
  +user: Proxies\__CG__\App\Entity\User {#1907 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#2371 …}
  +slug: "What-game-do-you-play-to-just-chill"
  +title: "What game do you play to just chill?"
  +url: null
  +body: """
    Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
    \n
    In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
    \n
    So what games do you play when you just wanna relax?
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        Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
        \n
        Earth Defense Force when I want to blow shit up\n
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        Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
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        Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
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      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
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          As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
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          Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
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          Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
          \n
          Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
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    Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
    \n
    Earth Defense Force when I want to blow shit up\n
    \n
    Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
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      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
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    +cross: false
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    +createdAt: DateTimeImmutable @1700364153 {#1640
      date: 2023-11-19 04:22:33.0 +01:00
    }
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     …2
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
  +image: null
  +parent: null
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    Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
    \n
    Earth Defense Force when I want to blow shit up\n
    \n
    Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
    """
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    +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
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      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
      \n
      So what games do you play when you just wanna relax?
      """
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        +body: """
          As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
          \n
          Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
          \n
          Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
          \n
          Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
          """
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          "@swordsmanluke@programming.dev"
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    +cross: false
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      date: 2023-11-19 04:22:33.0 +01:00
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     …2
  }
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
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    Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
    \n
    Earth Defense Force when I want to blow shit up\n
    \n
    Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
    """
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  +createdAt: DateTimeImmutable @1700493172 {#1606
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}
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10 DENIED moderate
App\Entity\EntryComment {#1621
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    +slug: "What-game-do-you-play-to-just-chill"
    +title: "What game do you play to just chill?"
    +url: null
    +body: """
      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
      \n
      So what games do you play when you just wanna relax?
      """
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        +magazine: Proxies\__CG__\App\Entity\Magazine {#1567 …}
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        +root: null
        +body: """
          Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
          \n
          Earth Defense Force when I want to blow shit up\n
          \n
          Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
          """
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      0 => App\Entity\EntryComment {#1621}
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    -id: 14315
    -titleTs: "'chill':8 'game':2 'play':5"
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     …2
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    As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
    \n
    Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
    \n
    Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
    \n
    Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
    """
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11 DENIED edit
App\Entity\EntryComment {#1621
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    +slug: "What-game-do-you-play-to-just-chill"
    +title: "What game do you play to just chill?"
    +url: null
    +body: """
      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
      \n
      So what games do you play when you just wanna relax?
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          Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
          \n
          Earth Defense Force when I want to blow shit up\n
          \n
          Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
          """
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     …2
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    As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
    \n
    Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
    \n
    Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
    \n
    Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
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    "@swordsmanluke@programming.dev"
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}
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      Nowadays I find a lot of games feel like too much work and/or anxiety when I just want to relax for like, 30 minutes to an hour after a long day. On the other hand, the games specifically designed to help you unwind just feel boring imo.\n
      \n
      In the past I’ve felt like Outer Wilds scratched this itch, cause the whole experience was engaging but generally relaxed. There was a mystery that kept me hooked and the exploration and movement was fun in and of itself. I also felt like Subnautica filled this role since it was very much at my own pace, with anxiety producing portions which could for the most part be avoided or minimized, and also there was a clear objective to fulfill, get off the planet.\n
      \n
      So what games do you play when you just wanna relax?
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          Skyrim or Fallout 4 when I want to chill as an adventurous muderer\n
          \n
          Earth Defense Force when I want to blow shit up\n
          \n
          Dinkum is a really good Stardew Valley/Animal Crossing mix. If you like either, you’ll likely end up like me, playing “just a bit” and realizing over 4 hours flew by.
          """
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    As someone with almost 500h in NMS, get in fully aware that things get repetitive *fast*. Once you get off planet and can visit other stars the first time, it’ll likely take 2 hours to see all different kinds of planets.\n
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    Unlocking (“learning”) the 3 aliens’ languages is the absolute **worst** slog in the whole game.\n
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    Another ultra tedious chore is doing the daily missions for Quicksilver (special currency) to unlock some nifty cosmetics.\n
    \n
    Also, combat sucks. It just plain sucks. The most annoying thing to me is: if you don’t fire your weapon for 1 or 2 seconds, your dude will put it down, which will create a small time window where you’ll have a significant delay between pressing the fire button and actually firing, because of the animation.
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Show voter details
13 DENIED ROLE_ADMIN
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"App\Security\Voter\EntryVoter"
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"App\Security\Voter\MessageThreadVoter"
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\PostVoter"
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"App\Security\Voter\UserVoter"
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Show voter details
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"App\Security\Voter\NotificationVoter"
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"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details