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DENIED
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ROLE_USER
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Show voter details
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2 |
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moderate
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Proxies\__CG__\App\Entity\Entry {#1582
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For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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Show voter details
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3 |
DENIED
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edit
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Proxies\__CG__\App\Entity\Entry {#1582
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+slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
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+url: null
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For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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…2
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Show voter details
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4 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#1582
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For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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Show voter details
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5 |
DENIED
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ROLE_USER
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null |
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Show voter details
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6 |
DENIED
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moderate
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App\Entity\EntryComment {#1709
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For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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Show voter details
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7 |
DENIED
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edit
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App\Entity\EntryComment {#1709
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+slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
+title: "What is a beautiful concept or idea that continues to blow your mind?"
+url: null
+body: """
For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1574 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
+body: "Just like the trillions of parameters that make up machine learning models that can speak or create images"
+lang: "en"
+isAdult: false
+favouriteCount: 9
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+lastActive: DateTime @1689134589 {#1435
date: 2023-07-12 06:03:09.0 +02:00
}
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"@aCosmicWave@lemm.ee"
"@fearout@kbin.social"
]
+children: Doctrine\ORM\PersistentCollection {#1650 …}
+nested: Doctrine\ORM\PersistentCollection {#1668 …}
+votes: Doctrine\ORM\PersistentCollection {#1666 …}
+reports: Doctrine\ORM\PersistentCollection {#1669 …}
+favourites: Doctrine\ORM\PersistentCollection {#1585 …}
+notifications: Doctrine\ORM\PersistentCollection {#1573 …}
-id: 12607
-bodyTs: "'creat':17 'imag':18 'learn':11 'like':2 'machin':10 'make':8 'model':12 'paramet':6 'speak':15 'trillion':4"
+ranking: 0
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+visibility: "visible "
+apId: "https://programming.dev/comment/872010"
+editedAt: null
+createdAt: DateTimeImmutable @1689134589 {#1438
date: 2023-07-12 06:03:09.0 +02:00
}
+"title": 12607
} |
|
Show voter details
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moderate
|
App\Entity\EntryComment {#1709
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1582
+user: Proxies\__CG__\App\Entity\User {#1729 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1574 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#1680 …}
+slug: "What-is-a-beautiful-concept-or-idea-that-continues-to"
+title: "What is a beautiful concept or idea that continues to blow your mind?"
+url: null
+body: """
For me it is **Cellular Automata**, and more precisely the **Game of Life**.\n
\n
Imagine a giant Excel spreadsheet where the cells are randomly chosen to be either “alive” or “dead”. Each cell then follows a handful of simple rules.\n
\n
For example, if a cell is “alive” but has less than 2 “alive” neighbors it “dies” by under-population. If the cell is “alive” and has more than three “alive” neighbors it “dies” from over-population, etc.\n
\n
Then you sit back and just watch things play out. It turns out that these basic rules at the individual level lead to incredibly complex behaviors at the community level when you zoom out.\n
\n
It kinda, sorta, maybe resembles… life.\n
\n
There is colonization, reproduction, evolution, and sometimes even [space flight](https://www.youtube.com/watch?v=IK7nBOLYzdE)!
"""
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+lang: "en"
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date: 2023-07-15 13:41:32.0 +02:00
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+badges: Doctrine\ORM\PersistentCollection {#2386 …}
+children: [
App\Entity\EntryComment {#1709}
]
-id: 1127
-titleTs: "'beauti':4 'blow':11 'concept':5 'continu':9 'idea':7 'mind':13"
-bodyTs: "'/watch?v=ik7nbolyzde)!':131 '2':51 'aliv':28,46,52,64,70 'automata':6 'back':82 'basic':94 'behavior':104 'cell':21,32,44,62 'cellular':5 'chosen':24 'colon':121 'communiti':107 'complex':103 'dead':30 'die':55,73 'either':27 'etc':78 'even':126 'evolut':123 'exampl':41 'excel':17 'flight':128 'follow':34 'game':11 'giant':16 'hand':36 'imagin':14 'incred':102 'individu':98 'kinda':114 'lead':100 'less':49 'level':99,108 'life':13,118 'mayb':116 'neighbor':53,71 'over-popul':75 'play':87 'popul':59,77 'precis':9 'random':23 'reproduct':122 'resembl':117 'rule':39,95 'simpl':38 'sit':81 'sometim':125 'sorta':115 'space':127 'spreadsheet':18 'thing':86 'three':69 'turn':90 'under-popul':57 'watch':85 'www.youtube.com':130 'www.youtube.com/watch?v=ik7nbolyzde)!':129 'zoom':111"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1689214299
+visibility: "visible "
+apId: "https://lemm.ee/post/1030240"
+editedAt: null
+createdAt: DateTimeImmutable @1689127899 {#1696
date: 2023-07-12 04:11:39.0 +02:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1574 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
+body: "Just like the trillions of parameters that make up machine learning models that can speak or create images"
+lang: "en"
+isAdult: false
+favouriteCount: 9
+score: 0
+lastActive: DateTime @1689134589 {#1435
date: 2023-07-12 06:03:09.0 +02:00
}
+ip: null
+tags: null
+mentions: [
"@aCosmicWave@lemm.ee"
"@fearout@kbin.social"
]
+children: Doctrine\ORM\PersistentCollection {#1650 …}
+nested: Doctrine\ORM\PersistentCollection {#1668 …}
+votes: Doctrine\ORM\PersistentCollection {#1666 …}
+reports: Doctrine\ORM\PersistentCollection {#1669 …}
+favourites: Doctrine\ORM\PersistentCollection {#1585 …}
+notifications: Doctrine\ORM\PersistentCollection {#1573 …}
-id: 12607
-bodyTs: "'creat':17 'imag':18 'learn':11 'like':2 'machin':10 'make':8 'model':12 'paramet':6 'speak':15 'trillion':4"
+ranking: 0
+commentCount: 0
+upVotes: 0
+downVotes: 0
+visibility: "visible "
+apId: "https://programming.dev/comment/872010"
+editedAt: null
+createdAt: DateTimeImmutable @1689134589 {#1438
date: 2023-07-12 06:03:09.0 +02:00
}
+"title": 12607
} |
|
Show voter details
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