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4 |
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5 |
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6 |
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moderate
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App\Entity\EntryComment {#2278
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7 |
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edit
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App\Entity\EntryComment {#2278
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8 |
DENIED
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moderate
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App\Entity\EntryComment {#2278
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9 |
DENIED
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Show voter details
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10 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2308
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Show voter details
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11 |
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Proxies\__CG__\App\Entity\Entry {#2308
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12 |
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13 |
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14 |
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15 |
DENIED
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App\Entity\EntryComment {#2306
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Show voter details
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16 |
DENIED
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App\Entity\EntryComment {#2306
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Show voter details
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17 |
DENIED
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Show voter details
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18 |
DENIED
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moderate
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Show voter details
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19 |
DENIED
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edit
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Show voter details
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20 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2379
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…2
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Show voter details
|
21 |
DENIED
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ROLE_USER
|
null |
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Show voter details
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22 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2378
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} |
|
Show voter details
|
23 |
DENIED
|
edit
|
App\Entity\EntryComment {#2378
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date: 2023-12-21 00:51:19.0 +01:00
}
+"title": 239089
} |
|
Show voter details
|
24 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2378
+user: App\Entity\User {#265 …}
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…2
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} |
|
Show voter details
|
25 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
26 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
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1 => App\Entity\EntryComment {#2019
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Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
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At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
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+editedAt: DateTimeImmutable @1706370181 {#1362
date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
]
-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
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+editedAt: null
+createdAt: DateTimeImmutable @1703138677 {#3131
date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
27 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
+type: "article"
+lang: "en"
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date: 2024-02-13 12:05:46.0 +01:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#3110 …}
+votes: Doctrine\ORM\PersistentCollection {#3150 …}
+reports: Doctrine\ORM\PersistentCollection {#3152 …}
+favourites: Doctrine\ORM\PersistentCollection {#3154 …}
+notifications: Doctrine\ORM\PersistentCollection {#3156 …}
+badges: Doctrine\ORM\PersistentCollection {#3158 …}
+children: [
1 => App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706370065 {#2389
date: 2024-01-27 16:41:05.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
+nested: Doctrine\ORM\PersistentCollection {#1384 …}
+votes: Doctrine\ORM\PersistentCollection {#1383 …}
+reports: Doctrine\ORM\PersistentCollection {#1405 …}
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-id: 239901
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+editedAt: DateTimeImmutable @1706053592 {#2369
date: 2024-01-24 00:46:32.0 +01:00
}
+createdAt: DateTimeImmutable @1703148195 {#2387
date: 2023-12-21 09:43:15.0 +01:00
}
+"title": 239901
}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1703237489 {#1361
date: 2023-12-22 10:31:29.0 +01:00
}
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"@papalonian@lemmy.world"
"@MagicShel@programming.dev"
"@bjoern_tantau@swg-empire.de"
]
+children: Doctrine\ORM\PersistentCollection {#2030 …}
+nested: Doctrine\ORM\PersistentCollection {#2026 …}
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+reports: Doctrine\ORM\PersistentCollection {#2025 …}
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-id: 242736
-bodyTs: "'also':34 'behind':41 'charact':64 'd':66 'dialog':53 'done':15 'end':44 'factori':4 'find':12 'finish':23 'gondian':3 'hammer':40 'honor':46 'instead':21 'leav':37 'lost':28 'made':18 'manag':35 'one':26 'option':54 'orphic':39 'part':11 'pick':5 'plan':8,30 'run':47 'select':50 'swap':67 'tabl':14 'thought':55 'thus':43 'trip':20 'two':10,19 'wrong':52"
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+visibility: "visible "
+apId: "https://programming.dev/comment/5879058"
+editedAt: DateTimeImmutable @1706370181 {#1362
date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
]
-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1703225077
+visibility: "visible "
+apId: "https://lemmy.world/post/9813645"
+editedAt: null
+createdAt: DateTimeImmutable @1703138677 {#3131
date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
28 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 28
+favouriteCount: 68
+score: 0
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+sticky: false
+lastActive: DateTime @1707822346 {#3143
date: 2024-02-13 12:05:46.0 +01:00
}
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+adaAmount: 0
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+comments: Doctrine\ORM\PersistentCollection {#3110 …}
+votes: Doctrine\ORM\PersistentCollection {#3150 …}
+reports: Doctrine\ORM\PersistentCollection {#3152 …}
+favourites: Doctrine\ORM\PersistentCollection {#3154 …}
+notifications: Doctrine\ORM\PersistentCollection {#3156 …}
+badges: Doctrine\ORM\PersistentCollection {#3158 …}
+children: [
1 => App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706370065 {#2389
date: 2024-01-27 16:41:05.0 +01:00
}
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+mentions: [
"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
+nested: Doctrine\ORM\PersistentCollection {#1384 …}
+votes: Doctrine\ORM\PersistentCollection {#1383 …}
+reports: Doctrine\ORM\PersistentCollection {#1405 …}
+favourites: Doctrine\ORM\PersistentCollection {#1382 …}
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-id: 239901
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+ranking: 0
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+apId: "https://programming.dev/comment/5856024"
+editedAt: DateTimeImmutable @1706053592 {#2369
date: 2024-01-24 00:46:32.0 +01:00
}
+createdAt: DateTimeImmutable @1703148195 {#2387
date: 2023-12-21 09:43:15.0 +01:00
}
+"title": 239901
}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1703237489 {#1361
date: 2023-12-22 10:31:29.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@papalonian@lemmy.world"
"@MagicShel@programming.dev"
"@bjoern_tantau@swg-empire.de"
]
+children: Doctrine\ORM\PersistentCollection {#2030 …}
+nested: Doctrine\ORM\PersistentCollection {#2026 …}
+votes: Doctrine\ORM\PersistentCollection {#2022 …}
+reports: Doctrine\ORM\PersistentCollection {#2025 …}
+favourites: Doctrine\ORM\PersistentCollection {#2033 …}
+notifications: Doctrine\ORM\PersistentCollection {#2028 …}
-id: 242736
-bodyTs: "'also':34 'behind':41 'charact':64 'd':66 'dialog':53 'done':15 'end':44 'factori':4 'find':12 'finish':23 'gondian':3 'hammer':40 'honor':46 'instead':21 'leav':37 'lost':28 'made':18 'manag':35 'one':26 'option':54 'orphic':39 'part':11 'pick':5 'plan':8,30 'run':47 'select':50 'swap':67 'tabl':14 'thought':55 'thus':43 'trip':20 'two':10,19 'wrong':52"
+ranking: 0
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+downVotes: 0
+visibility: "visible "
+apId: "https://programming.dev/comment/5879058"
+editedAt: DateTimeImmutable @1706370181 {#1362
date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
]
-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1703225077
+visibility: "visible "
+apId: "https://lemmy.world/post/9813645"
+editedAt: null
+createdAt: DateTimeImmutable @1703138677 {#3131
date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
29 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
30 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
+type: "article"
+lang: "en"
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+hasEmbed: false
+commentCount: 28
+favouriteCount: 68
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date: 2024-02-13 12:05:46.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3110 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3156 …}
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1 => App\Entity\EntryComment {#2019}
0 => App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
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date: 2024-01-27 16:41:05.0 +01:00
}
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"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
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+reports: Doctrine\ORM\PersistentCollection {#1405 …}
+favourites: Doctrine\ORM\PersistentCollection {#1382 …}
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date: 2024-01-24 00:46:32.0 +01:00
}
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date: 2023-12-21 09:43:15.0 +01:00
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date: 2023-12-21 07:04:37.0 +01:00
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…2
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At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
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"@bjoern_tantau@swg-empire.de"
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date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
} |
|
Show voter details
|
31 |
DENIED
|
edit
|
App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
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0 => App\Entity\EntryComment {#2392
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
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date: 2024-01-24 00:46:32.0 +01:00
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date: 2023-12-21 09:43:15.0 +01:00
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date: 2023-12-21 07:04:37.0 +01:00
}
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…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
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date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
} |
|
Show voter details
|
32 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
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0 => App\Entity\EntryComment {#2392
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
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date: 2023-12-21 09:43:15.0 +01:00
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date: 2023-12-21 07:04:37.0 +01:00
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…2
}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
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date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
} |
|
Show voter details
|
33 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
34 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
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+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
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+badges: Doctrine\ORM\PersistentCollection {#3158 …}
+children: [
1 => App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
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date: 2023-12-22 10:31:29.0 +01:00
}
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"@papalonian@lemmy.world"
"@MagicShel@programming.dev"
"@bjoern_tantau@swg-empire.de"
]
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date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
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-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
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date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
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+isAdult: false
+favouriteCount: 3
+score: 0
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date: 2024-01-27 16:41:05.0 +01:00
}
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"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
+nested: Doctrine\ORM\PersistentCollection {#1384 …}
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-id: 239901
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+apId: "https://programming.dev/comment/5856024"
+editedAt: DateTimeImmutable @1706053592 {#2369
date: 2024-01-24 00:46:32.0 +01:00
}
+createdAt: DateTimeImmutable @1703148195 {#2387
date: 2023-12-21 09:43:15.0 +01:00
}
+"title": 239901
} |
|
Show voter details
|
35 |
DENIED
|
edit
|
App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
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+hasEmbed: false
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date: 2024-02-13 12:05:46.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3110 …}
+votes: Doctrine\ORM\PersistentCollection {#3150 …}
+reports: Doctrine\ORM\PersistentCollection {#3152 …}
+favourites: Doctrine\ORM\PersistentCollection {#3154 …}
+notifications: Doctrine\ORM\PersistentCollection {#3156 …}
+badges: Doctrine\ORM\PersistentCollection {#3158 …}
+children: [
1 => App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1703237489 {#1361
date: 2023-12-22 10:31:29.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@papalonian@lemmy.world"
"@MagicShel@programming.dev"
"@bjoern_tantau@swg-empire.de"
]
+children: Doctrine\ORM\PersistentCollection {#2030 …}
+nested: Doctrine\ORM\PersistentCollection {#2026 …}
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}
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date: 2023-12-22 10:31:29.0 +01:00
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+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
]
-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
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+editedAt: null
+createdAt: DateTimeImmutable @1703138677 {#3131
date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706370065 {#2389
date: 2024-01-27 16:41:05.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
+nested: Doctrine\ORM\PersistentCollection {#1384 …}
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-id: 239901
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+ranking: 0
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+visibility: "visible "
+apId: "https://programming.dev/comment/5856024"
+editedAt: DateTimeImmutable @1706053592 {#2369
date: 2024-01-24 00:46:32.0 +01:00
}
+createdAt: DateTimeImmutable @1703148195 {#2387
date: 2023-12-21 09:43:15.0 +01:00
}
+"title": 239901
} |
|
Show voter details
|
36 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2392
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394
+user: Proxies\__CG__\App\Entity\User {#1994 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Pro-tip-use-those-empty-pouches-backpacks-for-item-organization"
+title: "Pro tip: use those empty pouches/ backpacks for item organization"
+url: null
+body: """
After ~450 hours in the game, I realized something that I’d been wanting was in the game the whole time, just not explicitly: a way to put your items into “folders”.\n
\n
I often wondered what the purpose was of placing empty backpacks and pouches throughout the game and making them show up in the alt-view. I figured they had items in them at different difficulties or previous versions, or they were simply there for aesthetics (I think most likely option). It only just occurred to me that I could pick them up and store items in them to sort out my stupid long inventory lists.\n
\n
Gale has a backpack with all his little scrolls. Lae’zel has a backpack that somehow holds 20 daggers, 12 javelins and a spear. And astarion has a pouch with with enough magical arrows to make the Fat Man look like a firecracker. Now the stuff I actually plan on using is much easier to find.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 28
+favouriteCount: 68
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1707822346 {#3143
date: 2024-02-13 12:05:46.0 +01:00
}
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+adaAmount: 0
+tags: null
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+comments: Doctrine\ORM\PersistentCollection {#3110 …}
+votes: Doctrine\ORM\PersistentCollection {#3150 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3154 …}
+notifications: Doctrine\ORM\PersistentCollection {#3156 …}
+badges: Doctrine\ORM\PersistentCollection {#3158 …}
+children: [
1 => App\Entity\EntryComment {#2019
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2394 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2023 …}
+root: App\Entity\EntryComment {#2392}
+body: """
At the Gondian factory. Pick up the plans and two parts, find the table, done. But I made two trips instead of finishing it in one and lost the plans between. Then I also managed to leave the orphic hammer behind and thus ended my honor run because I selected the wrong dialog option.\n
\n
Thought I had it, but it was on a character I’d swapped out.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1703237489 {#1361
date: 2023-12-22 10:31:29.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@papalonian@lemmy.world"
"@MagicShel@programming.dev"
"@bjoern_tantau@swg-empire.de"
]
+children: Doctrine\ORM\PersistentCollection {#2030 …}
+nested: Doctrine\ORM\PersistentCollection {#2026 …}
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+reports: Doctrine\ORM\PersistentCollection {#2025 …}
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-id: 242736
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date: 2024-01-27 16:43:01.0 +01:00
}
+createdAt: DateTimeImmutable @1703237489 {#1403
date: 2023-12-22 10:31:29.0 +01:00
}
+"title": 242736
}
0 => App\Entity\EntryComment {#2392}
]
-id: 23743
-titleTs: "'backpack':7 'empti':5 'item':9 'organ':10 'pouch':6 'pro':1 'tip':2 'use':3"
-bodyTs: "'12':128 '20':126 '450':2 'actual':156 'aesthet':78 'alt':57 'alt-view':56 'arrow':142 'astarion':134 'backpack':43,112,122 'could':92 'd':12 'dagger':127 'differ':67 'difficulti':68 'easier':162 'empti':42 'enough':140 'explicit':24 'fat':146 'figur':60 'find':164 'firecrack':151 'folder':32 'gale':109 'game':6,18,48 'hold':125 'hour':3 'inventori':107 'item':30,63,98 'javelin':129 'lae':118 'like':82,149 'list':108 'littl':116 'long':106 'look':148 'magic':141 'make':50,144 'man':147 'much':161 'occur':87 'often':34 'option':83 'pick':93 'place':41 'plan':157 'pouch':45,137 'previous':70 'purpos':38 'put':28 'realiz':8 'scroll':117 'show':52 'simpli':75 'somehow':124 'someth':9 'sort':102 'spear':132 'store':97 'stuff':154 'stupid':105 'think':80 'throughout':46 'time':21 'use':159 'version':71 'view':58 'want':14 'way':26 'whole':20 'wonder':35 'zel':119"
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+createdAt: DateTimeImmutable @1703138677 {#3131
date: 2023-12-21 07:04:37.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Moving shit around is awful on the PS5. I’ll just keep my 25 rows of garbage on Tav. Unless I’m playing a Str character, then it’s more like 50 rows. Finding shit you know you have is also awful.\n
\n
I’ve yet to ever turn in Dribbles because by the time I find all his pieces, I’ve lost one. Hope the reward is garbage.\n
\n
Lost the plans to the crossbow, but there’s a good chance I sold them because they look like every other scrap of paper I grab to sell. Which reminds me I’m probably still carrying around the other parts. It’s honestly a minor miracle I can complete the gauntlet of Shar.\n
\n
*Edit: I checked. Reward for Dribbles is indeed garbage.*
"""
+lang: "en"
+isAdult: false
+favouriteCount: 3
+score: 0
+lastActive: DateTime @1706370065 {#2389
date: 2024-01-27 16:41:05.0 +01:00
}
+ip: null
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+mentions: [
"@papalonian@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2395 …}
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+editedAt: DateTimeImmutable @1706053592 {#2369
date: 2024-01-24 00:46:32.0 +01:00
}
+createdAt: DateTimeImmutable @1703148195 {#2387
date: 2023-12-21 09:43:15.0 +01:00
}
+"title": 239901
} |
|
Show voter details
|
37 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
38 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1592
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Show voter details
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Proxies\__CG__\App\Entity\Entry {#1592
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Show voter details
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40 |
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Proxies\__CG__\App\Entity\Entry {#1592
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42 |
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moderate
|
App\Entity\EntryComment {#1697
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Show voter details
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43 |
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edit
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App\Entity\EntryComment {#1697
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Show voter details
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moderate
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App\Entity\EntryComment {#1697
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|
Proxies\__CG__\App\Entity\Entry {#2324
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
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4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
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"@Tyrangle@lemmy.world"
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
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date: 2024-01-01 21:04:43.0 +01:00
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+"title": 270919
}
3 => App\Entity\EntryComment {#2136
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
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+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
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+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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date: 2024-01-01 16:32:45.0 +01:00
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}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@Tyrangle@lemmy.world"
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date: 2024-03-19 20:19:35.0 +01:00
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]
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
47 |
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|
edit
|
Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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4 => App\Entity\EntryComment {#2105
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
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+favouriteCount: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+apId: "https://programming.dev/comment/6058863"
+editedAt: null
+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
+isAdult: false
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+score: 0
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date: 2024-01-01 16:12:28.0 +01:00
}
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+mentions: [
"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2048 …}
-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
+commentCount: 0
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+downVotes: 0
+visibility: "visible "
+apId: "https://programming.dev/comment/6052727"
+editedAt: null
+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 2
+score: 0
+lastActive: DateTime @1704123165 {#2056
date: 2024-01-01 16:32:45.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
+nested: Doctrine\ORM\PersistentCollection {#2050 …}
+votes: Doctrine\ORM\PersistentCollection {#2052 …}
+reports: Doctrine\ORM\PersistentCollection {#2058 …}
+favourites: Doctrine\ORM\PersistentCollection {#2125 …}
+notifications: Doctrine\ORM\PersistentCollection {#2041 …}
-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+apId: "https://programming.dev/comment/6053053"
+editedAt: null
+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 0
+score: 0
+lastActive: DateTime @1704206847 {#2117
date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2123 …}
+nested: Doctrine\ORM\PersistentCollection {#2116 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2127 …}
-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
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+cross: false
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+createdAt: DateTimeImmutable @1704096369 {#2923
date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
48 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
+type: "article"
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date: 2024-03-20 10:42:11.0 +01:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#2944 …}
+votes: Doctrine\ORM\PersistentCollection {#2946 …}
+reports: Doctrine\ORM\PersistentCollection {#2948 …}
+favourites: Doctrine\ORM\PersistentCollection {#2950 …}
+notifications: Doctrine\ORM\PersistentCollection {#2952 …}
+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2108 …}
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+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
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+lastActive: DateTime @1710874979 {#2329
date: 2024-03-19 20:02:59.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2300 …}
+nested: Doctrine\ORM\PersistentCollection {#2340 …}
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
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+lastActive: DateTime @1704121948 {#2143
date: 2024-01-01 16:12:28.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
+nested: Doctrine\ORM\PersistentCollection {#2069 …}
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
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+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
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date: 2024-01-01 16:32:45.0 +01:00
}
+ip: null
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+mentions: [
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
+nested: Doctrine\ORM\PersistentCollection {#2050 …}
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
49 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
50 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
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4 => App\Entity\EntryComment {#2105}
3 => App\Entity\EntryComment {#2136
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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date: 2024-01-01 16:12:28.0 +01:00
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+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
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date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
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+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-01 09:06:09.0 +01:00
}
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…2
}
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+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
} |
|
Show voter details
|
51 |
DENIED
|
edit
|
App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#2944 …}
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+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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-id: 270127
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
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+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
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date: 2024-01-02 15:47:27.0 +01:00
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}
]
-id: 26430
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+root: App\Entity\EntryComment {#2323}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
} |
|
Show voter details
|
52 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
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4 => App\Entity\EntryComment {#2105}
3 => App\Entity\EntryComment {#2136
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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"@Nima@lemmy.world"
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
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Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
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date: 2024-01-01 15:58:27.0 +01:00
}
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}
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You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
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+score: 0
+lastActive: DateTime @1704123165 {#2056
date: 2024-01-01 16:32:45.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 0
+score: 0
+lastActive: DateTime @1704206847 {#2117
date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
-bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
+cross: false
+upVotes: 0
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2108 …}
+root: App\Entity\EntryComment {#2323}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
+isAdult: false
+favouriteCount: 0
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date: 2024-01-01 21:04:43.0 +01:00
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
} |
|
Show voter details
|
53 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
54 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
}
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+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2108 …}
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+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
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date: 2024-03-19 20:02:59.0 +01:00
}
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]
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date: 2024-01-01 15:58:27.0 +01:00
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+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
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+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
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+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
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date: 2024-01-02 15:47:27.0 +01:00
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}
]
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-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
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+cross: false
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
} |
|
Show voter details
|
55 |
DENIED
|
edit
|
App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#2944 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2950 …}
+notifications: Doctrine\ORM\PersistentCollection {#2952 …}
+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
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+favouriteCount: 5
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2300 …}
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+editedAt: null
+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
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date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
}
]
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+cross: false
+upVotes: 0
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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}
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
} |
|
Show voter details
|
56 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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+children: [
4 => App\Entity\EntryComment {#2105
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-01 16:32:45.0 +01:00
}
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+mentions: [
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
+nested: Doctrine\ORM\PersistentCollection {#2050 …}
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+reports: Doctrine\ORM\PersistentCollection {#2058 …}
+favourites: Doctrine\ORM\PersistentCollection {#2125 …}
+notifications: Doctrine\ORM\PersistentCollection {#2041 …}
-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+apId: "https://programming.dev/comment/6053053"
+editedAt: null
+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 0
+score: 0
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2123 …}
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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+editedAt: DateTimeImmutable @1710875975 {#2121
date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
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+cross: false
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
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date: 2024-01-01 16:12:28.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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+children: Doctrine\ORM\PersistentCollection {#2068 …}
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
} |
|
Show voter details
|
57 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
58 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
+type: "article"
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date: 2024-03-20 10:42:11.0 +01:00
}
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+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
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+image: null
+parent: null
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
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]
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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+favouriteCount: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@MagicShel@programming.dev"
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-01 16:12:28.0 +01:00
}
+ip: null
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
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+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-02 15:47:27.0 +01:00
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
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date: 2024-01-02 15:47:27.0 +01:00
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-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
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+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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+editedAt: null
+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
} |
|
Show voter details
|
59 |
DENIED
|
edit
|
App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
}
+ip: null
+adaAmount: 0
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+comments: Doctrine\ORM\PersistentCollection {#2944 …}
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+reports: Doctrine\ORM\PersistentCollection {#2948 …}
+favourites: Doctrine\ORM\PersistentCollection {#2950 …}
+notifications: Doctrine\ORM\PersistentCollection {#2952 …}
+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2108 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
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+lastActive: DateTime @1710874979 {#2329
date: 2024-03-19 20:02:59.0 +01:00
}
+ip: null
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+mentions: [
"@Tyrangle@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2300 …}
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+editedAt: null
+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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date: 2024-01-01 21:04:43.0 +01:00
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+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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-id: 270127
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
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date: 2024-03-19 20:19:35.0 +01:00
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date: 2024-01-02 15:47:27.0 +01:00
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]
-id: 26430
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+cross: false
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
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+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
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date: 2024-01-01 16:32:45.0 +01:00
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
} |
|
Show voter details
|
60 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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4 => App\Entity\EntryComment {#2105
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Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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3 => App\Entity\EntryComment {#2136
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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+"title": 270127
}
1 => App\Entity\EntryComment {#2046}
2 => App\Entity\EntryComment {#2323}
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+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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Show voter details
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61 |
DENIED
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ROLE_USER
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Show voter details
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62 |
DENIED
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moderate
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App\Entity\EntryComment {#2323
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+slug: "Ending-my-honor-run-in-shame"
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+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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3 => App\Entity\EntryComment {#2136
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My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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1 => App\Entity\EntryComment {#2046
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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+score: 0
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+apId: "https://programming.dev/comment/6053053"
+editedAt: null
+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
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+score: 0
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
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+cross: false
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
} |
|
Show voter details
|
63 |
DENIED
|
edit
|
App\Entity\EntryComment {#2323
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
+type: "article"
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date: 2024-03-20 10:42:11.0 +01:00
}
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+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2108 …}
+root: App\Entity\EntryComment {#2323}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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date: 2024-01-01 21:04:43.0 +01:00
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"@MagicShel@programming.dev"
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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date: 2024-01-01 16:12:28.0 +01:00
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}
1 => App\Entity\EntryComment {#2046
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+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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"@MagicShel@programming.dev"
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date: 2024-01-01 16:32:45.0 +01:00
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}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
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+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@teft@startrek.website"
"@Tyrangle@lemmy.world"
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]
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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+editedAt: null
+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
} |
|
Show voter details
|
64 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2323
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
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4 => App\Entity\EntryComment {#2105
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+root: App\Entity\EntryComment {#2323}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
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"@MagicShel@programming.dev"
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
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-id: 270127
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+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
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"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
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-id: 273529
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date: 2024-03-19 20:19:35.0 +01:00
}
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date: 2024-01-02 15:47:27.0 +01:00
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+"title": 273529
}
]
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+cross: false
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
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+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
} |
|
Show voter details
|
65 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
66 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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4 => App\Entity\EntryComment {#2105
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
+isAdult: false
+favouriteCount: 5
+score: 0
+lastActive: DateTime @1710874979 {#2329
date: 2024-03-19 20:02:59.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2300 …}
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
+isAdult: false
+favouriteCount: 0
+score: 0
+lastActive: DateTime @1704139483 {#2100
date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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+children: Doctrine\ORM\PersistentCollection {#2111 …}
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1704121948 {#2143
date: 2024-01-01 16:12:28.0 +01:00
}
+ip: null
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+mentions: [
"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2070 …}
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
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+apId: "https://programming.dev/comment/6052727"
+editedAt: null
+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
-bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
+cross: false
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+createdAt: DateTimeImmutable @1704096369 {#2923
date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
+ranking: 0
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+apId: "https://programming.dev/comment/6073273"
+editedAt: DateTimeImmutable @1710875975 {#2121
date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
} |
|
Show voter details
|
67 |
DENIED
|
edit
|
App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
+type: "article"
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date: 2024-03-20 10:42:11.0 +01:00
}
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+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
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+favouriteCount: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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+children: Doctrine\ORM\PersistentCollection {#2111 …}
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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+createdAt: DateTimeImmutable @1704139483 {#2099
date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2073 …}
+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1704121948 {#2143
date: 2024-01-01 16:12:28.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2048 …}
-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
+ranking: 0
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+apId: "https://programming.dev/comment/6052727"
+editedAt: null
+createdAt: DateTimeImmutable @1704121948 {#2135
date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 2
+score: 0
+lastActive: DateTime @1704123165 {#2056
date: 2024-01-01 16:32:45.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2045 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2125 …}
+notifications: Doctrine\ORM\PersistentCollection {#2041 …}
-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
+ranking: 0
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+createdAt: DateTimeImmutable @1704123165 {#2059
date: 2024-01-01 16:32:45.0 +01:00
}
+"title": 270175
}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115}
]
-id: 26430
-titleTs: "'end':1 'honor':3 'run':4 'shame':6"
-bodyTs: "'100':3 '2':32,175 '3':191 'accept':44 'act':31,174,190 'alreadi':195 'anyon':223 'anyway':207 'appar':17 'back':88 'betray':121 'better':50 'bit':200 'bore':110 'came':215 'charact':40,74,107,123 'consequ':112 'curios':47 'cutscen':136 'decis':15,86,97 'dialogu':133 'die':172 'dumb':84,96 'els':224 'end':29,141,222 'especi':153 'even':71 'everi':132,135 'experi':228 'far':58 'feel':198 'final':12 'first':161 'full':162 'game':144 'gift':26 'glorious':212 'got':48,206 'happen':67 'hard':70 'honor':7,213 'hour':4,186 'impuls':85 'invest':148 'journey':151 'last':203 'like':201 'live':20 'look':77 'm':2,127,167,183 'made':13,55,93 'name':101 'never':54 'offer':24 'opposit':119 'piti':221 'plenti':94 'pride':114 'quiet':219 'rather':218 'realli':147 'recogn':72 'remind':128 'run':8,163,214 'season':204 'see':64,82 'shape':156 'similar':227 'stare':87 'start':196 'stay':103 'total':37 'true':104 've':11,92 'want':62 'wish':168 'would':66"
+cross: false
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+createdAt: DateTimeImmutable @1704096369 {#2923
date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2123 …}
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-id: 273529
-bodyTs: "'1':37 'abil':47 'astarion':29 'away':11 'big':50 'chunk':51 'd':17 'didn':82 'dps':54 'even':84 'experi':2,27 'fli':65 'fuck':31 'ghaik':9 'gloomstalk':71 'hand':22 'keep':7 'l':6,21 'lae':4 'leav':38 'lockpick':46 'mayb':66 'minthara':67 'one':61 'persuas':15 'place':75 'power':20 'realli':19 'respec':69 'roll':87 'shit':10,24 'suck':40 'take':73 'wisdom':34 'worm':81 'zel':5"
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date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
}
+"title": 273529
} |
|
Show voter details
|
68 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2115
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324
+user: Proxies\__CG__\App\Entity\User {#2901 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Ending-my-honor-run-in-shame"
+title: "Ending my honor run in shame"
+url: null
+body: """
I’m 100+ hours into an honor run and I’ve finally made a decision I apparently can’t live with. I was offered a gift at the end of act 2, and while it was totally out of character for me to accept it, my curiosity got the better of me. I never made it this far before and I wanted to see what would happen. Now I hardly even recognize my character - when I look at them, I just see my dumb impulsive decision staring back at me. I’ve made plenty of dumb decisions before in the name of staying true to my character, and I bore the consequences with pride, but this was the opposite - I betrayed my character, and now I’m reminded of it in every dialogue and every cutscene from now until the end of the game. I was really invested in their journey too, especially with this shaping up to be my first “full” run, but now I’m wishing that they had died in act 2 before I did this to them. I’m only an hour or so into act 3 but it’s already starting to feel a bit like the last season of GoT.\n
\n
Anyway, that’s how my glorious honor run came to a rather quiet and pitiful end. Anyone else have a similar experience?
"""
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date: 2024-03-20 10:42:11.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#2944 …}
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+badges: Doctrine\ORM\PersistentCollection {#2954 …}
+children: [
4 => App\Entity\EntryComment {#2105
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
Those outer ring powers are pretty good, it’s worth saying. There’s a good likelihood I’ll make the same choice because honor run. I want to get the golden die and then I’ll go back to roleplay runs.\n
\n
Plus it’s good to have things push me out of my comfort zone. I just finished act 2 and Thorm killed Jahira. It’s a bummer to miss out on her storyline stuff, but that’s something I’d never let stand if I could just reload so I’m in uncharted waters. I don’t know what things will be different. I assume I’ll never meet the big guy at a minimum. Maybe some sad dialog I’d never have experienced in A3. Maybe interactions with the Harpers will go differently.\n
\n
I like the chaos that comes from consequences for impulsive decisions and randomness outside the players control. I’ve never let Isobel be taken - I’m way too good at that fight after like a dozen times - and if the dice went wildly against me I would be in uncharted territory which would be kinda exciting even though I would hate to let all of those individual storylines end on such an unhappy note. But that should just make me hate the Absolute even more, right?
"""
+lang: "en"
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date: 2024-03-19 20:02:59.0 +01:00
}
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"@Tyrangle@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2300 …}
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-id: 270107
-bodyTs: "'2':60 'a3':127 'absolut':218 'act':59 'assum':106 'back':38 'big':112 'bummer':68 'chao':139 'choic':22 'come':141 'comfort':54 'consequ':143 'control':152 'could':87 'd':81,122 'decis':146 'dialog':120 'dice':176 'die':32 'differ':104,135 'dozen':171 'end':204 'even':192,219 'excit':191 'experienc':125 'fight':167 'finish':58 'get':29 'go':37,134 'golden':31 'good':7,15,45,164 'guy':113 'harper':132 'hate':196,216 'honor':24 'impuls':145 'individu':202 'interact':129 'isobel':157 'jahira':64 'kill':63 'kinda':190 'know':99 'let':83,156,198 'like':137,169 'likelihood':16 'll':18,36,108 'm':92,161 'make':19,214 'mayb':117,128 'meet':110 'minimum':116 'miss':70 'never':82,109,123,155 'note':209 'outer':2 'outsid':149 'player':151 'plus':42 'power':4 'pretti':6 'push':49 'random':148 'reload':89 'right':221 'ring':3 'roleplay':40 'run':25,41 'sad':119 'say':11 'someth':79 'stand':84 'storylin':74,203 'stuff':75 'taken':159 'territori':186 'thing':48,101 'thorm':62 'though':193 'time':172 'unchart':94,185 'unhappi':208 've':154 'want':27 'water':95 'way':162 'went':177 'wild':178 'worth':10 'would':182,188,195 'zone':55"
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+createdAt: DateTimeImmutable @1704121107 {#2333
date: 2024-01-01 15:58:27.0 +01:00
}
+"title": 270107
}
+body: "With the right gear and cheese there’s a way to make jumping free as well (unless fixed - I’ve never tested it). But your point is well taken."
+lang: "en"
+isAdult: false
+favouriteCount: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
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+children: Doctrine\ORM\PersistentCollection {#2111 …}
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-id: 270919
-bodyTs: "'chees':6 'fix':18 'free':14 'gear':4 'jump':13 'make':12 'never':21 'point':26 'right':3 'taken':29 'test':22 'unless':17 've':20 'way':10 'well':16,28"
+ranking: 0
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date: 2024-01-01 21:04:43.0 +01:00
}
+"title": 270919
}
3 => App\Entity\EntryComment {#2136
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2324 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2137 …}
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+body: """
My first honor run ended when I forgot the hammer was on a different character, so I made bad dialog choices and got dominated by the Absolute for refusing to side with the emperor and kill Lae’zel.\n
\n
Which was kinda dumb because I was all set to try sending Gale to his doom (gotta just finish once at all costs). I’ve never done that before but I had to be five minutes from the end if it works, and the lack of big O or the form change wouldn’t matter in the slightest. Hell I could - head canon - go back to camp and pop the guy free afterwards. Oh well. I’m back to the point of starting A3 now. These acts are so long… I have a ridiculous number of hours played and only finished the game once.
"""
+lang: "en"
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date: 2024-01-01 16:12:28.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@Nima@lemmy.world"
"@DudeDudenson@lemmings.world"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#2068 …}
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-id: 270127
-bodyTs: "'a3':122 'absolut':27 'act':125 'afterward':111 'back':103,116 'bad':19 'big':85 'camp':105 'canon':101 'chang':90 'charact':15 'choic':21 'cost':61 'could':99 'dialog':20 'differ':14 'domin':24 'done':65 'doom':54 'dumb':42 'emperor':34 'end':5,77 'finish':57,139 'first':2 'five':73 'forgot':8 'form':89 'free':110 'gale':51 'game':141 'go':102 'got':23 'gotta':55 'guy':109 'hammer':10 'head':100 'hell':97 'honor':3 'hour':135 'kill':36 'kinda':41 'lack':83 'lae':37 'long':128 'm':115 'made':18 'matter':93 'minut':74 'never':64 'number':133 'o':86 'oh':112 'play':136 'point':119 'pop':107 'refus':29 'ridicul':132 'run':4 'send':50 'set':47 'side':31 'slightest':96 'start':121 'tri':49 've':63 'well':113 'work':80 'wouldn':91 'zel':38"
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date: 2024-01-01 16:12:28.0 +01:00
}
+"title": 270127
}
1 => App\Entity\EntryComment {#2046
+user: App\Entity\User {#265 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2047 …}
+root: App\Entity\EntryComment {#2323}
+body: """
You make everyone take the astral worm? You *are* a monster lol. Lae’zel is one of my core characters and an absolute favorite and I can’t imagine bullying her into taking it. Besides at 22str I think she can jump about 60’ anyway.\n
\n
I might try it because it sounds fun but oh man. Lae’zel and Karlach have been through enough! I could totally see Gale and Wyll and Halsin, though. It’s just that those three are never in my group except when needed for story reasons.
"""
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date: 2024-01-01 16:32:45.0 +01:00
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 270175
-bodyTs: "'22str':37 '60':44 'absolut':23 'anyway':45 'astral':6 'besid':35 'bulli':30 'charact':20 'core':19 'could':66 'enough':64 'everyon':3 'except':86 'favorit':24 'fun':53 'gale':69 'group':85 'halsin':73 'imagin':29 'jump':42 'karlach':60 'lae':13,57 'lol':12 'make':2 'man':56 'might':47 'monster':11 'need':88 'never':82 'oh':55 'one':16 'reason':91 'see':68 'sound':52 'stori':90 'take':4,33 'think':39 'though':74 'three':80 'total':67 'tri':48 'worm':7 'wyll':71 'zel':14,58"
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date: 2024-01-01 16:32:45.0 +01:00
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}
2 => App\Entity\EntryComment {#2323}
0 => App\Entity\EntryComment {#2115}
]
-id: 26430
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date: 2024-01-01 09:06:09.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+parent: Proxies\__CG__\App\Entity\EntryComment {#2113 …}
+root: App\Entity\EntryComment {#2323}
+body: """
My experience with Lae’zel:\n
\n
L: Keep that *ghaik* shit away from me!\n
\n
Me: [Persuasion] You’d be really powerful.\n
\n
L: Hand that shit over.\n
\n
My experience with Astarion:\n
\n
A: Fuck. No.\n
\n
Me: [Wisdom] But…\n
\n
A: *1. Leave*\n
\n
Which sucks because he has all my lockpicking ability and a big chunk of my DPS and now he’s the only one who can’t fly. Maybe Minthara can respec as Gloomstalker and take his place. *She* was all about that worm. Didn’t even have to roll.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 0
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date: 2024-01-02 15:47:27.0 +01:00
}
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"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
"@Tyrangle@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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"@MagicShel@programming.dev"
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+editedAt: DateTimeImmutable @1710875975 {#2121
date: 2024-03-19 20:19:35.0 +01:00
}
+createdAt: DateTimeImmutable @1704206847 {#2122
date: 2024-01-02 15:47:27.0 +01:00
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+"title": 273529
} |
|
Show voter details
|
69 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
70 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
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+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
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date: 2023-12-26 20:50:08.0 +01:00
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"@Kolanaki@yiffit.net"
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date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
71 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
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date: 2024-06-23 21:08:54.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3112 …}
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+reports: Doctrine\ORM\PersistentCollection {#3117 …}
+favourites: Doctrine\ORM\PersistentCollection {#3119 …}
+notifications: Doctrine\ORM\PersistentCollection {#3121 …}
+badges: Doctrine\ORM\PersistentCollection {#3123 …}
+children: [
App\Entity\EntryComment {#2332
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2344 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 7
+score: 0
+lastActive: DateTime @1703620208 {#2351
date: 2023-12-26 20:50:08.0 +01:00
}
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"@FalseAladeen@lemmy.world"
"@Kolanaki@yiffit.net"
]
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-id: 254516
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date: 2023-12-26 20:50:08.0 +01:00
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]
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date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
72 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
+type: "article"
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+isOc: false
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date: 2024-06-23 21:08:54.0 +02:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#3112 …}
+votes: Doctrine\ORM\PersistentCollection {#3115 …}
+reports: Doctrine\ORM\PersistentCollection {#3117 …}
+favourites: Doctrine\ORM\PersistentCollection {#3119 …}
+notifications: Doctrine\ORM\PersistentCollection {#3121 …}
+badges: Doctrine\ORM\PersistentCollection {#3123 …}
+children: [
App\Entity\EntryComment {#2332
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2344 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 7
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date: 2023-12-26 20:50:08.0 +01:00
}
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"@FalseAladeen@lemmy.world"
"@Kolanaki@yiffit.net"
]
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-id: 254516
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date: 2023-12-26 20:50:08.0 +01:00
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date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
73 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
74 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2332
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
+type: "article"
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+commentCount: 18
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date: 2024-06-23 21:08:54.0 +02:00
}
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-id: 25042
-titleTs: "'bg3':6 'bought':3 'christma':8 'friend':5 'spoiler':1"
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date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
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date: 2023-12-26 20:50:08.0 +01:00
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]
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date: 2023-12-26 20:50:08.0 +01:00
}
+"title": 254516
} |
|
Show voter details
|
75 |
DENIED
|
edit
|
App\Entity\EntryComment {#2332
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
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}
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+cross: false
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+downVotes: 0
+ranking: 1703696658
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+apId: "https://lemmy.world/post/9997596"
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date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
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date: 2023-12-26 20:50:08.0 +01:00
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"@FalseAladeen@lemmy.world"
"@Kolanaki@yiffit.net"
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+createdAt: DateTimeImmutable @1703620208 {#2347
date: 2023-12-26 20:50:08.0 +01:00
}
+"title": 254516
} |
|
Show voter details
|
76 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2332
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2344
+user: Proxies\__CG__\App\Entity\User {#3072 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Spoilers-I-bought-my-friend-BG3-for-Christmas-and"
+title: "[Spoilers] I bought my friend BG3 for Christmas and"
+url: null
+body: """
His initial impressions so far:\n
\n
“gale is sus as fuck\n
\n
I like the two ladies, but they sadly have friction between them\n
\n
the white vampire lad is just annoying and sitting in the camp\n
\n
I like the black swordsman dude, but I’m curious what gale is up to, so swordsy is sitting in camp as well”\n
\n
He’s been playing a half orc barbarian so he has been doing all the classic barbarian things (broke Shart out of her box with strength, intimidated his way through many situations, etc.)\n
\n
So far, he went straight to the goblin camp after doing a bit of the Grove content and got demolished by Dror Ragzlin.\n
\n
He hasn’t found Withers yet. I haven’t spoiled anything to him but have strongly insisted he try to find “the talking mummified man”. I have also recommended following up on Wyll’s “hunt” and promised him he will find “something nice” at the end of it. I will return with more updates once he progresses more.
"""
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1703696658
+visibility: "visible "
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+editedAt: null
+createdAt: DateTimeImmutable @1703610258 {#3093
date: 2023-12-26 18:04:18.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2349 …}
+body: """
That MF is also the only one who doesn’t connect tadpoles but he’s all like “hey I was totes on that ship with you!”\n
\n
Sure you were, motherfucker.\n
\n
Oh and now you want to eat all my shit? Fuck you, wizards are my last favorite caster anyway.\n
\n
He ran off and I never found Astarion until my fourth or fifth playthrough.
"""
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date: 2023-12-26 20:50:08.0 +01:00
}
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"@FalseAladeen@lemmy.world"
"@Kolanaki@yiffit.net"
]
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+editedAt: null
+createdAt: DateTimeImmutable @1703620208 {#2347
date: 2023-12-26 20:50:08.0 +01:00
}
+"title": 254516
} |
|
Show voter details
|
77 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
78 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 17
+favouriteCount: 25
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+sticky: false
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date: 2024-04-01 12:30:49.0 +02:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3074 …}
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+notifications: Doctrine\ORM\PersistentCollection {#3083 …}
+badges: Doctrine\ORM\PersistentCollection {#3085 …}
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App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2224 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+body: """
That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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date: 2024-01-04 17:11:13.0 +01:00
}
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"@bjoern_tantau@swg-empire.de"
"@BigWumbo@lemmy.world"
]
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-id: 280331
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date: 2024-01-04 17:11:13.0 +01:00
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]
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+cross: false
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date: 2024-03-27 21:48:47.0 +01:00
}
+createdAt: DateTimeImmutable @1704375048 {#3036
date: 2024-01-04 14:30:48.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
79 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
+type: "article"
+lang: "en"
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+hasEmbed: false
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date: 2024-04-01 12:30:49.0 +02:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#3074 …}
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+reports: Doctrine\ORM\PersistentCollection {#3079 …}
+favourites: Doctrine\ORM\PersistentCollection {#3081 …}
+notifications: Doctrine\ORM\PersistentCollection {#3083 …}
+badges: Doctrine\ORM\PersistentCollection {#3085 …}
+children: [
App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2224 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+body: """
That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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"@bjoern_tantau@swg-empire.de"
"@BigWumbo@lemmy.world"
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date: 2024-01-04 17:11:13.0 +01:00
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date: 2024-03-27 21:48:47.0 +01:00
}
+createdAt: DateTimeImmutable @1704375048 {#3036
date: 2024-01-04 14:30:48.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
80 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
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App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+body: """
That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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date: 2024-01-04 17:11:13.0 +01:00
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"@bjoern_tantau@swg-empire.de"
"@BigWumbo@lemmy.world"
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date: 2024-01-04 14:30:48.0 +01:00
}
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…2
} |
|
Show voter details
|
81 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
82 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
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date: 2024-03-27 21:48:47.0 +01:00
}
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date: 2024-01-04 14:30:48.0 +01:00
}
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…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2198 …}
+body: """
That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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"@BigWumbo@lemmy.world"
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-id: 280331
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+editedAt: null
+createdAt: DateTimeImmutable @1704384673 {#2139
date: 2024-01-04 17:11:13.0 +01:00
}
+"title": 280331
} |
|
Show voter details
|
83 |
DENIED
|
edit
|
App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
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+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
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date: 2024-03-27 21:48:47.0 +01:00
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date: 2024-01-04 14:30:48.0 +01:00
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…2
}
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That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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date: 2024-01-04 17:11:13.0 +01:00
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+"title": 280331
} |
|
Show voter details
|
84 |
DENIED
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moderate
|
App\Entity\EntryComment {#2215
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2224
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "SPOILER-How-do-you-interpret-the-intro"
+title: "[SPOILER] How do you interpret the intro?"
+url: null
+body: """
Let’s add a friendly image so that people don’t see any spoilers by accident.\n
\n
\n
\n
So, the way I see it the Emperor probably tailed Shadowheart’s team who liberated the Astral Prism. Maybe he even got the Nautiloid and some cultists and Mindflayers from the Elder Brain so that he could extract Shadowheart’s team. Orin left her sibling on there for good measure. Mindflayers doing Mindflayer things they abducted Shadowheart.\n
\n
But as soon as the Prism was close enough the Elder Brain lost its grip on the Emperor. Probably just him because he already was able to leave an Elder Brain once. Seeing the opportunity he killed the Mindflayers near him and took control of the Nautiloid.\n
\n
Being the practical Mindflayer he probably sought to build an army of tadpoled people with super duper Illithid powers to fight the Absolute. He went to Baldur’s Gate to find more people and thus snatched up Tav and the others.\n
\n
The Githyanki were in close pursuit and disrupted him so he had to flee. When the Nautiloid arrived on Avernus he hid inside the prism.\n
\n
I’m not quite sure where Lae’zel fits into all this. She probably went aboard the Nautiloid to get her Mindflayer head but was captured instead. She didn’t know anything about the Prism because it was way above her paygrade.\n
\n
What do you think happened? Or is there an official version of the events that lead up to the game?
"""
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date: 2024-03-27 21:48:47.0 +01:00
}
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date: 2024-01-04 14:30:48.0 +01:00
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…2
}
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That is stated, but I’m not sure I’d consider the Netherbrain a reliable narrator. I feel like it was an attempt to intimidate the party. The sheer amount of secret knowledge and unlikely events that come together to begin freeing the brain at the end of A1 seems beyond the ability of an elder brain, which is all it would’ve been when it formed the plan.\n
\n
The whole idea that it would use use an artifact that had only been seen once, very briefly, with no measurement or understanding of its true capabilities, to evolve itself into a being powerful enough to overcome the control it was submitting to as part of its plan… I know elder brains are scary smart, but this seems a ludicrous proposition.\n
\n
Consider: what part of its plan could it not have achieved simply by tadpoling Gortash and anyone else to begin with?\n
\n
Now it could be that what the brain says is canonically true and this is just weaker writing, but until I see confirmation I think the brain was trying to demoralize the party into thinking they’d always been dancing to the brain’s tune the whole time and everything they had done had been in service to its plot the whole time, when the truth is it has been (very capably) trying to regain the upper hand since Ketheric’s death.
"""
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date: 2024-01-04 17:11:13.0 +01:00
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} |
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Show voter details
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null |
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Show voter details
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86 |
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Proxies\__CG__\App\Entity\Entry {#2205
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edit
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App\Entity\EntryComment {#2197
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App\Entity\EntryComment {#2197
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Proxies\__CG__\App\Entity\Entry {#2411
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+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
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> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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…2
} |
|
Show voter details
|
95 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2411
+user: Proxies\__CG__\App\Entity\User {#2236 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#3092 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3094 …}
+slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
+title: "Baldur's Gate 3 tips and tricks for Honor Mode"
+url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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date: 2023-12-15 19:38:08.0 +01:00
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"@teft@startrek.website"
]
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+reports: Doctrine\ORM\PersistentCollection {#2460 …}
+favourites: Doctrine\ORM\PersistentCollection {#2452 …}
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date: 2023-12-15 19:38:08.0 +01:00
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+editedAt: DateTimeImmutable @1704909782 {#3075
date: 2024-01-10 19:03:02.0 +01:00
}
+createdAt: DateTimeImmutable @1702658854 {#3055
date: 2023-12-15 17:47:34.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
96 |
DENIED
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moderate
|
Proxies\__CG__\App\Entity\Entry {#2411
+user: Proxies\__CG__\App\Entity\User {#2236 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#3092 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3094 …}
+slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
+title: "Baldur's Gate 3 tips and tricks for Honor Mode"
+url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
+type: "image"
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App\Entity\EntryComment {#2448
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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date: 2023-12-15 19:38:08.0 +01:00
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"@teft@startrek.website"
]
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date: 2024-01-10 19:03:02.0 +01:00
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date: 2023-12-15 17:47:34.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
97 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
98 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2448
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2411
+user: Proxies\__CG__\App\Entity\User {#2236 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#3092 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3094 …}
+slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
+title: "Baldur's Gate 3 tips and tricks for Honor Mode"
+url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
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+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1702745254
+visibility: "visible "
+apId: "https://startrek.website/post/4716857"
+editedAt: DateTimeImmutable @1704909782 {#3075
date: 2024-01-10 19:03:02.0 +01:00
}
+createdAt: DateTimeImmutable @1702658854 {#3055
date: 2023-12-15 17:47:34.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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date: 2023-12-15 19:38:08.0 +01:00
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]
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+editedAt: null
+createdAt: DateTimeImmutable @1702665488 {#2463
date: 2023-12-15 19:38:08.0 +01:00
}
+"title": 225201
} |
|
Show voter details
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edit
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App\Entity\EntryComment {#2448
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2411
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#3092 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3094 …}
+slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
+title: "Baldur's Gate 3 tips and tricks for Honor Mode"
+url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
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+downVotes: 0
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+apId: "https://startrek.website/post/4716857"
+editedAt: DateTimeImmutable @1704909782 {#3075
date: 2024-01-10 19:03:02.0 +01:00
}
+createdAt: DateTimeImmutable @1702658854 {#3055
date: 2023-12-15 17:47:34.0 +01:00
}
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…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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+createdAt: DateTimeImmutable @1702665488 {#2463
date: 2023-12-15 19:38:08.0 +01:00
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+"title": 225201
} |
|
Show voter details
|
100 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2448
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2411
+user: Proxies\__CG__\App\Entity\User {#2236 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#3092 …}
+domain: Proxies\__CG__\App\Entity\Domain {#3094 …}
+slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
+title: "Baldur's Gate 3 tips and tricks for Honor Mode"
+url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
+body: """
This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
\n
Here are five that I use every run:\n
\n
Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
\n
When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
\n
For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
\n
As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
\n
When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Anyone else have any good tips to get past some of the tougher fights?
"""
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+cross: false
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+editedAt: DateTimeImmutable @1704909782 {#3075
date: 2024-01-10 19:03:02.0 +01:00
}
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date: 2023-12-15 17:47:34.0 +01:00
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…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
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> When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
\n
Tough decisions are for after you’ve gotten the golden d20. My current run though I’m mercenary as hell. I ate all the worms even the astral worm with gusto. I’ll be a mind flayer, murder Isobel, whatever. I might let the hag eat Vanya to have her as an ally in the final fight.\n
\n
The only things I haven’t done are the ones that relied on dice rolls that I failed. I gave up the hag bonus the first time in favor of keeping Marina alive, but I also couldn’t think of a stat that could really benefit. I almost took it so that my charisma could stay 8 with the smuggler’s ring but ultimately decided that wasn’t worth letting Ethel have her.\n
\n
I lucked out with the zathisk and book of Thay. Misclicks are the worst. “Hey bro, what’s up? Whoa! I didn’t mean to touch the carrot! [Deception] Oh I already had that on me. [Critical Failure].” *A short combat later.* “Fuck!”
"""
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Show voter details
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DENIED
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ROLE_USER
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null |
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Show voter details
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102 |
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moderate
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Proxies\__CG__\App\Entity\Entry {#2027
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+url: "https://europe-solidaire.org/spip.php?article69105="
+body: "The official narrative has been that Hamas is weakened, but in reality the IDF’s doctrine of massive force is failing, writes Paul Rogers, emeritus professor of peace studies at UK’s Bradford University."
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Show voter details
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104 |
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105 |
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107 |
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108 |
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109 |
DENIED
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ROLE_USER
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Show voter details
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110 |
DENIED
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moderate
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111 |
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112 |
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113 |
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114 |
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moderate
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App\Entity\EntryComment {#1558
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115 |
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edit
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App\Entity\EntryComment {#1558
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Show voter details
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116 |
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moderate
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App\Entity\EntryComment {#1558
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|
Show voter details
|
117 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
118 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
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1 => App\Entity\EntryComment {#1617
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The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
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}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
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2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
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+body: "Isn’t that calculated into the percentage, though? Grr."
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+downVotes: 0
+ranking: 1702704596
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+apId: "https://lemmy.world/post/9596100"
+editedAt: null
+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
119 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 9
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date: 2023-12-16 02:23:07.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
+votes: Doctrine\ORM\PersistentCollection {#3059 …}
+reports: Doctrine\ORM\PersistentCollection {#3061 …}
+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 9
+score: 0
+lastActive: DateTime @1704964550 {#1689
date: 2024-01-11 10:15:50.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
+nested: Doctrine\ORM\PersistentCollection {#1711 …}
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-id: 224311
-bodyTs: "'15':93 '50':80 'alway':49 'boggl':19 'case':51 'chanc':81,94 'consist':88 'critic':12 'dice':68 'even':10 'expect':74 'failures/misses':13 'fair':37 'feel':44,89 'fell':69 'flame':87 'focus':57 'go':55 'gotten':7 'hit':83 'like':91 'line':72 'mani':65 'mind':18,53 'npcs':26 'number':2 'outlier':60 're':39 'recal':62 'right':40,70 'row':16 'sacr':86 'said':21 'semblanc':35 'statist':43 'swear':77 'three':11 'time':4,66 'two':8 've':6,23 'watch':24 'well':30 'without':61"
+ranking: 0
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+visibility: "visible "
+apId: "https://programming.dev/comment/5731901"
+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
+favouriteCount: 2
+score: 0
+lastActive: DateTime @1702649333 {#1625
date: 2023-12-15 15:08:53.0 +01:00
}
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+mentions: [
"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
+children: Doctrine\ORM\PersistentCollection {#1725 …}
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+votes: Doctrine\ORM\PersistentCollection {#1726 …}
+reports: Doctrine\ORM\PersistentCollection {#1736 …}
+favourites: Doctrine\ORM\PersistentCollection {#1737 …}
+notifications: Doctrine\ORM\PersistentCollection {#1732 …}
-id: 224422
-bodyTs: "'4':35 '6':37 '75':1 'advantag':6,11 'attack':19 'calcul':14 'chanc':2 'check':24 'come':40 'gotten':30 'higher':32 'hit':4 'includ':10 'know':8 'noth':31 'percent':9 'roll':26,39 'row':22 'separ':38 'three':18 've':29 'wiff':17"
+ranking: 0
+commentCount: 0
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+downVotes: 0
+visibility: "visible "
+apId: "https://programming.dev/comment/5732702"
+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1702656558 {#1735
date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
+children: Doctrine\ORM\PersistentCollection {#1719 …}
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date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
-bodyTs: "'1/4':52 '2':53 '6.25':55 '75':36 'across':57 'action':26 'advantag':42 'afoul':129 'ali':85 'appear':116 'attack':10,24 'barn':51 'belief':127 'broadsid':48 'chanc':32,108 'charact':115 'coke':87 'come':122 'commiser':143 'complet':28 'couldn':44 'dice':16,149 'difficult':104 'disabl':17 'dishearten':74 'dodg':80,124 'doubt':4 'enemi':107 'even':91 'everi':131 'everyon':76 'fallaci':134 'fuck':69 'gambler':132 'game':102 'go':63 'golden':148 'greater':38 'grow':3 'happen':65 'hit':34,46,110 'honor':12 'hundr':58 'isn':72,111 'karmic':15 'like':81 'look':141 'm':19,140 'make':100 'mani':66 'mode':13 'mother':79 'muhammad':84 'multi':23 'multi-attack':22 'other':145 'overpow':119 'random':8 'rogu':40 'round':60 'run':128 'see':75 'seek':146 'shown':113 'soft':97 'statist':7 'surg':27 'talk':20 'time':67 'usual':125 'way':98 'whif':29 'windwalk':83"
+cross: false
+upVotes: 0
+downVotes: 0
+ranking: 1702704596
+visibility: "visible "
+apId: "https://lemmy.world/post/9596100"
+editedAt: null
+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
120 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 9
+favouriteCount: 12
+score: 0
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+sticky: false
+lastActive: DateTime @1702689787 {#3052
date: 2023-12-16 02:23:07.0 +01:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 9
+score: 0
+lastActive: DateTime @1704964550 {#1689
date: 2024-01-11 10:15:50.0 +01:00
}
+ip: null
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+mentions: [
"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
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+notifications: Doctrine\ORM\PersistentCollection {#1599 …}
-id: 224311
-bodyTs: "'15':93 '50':80 'alway':49 'boggl':19 'case':51 'chanc':81,94 'consist':88 'critic':12 'dice':68 'even':10 'expect':74 'failures/misses':13 'fair':37 'feel':44,89 'fell':69 'flame':87 'focus':57 'go':55 'gotten':7 'hit':83 'like':91 'line':72 'mani':65 'mind':18,53 'npcs':26 'number':2 'outlier':60 're':39 'recal':62 'right':40,70 'row':16 'sacr':86 'said':21 'semblanc':35 'statist':43 'swear':77 'three':11 'time':4,66 'two':8 've':6,23 'watch':24 'well':30 'without':61"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
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-id: 224422
-bodyTs: "'4':35 '6':37 '75':1 'advantag':6,11 'attack':19 'calcul':14 'chanc':2 'check':24 'come':40 'gotten':30 'higher':32 'hit':4 'includ':10 'know':8 'noth':31 'percent':9 'roll':26,39 'row':22 'separ':38 'three':18 've':29 'wiff':17"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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date: 2023-12-15 17:09:18.0 +01:00
}
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}
]
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-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
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+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
121 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
122 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
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date: 2023-12-16 02:23:07.0 +01:00
}
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+children: [
1 => App\Entity\EntryComment {#1617}
2 => App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
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+favouriteCount: 9
+score: 0
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
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+ranking: 0
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+visibility: "visible "
+apId: "https://programming.dev/comment/5731901"
+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
0 => App\Entity\EntryComment {#1729
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
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+body: "Isn’t that calculated into the percentage, though? Grr."
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
-bodyTs: "'1/4':52 '2':53 '6.25':55 '75':36 'across':57 'action':26 'advantag':42 'afoul':129 'ali':85 'appear':116 'attack':10,24 'barn':51 'belief':127 'broadsid':48 'chanc':32,108 'charact':115 'coke':87 'come':122 'commiser':143 'complet':28 'couldn':44 'dice':16,149 'difficult':104 'disabl':17 'dishearten':74 'dodg':80,124 'doubt':4 'enemi':107 'even':91 'everi':131 'everyon':76 'fallaci':134 'fuck':69 'gambler':132 'game':102 'go':63 'golden':148 'greater':38 'grow':3 'happen':65 'hit':34,46,110 'honor':12 'hundr':58 'isn':72,111 'karmic':15 'like':81 'look':141 'm':19,140 'make':100 'mani':66 'mode':13 'mother':79 'muhammad':84 'multi':23 'multi-attack':22 'other':145 'overpow':119 'random':8 'rogu':40 'round':60 'run':128 'see':75 'seek':146 'shown':113 'soft':97 'statist':7 'surg':27 'talk':20 'time':67 'usual':125 'way':98 'whif':29 'windwalk':83"
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+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
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+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
} |
|
Show voter details
|
123 |
DENIED
|
edit
|
App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
+isOc: false
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+commentCount: 9
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date: 2023-12-16 02:23:07.0 +01:00
}
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+votes: Doctrine\ORM\PersistentCollection {#3059 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617}
2 => App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
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+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
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+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
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+score: 0
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
-bodyTs: "'1/4':52 '2':53 '6.25':55 '75':36 'across':57 'action':26 'advantag':42 'afoul':129 'ali':85 'appear':116 'attack':10,24 'barn':51 'belief':127 'broadsid':48 'chanc':32,108 'charact':115 'coke':87 'come':122 'commiser':143 'complet':28 'couldn':44 'dice':16,149 'difficult':104 'disabl':17 'dishearten':74 'dodg':80,124 'doubt':4 'enemi':107 'even':91 'everi':131 'everyon':76 'fallaci':134 'fuck':69 'gambler':132 'game':102 'go':63 'golden':148 'greater':38 'grow':3 'happen':65 'hit':34,46,110 'honor':12 'hundr':58 'isn':72,111 'karmic':15 'like':81 'look':141 'm':19,140 'make':100 'mani':66 'mode':13 'mother':79 'muhammad':84 'multi':23 'multi-attack':22 'other':145 'overpow':119 'random':8 'rogu':40 'round':60 'run':128 'see':75 'seek':146 'shown':113 'soft':97 'statist':7 'surg':27 'talk':20 'time':67 'usual':125 'way':98 'whif':29 'windwalk':83"
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date: 2023-12-15 13:41:36.0 +01:00
}
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…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
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}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
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-id: 224422
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+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
} |
|
Show voter details
|
124 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 9
+favouriteCount: 12
+score: 0
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+sticky: false
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date: 2023-12-16 02:23:07.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617}
2 => App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
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+score: 0
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
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+ranking: 0
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+visibility: "visible "
+apId: "https://programming.dev/comment/5731901"
+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
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+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
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}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
}
]
-id: 22400
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date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
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}
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"@MagicShel@programming.dev"
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-id: 224422
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+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
} |
|
Show voter details
|
125 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
126 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
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+commentCount: 9
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date: 2023-12-16 02:23:07.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
+votes: Doctrine\ORM\PersistentCollection {#3059 …}
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+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
+children: Doctrine\ORM\PersistentCollection {#1725 …}
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+reports: Doctrine\ORM\PersistentCollection {#1736 …}
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+notifications: Doctrine\ORM\PersistentCollection {#1732 …}
-id: 224422
-bodyTs: "'4':35 '6':37 '75':1 'advantag':6,11 'attack':19 'calcul':14 'chanc':2 'check':24 'come':40 'gotten':30 'higher':32 'hit':4 'includ':10 'know':8 'noth':31 'percent':9 'roll':26,39 'row':22 'separ':38 'three':18 've':29 'wiff':17"
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+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
+isAdult: false
+favouriteCount: 1
+score: 0
+lastActive: DateTime @1702656558 {#1735
date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 224762
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+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
-bodyTs: "'1/4':52 '2':53 '6.25':55 '75':36 'across':57 'action':26 'advantag':42 'afoul':129 'ali':85 'appear':116 'attack':10,24 'barn':51 'belief':127 'broadsid':48 'chanc':32,108 'charact':115 'coke':87 'come':122 'commiser':143 'complet':28 'couldn':44 'dice':16,149 'difficult':104 'disabl':17 'dishearten':74 'dodg':80,124 'doubt':4 'enemi':107 'even':91 'everi':131 'everyon':76 'fallaci':134 'fuck':69 'gambler':132 'game':102 'go':63 'golden':148 'greater':38 'grow':3 'happen':65 'hit':34,46,110 'honor':12 'hundr':58 'isn':72,111 'karmic':15 'like':81 'look':141 'm':19,140 'make':100 'mani':66 'mode':13 'mother':79 'muhammad':84 'multi':23 'multi-attack':22 'other':145 'overpow':119 'random':8 'rogu':40 'round':60 'run':128 'see':75 'seek':146 'shown':113 'soft':97 'statist':7 'surg':27 'talk':20 'time':67 'usual':125 'way':98 'whif':29 'windwalk':83"
+cross: false
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+apId: "https://lemmy.world/post/9596100"
+editedAt: null
+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-11 10:15:50.0 +01:00
}
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+mentions: [
"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
+nested: Doctrine\ORM\PersistentCollection {#1711 …}
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-id: 224311
-bodyTs: "'15':93 '50':80 'alway':49 'boggl':19 'case':51 'chanc':81,94 'consist':88 'critic':12 'dice':68 'even':10 'expect':74 'failures/misses':13 'fair':37 'feel':44,89 'fell':69 'flame':87 'focus':57 'go':55 'gotten':7 'hit':83 'like':91 'line':72 'mani':65 'mind':18,53 'npcs':26 'number':2 'outlier':60 're':39 'recal':62 'right':40,70 'row':16 'sacr':86 'said':21 'semblanc':35 'statist':43 'swear':77 'three':11 'time':4,66 'two':8 've':6,23 'watch':24 'well':30 'without':61"
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
} |
|
Show voter details
|
127 |
DENIED
|
edit
|
App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
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+hasEmbed: false
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+favouriteCount: 12
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+lastActive: DateTime @1702689787 {#3052
date: 2023-12-16 02:23:07.0 +01:00
}
+ip: null
+adaAmount: 0
+tags: null
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
+votes: Doctrine\ORM\PersistentCollection {#3059 …}
+reports: Doctrine\ORM\PersistentCollection {#3061 …}
+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
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-id: 224422
-bodyTs: "'4':35 '6':37 '75':1 'advantag':6,11 'attack':19 'calcul':14 'chanc':2 'check':24 'come':40 'gotten':30 'higher':32 'hit':4 'includ':10 'know':8 'noth':31 'percent':9 'roll':26,39 'row':22 'separ':38 'three':18 've':29 'wiff':17"
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+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
+isAdult: false
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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date: 2023-12-15 17:09:18.0 +01:00
}
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}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
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+cross: false
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date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
+isAdult: false
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
} |
|
Show voter details
|
128 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
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date: 2023-12-16 02:23:07.0 +01:00
}
+ip: null
+adaAmount: 0
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
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+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
+children: Doctrine\ORM\PersistentCollection {#1725 …}
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-id: 224422
-bodyTs: "'4':35 '6':37 '75':1 'advantag':6,11 'attack':19 'calcul':14 'chanc':2 'check':24 'come':40 'gotten':30 'higher':32 'hit':4 'includ':10 'know':8 'noth':31 'percent':9 'roll':26,39 'row':22 'separ':38 'three':18 've':29 'wiff':17"
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+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
+isAdult: false
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+score: 0
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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date: 2023-12-15 17:09:18.0 +01:00
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}
]
-id: 22400
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+cross: false
+upVotes: 0
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+ranking: 1702704596
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+editedAt: null
+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
} |
|
Show voter details
|
129 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
130 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
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date: 2023-12-16 02:23:07.0 +01:00
}
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+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
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+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
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+favouriteCount: 2
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
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+reports: Doctrine\ORM\PersistentCollection {#1736 …}
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date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
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+createdAt: DateTimeImmutable @1702644096 {#3039
date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
+lang: "en"
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
]
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-id: 224762
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+editedAt: null
+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
} |
|
Show voter details
|
131 |
DENIED
|
edit
|
App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
+lang: "en"
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+hasEmbed: false
+commentCount: 9
+favouriteCount: 12
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+lastActive: DateTime @1702689787 {#3052
date: 2023-12-16 02:23:07.0 +01:00
}
+ip: null
+adaAmount: 0
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+comments: Doctrine\ORM\PersistentCollection {#3016 …}
+votes: Doctrine\ORM\PersistentCollection {#3059 …}
+reports: Doctrine\ORM\PersistentCollection {#3061 …}
+favourites: Doctrine\ORM\PersistentCollection {#3063 …}
+notifications: Doctrine\ORM\PersistentCollection {#3065 …}
+badges: Doctrine\ORM\PersistentCollection {#3067 …}
+children: [
1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
+root: App\Entity\EntryComment {#1691
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
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date: 2024-01-11 10:15:50.0 +01:00
}
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+mentions: [
"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
+nested: Doctrine\ORM\PersistentCollection {#1711 …}
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+reports: Doctrine\ORM\PersistentCollection {#1630 …}
+favourites: Doctrine\ORM\PersistentCollection {#1628 …}
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-id: 224311
-bodyTs: "'15':93 '50':80 'alway':49 'boggl':19 'case':51 'chanc':81,94 'consist':88 'critic':12 'dice':68 'even':10 'expect':74 'failures/misses':13 'fair':37 'feel':44,89 'fell':69 'flame':87 'focus':57 'go':55 'gotten':7 'hit':83 'like':91 'line':72 'mani':65 'mind':18,53 'npcs':26 'number':2 'outlier':60 're':39 'recal':62 'right':40,70 'row':16 'sacr':86 'said':21 'semblanc':35 'statist':43 'swear':77 'three':11 'time':4,66 'two':8 've':6,23 'watch':24 'well':30 'without':61"
+ranking: 0
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
+lang: "en"
+isAdult: false
+favouriteCount: 2
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date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
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-id: 224422
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date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729}
]
-id: 22400
-titleTs: "'apophenia':5 'chanc':4 'honor':1 'miss':3 'mode':2"
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date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
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+body: "Isn’t that calculated into the percentage, though? Grr."
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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+editedAt: null
+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
} |
|
Show voter details
|
132 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1729
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692
+user: Proxies\__CG__\App\Entity\User {#2248 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2942 …}
+slug: "Honor-Mode-Miss-Chance-Apophenia"
+title: "Honor Mode Miss Chance Apophenia"
+url: null
+body: """
I have growing doubts of the statistical randomness of attacks in honor mode with karmic dice disabled. I’m talking about multi-attack with action surge completely whiffing when the chance to hit is 75% or greater and rogues with advantage that couldn’t hit the broadside of a barn. (1/4)^2 is 6.25% so across hundreds of rounds it’s going to happen many times, but fuck if it isn’t disheartening seeing everyone and their mother dodging like a windwalking Muhammad Ali on coke.\n
\n
It’s not even as if it’s a soft way of making the game more difficult because while enemy chance to hit isn’t shown, my characters appear just as overpowered when it comes to dodging (usually…).\n
\n
This belief runs afoul of every gambler’s fallacy, but all the same I’m looking to commiserate with others seeking the golden dice.
"""
+type: "article"
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date: 2023-12-16 02:23:07.0 +01:00
}
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+badges: Doctrine\ORM\PersistentCollection {#3067 …}
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1 => App\Entity\EntryComment {#1617
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1692 …2}
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+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1731 …}
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+user: App\Entity\User {#265 …}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
The number of times I’ve gotten two or even three critical failures/misses in a row is mind boggling. That said I’ve watched the NPCs do it as well, so there is a semblance of fairness. You’re right that the statistics feel off, but as is always the case, our minds are going to focus on these outliers without recalling all the many times the dice fell right in line with expectations.\n
\n
I do swear that a 50% chance to hit with a Sacred Flame consistently feels more like a 15% chance.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 9
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date: 2024-01-11 10:15:50.0 +01:00
}
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"@seventh_days@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#1795 …}
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-id: 224311
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+editedAt: null
+createdAt: DateTimeImmutable @1702646913 {#1686
date: 2023-12-15 14:28:33.0 +01:00
}
+"title": 224311
}
+body: "75% chance to hit with advantage (I know percent includes advantage in the calculation) and I wiff three attacks in a row. I check the rolls and I’ve gotten nothing higher than a 4. On 6 separate rolls?? Come on…"
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+score: 0
+lastActive: DateTime @1702649333 {#1625
date: 2023-12-15 15:08:53.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
]
+children: Doctrine\ORM\PersistentCollection {#1725 …}
+nested: Doctrine\ORM\PersistentCollection {#1722 …}
+votes: Doctrine\ORM\PersistentCollection {#1726 …}
+reports: Doctrine\ORM\PersistentCollection {#1736 …}
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+notifications: Doctrine\ORM\PersistentCollection {#1732 …}
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+editedAt: null
+createdAt: DateTimeImmutable @1702649333 {#1597
date: 2023-12-15 15:08:53.0 +01:00
}
+"title": 224422
}
2 => App\Entity\EntryComment {#1691}
0 => App\Entity\EntryComment {#1729}
]
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date: 2023-12-15 13:41:36.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#1724 …}
+root: App\Entity\EntryComment {#1691}
+body: "Isn’t that calculated into the percentage, though? Grr."
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date: 2023-12-15 17:09:18.0 +01:00
}
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"@seventh_days@lemmy.world"
"@MagicShel@programming.dev"
"@teft@startrek.website"
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+children: Doctrine\ORM\PersistentCollection {#1719 …}
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+editedAt: null
+createdAt: DateTimeImmutable @1702656558 {#1733
date: 2023-12-15 17:09:18.0 +01:00
}
+"title": 224762
} |
|
Show voter details
|
133 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
134 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2094
+user: Proxies\__CG__\App\Entity\User {#2664 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2771 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2793 …}
+slug: "My-husband-forever-and-always"
+title: "My husband forever and always"
+url: "https://lemmy.world/pictrs/image/e0c9e259-3591-48cd-a3cb-922402cffd60.jpeg"
+body: "Until I fuck the squid"
+type: "image"
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date: 2024-02-12 15:21:14.0 +01:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#2792 …}
+votes: Doctrine\ORM\PersistentCollection {#2790 …}
+reports: Doctrine\ORM\PersistentCollection {#2787 …}
+favourites: Doctrine\ORM\PersistentCollection {#2821 …}
+notifications: Doctrine\ORM\PersistentCollection {#2817 …}
+badges: Doctrine\ORM\PersistentCollection {#2834 …}
+children: [
App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2241 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2140 …}
+body: """
I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
+lang: "en"
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date: 2023-12-24 16:55:02.0 +01:00
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"@Stamets@lemmy.world"
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+children: Doctrine\ORM\PersistentCollection {#2130 …}
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]
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+createdAt: DateTimeImmutable @1703431494 {#2743
date: 2023-12-24 16:24:54.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
135 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2094
+user: Proxies\__CG__\App\Entity\User {#2664 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+slug: "My-husband-forever-and-always"
+title: "My husband forever and always"
+url: "https://lemmy.world/pictrs/image/e0c9e259-3591-48cd-a3cb-922402cffd60.jpeg"
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date: 2024-02-12 15:21:14.0 +01:00
}
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+votes: Doctrine\ORM\PersistentCollection {#2790 …}
+reports: Doctrine\ORM\PersistentCollection {#2787 …}
+favourites: Doctrine\ORM\PersistentCollection {#2821 …}
+notifications: Doctrine\ORM\PersistentCollection {#2817 …}
+badges: Doctrine\ORM\PersistentCollection {#2834 …}
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App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2241 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2140 …}
+body: """
I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
+lang: "en"
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date: 2023-12-24 16:55:02.0 +01:00
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]
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date: 2023-12-24 16:24:54.0 +01:00
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+__isInitialized__: true
…2
} |
|
Show voter details
|
136 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2094
+user: Proxies\__CG__\App\Entity\User {#2664 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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+votes: Doctrine\ORM\PersistentCollection {#2790 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2821 …}
+notifications: Doctrine\ORM\PersistentCollection {#2817 …}
+badges: Doctrine\ORM\PersistentCollection {#2834 …}
+children: [
App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2241 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2140 …}
+body: """
I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
+lang: "en"
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}
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"@vzq@lemmy.blahaj.zone"
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+children: Doctrine\ORM\PersistentCollection {#2130 …}
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date: 2023-12-24 16:24:54.0 +01:00
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+__isInitialized__: true
…2
} |
|
Show voter details
|
137 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
138 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094
+user: Proxies\__CG__\App\Entity\User {#2664 …}
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+badges: Doctrine\ORM\PersistentCollection {#2834 …}
+children: [
App\Entity\EntryComment {#2092}
]
-id: 24434
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+visibility: "visible "
+apId: "https://lemmy.world/post/9930491"
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+createdAt: DateTimeImmutable @1703431494 {#2743
date: 2023-12-24 16:24:54.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: Proxies\__CG__\App\Entity\EntryComment {#2241 …}
+root: Proxies\__CG__\App\Entity\EntryComment {#2140 …}
+body: """
I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
+lang: "en"
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+lastActive: DateTime @1703433302 {#2090
date: 2023-12-24 16:55:02.0 +01:00
}
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"@Stamets@lemmy.world"
"@vzq@lemmy.blahaj.zone"
"@DudeDudenson@lemmings.world"
"@HRDS_654@lemmy.world"
]
+children: Doctrine\ORM\PersistentCollection {#2130 …}
+nested: Doctrine\ORM\PersistentCollection {#2129 …}
+votes: Doctrine\ORM\PersistentCollection {#2132 …}
+reports: Doctrine\ORM\PersistentCollection {#2040 …}
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-id: 248789
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date: 2023-12-24 16:55:02.0 +01:00
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+"title": 248789
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Show voter details
|
139 |
DENIED
|
edit
|
App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2771 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2793 …}
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+url: "https://lemmy.world/pictrs/image/e0c9e259-3591-48cd-a3cb-922402cffd60.jpeg"
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…2
}
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I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
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date: 2023-12-24 16:55:02.0 +01:00
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+"title": 248789
} |
|
Show voter details
|
140 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2092
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2094
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…2
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I have yet to play an origin character other than durge. But it seems like it would make it easier to have everyone around for their bit of story. "Oops going into the magic shop need Gale. Here’s Jahira’s family, better grab her. Dammit, it’s Mizora, have to grab both Karlach and Wyll. Ugh, have to show this cave art to Shart.\n
\n
Not even counting swapping in Gale when I need Feather Fall or buffing the party with Longstrider or Shart for Feast and Aid. I hate how cumbersome it is to swap characters. I know there are mods, but not on PS5.
"""
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date: 2023-12-24 16:55:02.0 +01:00
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+"title": 248789
} |
|
Show voter details
|
141 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
142 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2311
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…2
} |
|
Show voter details
|
143 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2311
+user: Proxies\__CG__\App\Entity\User {#2920 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
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…2
} |
|
Show voter details
|
144 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2311
+user: Proxies\__CG__\App\Entity\User {#2920 …}
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…2
} |
|
Show voter details
|
145 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
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146 |
DENIED
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moderate
|
App\Entity\EntryComment {#2299
+user: App\Entity\User {#265 …}
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} |
|
Show voter details
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147 |
DENIED
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edit
|
App\Entity\EntryComment {#2299
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2311
+user: Proxies\__CG__\App\Entity\User {#2920 …}
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+slug: "Faerun-cuisine"
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App\Entity\EntryComment {#2299}
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date: 2024-01-05 22:44:03.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: "I opened two buried chests with fish in them in Kuo-toa land. I don’t care how freshly buried it was, that fish is rancid long before the mound of dirt gets flattened."
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+createdAt: DateTimeImmutable @1704504925 {#2189
date: 2024-01-06 02:35:25.0 +01:00
}
+"title": 284225
} |
|
Show voter details
|
148 |
DENIED
|
moderate
|
App\Entity\EntryComment {#2299
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2311
+user: Proxies\__CG__\App\Entity\User {#2920 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2961 …}
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+slug: "Faerun-cuisine"
+title: "Faerun cuisine"
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date: 2024-01-05 22:44:03.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
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+body: "I opened two buried chests with fish in them in Kuo-toa land. I don’t care how freshly buried it was, that fish is rancid long before the mound of dirt gets flattened."
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date: 2024-01-06 02:35:25.0 +01:00
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} |
|
Show voter details
|
149 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
150 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1526
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2861 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2903 …}
+slug: "Missclicks-in-Honour-Mode"
+title: "Missclicks in Honour Mode"
+url: "https://swg-empire.de/pictrs/image/f880c07c-f9f4-4de7-bfb7-0433ebdb1e4e.jpeg"
+body: """
The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
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+image: null
+parent: null
+root: null
+body: """
I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
"""
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date: 2023-12-21 02:31:46.0 +01:00
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date: 2023-12-05 23:11:35.0 +01:00
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+createdAt: DateTimeImmutable @1701799442 {#2884
date: 2023-12-05 19:04:02.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
151 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#1526
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2861 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2903 …}
+slug: "Missclicks-in-Honour-Mode"
+title: "Missclicks in Honour Mode"
+url: "https://swg-empire.de/pictrs/image/f880c07c-f9f4-4de7-bfb7-0433ebdb1e4e.jpeg"
+body: """
The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
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}
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
"""
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date: 2023-12-05 19:04:02.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
152 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1526
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2861 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2903 …}
+slug: "Missclicks-in-Honour-Mode"
+title: "Missclicks in Honour Mode"
+url: "https://swg-empire.de/pictrs/image/f880c07c-f9f4-4de7-bfb7-0433ebdb1e4e.jpeg"
+body: """
The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
"""
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date: 2023-12-05 19:04:02.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
153 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
154 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1527
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1526
+user: Proxies\__CG__\App\Entity\User {#2373 …}
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+image: Proxies\__CG__\App\Entity\Image {#2861 …}
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+slug: "Missclicks-in-Honour-Mode"
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+body: """
The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
+type: "image"
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date: 2023-12-05 19:04:02.0 +01:00
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…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: """
I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
"""
+lang: "en"
+isAdult: false
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date: 2023-12-05 23:11:35.0 +01:00
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} |
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Show voter details
|
155 |
DENIED
|
edit
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App\Entity\EntryComment {#1527
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1526
+user: Proxies\__CG__\App\Entity\User {#2373 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2861 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2903 …}
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The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
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I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
"""
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} |
|
Show voter details
|
156 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1527
+user: App\Entity\User {#265 …}
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The day after the party with the Tieflings. My A-button wasn’t working, so I used the context menu to talk to people. Until I accidentally clicked on Attack instead of Talk.\n
\n
Lakrissa was killed by Karlach who wasn’t in my party and therefore not doing nonlethal attacks. And Halsin either died to fire damage still affecting him or you can’t go nonlethal on him.\n
\n
And Alfira of all people killed Lae’zel, after she was worn down by Zevlor.\n
\n
I wonder if this will be relevant at all in act 2.
"""
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I tried knocking Alfira out to protect her in my durge run. But I forgot to turn on non-lethal. So now I’ve murdered two bards…\n
\n
No one to blame but myself.
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date: 2023-12-05 23:11:35.0 +01:00
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} |
|
Show voter details
|
157 |
DENIED
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ROLE_USER
|
null |
|
Show voter details
|
158 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#2469
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…2
} |
|
Show voter details
|
159 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#2469
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Show voter details
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160 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2469
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Show voter details
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161 |
DENIED
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ROLE_USER
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null |
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Show voter details
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162 |
DENIED
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moderate
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App\Entity\EntryComment {#2470
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163 |
DENIED
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App\Entity\EntryComment {#2470
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Show voter details
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164 |
DENIED
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moderate
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App\Entity\EntryComment {#2470
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165 |
DENIED
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Show voter details
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166 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2062
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Show voter details
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167 |
DENIED
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edit
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Proxies\__CG__\App\Entity\Entry {#2062
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Show voter details
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168 |
DENIED
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moderate
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Proxies\__CG__\App\Entity\Entry {#2062
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169 |
DENIED
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Show voter details
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170 |
DENIED
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moderate
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App\Entity\EntryComment {#2096
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date: 2023-12-24 16:31:06.0 +01:00
}
+"title": 248739
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edit
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App\Entity\EntryComment {#2096
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2062
+user: Proxies\__CG__\App\Entity\User {#2742 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2940 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2980 …}
+slug: "Baldur-s-Gate-3-An-Unexpected-Adventure-feat-Elijah-Wood-and-Sean"
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+url: "https://www.youtube.com/watch?v=YQdkEQ50cq8&t=333s"
+body: "Fresh off The Game Awards Swen met with some familiar faces to play some Baldur's Gate 3 👀Elijah Wood and Sean Astin join Swen Vincke in a totally normal ga..."
+type: "video"
+lang: "en"
+isOc: false
+hasEmbed: true
+commentCount: 3
+favouriteCount: 85
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1708679265 {#2975
date: 2024-02-23 10:07:45.0 +01:00
}
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+votes: Doctrine\ORM\PersistentCollection {#2984 …}
+reports: Doctrine\ORM\PersistentCollection {#2986 …}
+favourites: Doctrine\ORM\PersistentCollection {#2988 …}
+notifications: Doctrine\ORM\PersistentCollection {#2990 …}
+badges: Doctrine\ORM\PersistentCollection {#2992 …}
+children: [
App\Entity\EntryComment {#2096}
]
-id: 24393
-titleTs: "'3':4 'adventur':7 'astin':12 'baldur':1 'elijah':9 'feat':8 'gate':3 'sean':11 'unexpect':6 'wood':10"
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+editedAt: null
+createdAt: DateTimeImmutable @1703418736 {#2962
date: 2023-12-24 12:52:16.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: "That ending was great."
+lang: "en"
+isAdult: false
+favouriteCount: 6
+score: 0
+lastActive: DateTime @1703431866 {#2082
date: 2023-12-24 16:31:06.0 +01:00
}
+ip: null
+tags: null
+mentions: [
"@Hairyblue@kbin.social"
]
+children: Doctrine\ORM\PersistentCollection {#2081 …}
+nested: Doctrine\ORM\PersistentCollection {#2098 …}
+votes: Doctrine\ORM\PersistentCollection {#2080 …}
+reports: Doctrine\ORM\PersistentCollection {#2089 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2091 …}
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+apId: "https://programming.dev/comment/5920564"
+editedAt: null
+createdAt: DateTimeImmutable @1703431866 {#2085
date: 2023-12-24 16:31:06.0 +01:00
}
+"title": 248739
} |
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Show voter details
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App\Entity\EntryComment {#2096
+user: App\Entity\User {#265 …}
+entry: Proxies\__CG__\App\Entity\Entry {#2062
+user: Proxies\__CG__\App\Entity\User {#2742 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: Proxies\__CG__\App\Entity\Image {#2940 …}
+domain: Proxies\__CG__\App\Entity\Domain {#2980 …}
+slug: "Baldur-s-Gate-3-An-Unexpected-Adventure-feat-Elijah-Wood-and-Sean"
+title: "Baldur's Gate 3: An Unexpected Adventure (feat. Elijah Wood & Sean Astin)"
+url: "https://www.youtube.com/watch?v=YQdkEQ50cq8&t=333s"
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+type: "video"
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+hasEmbed: true
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date: 2024-02-23 10:07:45.0 +01:00
}
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+children: [
App\Entity\EntryComment {#2096}
]
-id: 24393
-titleTs: "'3':4 'adventur':7 'astin':12 'baldur':1 'elijah':9 'feat':8 'gate':3 'sean':11 'unexpect':6 'wood':10"
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+cross: false
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+ranking: 1703505136
+visibility: "visible "
+apId: "https://kbin.social/m/baldurs_gate_3@lemmy.world/t/722691"
+editedAt: null
+createdAt: DateTimeImmutable @1703418736 {#2962
date: 2023-12-24 12:52:16.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1579 …}
+image: null
+parent: null
+root: null
+body: "That ending was great."
+lang: "en"
+isAdult: false
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+score: 0
+lastActive: DateTime @1703431866 {#2082
date: 2023-12-24 16:31:06.0 +01:00
}
+ip: null
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+mentions: [
"@Hairyblue@kbin.social"
]
+children: Doctrine\ORM\PersistentCollection {#2081 …}
+nested: Doctrine\ORM\PersistentCollection {#2098 …}
+votes: Doctrine\ORM\PersistentCollection {#2080 …}
+reports: Doctrine\ORM\PersistentCollection {#2089 …}
+favourites: Doctrine\ORM\PersistentCollection {#2095 …}
+notifications: Doctrine\ORM\PersistentCollection {#2091 …}
-id: 248739
-bodyTs: "'end':2 'great':4"
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+visibility: "visible "
+apId: "https://programming.dev/comment/5920564"
+editedAt: null
+createdAt: DateTimeImmutable @1703431866 {#2085
date: 2023-12-24 16:31:06.0 +01:00
}
+"title": 248739
} |
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