GET https://kbin.spritesserver.nl/index.php/u/@bitsplease@lemmy.ml/commented/2023-11-07::2023-11-07

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
0.71 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.03 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2458 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1686 …}
  +slug: "Where-on-the-globe-would-you-best-be-able-to"
  +title: "Where on the globe would you best be able to sail a very large ship without being detected?"
  +url: null
  +body: """
    I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
    \n
    Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
    \n
    There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
    \n
    I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
    \n
    Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
    \n
    Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
    \n
    I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 66
  +favouriteCount: 69
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1699497849 {#1737
    date: 2023-11-09 03:44:09.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1691 …}
  +votes: Doctrine\ORM\PersistentCollection {#1795 …}
  +reports: Doctrine\ORM\PersistentCollection {#1616 …}
  +favourites: Doctrine\ORM\PersistentCollection {#2455 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2457 …}
  +badges: Doctrine\ORM\PersistentCollection {#2385 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#263 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1652 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
      +body: "Might also want to prioritize areas of low military significance - even if there are no commercial ships, you don’t want areas where spy satellites are likely to be looking around for unknown vessels"
      +lang: "en"
      +isAdult: false
      +favouriteCount: 8
      +score: 0
      +lastActive: DateTime @1699390621 {#1430
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@BroBot9000@lemmy.world"
        "@fritata_fritato@lemmy.nz"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1679 …}
      +nested: Doctrine\ORM\PersistentCollection {#1668 …}
      +votes: Doctrine\ORM\PersistentCollection {#1666 …}
      +reports: Doctrine\ORM\PersistentCollection {#1669 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1549 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1573 …}
      -id: 99717
      -bodyTs: "'also':2 'area':6,22 'around':31 'commerci':16 'even':11 'like':27 'look':30 'low':8 'might':1 'militari':9 'priorit':5 'satellit':25 'ship':17 'signific':10 'spi':24 'unknown':33 'vessel':34 'want':3,21"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ml/comment/5598191"
      +editedAt: null
      +createdAt: DateTimeImmutable @1699390621 {#1429
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +"title": 99717
    }
  ]
  -id: 10631
  -titleTs: "'abl':9 'best':7 'detect':18 'globe':4 'larg':14 'sail':11 'ship':15 'without':16 'would':5"
  -bodyTs: "'also':165 'anyon':96 'avoid':33,43,61 'awesom':117 'behind':83 'believ':70 'bigger':106 'bit':169 'boat':29 'bread':177 'build':159 'clarifi':128 'communiti':172 'could':36,58 'cover':141 'damn':101 'detect':44,62,84 'direct':94 'edit':99 'edit2':119 'element':56 'elus':28 'etc':50 'expect':110 'explain':59 'familiar':77 'fantast':124 'fi':55 'follow':180 'fun':157 'game':8,133,173 'get':167 'go':174 'gold':143 'got':103 'guy':122 'hidden':26 'hit':148 'idea':125 'indi':6 'joke':138 'knowledg':98 'land':48 'larg':14 'leav':147 'like':45 'littl':163 'locat':68 'look':19 'love':87 'm':2,18,74 'make':66 'mayb':166 'much':105,113 'ocean':79 'oh':100 'partial':154 'point':90 'possibl':38,72 'project':134 'radar':47 'real':132 'repli':153 'respons':107 'right':93 'sail':40 'sci':54 'set':11 'ship':15 'signal':49 'slight':53 'smuggler':144 'speak':30 'spoiler':34 'suggest':118 'teas':150 'technolog':82 'thank':111 'trail':178 'vagu':31 'vessel':85 'video':7 'want':64 'work':3 'world':161 'would':86 'wow':120"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1699389972
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/7891098"
  +editedAt: DateTimeImmutable @1699496190 {#1709
    date: 2023-11-09 03:16:30.0 +01:00
  }
  +createdAt: DateTimeImmutable @1699303572 {#1719
    date: 2023-11-06 21:46:12.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2458 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1686 …}
  +slug: "Where-on-the-globe-would-you-best-be-able-to"
  +title: "Where on the globe would you best be able to sail a very large ship without being detected?"
  +url: null
  +body: """
    I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
    \n
    Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
    \n
    There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
    \n
    I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
    \n
    Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
    \n
    Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
    \n
    I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 66
  +favouriteCount: 69
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1699497849 {#1737
    date: 2023-11-09 03:44:09.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1691 …}
  +votes: Doctrine\ORM\PersistentCollection {#1795 …}
  +reports: Doctrine\ORM\PersistentCollection {#1616 …}
  +favourites: Doctrine\ORM\PersistentCollection {#2455 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2457 …}
  +badges: Doctrine\ORM\PersistentCollection {#2385 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#263 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1652 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
      +body: "Might also want to prioritize areas of low military significance - even if there are no commercial ships, you don’t want areas where spy satellites are likely to be looking around for unknown vessels"
      +lang: "en"
      +isAdult: false
      +favouriteCount: 8
      +score: 0
      +lastActive: DateTime @1699390621 {#1430
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@BroBot9000@lemmy.world"
        "@fritata_fritato@lemmy.nz"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1679 …}
      +nested: Doctrine\ORM\PersistentCollection {#1668 …}
      +votes: Doctrine\ORM\PersistentCollection {#1666 …}
      +reports: Doctrine\ORM\PersistentCollection {#1669 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1549 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1573 …}
      -id: 99717
      -bodyTs: "'also':2 'area':6,22 'around':31 'commerci':16 'even':11 'like':27 'look':30 'low':8 'might':1 'militari':9 'priorit':5 'satellit':25 'ship':17 'signific':10 'spi':24 'unknown':33 'vessel':34 'want':3,21"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ml/comment/5598191"
      +editedAt: null
      +createdAt: DateTimeImmutable @1699390621 {#1429
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +"title": 99717
    }
  ]
  -id: 10631
  -titleTs: "'abl':9 'best':7 'detect':18 'globe':4 'larg':14 'sail':11 'ship':15 'without':16 'would':5"
  -bodyTs: "'also':165 'anyon':96 'avoid':33,43,61 'awesom':117 'behind':83 'believ':70 'bigger':106 'bit':169 'boat':29 'bread':177 'build':159 'clarifi':128 'communiti':172 'could':36,58 'cover':141 'damn':101 'detect':44,62,84 'direct':94 'edit':99 'edit2':119 'element':56 'elus':28 'etc':50 'expect':110 'explain':59 'familiar':77 'fantast':124 'fi':55 'follow':180 'fun':157 'game':8,133,173 'get':167 'go':174 'gold':143 'got':103 'guy':122 'hidden':26 'hit':148 'idea':125 'indi':6 'joke':138 'knowledg':98 'land':48 'larg':14 'leav':147 'like':45 'littl':163 'locat':68 'look':19 'love':87 'm':2,18,74 'make':66 'mayb':166 'much':105,113 'ocean':79 'oh':100 'partial':154 'point':90 'possibl':38,72 'project':134 'radar':47 'real':132 'repli':153 'respons':107 'right':93 'sail':40 'sci':54 'set':11 'ship':15 'signal':49 'slight':53 'smuggler':144 'speak':30 'spoiler':34 'suggest':118 'teas':150 'technolog':82 'thank':111 'trail':178 'vagu':31 'vessel':85 'video':7 'want':64 'work':3 'world':161 'would':86 'wow':120"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1699389972
  +visibility: "visible             "
  +apId: "https://lemmy.world/post/7891098"
  +editedAt: DateTimeImmutable @1699496190 {#1709
    date: 2023-11-09 03:16:30.0 +01:00
  }
  +createdAt: DateTimeImmutable @1699303572 {#1719
    date: 2023-11-06 21:46:12.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
4 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1578
  +user: Proxies\__CG__\App\Entity\User {#2458 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
  +image: null
  +domain: Proxies\__CG__\App\Entity\Domain {#1686 …}
  +slug: "Where-on-the-globe-would-you-best-be-able-to"
  +title: "Where on the globe would you best be able to sail a very large ship without being detected?"
  +url: null
  +body: """
    I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
    \n
    Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
    \n
    There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
    \n
    I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
    \n
    Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
    \n
    Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
    \n
    I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
    """
  +type: "article"
  +lang: "en"
  +isOc: false
  +hasEmbed: false
  +commentCount: 66
  +favouriteCount: 69
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1699497849 {#1737
    date: 2023-11-09 03:44:09.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#1691 …}
  +votes: Doctrine\ORM\PersistentCollection {#1795 …}
  +reports: Doctrine\ORM\PersistentCollection {#1616 …}
  +favourites: Doctrine\ORM\PersistentCollection {#2455 …}
  +notifications: Doctrine\ORM\PersistentCollection {#2457 …}
  +badges: Doctrine\ORM\PersistentCollection {#2385 …}
  +children: [
    App\Entity\EntryComment {#1595
      +user: App\Entity\User {#263 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1578 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1652 …}
      +root: Proxies\__CG__\App\Entity\EntryComment {#1654 …}
      +body: "Might also want to prioritize areas of low military significance - even if there are no commercial ships, you don’t want areas where spy satellites are likely to be looking around for unknown vessels"
      +lang: "en"
      +isAdult: false
      +favouriteCount: 8
      +score: 0
      +lastActive: DateTime @1699390621 {#1430
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@BroBot9000@lemmy.world"
        "@fritata_fritato@lemmy.nz"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1679 …}
      +nested: Doctrine\ORM\PersistentCollection {#1668 …}
      +votes: Doctrine\ORM\PersistentCollection {#1666 …}
      +reports: Doctrine\ORM\PersistentCollection {#1669 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1549 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1573 …}
      -id: 99717
      -bodyTs: "'also':2 'area':6,22 'around':31 'commerci':16 'even':11 'like':27 'look':30 'low':8 'might':1 'militari':9 'priorit':5 'satellit':25 'ship':17 'signific':10 'spi':24 'unknown':33 'vessel':34 'want':3,21"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.ml/comment/5598191"
      +editedAt: null
      +createdAt: DateTimeImmutable @1699390621 {#1429
        date: 2023-11-07 21:57:01.0 +01:00
      }
      +"title": 99717
    }
  ]
  -id: 10631
  -titleTs: "'abl':9 'best':7 'detect':18 'globe':4 'larg':14 'sail':11 'ship':15 'without':16 'would':5"
  -bodyTs: "'also':165 'anyon':96 'avoid':33,43,61 'awesom':117 'behind':83 'believ':70 'bigger':106 'bit':169 'boat':29 'bread':177 'build':159 'clarifi':128 'communiti':172 'could':36,58 'cover':141 'damn':101 'detect':44,62,84 'direct':94 'edit':99 'edit2':119 'element':56 'elus':28 'etc':50 'expect':110 'explain':59 'familiar':77 'fantast':124 'fi':55 'follow':180 'fun':157 'game':8,133,173 'get':167 'go':174 'gold':143 'got':103 'guy':122 'hidden':26 'hit':148 'idea':125 'indi':6 'joke':138 'knowledg':98 'land':48 'larg':14 'leav':147 'like':45 'littl':163 'locat':68 'look':19 'love':87 'm':2,18,74 'make':66 'mayb':166 'much':105,113 'ocean':79 'oh':100 'partial':154 'point':90 'possibl':38,72 'project':134 'radar':47 'real':132 'repli':153 'respons':107 'right':93 'sail':40 'sci':54 'set':11 'ship':15 'signal':49 'slight':53 'smuggler':144 'speak':30 'spoiler':34 'suggest':118 'teas':150 'technolog':82 'thank':111 'trail':178 'vagu':31 'vessel':85 'video':7 'want':64 'work':3 'world':161 'would':86 'wow':120"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1699389972
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  }
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   …2
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"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
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ACCESS ABSTAIN
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"App\Security\Voter\PostCommentVoter"
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"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
5 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
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ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
6 DENIED moderate
App\Entity\EntryComment {#1595
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  +entry: Proxies\__CG__\App\Entity\Entry {#1578
    +user: Proxies\__CG__\App\Entity\User {#2458 …}
    +magazine: Proxies\__CG__\App\Entity\Magazine {#1575 …}
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    +domain: Proxies\__CG__\App\Entity\Domain {#1686 …}
    +slug: "Where-on-the-globe-would-you-best-be-able-to"
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      I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
      \n
      Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
      \n
      There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
      \n
      I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
      \n
      Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
      \n
      Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
      \n
      I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
      """
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    -id: 10631
    -titleTs: "'abl':9 'best':7 'detect':18 'globe':4 'larg':14 'sail':11 'ship':15 'without':16 'would':5"
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     …2
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}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
7 DENIED edit
App\Entity\EntryComment {#1595
  +user: App\Entity\User {#263 …}
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    +image: null
    +domain: Proxies\__CG__\App\Entity\Domain {#1686 …}
    +slug: "Where-on-the-globe-would-you-best-be-able-to"
    +title: "Where on the globe would you best be able to sail a very large ship without being detected?"
    +url: null
    +body: """
      I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
      \n
      Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
      \n
      There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
      \n
      I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
      \n
      Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
      \n
      Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
      \n
      I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
      """
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     …2
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    "@fritata_fritato@lemmy.nz"
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}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
8 DENIED moderate
App\Entity\EntryComment {#1595
  +user: App\Entity\User {#263 …}
  +entry: Proxies\__CG__\App\Entity\Entry {#1578
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      I’m working on a indie video game that’s set on a large ship and I’m looking to have it be a very hidden and elusive boat. (Speaking vaguely to avoid spoilers)\n
      \n
      Where could it possibly be sailing through to avoid detection? Like no radars, land signals, etc…\n
      \n
      There are slight sci fi elements that could explain it avoiding detection but want to make the location as believable as possible.\n
      \n
      I’m not very familiar with oceans and the technology behind detecting vessels. Would love to be pointed in the right direction if anyone is knowledgeable.\n
      \n
      Edit: Oh damn, this got a much bigger response than I expected. Thanks so much for all the awesome suggestions!\n
      \n
      Edit2: Wow you guys have fantastic ideas! Just to clarify this is a real game project and not a joke or a cover for gold smugglers 😂\n
      \n
      I am leaving hits and teases in my replies. Partially to have fun and build the world a little but also maybe get a bit of a community game going with a bread trail to follow. 😉🤫
      """
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     …2
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ACCESS ABSTAIN
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ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
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"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
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"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
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"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
9 DENIED ROLE_ADMIN
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
10 DENIED ROLE_MODERATOR
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details