1 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
2 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1587
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Jaheira-just-told-me-off-and-left-my-party-at"
+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
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+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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date: 2023-11-28 07:52:49.0 +01:00
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date: 2023-11-22 06:57:45.0 +01:00
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…2
} |
|
Show voter details
|
3 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#1587
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Jaheira-just-told-me-off-and-left-my-party-at"
+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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date: 2023-11-28 07:52:49.0 +01:00
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date: 2023-11-22 06:57:45.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
4 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1587
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
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+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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+image: null
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+root: null
+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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+children: Doctrine\ORM\PersistentCollection {#1526 …}
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date: 2023-11-22 06:57:45.0 +01:00
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…2
} |
|
Show voter details
|
5 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
6 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1646
+user: App\Entity\User {#264 …}
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+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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+editedAt: DateTimeImmutable @1701154369 {#1405
date: 2023-11-28 07:52:49.0 +01:00
}
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date: 2023-11-22 06:57:45.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
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+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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date: 2023-11-22 08:41:49.0 +01:00
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+"title": 149907
} |
|
Show voter details
|
7 |
DENIED
|
edit
|
App\Entity\EntryComment {#1646
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1587
+user: Proxies\__CG__\App\Entity\User {#2364 …}
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+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Jaheira-just-told-me-off-and-left-my-party-at"
+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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date: 2023-11-28 07:52:49.0 +01:00
}
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date: 2023-11-22 06:57:45.0 +01:00
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…2
}
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+parent: null
+root: null
+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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}
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"@Anticorp@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#1526 …}
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+editedAt: null
+createdAt: DateTimeImmutable @1700638909 {#1709
date: 2023-11-22 08:41:49.0 +01:00
}
+"title": 149907
} |
|
Show voter details
|
8 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1646
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1587
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Jaheira-just-told-me-off-and-left-my-party-at"
+title: "Jaheira just told me off and left my party at the very end of the game and idk why"
+url: null
+body: """
Spoilers for the end of act 3 below.\n
\n
Idk what happened. I’ve only ever helped her. We just came from the astral plane and are ready to fight the brain. She pledged her sword and I gave a speech saying everyone is the hero of Baldur’s Gate or some such, and then it cut to her telling me off and telling me if I die against the absolute it’s better than I deserve and she left. WTF? Does anyone know why that happened?\n
\n
Edit: mystery solved. More spoilers below.\n
\n
If you kill Minsc instead of saving him, and then don’t talk to Jahiera before the battle, she finds out about it after your speech, is hella pissed, tells you off, and leaves. She already pledged her harpers though, so you still get to use them.
"""
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date: 2023-11-28 01:31:05.0 +01:00
}
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+comments: Doctrine\ORM\PersistentCollection {#2349 …}
+votes: Doctrine\ORM\PersistentCollection {#2191 …}
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+notifications: Doctrine\ORM\PersistentCollection {#2324 …}
+badges: Doctrine\ORM\PersistentCollection {#2334 …}
+children: [
App\Entity\EntryComment {#1646}
]
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+editedAt: DateTimeImmutable @1701154369 {#1405
date: 2023-11-28 07:52:49.0 +01:00
}
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date: 2023-11-22 06:57:45.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: "Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”"
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-id: 149907
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+editedAt: null
+createdAt: DateTimeImmutable @1700638909 {#1709
date: 2023-11-22 08:41:49.0 +01:00
}
+"title": 149907
} |
|
Show voter details
|
9 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
10 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1565
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 9
+favouriteCount: 46
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1700679524 {#1701
date: 2023-11-22 19:58:44.0 +01:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#2079 …}
+votes: Doctrine\ORM\PersistentCollection {#2075 …}
+reports: Doctrine\ORM\PersistentCollection {#2036 …}
+favourites: Doctrine\ORM\PersistentCollection {#2133 …}
+notifications: Doctrine\ORM\PersistentCollection {#2094 …}
+badges: Doctrine\ORM\PersistentCollection {#2332 …}
+children: [
App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 16
+score: 0
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date: 2023-11-28 06:48:18.0 +01:00
}
+ip: null
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"@Anticorp@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#1566 …}
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date: 2023-11-22 08:44:38.0 +01:00
}
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}
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+apId: "https://lemmy.ml/post/8305631"
+editedAt: null
+createdAt: DateTimeImmutable @1700635775 {#1404
date: 2023-11-22 07:49:35.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
11 |
DENIED
|
edit
|
Proxies\__CG__\App\Entity\Entry {#1565
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
+type: "article"
+lang: "en"
+isOc: false
+hasEmbed: false
+commentCount: 9
+favouriteCount: 46
+score: 0
+isAdult: false
+sticky: false
+lastActive: DateTime @1700679524 {#1701
date: 2023-11-22 19:58:44.0 +01:00
}
+ip: null
+adaAmount: 0
+tags: null
+mentions: null
+comments: Doctrine\ORM\PersistentCollection {#2079 …}
+votes: Doctrine\ORM\PersistentCollection {#2075 …}
+reports: Doctrine\ORM\PersistentCollection {#2036 …}
+favourites: Doctrine\ORM\PersistentCollection {#2133 …}
+notifications: Doctrine\ORM\PersistentCollection {#2094 …}
+badges: Doctrine\ORM\PersistentCollection {#2332 …}
+children: [
App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 16
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date: 2023-11-28 06:48:18.0 +01:00
}
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"@Anticorp@lemmy.ml"
]
+children: Doctrine\ORM\PersistentCollection {#1566 …}
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date: 2023-11-22 08:44:38.0 +01:00
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+createdAt: DateTimeImmutable @1700635775 {#1404
date: 2023-11-22 07:49:35.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
12 |
DENIED
|
moderate
|
Proxies\__CG__\App\Entity\Entry {#1565
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
+type: "article"
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+isOc: false
+hasEmbed: false
+commentCount: 9
+favouriteCount: 46
+score: 0
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+sticky: false
+lastActive: DateTime @1700679524 {#1701
date: 2023-11-22 19:58:44.0 +01:00
}
+ip: null
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+comments: Doctrine\ORM\PersistentCollection {#2079 …}
+votes: Doctrine\ORM\PersistentCollection {#2075 …}
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+favourites: Doctrine\ORM\PersistentCollection {#2133 …}
+notifications: Doctrine\ORM\PersistentCollection {#2094 …}
+badges: Doctrine\ORM\PersistentCollection {#2332 …}
+children: [
App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565 …2}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 16
+score: 0
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date: 2023-11-28 06:48:18.0 +01:00
}
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"@Anticorp@lemmy.ml"
]
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+reports: Doctrine\ORM\PersistentCollection {#1620 …}
+favourites: Doctrine\ORM\PersistentCollection {#1604 …}
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+ranking: 0
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date: 2023-11-22 08:44:38.0 +01:00
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}
]
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date: 2023-11-22 07:49:35.0 +01:00
}
+__isInitialized__: true
…2
} |
|
Show voter details
|
13 |
DENIED
|
ROLE_USER
|
null |
|
Show voter details
|
14 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565
+user: Proxies\__CG__\App\Entity\User {#2364 …}
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+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
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}
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-id: 15351
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date: 2023-11-22 07:49:35.0 +01:00
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…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
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+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
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date: 2023-11-22 08:44:38.0 +01:00
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Show voter details
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15 |
DENIED
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edit
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App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565
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+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
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date: 2023-11-22 19:58:44.0 +01:00
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-id: 15351
-titleTs: "'amaz':5 'barrier':2 'blade':1 'fuck':4"
-bodyTs: "'15':10 'across':38 'addit':43 'ambush':4 'around':92 'attack':97 'back':95,104 'barrier':37 'blade':36 'bloodbath':116 'cast':35 'complet':115 'concentr':107 'courtyard':7 'damag':49 'diamond':134 'die':77,100 'difficult':54 'dire':111 'doesn':121 'duck':32 'end':70 'enemi':11,59,119 'entir':40 'everi':50 'fire':61 'futil':89 'get':26 'got':3 'immedi':20 'impos':53 'like':132 'lot':47 'obvious':21 'often':125 'realiz':86 'run':67,94 'seem':84 'shadowheart':34,120 'shine':123,131 'singl':106 'sit':31 'situat':112 'spell':108 'stand':12 'stop':60 'terrain':55 'tri':65 'turn':51,91,109 'us':17,24,63,98 'walkway':15,41,73 'way':22,80,103"
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date: 2023-11-22 07:49:35.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
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date: 2023-11-22 08:44:38.0 +01:00
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+"title": 149914
} |
|
Show voter details
|
16 |
DENIED
|
moderate
|
App\Entity\EntryComment {#1558
+user: App\Entity\User {#264 …}
+entry: Proxies\__CG__\App\Entity\Entry {#1565
+user: Proxies\__CG__\App\Entity\User {#2364 …}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+domain: Proxies\__CG__\App\Entity\Domain {#2084 …}
+slug: "Blade-barrier-is-fucking-amazing"
+title: "Blade barrier is fucking amazing!"
+url: null
+body: "We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies stopped firing on us and tried to run to the end of the walkway. Most of them died on the way, but a few seemed to realize it was futile and turned around to run back and attack us, they died on the way back. A single concentration spell turned a dire situation into a complete bloodbath for our enemies. Shadowheart doesn’t shine very often, but when she does, she shines like a diamond."
+type: "article"
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date: 2023-11-22 19:58:44.0 +01:00
}
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-id: 15351
-titleTs: "'amaz':5 'barrier':2 'blade':1 'fuck':4"
-bodyTs: "'15':10 'across':38 'addit':43 'ambush':4 'around':92 'attack':97 'back':95,104 'barrier':37 'blade':36 'bloodbath':116 'cast':35 'complet':115 'concentr':107 'courtyard':7 'damag':49 'diamond':134 'die':77,100 'difficult':54 'dire':111 'doesn':121 'duck':32 'end':70 'enemi':11,59,119 'entir':40 'everi':50 'fire':61 'futil':89 'get':26 'got':3 'immedi':20 'impos':53 'like':132 'lot':47 'obvious':21 'often':125 'realiz':86 'run':67,94 'seem':84 'shadowheart':34,120 'shine':123,131 'singl':106 'sit':31 'situat':112 'spell':108 'stand':12 'stop':60 'terrain':55 'tri':65 'turn':51,91,109 'us':17,24,63,98 'walkway':15,41,73 'way':22,80,103"
+cross: false
+upVotes: 0
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+ranking: 1700722175
+visibility: "visible "
+apId: "https://lemmy.ml/post/8305631"
+editedAt: null
+createdAt: DateTimeImmutable @1700635775 {#1404
date: 2023-11-22 07:49:35.0 +01:00
}
+__isInitialized__: true
…2
}
+magazine: Proxies\__CG__\App\Entity\Magazine {#1528 …}
+image: null
+parent: null
+root: null
+body: """
If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.\n
\n
My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.
"""
+lang: "en"
+isAdult: false
+favouriteCount: 16
+score: 0
+lastActive: DateTime @1701150498 {#1653
date: 2023-11-28 06:48:18.0 +01:00
}
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]
+children: Doctrine\ORM\PersistentCollection {#1566 …}
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+reports: Doctrine\ORM\PersistentCollection {#1620 …}
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-id: 149914
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+editedAt: null
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date: 2023-11-22 08:44:38.0 +01:00
}
+"title": 149914
} |
|
Show voter details
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17 |
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