GET https://kbin.spritesserver.nl/index.php/u/@SnotFlickerman@lemmy.blahaj.zone/commented/2023-12-15::2023-12-15

Security

Token

There is no security token.

Firewall

main Name
Security enabled
Stateless

Configuration

Key Value
provider security.user.provider.concrete.app_user_provider
context main
entry_point App\Security\KbinAuthenticator
user_checker App\Security\UserChecker
access_denied_handler (none)
access_denied_url (none)
authenticators
[
  "two_factor"
  "remember_me"
  "App\Security\KbinAuthenticator"
  "App\Security\FacebookAuthenticator"
  "App\Security\GoogleAuthenticator"
  "App\Security\GithubAuthenticator"
  "App\Security\KeycloakAuthenticator"
]

Listeners

Listener Duration Response
Symfony\Component\Security\Http\Firewall\ChannelListener {#723
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
  -logger: Monolog\Logger {#783 …}
  -httpPort: 80
  -httpsPort: 443
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\ContextListener {#706
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\TokenStorage {#1017 …}
  -sessionKey: "_security_main"
  -logger: Monolog\Logger {#783 …}
  -userProviders: Symfony\Component\DependencyInjection\Argument\RewindableGenerator {#705 …}
  -dispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
  -registered: false
  -trustResolver: Scheb\TwoFactorBundle\Security\Authentication\AuthenticationTrustResolver {#780 …}
  -sessionTrackerEnabler: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage::enableUsageTracking(): void {#703 …}
}
17.80 ms (none)
Symfony\Component\Security\Http\Firewall\AuthenticatorManagerListener {#584
  -authenticatorManager: Symfony\Component\Security\Http\Authentication\AuthenticatorManager {#595 …}
}
0.00 ms (none)
Scheb\TwoFactorBundle\Security\Http\Firewall\TwoFactorAccessListener {#582
  -twoFactorFirewallConfig: Scheb\TwoFactorBundle\Security\TwoFactor\TwoFactorFirewallConfig {#842 …}
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -twoFactorAccessDecider: Scheb\TwoFactorBundle\Security\Authorization\TwoFactorAccessDecider {#581 …}
}
0.07 ms (none)
Symfony\Component\Security\Http\Firewall\AccessListener {#579
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -accessDecisionManager: Symfony\Component\Security\Core\Authorization\TraceableAccessDecisionManager {#937 …}
  -map: Symfony\Component\Security\Http\AccessMap {#722 …}
}
0.00 ms (none)
Symfony\Component\Security\Http\Firewall\LogoutListener {#786
  -tokenStorage: Symfony\Component\Security\Core\Authentication\Token\Storage\UsageTrackingTokenStorage {#1018 …}
  -options: [
    "csrf_parameter" => "_csrf_token"
    "csrf_token_id" => "logout"
    "logout_path" => "app_logout"
  ]
  -httpUtils: Symfony\Component\Security\Http\HttpUtils {#841 …}
  -csrfTokenManager: Symfony\Component\Security\Csrf\CsrfTokenManager {#1015 …}
  -eventDispatcher: Symfony\Component\EventDispatcher\Debug\TraceableEventDispatcher {#747 …}
}
0.00 ms (none)

Authenticators

No authenticators have been recorded. Check previous profiles on your authentication endpoint.

Access Decision

affirmative Strategy
# Voter class
1
"Symfony\Component\Security\Core\Authorization\Voter\AuthenticatedVoter"
2
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
3
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
4
"Symfony\Component\Security\Core\Authorization\Voter\ExpressionVoter"
5
"App\Security\Voter\EntryCommentVoter"
6
"App\Security\Voter\EntryVoter"
7
"App\Security\Voter\MagazineVoter"
8
"App\Security\Voter\MessageThreadVoter"
9
"App\Security\Voter\MessageVoter"
10
"App\Security\Voter\NotificationVoter"
11
"App\Security\Voter\OAuth2UserConsentVoter"
12
"App\Security\Voter\PostCommentVoter"
13
"App\Security\Voter\PostVoter"
14
"App\Security\Voter\UserVoter"

Access decision log

# Result Attributes Object
1 DENIED ROLE_USER
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
2 DENIED moderate
Proxies\__CG__\App\Entity\Entry {#1561
  +user: Proxies\__CG__\App\Entity\User {#1708 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
  +image: Proxies\__CG__\App\Entity\Image {#1707 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#2395 …}
  +slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
  +title: "Baldur's Gate 3 tips and tricks for Honor Mode"
  +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
  +body: """
    This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
    \n
    Here are five that I use every run:\n
    \n
    Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
    \n
    When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
    \n
    For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
    \n
    As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
    \n
    When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
    \n
    Anyone else have any good tips to get past some of the tougher fights?
    """
  +type: "image"
  +lang: "en"
  +isOc: false
  +hasEmbed: true
  +commentCount: 13
  +favouriteCount: 50
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1708221789 {#2452
    date: 2024-02-18 03:03:09.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#2392 …}
  +votes: Doctrine\ORM\PersistentCollection {#1692 …}
  +reports: Doctrine\ORM\PersistentCollection {#1711 …}
  +favourites: Doctrine\ORM\PersistentCollection {#2030 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1362 …}
  +badges: Doctrine\ORM\PersistentCollection {#2020 …}
  +children: [
    1 => App\Entity\EntryComment {#1677
      +user: App\Entity\User {#258 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1561 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
      +image: null
      +parent: null
      +root: null
      +body: "At the Last Light Inn in Act II, before you speak to Isobel and trigger her attempted kidnapping, make sure to use Arcane Lock on all the doors you can (usually all but one of them) to prevent more enemies from flooding her room."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 7
      +score: 0
      +lastActive: DateTime @1704974426 {#1615
        date: 2024-01-11 13:00:26.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@teft@startrek.website"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1562 …}
      +nested: Doctrine\ORM\PersistentCollection {#1566 …}
      +votes: Doctrine\ORM\PersistentCollection {#1548 …}
      +reports: Doctrine\ORM\PersistentCollection {#1550 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1557 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1579 …}
      -id: 225148
      -bodyTs: "'act':7 'arcan':23 'attempt':17 'door':28 'enemi':40 'flood':42 'ii':8 'inn':5 'isobel':13 'kidnap':18 'last':3 'light':4 'lock':24 'make':19 'one':34 'prevent':38 'room':44 'speak':11 'sure':20 'trigger':15 'use':22 'usual':31"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.blahaj.zone/comment/5076858"
      +editedAt: null
      +createdAt: DateTimeImmutable @1702664150 {#1646
        date: 2023-12-15 19:15:50.0 +01:00
      }
      +"title": 225148
    }
    0 => App\Entity\EntryComment {#1683
      +user: App\Entity\User {#258 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1561 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1732 …}
      +root: App\Entity\EntryComment {#1677}
      +body: "I am continuously floored by the sheer amount of options they put in for how you could handle quests. After decades of games that just spit a Game Over at you when you do a quest wrong, having a game that’s just like “lol game isn’t over, it’s just *harder* now” is so refreshing."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 11
      +score: 0
      +lastActive: DateTime @1702664937 {#1571
        date: 2023-12-15 19:28:57.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@teft@startrek.website"
        "@SnotFlickerman@lemmy.blahaj.zone"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1734 …}
      +nested: Doctrine\ORM\PersistentCollection {#1736 …}
      +votes: Doctrine\ORM\PersistentCollection {#1726 …}
      +reports: Doctrine\ORM\PersistentCollection {#1722 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1725 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1617 …}
      -id: 225184
      -bodyTs: "'amount':8 'continu':3 'could':17 'decad':21 'floor':4 'game':23,28,40,46 'handl':18 'harder':53 'isn':47 'like':44 'lol':45 'option':10 'put':12 'quest':19,36 'refresh':57 'sheer':7 'spit':26 'wrong':37"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.blahaj.zone/comment/5077079"
      +editedAt: null
      +createdAt: DateTimeImmutable @1702664937 {#1701
        date: 2023-12-15 19:28:57.0 +01:00
      }
      +"title": 225184
    }
  ]
  -id: 22449
  -titleTs: "'3':4 'baldur':1 'gate':3 'honor':9 'mode':10 'tip':5 'trick':7"
  -bodyTs: "'1':174 'activ':163,245 'aliv':288 'alon':276 'anyon':305 'attack':191 'balthazar':86,106 'bhaal':209 'brain':251,282 'bring':58 'bruiser':108 'charact':143 'compil':28 'confront':280 'covet':38 'decis':302 'dice':40 'die':81 'drop':65 'easier':96 'els':239,287,306 'encount':85 'entir':269 'everi':47 'everyon':238,286 'fight':87,93,105,215,257,271,318 'final':256,270 'finish':192 'first':84 'five':43 'gale':261,274,291 'gauntlet':136 'gear':158,187 'get':36,312 'ghoul':112 'go':52,115 'golden':39 'good':309 'gut':50 'head':204 'hear':79 'help':34,75 'honor':13 'husbando':297 'inspir':4 'invis':220,231 'kill':290 'lead':253 'leav':285 'limit':214 'make':169,304 'medic':111 'might':33 'mode':14 'much':95 'nake':180 'nice':23 'nightsong':118 'one':78,197 'onto':221 'origin':100,146 'parti':152,264 'past':313 'pc':144 'person':175 'pop':218 'post':2,7,27 'priestess':49 'put':183 'read':10 'recent':15 'releas':17 'resist':127 'rogu':142,223 'room':55,101 'round':198 'run':48 'self':131,165 'self-sam':130 'send':273 'separ':148 'shadowheart':64 'shar':138 'shout':73 'silenc':67 'sinc':102 'skip':267 'sneak':190 'sometim':200 'sprint':227 'stand':91 'stem':252 'take':140 'teleport':237 'templ':207 'thought':19 'three':110 'tip':29,310 'tough':301 'tougher':317 'trial':133,167,171,194 'trick':31 'turn':213 'two':201 'unequip':155 'use':46 'usual':196 'walk':121 'waypoint':230,242 'weapon':160 'would':21 'yesterday':11"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1702745254
  +visibility: "visible             "
  +apId: "https://startrek.website/post/4716857"
  +editedAt: DateTimeImmutable @1704909782 {#1673
    date: 2024-01-10 19:03:02.0 +01:00
  }
  +createdAt: DateTimeImmutable @1702658854 {#2411
    date: 2023-12-15 17:47:34.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS DENIED
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
3 DENIED edit
Proxies\__CG__\App\Entity\Entry {#1561
  +user: Proxies\__CG__\App\Entity\User {#1708 …}
  +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
  +image: Proxies\__CG__\App\Entity\Image {#1707 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#2395 …}
  +slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
  +title: "Baldur's Gate 3 tips and tricks for Honor Mode"
  +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
  +body: """
    This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
    \n
    Here are five that I use every run:\n
    \n
    Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
    \n
    When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
    \n
    For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
    \n
    As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
    \n
    When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
    \n
    Anyone else have any good tips to get past some of the tougher fights?
    """
  +type: "image"
  +lang: "en"
  +isOc: false
  +hasEmbed: true
  +commentCount: 13
  +favouriteCount: 50
  +score: 0
  +isAdult: false
  +sticky: false
  +lastActive: DateTime @1708221789 {#2452
    date: 2024-02-18 03:03:09.0 +01:00
  }
  +ip: null
  +adaAmount: 0
  +tags: null
  +mentions: null
  +comments: Doctrine\ORM\PersistentCollection {#2392 …}
  +votes: Doctrine\ORM\PersistentCollection {#1692 …}
  +reports: Doctrine\ORM\PersistentCollection {#1711 …}
  +favourites: Doctrine\ORM\PersistentCollection {#2030 …}
  +notifications: Doctrine\ORM\PersistentCollection {#1362 …}
  +badges: Doctrine\ORM\PersistentCollection {#2020 …}
  +children: [
    1 => App\Entity\EntryComment {#1677
      +user: App\Entity\User {#258 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1561 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
      +image: null
      +parent: null
      +root: null
      +body: "At the Last Light Inn in Act II, before you speak to Isobel and trigger her attempted kidnapping, make sure to use Arcane Lock on all the doors you can (usually all but one of them) to prevent more enemies from flooding her room."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 7
      +score: 0
      +lastActive: DateTime @1704974426 {#1615
        date: 2024-01-11 13:00:26.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@teft@startrek.website"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1562 …}
      +nested: Doctrine\ORM\PersistentCollection {#1566 …}
      +votes: Doctrine\ORM\PersistentCollection {#1548 …}
      +reports: Doctrine\ORM\PersistentCollection {#1550 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1557 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1579 …}
      -id: 225148
      -bodyTs: "'act':7 'arcan':23 'attempt':17 'door':28 'enemi':40 'flood':42 'ii':8 'inn':5 'isobel':13 'kidnap':18 'last':3 'light':4 'lock':24 'make':19 'one':34 'prevent':38 'room':44 'speak':11 'sure':20 'trigger':15 'use':22 'usual':31"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.blahaj.zone/comment/5076858"
      +editedAt: null
      +createdAt: DateTimeImmutable @1702664150 {#1646
        date: 2023-12-15 19:15:50.0 +01:00
      }
      +"title": 225148
    }
    0 => App\Entity\EntryComment {#1683
      +user: App\Entity\User {#258 …}
      +entry: Proxies\__CG__\App\Entity\Entry {#1561 …2}
      +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
      +image: null
      +parent: Proxies\__CG__\App\Entity\EntryComment {#1732 …}
      +root: App\Entity\EntryComment {#1677}
      +body: "I am continuously floored by the sheer amount of options they put in for how you could handle quests. After decades of games that just spit a Game Over at you when you do a quest wrong, having a game that’s just like “lol game isn’t over, it’s just *harder* now” is so refreshing."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 11
      +score: 0
      +lastActive: DateTime @1702664937 {#1571
        date: 2023-12-15 19:28:57.0 +01:00
      }
      +ip: null
      +tags: null
      +mentions: [
        "@teft@startrek.website"
        "@SnotFlickerman@lemmy.blahaj.zone"
      ]
      +children: Doctrine\ORM\PersistentCollection {#1734 …}
      +nested: Doctrine\ORM\PersistentCollection {#1736 …}
      +votes: Doctrine\ORM\PersistentCollection {#1726 …}
      +reports: Doctrine\ORM\PersistentCollection {#1722 …}
      +favourites: Doctrine\ORM\PersistentCollection {#1725 …}
      +notifications: Doctrine\ORM\PersistentCollection {#1617 …}
      -id: 225184
      -bodyTs: "'amount':8 'continu':3 'could':17 'decad':21 'floor':4 'game':23,28,40,46 'handl':18 'harder':53 'isn':47 'like':44 'lol':45 'option':10 'put':12 'quest':19,36 'refresh':57 'sheer':7 'spit':26 'wrong':37"
      +ranking: 0
      +commentCount: 0
      +upVotes: 0
      +downVotes: 0
      +visibility: "visible             "
      +apId: "https://lemmy.blahaj.zone/comment/5077079"
      +editedAt: null
      +createdAt: DateTimeImmutable @1702664937 {#1701
        date: 2023-12-15 19:28:57.0 +01:00
      }
      +"title": 225184
    }
  ]
  -id: 22449
  -titleTs: "'3':4 'baldur':1 'gate':3 'honor':9 'mode':10 'tip':5 'trick':7"
  -bodyTs: "'1':174 'activ':163,245 'aliv':288 'alon':276 'anyon':305 'attack':191 'balthazar':86,106 'bhaal':209 'brain':251,282 'bring':58 'bruiser':108 'charact':143 'compil':28 'confront':280 'covet':38 'decis':302 'dice':40 'die':81 'drop':65 'easier':96 'els':239,287,306 'encount':85 'entir':269 'everi':47 'everyon':238,286 'fight':87,93,105,215,257,271,318 'final':256,270 'finish':192 'first':84 'five':43 'gale':261,274,291 'gauntlet':136 'gear':158,187 'get':36,312 'ghoul':112 'go':52,115 'golden':39 'good':309 'gut':50 'head':204 'hear':79 'help':34,75 'honor':13 'husbando':297 'inspir':4 'invis':220,231 'kill':290 'lead':253 'leav':285 'limit':214 'make':169,304 'medic':111 'might':33 'mode':14 'much':95 'nake':180 'nice':23 'nightsong':118 'one':78,197 'onto':221 'origin':100,146 'parti':152,264 'past':313 'pc':144 'person':175 'pop':218 'post':2,7,27 'priestess':49 'put':183 'read':10 'recent':15 'releas':17 'resist':127 'rogu':142,223 'room':55,101 'round':198 'run':48 'self':131,165 'self-sam':130 'send':273 'separ':148 'shadowheart':64 'shar':138 'shout':73 'silenc':67 'sinc':102 'skip':267 'sneak':190 'sometim':200 'sprint':227 'stand':91 'stem':252 'take':140 'teleport':237 'templ':207 'thought':19 'three':110 'tip':29,310 'tough':301 'tougher':317 'trial':133,167,171,194 'trick':31 'turn':213 'two':201 'unequip':155 'use':46 'usual':196 'walk':121 'waypoint':230,242 'weapon':160 'would':21 'yesterday':11"
  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1702745254
  +visibility: "visible             "
  +apId: "https://startrek.website/post/4716857"
  +editedAt: DateTimeImmutable @1704909782 {#1673
    date: 2024-01-10 19:03:02.0 +01:00
  }
  +createdAt: DateTimeImmutable @1702658854 {#2411
    date: 2023-12-15 17:47:34.0 +01:00
  }
  +__isInitialized__: true
   …2
}
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
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4 DENIED moderate
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  +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
  +image: Proxies\__CG__\App\Entity\Image {#1707 …}
  +domain: Proxies\__CG__\App\Entity\Domain {#2395 …}
  +slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
  +title: "Baldur's Gate 3 tips and tricks for Honor Mode"
  +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
  +body: """
    This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
    \n
    Here are five that I use every run:\n
    \n
    Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
    \n
    When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
    \n
    For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
    \n
    As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
    \n
    When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
    \n
    Anyone else have any good tips to get past some of the tougher fights?
    """
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      +image: null
      +parent: null
      +root: null
      +body: "At the Last Light Inn in Act II, before you speak to Isobel and trigger her attempted kidnapping, make sure to use Arcane Lock on all the doors you can (usually all but one of them) to prevent more enemies from flooding her room."
      +lang: "en"
      +isAdult: false
      +favouriteCount: 7
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        date: 2023-12-15 19:15:50.0 +01:00
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      +root: App\Entity\EntryComment {#1677}
      +body: "I am continuously floored by the sheer amount of options they put in for how you could handle quests. After decades of games that just spit a Game Over at you when you do a quest wrong, having a game that’s just like “lol game isn’t over, it’s just *harder* now” is so refreshing."
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  -titleTs: "'3':4 'baldur':1 'gate':3 'honor':9 'mode':10 'tip':5 'trick':7"
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  +cross: false
  +upVotes: 0
  +downVotes: 0
  +ranking: 1702745254
  +visibility: "visible             "
  +apId: "https://startrek.website/post/4716857"
  +editedAt: DateTimeImmutable @1704909782 {#1673
    date: 2024-01-10 19:03:02.0 +01:00
  }
  +createdAt: DateTimeImmutable @1702658854 {#2411
    date: 2023-12-15 17:47:34.0 +01:00
  }
  +__isInitialized__: true
   …2
}
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6 DENIED moderate
App\Entity\EntryComment {#1677
  +user: App\Entity\User {#258 …}
  +entry: Proxies\__CG__\App\Entity\Entry {#1561
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    +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
    +image: Proxies\__CG__\App\Entity\Image {#1707 …}
    +domain: Proxies\__CG__\App\Entity\Domain {#2395 …}
    +slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
    +title: "Baldur's Gate 3 tips and tricks for Honor Mode"
    +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
    +body: """
      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
      For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
      \n
      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
      \n
      When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
      \n
      Anyone else have any good tips to get past some of the tougher fights?
      """
    +type: "image"
    +lang: "en"
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    +hasEmbed: true
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      date: 2024-02-18 03:03:09.0 +01:00
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    +comments: Doctrine\ORM\PersistentCollection {#2392 …}
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    +favourites: Doctrine\ORM\PersistentCollection {#2030 …}
    +notifications: Doctrine\ORM\PersistentCollection {#1362 …}
    +badges: Doctrine\ORM\PersistentCollection {#2020 …}
    +children: [
      1 => App\Entity\EntryComment {#1677}
      0 => App\Entity\EntryComment {#1683
        +user: App\Entity\User {#258 …}
        +entry: Proxies\__CG__\App\Entity\Entry {#1561 …2}
        +magazine: Proxies\__CG__\App\Entity\Magazine {#1565 …}
        +image: null
        +parent: Proxies\__CG__\App\Entity\EntryComment {#1732 …}
        +root: App\Entity\EntryComment {#1677}
        +body: "I am continuously floored by the sheer amount of options they put in for how you could handle quests. After decades of games that just spit a Game Over at you when you do a quest wrong, having a game that’s just like “lol game isn’t over, it’s just *harder* now” is so refreshing."
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          "@teft@startrek.website"
          "@SnotFlickerman@lemmy.blahaj.zone"
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     …2
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7 DENIED edit
App\Entity\EntryComment {#1677
  +user: App\Entity\User {#258 …}
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    +slug: "Baldur-s-Gate-3-tips-and-tricks-for-Honor-Mode"
    +title: "Baldur's Gate 3 tips and tricks for Honor Mode"
    +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
    +body: """
      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
      For the Self-Same trial in the Gauntlet of Shar I take my rogue character (pc or origin) and separate them from the party then I unequip all my gear and weapons. Then I activate the self same trial. This makes the trial only have 1 person and he will be naked. Then I put on all my gear and I sneak attack finishing the trial in usually one round but sometimes two.\n
      \n
      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
      \n
      When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
      \n
      Anyone else have any good tips to get past some of the tougher fights?
      """
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      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
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      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
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      When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
      \n
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10 DENIED moderate
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    +url: "https://startrek.website/pictrs/image/e8ca2f78-d4ca-4752-be24-5d8df5f46df7.png"
    +body: """
      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
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      \n
      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
      \n
      When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
      \n
      Anyone else have any good tips to get past some of the tougher fights?
      """
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        +parent: null
        +root: null
        +body: "At the Last Light Inn in Act II, before you speak to Isobel and trigger her attempted kidnapping, make sure to use Arcane Lock on all the doors you can (usually all but one of them) to prevent more enemies from flooding her room."
        +lang: "en"
        +isAdult: false
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      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
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      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
      \n
      When you are at the brain stem leading to the final fight if you have Gale in your party you can skip the entire final fight. Just send Gale up alone and he will confront the brain by himself leaving everyone else alive. This kills Gale so if he is your husbando you have a tough decision to make.\n
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      Anyone else have any good tips to get past some of the tougher fights?
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      This post was inspired by a post I was reading yesterday. With Honor mode recently being released I thought it would be nice to have a post compiling tips and tricks that might help you get those coveted golden dice.\n
      \n
      Here are five that I use every run:\n
      \n
      Priestess Gut I go into her room that she brings you to and then have shadowheart drop a silence on her. She can’t shout for help and no one hears her die.\n
      \n
      When you first encounter Balthazar fight him where he stands. This fight is much easier here in his original room since you only fight Balthazar, his bruiser, and three medic ghouls. When you go to the Nightsong you just walk up to her with no resistance.\n
      \n
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      \n
      As you head to the temple of bhaal there is a turn limited fight. I just pop an invisibility onto my rogue and have him sprint to the waypoint invisible and by himself and then teleport everyone else to the waypoint after it activates.\n
      \n
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      Anyone else have any good tips to get past some of the tougher fights?
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ACCESS DENIED
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
13 DENIED ROLE_ADMIN
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details
14 DENIED ROLE_MODERATOR
null
"Scheb\TwoFactorBundle\Security\Authorization\Voter\TwoFactorInProgressVoter"
ACCESS ABSTAIN
"Symfony\Component\Security\Core\Authorization\Voter\RoleHierarchyVoter"
ACCESS DENIED
"App\Security\Voter\EntryCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\EntryVoter"
ACCESS ABSTAIN
"App\Security\Voter\MagazineVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageThreadVoter"
ACCESS ABSTAIN
"App\Security\Voter\MessageVoter"
ACCESS ABSTAIN
"App\Security\Voter\NotificationVoter"
ACCESS ABSTAIN
"App\Security\Voter\OAuth2UserConsentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostCommentVoter"
ACCESS ABSTAIN
"App\Security\Voter\PostVoter"
ACCESS ABSTAIN
"App\Security\Voter\UserVoter"
ACCESS ABSTAIN
Show voter details