comicstrips

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

hark, in The beginning of civilization
@hark@lemmy.world avatar

These are the types that went on to work for wall street.

M137, in [Alzwards Corner] Haha, I'm in danger!
@M137@lemmy.world avatar

Eh, it’s usually doable if you can survive one hit. Not that it’s recommended, or usually any fun, but doable. If they one hit you so hard that it feels like a nuke hitting a fly, that’s when you nope out and don’t try to return for a good while.

unreasonabro, (edited ) in The beginning of civilization

this is so 'murican it hurts lol

like genuine American cringe

you guys should try building a real society instead of just hating and murdering all day long

Godric,

🇺🇸 🇺🇲 🇺🇸 Rent free 🇺🇸 🇺🇲 🇺🇸

SnugZebras,

Just carrying on the European tradition

samus12345,
@samus12345@lemmy.world avatar

Yeah, not like all those countries with peaceful histories like…um…little help here?

creditCrazy,
@creditCrazy@lemmy.world avatar

I’m sorry but how is this extremely amarican. Like the Japanese also assist echother the Russians assist echother. I’m sure people in China and north Korea have friends that assist echother.

Anyolduser, in The beginning of civilization

Brevity is the soul of wit.

This comic has 25 panels.

LesserAbe,

That’s why all the funny movies are no more than five minutes long

Anyolduser,

Find me a five minute long joke or a feature length movie with only one joke in it.

It shouldn’t take 20 panels to tell a joke.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

It shouldn’t take 20 panels to tell a joke.

Seems like it’s not telling a joke, but instead making a statement about Humanity.

Anyolduser,

And to deliver this profound message of “people are inherently distrustful” they needed 20 panels.

They could have done this in one. Have each caveman holding out one hand to pass food and the other hand holding a club behind their backs.

Want to really illustrate the groundbreaking idea that people don’t trust each other? Make a second panel with knights replacing the cavemen and swords replacing clubs, then a third panel swapping in businessmen holding pistols.

If humor wasn’t the goal that’s… fine, but being long-winded in a format based on brevity undermines the message. Using 20 panels guarantees that half of the people who bother to look at the comic won’t finish it. Those that do will probably be bored or even resentful that their time was wasted, making them less receptive to the message.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Not everything needs to be rushed. Sometimes the build up makes the conclusion better. Slow the F down.

Klear,

Agreed. This is not an example of that though.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

This is not an example of that though.

How so?

Anyolduser,

If your comic needs to be long form to build tension, that’s a graphic novel.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Storytelling is storytelling, regardless of the medium.

Anyolduser,

And this story is shallow and needlessly verbose.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Carry on, Internet Warrior.

AlDente,

I find it interesting that your takeaway was “people are inherently distrustful.” While there is truth to that, my interpretation was that “progress can be slow, but it is progress nonetheless.” In this case the “slow” of the message was communicated through the panel count.

Empricorn,

I don’t think they told “a joke”, nor intended to. This was a humorous exchange as well as a commentary on human nature. My day is better for having read it.

Bill Watterson is one of the greatest comic artists ever, and even he said (paraphrased) “I enjoy a funny conversation more than just one punchline”.

Another great person, Empricorn said “let people enjoy what they like”.

MaxVoltage, (edited )
@MaxVoltage@lemmy.world avatar

This is like TV bro chill

letsgo,

Oh I dunno. You should take a look at Sir Humphrey’s monologues some time.

sartalon, in Did you know...?

I’ve seen a goose kill a snake. Granted it was a garter snake, it was still a goose on snake murder.

realitista,
@realitista@lemmy.world avatar

I always knew they had it in them. They just need the confidence to get out there and be assertive.

calypsopub, in [Alzwards Corner] Haha, I'm in danger!

Me the first time I played Skyrim and 10 minutes in, found the giants. I was launched into orbit

jjjalljs, in [Alzwards Corner] Haha, I'm in danger!

This is one of my biggest peeves in games. Ass Creed Valhalla was really bad about it. Identical looking dudes on opposite sides of a river. One set are pushovers the others are completely lethal. Hate it.

AgentGrimstone, in [Alzwards Corner] Haha, I'm in danger!

This is just my normal highest difficulty setting experience. If I can do decent damage against the enemy, I can make it work.

Decoy321, in Phone no work

Holy shit, Bob the Angry Flower is still alive and kicking! It’s been on the Internet for like 3 decades. I remember reading these on dialup modems.

squirrel, in A fish out of water
@squirrel@lemmy.blahaj.zone avatar

This strip reminds me of “The Monk and the Fish”, an animated short with a similar theme.

LesserAbe,

Thanks for sharing! Besides thematic similarity also visually pleasing.

Matriks404, (edited ) in [Alzwards Corner] Haha, I'm in danger!

It may be unpopular opinion, but I prefer this mechanic than enemies scaling their level with you. This is also why I love older Piranha Bytes titles (Gothic 1, 2 and Risen), as beating tough enemies that you encountered many times and couldn’t beat before because you had previously weak character is the best thing ever.

TwanHE,

Only time it feels bad is when the game doesn’t give you enough levels/xp by just doing the story missions. Don’t make me do some checklist gaming side quests just so i don’t get one shot in the next area.

DudeDudenson, (edited )

Being able to oneshot enemies who previously gave you trouble is also a great feeling, specially with aoe attacks.

A shame the suits only care about engagement metrics, we have to feel “challenged” at every moment

orangeboats, (edited )

IMO it depends on the game.

I can tell the strength difference between a Rando Bandit and a Decently Equipped Bandit.

Or a Rando Bandit and a Giant Ass Monster.

But this is obviously not the case for Rando Bandit and Rando Bandit, when somehow the latter is stronger because they stay on the other side of the forest.

I just hate this kind of areal difficulty scaling because there isn’t much visual cue provided.

Ilflish, (edited ) in A fish out of water

If you told me this was fanart of Ecco the Dolphin, I would accept it.

Gormadt, (edited ) in "Champion of Gamblia" by PortSherry
@Gormadt@lemmy.blahaj.zone avatar

My friends used to do this shit all the time at school

Every time we got caught we had to pick a different place

We played Texas hold’em and black jack primarily, poker was usually for late start days

jordanlund, in "Awake" by TheyCanTalk
@jordanlund@lemmy.world avatar

One of mine figured out that rattling the window blind wakes us up.

Then she taught the kitten to do it too.

They tag team us.

fckreddit, in "Champion of Gamblia" by PortSherry

We used to play a lot of Poker during my Masters. Aah good times.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • comicstrips@lemmy.world
  • localhost
  • All magazines
  • Loading…
    Loading the web debug toolbar…
    Attempt #