azertyfun

@azertyfun@sh.itjust.works

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azertyfun,

I haven’t seen anyone here “support Israel”. Almost everyone agrees that the Israeli State is not free of guilt, far from it.

What people really disagree over is whether that alone makes Palestine right (nuanced) and whether it justifies Hamas’ actions (unhinged but unfortunately semi-common take on here).

azertyfun,

The comment you replied to says the opposite. It’s a half-truth, but Linux+WINE does some backwards compatibility better than Windows.

First, Wine doesn’t have an arbitrary limitation against running 16-bit executables AFAIK

Second, there is anecdotal evidence of some older games breaking to graphics driver updates on Windows, but running fine (or even faster!) on Linux thanks to a much more straightforward graphical stack (and the fact that DXVK is dark magic). Even something as simple as fullscreen mode support on old games can be a buggy and flickery pain in the ass, whereas on Linux the same binary will work flawlessly with any decent compositor.

azertyfun,

Thanks for the info on V86! Interesting stuff!

I concur on Wayland being particularly great. The only downside is forced V-sync, I don’t know if there is a (proposed) protocol extension to do direct framebuffer writes in fullscreen.

Linux Audio Nerds, Take Notice — The Fedora Audio Creation SIG is being revived (discussion.fedoraproject.org)

If you use Linux to edit audio, mix songs and work with audio in general, including having trouble making certain audio hardware work, it’s your chance to join a community effort to make Linux audio creation better and more accesible....

azertyfun,

Right, I did do that. Even without it the latency is noticeable but not catastrophic IMO.

azertyfun,

Even paying customers aren’t guaranteed feature priority. Have you even seen Windows outside of EU markets? You pay well over $100 for a license, and they shove a wheelbarrow’s worth of ads and data extraction up your ass. See also: the cableification of streaming services. (EDIT: Oh, and I forgot about Adobe!)

The Internet Economy doesn’t need a freemium model to be shit. In fact some of the worse SaaS I interact with on a daily basis is also extremely expensive.

It’s got everything to do with misaligned financial incentives already plaguing traditional markets (pursuit of infinite growth, short term thinking, etc.) compounded by how quick and easy software is to change and update which yields very high feature bloat and a much faster cycle of enshittification.

azertyfun,

That guy hella sexy. But yeah, in general women are WAY more sexualized than men, both in real life and consequently in media. Which is terrible. This is why I am campaigning to sexualize men more, in the name of equality. All movies should go in front of a panel of bisexuals who will deliberate how to best distribute the crop-tops, cheek-pulling pants, and gratuitous nude scenes amongst the characters. In the name of feminism, of course.

azertyfun,

Nah, you’re an adult when you realize other people’s expectations of adulthood don’t apply to you.

For me childhood was miserable, and being a financially independent adult with the freedom to pursue my own hobbies is where it’s really at. I could go to a hardware store and build my own friggin lightsaber right now. Or buy a faithful replica online. That’s just objectively the same, but better.

azertyfun,

Yeah, a 2080 should be more than capable of handling a game like that, badly optimized or not. I’ve seen people report running the game much better with way worse cards.

However all the people I see complaining here of terrible performance don’t mention which CPU they have, when it was already the bottleneck in C:S 1… And the kind of people who don’t think the CPU is relevant information probably aren’t the kind to use a modern, top-of-the-line CPU.

I’ll still wait until the patches roll in before buying it, but I’m also not going to trust complaints from players who don’t even know which CPU they are using when playing a CPU-bound game.

azertyfun,

They are legally obligated to show which part of the video is an ad (and contractually obligated to have a clickable link), which always leaves ad blockers a way to correlate and remove those segments though (essentially skipping forward during the ad, then lying to the backend when asking for additional segments as if the user had skipped through the video after the ad was over).

On Twitch they managed to outplay even uBlock, because the streaming is realtime and if you skip the ad segments, there’s no data to fall back to and the backend won’t send you the regular segments until the ad break is over (from what I understand). So at best you get a waiting screen instead of an ad.

However I’m not sure if it would make (financial) sense to apply a similar strategy on YouTube, as that would require preventing buffering the video until the ads have stopped playing (and wouldn’t work at all for midroll ads since the video has already been buffered at that point). Not only would this be expensive to do in the backend, but it would likely cause disproportionate buffering on low-end connections which couldn’t start loading the video while the ad is playing.

azertyfun,

The ads are really annoying if you streamhop frequently, because almost every time you switch stream you have to wait 30s-1m.

I pay for Turbo now so that’s fine, but the way it’s implemented seems really stupid to me, if you are looking for a stream to watch you sometimes get ad after ad after ad which can’t possibly be good for viewer retention.

azertyfun,

You don’t own songs on spotify, you merely license the temporary right to listen to them. Therefore the proper comparison is not album sales, it’s radio plays.

Now I don’t know the average rate for radio licensing, but I’m willing to bet big money that it’s absolutely nowhere near $200 for 20 people listening.

Maybe radio is not as cheap as spotify, maybe not, but famously spotify is not profitable so the labels are still to blame regardless.

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