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verysoft, to memes in venture capitalism goes brrr

You can download the 205.15 apk to remove that cancer.

verysoft, (edited ) to privacy in Proton domains blocked as disposable in disposable filter

Okay why do these random packages keep popping up with this? For attention?
It's irrelevant, they are barely used by anyone and if a site blocks legitimate e-mail providers, then it is not a site worth registering with in the first place.

Is this the new interaction bait post?

verysoft, (edited ) to linux in Steam Linux Marketshare Surges To Nearly 2% In November

SteamOS is 42.99% of the Linux share on there, with the lion's share increase of 0.68%. This 'surge' is pretty much just from the Steam Deck.

verysoft, (edited ) to piracy in Louis Rossman/FUTO's YouTube app, GrayJay, now supports Sponsorblock... and shames you if you use it
verysoft, to gaming in I hope you enjoy ads we have to make our $69B back

Sorry, I wasnt calling people mindless, you are right that anyone can enjoy whatever they want. I was referring to 'mindless consumerism', where people arent really frugal and just buy whatever thing the big companies want to you to buy.

And the passion thing, obviously theres a lot of passionate people at big studios, but the leads of such places usually dont and bring it all down in the name of profit for them and their shareholders. Triple A is a money making machine, there's not a lot of innovation there anymore and a lot of the games are very unimaginative, regardless of how passionate the individual developers are.

verysoft, (edited ) to gaming in I hope you enjoy ads we have to make our $69B back

Uno reverse on the troll claim. 2010 and 2011 were smurfing for triple A releases. I don't think any year since has held up to that era.

verysoft, to gaming in I hope you enjoy ads we have to make our $69B back

The games industry got fucking huge and most people are just mindless consumers who buy whatever is advertised to them. It sounds crazy, but people buy these $70 games, buy the 'deluxe' editions for almost double, then buy loads of cosmetics in game. And they do it every year. All these companies are going to do is milk this mindset, so triple A will never change.

Indie, as you say, is the way to go. Actual games made by passionate people, with (most of the time) no bullshit attached.

verysoft, to memes in Paradox how could you

Act 3 - so many bugs, inconsistencies, crashes. The issues leak into the first two acts aswell, but act 3 is a real mess. The game really struggles to keep up with itself by that point.

verysoft, to memes in Paradox how could you

You brought fidelity and Counter Strike up. Cities Skylines 2 is not exactly an 'impressive' game to look at, a more stylised approach is better for this type of game, it doesn't need to look real and you spend hardly any time zoomed in anyway to notice fine details. Just looking at graphics the game performs horrendously for what it looks like. I don't think Cities Skylines was a bad looking game and I don't think Cities Skylines 2 trading off more performance for not a big leap in 'fidelity' is worth it. I think Cities Skylines looks better and more refined myself honestly, the art style fit it really well.

I can demand whatever performance I want? From FPS I expect higher than 120 even, it's just what is better for that game. For builders 120 as a baseline minimum is not a big ask and I would still expect it drop into the 90s and 60s once you build your city/whatever out. If you are fine stuck at 60fps or lower with all your games then congratulations, but I expect more from games these days that aren't exactly pushing the bar in other areas. I don't think graphics make a game, but games have been at a point where they don't need to look any better for years now, so performance should be the focus.

verysoft, (edited ) to memes in Paradox how could you

This is so incorrect though. Nobody is expecting every game to run on every system at 4K@120Hz. CS has more fidelity and higher framerate than Cities, Rainbow Six Siege has even more fidelity and even more framerate than the both of them (talking like 600+ fps). Cities bottleneck should be CPU as it was in the first game. It should run very well to begin with and slow down the bigger and bigger the city gets, but that's not the case, it runs like ass from the get go. They built it from scratch, which is the best time to make sure it is performant during development, but in most cases devs seem to rush for feature complete instead, especially in the current environment of consumers accepting half-baked games.

It's not entitlement to expect more and it makes no sense to defend lackluster performance in games, if you don't care then just carry on enjoying it and let others ask for better. Again 1080p@120Hz is hardly an ask these days, any GPU/CPU from the last 8 years can handle that shit perfectly fine, hell even mobiles can run that now.

Games should be built to run well on today's hardware, not built to let future hardware take over. Incentivizing upgrades is just going to create more e-waste.

verysoft, to memes in Paradox how could you

60fps is not plenty. You have never used higher have you? Low-end hardware these days is ridiculously powerful compared to what it used to be. Don't let poor optimisation in games condition you to thinking otherwise, they could all be running a lot better.

Anything with lots of camera panning is an objectively nicer experience at 120fps or higher.

verysoft, to memes in Paradox how could you

What's your problem? It makes no sense to want a worse experience.

verysoft, (edited ) to memes in Paradox how could you

Why pay for testing when consumers will happily pay the developers to do it? They will even defend your unfinished product for free!

verysoft, to memes in Paradox how could you

I suppose we could call Cities 'C:S2' and Titanfall 'T2'?

verysoft, to memes in Paradox how could you

You should make your next upgrade a 144Hz monitor!

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