conciselyverbose, (edited )

I've been playing Journey To The Savage Planet lately, and while the gunplay is not awesome, and the unlocks involve collecting materials, the "rare" materials for each enemy are behind a boss or mini-boss, and it's effectively a 3D metroidvania. There's enough hard platforming that I take more fall damage than enemy damage (or at least close), even in the boss fight I'm currently stuck on.

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