Favorite class combos?

Have been really enjoying my time with bg3. Sitting at about 200 hours, yet to finish love restarting and doing new class combos too much. Furthest I’ve gone is beginning of act 3.

Current favorites would be

  1. Monk/ Rogue - so many actions, so much damage. Don’t event need armor.
  2. Paladin/Bard - support champ. Used as MC 2 pal/ rest bard. Lousy on attacks but can make up for it with lucky pal crits which always feel wonderful.
  3. Barbarian/fighter thrower - absurd damage output and crowd control. Was still using returning pike from act 1 into act 3.
  4. Sporeboi druid - loving the amount of damage dice. Using with lightning charge gear and pal enchantment to get like 4 damage types a swing. Reaction damage spell is wonderful at chipping away at enemies. Also having a class use temp health to increase effectiveness is pretty neat.

Have found bg3 to be designed well enough that I have yet to run into an issue with an class I’ve wanted to create. Started playing on tactician around 20 hours in and have only been rewarded for character creation creativity.

What are your favorite classes and combos?

pyrflie,

Thief Rogue 4/Swords Bard 6/Fighter 2 - Machine gun archer

Paladin 2/Swords Bard 10 - Big SMITE

Fiend Warlock 5/Eldritch Knight 5/Paladin 2 - Short Rest SMITE

Champion Fighter 11/War Cleric 1 - Lots of attacks, good with Sharpshooter or Tavern Brawler

Open Hand Monk 6/Thief Rogue 4/Spore Druid 2 - Bonkers unarmed damage Str/Wis

Wildheart or Berserker Barbarian 8/Thief 4 - Bonkers Damage and Survivability

Wildheart Barbarian 9/Champion Fighter 3 - up to 4x Crit multiplier and almost 50% crit rate.

Tempest Cleric 1/White Draconic Sorcerer 1/Abjuration Wizard 10 - Unkillable retaliation build

Necromancy Wizard 6/Life Cleric 4/Spore Druid 2 - Act 3 unkillable infinite Necromancy caster

Gloomstalker Ranger 5/Thief Rogue 4/Champion Fighter 3 - Stealth Archer

Tempest Cleric 2/Bronze Draconic Sorcerer 10 - Big Lightning damage

Hunter Ranger 11/War Cleric 1 - Act 3 Volley machine gun, pair with Punch Drunk Bastard for devastating results

Shinzid,

Can you elaborate on the tempest cleric/sorc/abjuration wizard playstyle? Sounds interesting but I haven’t dabbled much with wizard much so I’m a bit confused how you’d play this one

sic_1,

Valor Bard/Storm Sorcerer.

That guy is unstoppable, both in and out of combat as long as there’s room to maneuver.

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