ono,

If you mean the vkCreateGraphicsPipelines assertion, then yes, that’s still causing crashes at startup, and can still be worked around by deleting Data/PsoCache.pak .

The vulkan build is also crashing (in a different way) for some people after playing for a short time. The only workaround I know for that is switching to bg3_dx11.exe + DXVK.

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