Same question as No Man’s Sky, though. Sure, the game wasn’t good on release… but they stuck to it, fixed it, and now it’s better. So what matters more, that they screwed up initially or that they managed to patch it up over time?
Yea CDPR doesn’t really belong in this picture. They always put in a ton of time and effort on their releases to make right by the fans. The other guys, not so much…
Arr you nuts? Of course they belong. They released a game that delivered nothing of what they promised, and it straight up didn’t work on old Gen consoles. They are absolutely guilty.
And this is exactly why OG Blizzard (WarCraft 1 (1994) to StarCraft 2 (2010)) was so beloved. They saw that they could stand to make games that lasted well past their 1 - 2 years after launch, in making them money long term.
Blizzard Entertainment leaders were often quoted as saying, “It’s ready when it’s ready.”, and “We won’t release it until it meets our standards.” Hell… it even became a meme that they would be asked when a game would be coming out, and they would just reply with “Soon.”
Well, they did invest more time after making millions on profit enough for online discourse to shift to the point people argue that the launch wasnt that bad (it absolutely was worse than bad)
I actually just bought it for Xbox Series X about a month ago and I’ve been having a blast! Yeah it’s got glitches lol no shit but they’re not that awful at least on xbox but I heard they’re worse on PC
There was so many people waiting for Cyberpunk that they were basically in a lose-lose situation. I think they reflected on that, given that they gave up making their own engine, mostly to eliminate time spending on fixing the engine
Yes, publisher bad. Dev team really, really good tho. There are some Yakuza games on GOG tho which are really good as well. Just not the newest ones at the moment. I think 0-6 is on GOG but idk
I’m glad Denuvo costs so much money for each month you have it in a game. That way it’s the logical conclusion to eventually just patch it out of the game. Well, unless those games are Persona I guess. But I refuse to buy Denuvo infested crap, I will stay strong.
I feel like in the last few years, Japanese publishers have been atoning for a lot of their early-2000’s sins (except Square Enix and Konami who seem to have doubled down)
Oh no. They gave the task of remastering 3 big games running on old ass software full of hacked together code, within like 2-3 years, to a tiny studio of like 20 people that only ever made mobile games before. It was set up to fail. It’s like asking your crackhead cousin to redo your bathroom and you come home to find he’s ripped out all the copper pipes for beer money.
At least they’ve seen to have learned their lesson. The much smaller task of doing a basic port for RDR1 for Playstation and Switch was given to an actually decent sized development studio (Double Eleven). Lot of people got mad it wasn’t a remaster or something, but it is a perfectly fine port and you get the full RDR1 experience on a Switch
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