Abnorc,

I thought this was a joke at first.

Zerush, (edited )
@Zerush@lemmy.ml avatar

I love The Dark Mod, it shows what it means to make a good Game, above it’s OpenSource and a game for years.

Official Trailer yewtu.be/watch?v=brJqHnXmpgE

RandomVideos,

The only game i own that needs a lot of storage is gta5 online

I got it because it was free. I dont even have it installed because it needs too much space

GrammatonCleric,
@GrammatonCleric@lemmy.world avatar

deleted_by_author

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  • Exusia,
    @Exusia@lemmy.world avatar

    Developers follow industry leaders. If call of duty can sell a 240gb game (mw3 on ps5 without their launcher) other publishers look and will decide to get lazy optimizing. “We’re not call of duty, our game is ONLY 70gb!” You already see this.

    GrammatonCleric, (edited )
    @GrammatonCleric@lemmy.world avatar

    deleted_by_author

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  • Exusia, (edited )
    @Exusia@lemmy.world avatar

    It’s not a nerve, in the March of progress there’s always someone at the front of the line youre not wrong., But these aren’t just in front, they’re racing the March like they want to set a new quarter mile record. Mw3 is 240gb (if you dont already have the launcher hub)

    For most people who buy a console and forget about it, that’s ONE game with half the hard drive space already eaten, with 8 years left in the ps5s life, not counting support during “next gen”. It’s a lack of respect for consumers time updating it, because cod has to unpack its entire friggin size to update. Cold War demanded 180gb of “free space” to update. The game was ~160 before, and then ~165 after. It took 180gb to download 5gb. Thats half my hard drive.

    Consumers will happily buy a hard drive “when it’s about that time” but consumers are not flush with cash to buy 5 externals for games each year, at the rate game sizes have gone. People also do not want to juggle what games are installed because thats a PITA too. At this stage cod should just come on an external hard drive, cartridge style.

    bighatchester,

    Spider-man 2 used like 100gb but at least you could fast travel with no load screens due to the ps5 SSD

    abfarid,
    @abfarid@startrek.website avatar

    100GBs is more or less acceptable for a flagship open-world game on a 4K-capable console.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    I will, the zombies mode is everything I’ve ever wanted it to be. Finally.

    MonkderZweite, (edited )

    Do deduplicating filesystems do bit-level deduplication? Wouldn’t change unoptimized media, but still curious, what the difference would be.

    You999, (edited )

    ZFS will do block level deduplication but requires a large table be stored in ram. The issue arises that the cost to increase your ram to keep up with that table size usually ends up being a lot more than just adding more storage.

    I do believe most games have an inflated size due to uncompressed assets being included which a file system level compression could help with so long as you have the CPU to spare.

    MonkderZweite,

    Thanks for the explanation!

    pascal,

    Btrfs can do that, but the CPU load would be uncomfortable.

    frauddogg,
    @frauddogg@lemmygrad.ml avatar

    People really out here still giving away a half a hard drive nowadays to malevolent settler propaganda? Could not be me.

    popcap200,

    Lemmygrad, malding since fighting the Soviets in COD4.

    Andrew15_5,
    @Andrew15_5@mander.xyz avatar

    Space must be required in IEC units instead of SI units. All the FOSS use IEC units.

    en.m.wikipedia.org/wiki/Binary_prefix

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