KeenFlame, 1 year ago It’s very easy to think how striving for 50/50 in all cases is a good and even desirable solution, but that’s not how matchmaking is built in modern games because it would make for pretty bad experiences
It’s very easy to think how striving for 50/50 in all cases is a good and even desirable solution, but that’s not how matchmaking is built in modern games because it would make for pretty bad experiences