Kushia,
@Kushia@lemmy.ml avatar

Saying they were aiming for 30 FPS was a mistake I think. When you play Skylines you want to admire the whole thing functioning especially if you have a decent PC and in 2023 30 FPS is just not acceptable. This is what you get however for making a complex simulation in Unity rather than actually making it from scratch like it should be.

That said, I am getting 30 FPS on a 100k pop map and it is playable once you get used to the occasional jerkiness of it. On my now 8k pop map I’m getting 60-90 FPS after following some guides I’ve seen online about tweaking some settings.

I hope they do eventually optimise this game better but from everything I’ve seen in other Unity games that suffer similar problems its going to be a long road to treak.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • memes@lemmy.ml
  • localhost
  • All magazines
  • Loading…
    Loading the web debug toolbar…
    Attempt #