@BroBot9000@lemmy.world
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BroBot9000

@BroBot9000@lemmy.world

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BroBot9000,
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Point Nemo sounds really cool but you bring up an excellent point.

BroBot9000,
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That’s a strong contender. Could also possibly be a gameplay mechanic with the outside of the ship being freezing and holes possibly let that cold in.

Overall I’m leaning more towards it being set in warmer waters for the sake of some elements like being able to coral dive in the surrounding waters for potential puzzle solutions.

BroBot9000,
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Yeah… that’s where I’m looking to use some sci-fi elements to bridge the gap in believably.

Possibly some kind of light bending stealth technology. One of the goals would be to disable it. Or something like that. 🤔

BroBot9000,
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But expensive sci-fi technology could make that problem disappear 😏🤫

BroBot9000,
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Do you have a link to that?

Been working on this idea for a while now and am starting to make the assets in blender.

BroBot9000,
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Travelling in a hurricane’s eye is pretty damn awesome.

Realistically wouldn’t a 24/7 twister in the ocean not draw a lot of attention? Or do those exist?

BroBot9000,
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😂 but the other guy was closer

BroBot9000,
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Pretty close there. 🤫

BroBot9000,
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Thanks! Haven’t heard of those. I’ll look em up!

BroBot9000,
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Oh wow! Didn’t know that existed. Thanks for sharing.

South Indian Ocean has been mentioned a few times now. 🤔

BroBot9000,
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Those seem the most recommended.

I’ll have to look up what the coral situation in the South Indian Ocean is like.

BroBot9000,
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I’m really trying to be reserved with the details as much as possible right now but I do want to try to fill in a few blanks.

You’re quite close with the current working opening where the protagonist is indeed out fishing.

Hence why I was holding back a bit from setting it in the arctic.

BroBot9000,
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Fair enough. The ocean is fucking huge.

BroBot9000,
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These are some very good questions!

The camo netting wouldn’t work on a ship this size.

So let’s say the ship isn’t being searched for but is actively trying not to be spotted on accident or by anyone.

The protagonist won’t have any nearby land to get to.

BroBot9000,
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Damn! Those are some amazing stories. Thanks for sharing.

There will likely be fancy sci-fi technology that would explain why the satellites can’t find the ship. Maybe a light reflecting cloak but I want to make it grounded whenever possible.

You’re given me a lot to think about.

BroBot9000,
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Oh damn!!

Not quite what I’m thinking with my game but that certainly gives me some inspiration.

Thanks!

BroBot9000,
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That’s true. Could be some kind of emergency system or a last minute resort when they are on the verge of getting caught.

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