Talking like this? Fucking irritating in public. Speaker so loud everyone can hear, not even trying to lower their voice Like the area is loud so they gotta turn up and talk loud. You know what else solves this? Taking it off speaker and holding it to your ear like a phone.
Their phone flat out in front makes their profile larger, and I know that seems silly but that’s another foot and a half in an already cramped bus.
It’s not a nerve, in the March of progress there’s always someone at the front of the line youre not wrong., But these aren’t just in front, they’re racing the March like they want to set a new quarter mile record. Mw3 is 240gb (if you dont already have the launcher hub)
For most people who buy a console and forget about it, that’s ONE game with half the hard drive space already eaten, with 8 years left in the ps5s life, not counting support during “next gen”. It’s a lack of respect for consumers time updating it, because cod has to unpack its entire friggin size to update. Cold War demanded 180gb of “free space” to update. The game was ~160 before, and then ~165 after. It took 180gb to download 5gb. Thats half my hard drive.
Consumers will happily buy a hard drive “when it’s about that time” but consumers are not flush with cash to buy 5 externals for games each year, at the rate game sizes have gone. People also do not want to juggle what games are installed because thats a PITA too. At this stage cod should just come on an external hard drive, cartridge style.
Developers follow industry leaders. If call of duty can sell a 240gb game (mw3 on ps5 without their launcher) other publishers look and will decide to get lazy optimizing. “We’re not call of duty, our game is ONLY 70gb!” You already see this.
On console: Mw2 150gb warzone2 115gb Mw2s “cod hq” for launching games 50gb (the only mandatory one) Mw3 seems to be about 190 looking at articles. (For campaign, zombies and warzone)
They’re starting to obfuscate where each thing comes from now with the Cod HQ Launcher to play off the size of the games. As well as let you delete components like zombies and campaign to “save space” that they hoarded.
Downloaded dmz for some friends on pc it’s 68 so consoles probably see 75-80 if not more
This is BEFORE the fact that On console, each game demands its own space to unpack the entire thing when it tries to update. So on PS5 not only is the game 150gb, but you need 150 free space to update meaning the game is functionally a “ghost” 300gb (I uninstalled cold war over this shit, I don’t have time or room on a console for that fucking nonsense)