My friends who play PDX games with me and know my politics sometimes tease me about the game using currency or referencing profitability. And then I remind them that we’re all meticulously planning our economies with virtually nothing left for a privileged class to decide. And our decisions, though made in a context of imperialism, aren’t being made for personal wealth but state power.
Not only that but by necessity the money/credits in nearly all games (EVE Online a possible exception) is closer to a labor voucher of sorts than a commodity. And labor vouchers are a potential avenue for transitioning a society away from currency.
Lemmy about to implode. (lemmy.world)