I enjoy Tarantino movies. It all boils down to: are they solid fun entertainment or not, and to me the answer is yes.
Someone else did it better elsewhere? Sure, and he is very forthcoming about his influences. So if you’re a fan, you’ll likely find his sources and enjoy those too. Win win.
Sure, all the work you do between the moment of the filesystem failure and the last backup is gone. There’s nothing that can be done to mitigate that fact, other that more frequent backups and/or a synchronized (mirror) system.
Backups are just a simple way to keep you from having to explain to your partner that you lost all the pictures and videos you took along the years.
Picture this: you open and edit one of your documents and save it.
The filesystem promptly allocates some blocks and updates the inodes. Maybe the inode table changed, maybe not. Repeat for some other files. Now your “inode backup” has a completely different picture of what is going on on your disk. If you try to recover the disk using it, all you will achieve is further corruption of the filesystem.
“Proper backups” imply that you have multiple backups and a backup strategy. That could mean, for instance, that you would do a full backup, then an incremental/differential backup each week and keep one backup for each month. A bad cable would cause you trouble, no doubt, but the impact would be lessened by having multiple backups points spread over months.
Redundancy is not backup. Read that again.
Redundancy is important for system resilience, but backup is crucial for continuity. Every filesystem is subject to bugs and ZFS is not special. Here’s an article from a couple of days ago. If you’re comfortable with no backups just because you have redundancy, more power to you. I wouldn’t be.
The kind of game I like to play usually have keys to move the characters, keys for actions, keys for selecting items or weapons, them the mouse to move the viewpoint, fire or block.
These controls map poorly to a slate of glass.
Even the games I used to play, like Tetris or platformers, work badly if you only have virtual buttons to press.
It may be fun for you, but I just can’t get the hang of it.
Stopped evangelising when I realised people hate evangelists telling them what they should do. Started leading by example instead. Curious people approach you if they want to learn.