Yeah this is more along the lines of “researcher working with multinational team falls ill in remote cave” more than “dumb american does dumb thing and needs rescue”. Man started throwing up blood and fell into a 3 day semiconciousness at which point he needed rescue.
Or even dye them. Inventory management is so bad. I try to use unique containers for various things but it’s getting harder and harder to find stuff when I need it.
While not the greatest solution, if you use the built in sorting and swap from value to type or any of the other sorting, it should restack items. Granted, if you’ve done any manual sorting you have to kiss that goodbye :(
Basically title. I decided to start a new honor mode run after the update the other day (haven’t played in a few months) and getting a bug in which character’s face animations don’t work during dialog. Lips don’t move, expressions don’t change. A little googling didn’t turn up any similar reported bugs except for a...
What I’ve found is that it tends to happen more on dialogs and cut scenes that are skipped through. If you press A or skip through a cutscene at the wrong time (no idea how to tell when a bad time is) it will de sync the entire dialog and from then out you just get characters bobbing their heads as if they were saying something but not actually speaking. Luckily it seems to stop happening for me on the next cutscene if I let it play through the entire way unskipped.
Mark Dickey: US explorer freed from one of Turkey's deepest caves (www.bbc.co.uk)
Please let us name containers!
Or even dye them. Inventory management is so bad. I try to use unique containers for various things but it’s getting harder and harder to find stuff when I need it.
Anyone else having characters not moving their lips during dialog?
Basically title. I decided to start a new honor mode run after the update the other day (haven’t played in a few months) and getting a bug in which character’s face animations don’t work during dialog. Lips don’t move, expressions don’t change. A little googling didn’t turn up any similar reported bugs except for a...