Interesting take. I wonder if the amount of platform dependent bugs is generally that low for games. I’m a developer, but not a game developer. I would assume that platform dependent stuff comes into play a lot more, when using shiny new tech like direct storage, which is probably used more by AAA titles and less by indie games?
You don’t need to see what’s going on in a washing machine either, yet the fun window is usually included. Maybe washing machines were invented before paid dlcs. Or a see through water splash machine looks bad in a kitchen.
I once tried wsl on my work machine instead of having to deal with cygwin or msys2. Unfortunately the virus scanner didn’t like that a whole lot and my account was locked. Man do I love enterprise problems on top of normal problems.