I still don’t get how would they not effectively stack in 1v1. You make the other player draw 4 and they have to skip their turn… which means you can just play another +4 again.
It’s from an old youtube abridgement called “CodeMENT” from PurpleeyesWTF. Basically it’s like watching Code Geass (the old anime) while being high LSD, and probably a few other substances. That thing lives rent-free in my head for the remainder of my life.
It depends. I use k8s a lot, and annoyingly enough we still happen to use cronjobs and bash scripts to “automate” certain tasks. Maybe it’s inertia, but bash is certainly easy to fall back to…
Same question as No Man’s Sky, though. Sure, the game wasn’t good on release… but they stuck to it, fixed it, and now it’s better. So what matters more, that they screwed up initially or that they managed to patch it up over time?