tvarog_smetana

@tvarog_smetana@lemm.ee

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tvarog_smetana,

I had one DM fight the absurd amounts of time combat took by instituting a minute rule: if you can’t describe your entire planned actions in a minute, you forfeit your turn.

There were lots of common-sense exceptions, but in general combat felt more like actual combat, and the whole thing felt more like an action-oriented story than a football game (where more time is spent planning the action than executing the action)

tvarog_smetana,

Pandemic was actually pretty good for most board game stores, as people needed something to do at home.

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