A pretty large portion of the kits, components, and pre-built boards are from "obscure" Chinese companies already, so much of what you'd want is just sort of... there. As a single example, get a GMK67 for $35, 70 Milky Yellow switches (if you're into linears. I am not.) for $20, and maybe a YMDK set of keycaps for $30-$50, and you've got a very presentable budget build under a hundred bucks. If you go hunting, you can probably find stuff you'd like just as much for even cheaper.
Tons of good mechanical keyboard stuff on AE. Not the absolute top of the line customs boards or keycaps, but almost everything else is hiding in there somewhere.
Tangentially, the DS9 shapeshifter makeup looks EXACTLY like the people who go way too hard on their plastic surgery. You know, the 60yo people who want so badly for me to think they're thirty that they get enough fillers that they no longer look how humans of any age are supposed to look so my brain resets and I mentally assume they're seventy.
I'm not even completely opposed to cosmetic procedures. People have different priorities and psychological needs, but you've got to accept that you can only shave off so many years and approach your vanity with some strategy. We're all fighting a rear-guard action here.
In the right mood, I like setting things up and tweaking them, but I don't find it "chill". If I fire up Minecraft to chill, I usually think of it almost like a model railroad or something, occasionally it literally is a virtual model railroad if I want to build nether transit or something. I also find it satisfying to fill in that last patch of a map and put a copy of it on a wall next to its mates. It is very satisfying to get that auto smelter or adjustable enchanting room just right, though, and I can easily see that stuff being a goal in its own right.
What I find brilliant about the concept of Minecraft is the way it hits a sweet spot of being just complex enough to be immersive, but abstract and simplified enough that the open world is actually open and rewards a hundred different play styles.
The two big boss fights are the closest thing to a "goal," but yeah, even in survival mode I guess it's as much lego as it is video game. In your case, maybe a Bethesda game but focusing on side and companion quests until you're so overpowered that wrapping up the main plot will feel like one more.
Don't overthink it. Minecraft. Vanilla survival world. Don't try to optimize and automate everything (unless you find that relaxing). Make your farm look like a farm. Mine until until your inventory is full. Build towards an Ender Dragon or Wither fight if you have time. Go mining or fishing or do base chores or a beautification project if you don't.
I left it absolutely invigorated and optimistic for the franchise. I saw it had some flaws, with one sizeable one being that it should have ignored the cliffhanger in TFA and caught up 6-12 months later*; the OT (and less successfully, the PT) got to handwave a LOT of character development by simply letting life happen offscreen. Still, TLJ took a needlessly derivative setup from TFA and set the stage for a much more interesting Episode Nine than we got, and I utterly disagree that he didn't get or like Star Wars. Shit, Rian Johnson is the only one who was willing to SAY the words "Darth Sidious."
I thought he gave a thoughtful fan's perspective on what Star Wars needs to be to remain relevant, the theme of growing from failure being particularly well done for a big popcorn franchise. The scene with Rose's sister, the Yoda scene, the acting from Adam Driver after the throne room scene? All peak Star Wars IMHO. Then of course TROS came along and was so clumsy and petty in how it blew up Rian Johnson's new directions, and so generally messy, that it didn't even please the people who hated TLJ.
TFA was useful as a palate cleanser for the generation who rejected the PT, and it gave us a compelling new batch of heroes and villains (Snoke honestly being the least interesting as a character), but it didn't really DO much, and its worldbuilding was absolutely retrograde. TLJ was a needed course correction, but Disney not only recoiled from the backlash, but took all the wrong lessons from it even if it did need to affect the direction of Ep9. JJ was, in the end, very wrong for Star Wars, though if TFA was his only one, it might not have been so obvious.
*-Two others being the framing device of the "slow speed chase" and Finn's arc being such a minor step forward . A few tweaks to the technobabble or moving them to Crait earlier and having it be a bit more of a formidable facility could have helped the first one, and having Finn more explicitly trying to save Rey and Poe at the cost of the Resistance might have better highlighted the additional layer of growth RJ was thought he still needed.
I'm sure some do, but there's also a certain simplicity to "back up the Win95 machine" and "collect working Pentium 2's from eBay," particularly for fields that are not interested in IT for its own sake. A virtual machine adds an extra layer of abstraction and complexity, though I'm sure there's a slow trickle as entities have trouble replacing hardware or luck into technically savvy and ambitious staff. I've certainly seen my share of data being entered into a Windows 10 app that sure as shit seems to be a terminal emulator running some green-text dinosaur, or else it's got a set of Visual Basic widgets that seem like they'd be compatible with one.