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yote_zip

@yote_zip@pawb.social

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yote_zip,
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I wasn’t able to get the gsettings method to work (I’m on Wayland KDE), and that article doesn’t say anything about theming QT Flatpaks. Also, after “installing” my GTK theme as a flatpak via the method described, it still wasn’t available to my GTK Flatpaks via the GTK_THEME method. The steps in the itsfoss.com article do work, though there’s been a lot of squabbles about the “proper” way to expose themes to Flatpaks. Regardless, this all goes back to my point that theming Flatpak is clunky and should be much smoother.

yote_zip,
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Right, I understand it’s not supposed to be used in “proper” usage, but it does work for all my GTK apps and the gsettings method does not work for me. Unless I’m supposed to store it somewhere else because I’m on KDE.

yote_zip, (edited )
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I do have xdg-desktop-portal-gtk on Debian Stable, which is currently at 1.14.1-1. I’ll look around to see if there’s more documentation on this method, because I would prefer to not use the debug variables if possible.

Edit: I launched with GTK_DEBUG=interactive and I can see the theme inside the Flatpak gets set to Adwaita-empty instead of my actual theme, which does get properly returned via gsettings get org.gnome.desktop.interface gtk-theme

yote_zip,
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That gets my normal GTK theme properly. I found a little more discussion on this here. Nothing very actionable but I did also confirm that my xdg-desktop-portal-gtk is running. It seems like this is supposed to be working, but I have a mostly stock Debian 12.1 KDE install and something seems to be wrong somewhere in the chain. I’ve also tried multiple GTK Flatpaks with the same results.

Edit: Also, I have both my themes folder exposed and the theme installed as a Flatpak via the linked script.

yote_zip,
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Aside from philosophical issues my experience with Flatpak has been excellent. There’s some theming steps you need to do to make them feel like regular apps, which I feel is clunky design. No Flatpak-induced instability from what I can tell. Setting up directory permissions is sometimes slightly annoying but Flatseal makes it trivial, and most Flatpak permissions are set up properly out of the box these days.

I haven’t noticed any start-time delays when launching Flatpaks as opposed to regular apps - I don’t know if they’ve fixed that or if my system is just too powerful. The only app that I’ve personally noticed is weird is VSCodium, which has trouble escalating to admin permissions when you’re trying to edit privileged files. I still use the regular version for that reason.

yote_zip,
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It’s simple and solid enough to give to people who don’t know what they’re doing, and its Debian/Ubuntu base makes it flexible enough to not slow down power users who want to start modifying it. Other distros that might fit this bill keep shooting themselves in the foot and going off in weird directions, while Linux Mint has been a reputable no-BS distro for a very long time. It’s a workhorse distro without any gimmicks and that’s the point.

yote_zip,
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I use a few packages from Homebrew and don’t have any problems with it. By default it installs itself into /home/homebrew or something which I didn’t like so I put it into ~/Applications/Homebrew instead using these steps. It warns that you may be forced to compile software if you do it this way but I’m down to clown so whatever.

The biggest problem I have with it is that you’ll need to keep it updated alongside your regular packages, which I do by aliasing a simple upgrade command that runs all my package manager upgrades.

I would also recommend ungoogled-chromium as an alternative to Brave, which does have its own official Flatpak (not marked as such but it’s linked to in the ungoogled-chromium project github).

yote_zip,
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They’re available as an option. You can source from any of Fitgirl, DODI, or KaOs if they have the game you want. Other repackers do exist and they’re all generally trustworthy, but those 3 put out a lot of content and have a good track record. ElAmigos is another good one that puts out a lot of releases.

yote_zip,
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Yeah. What repackers do is they source the game, source all the updates, source the DLC, and source the cracks, then put it all together, make sure it works, compress it into an installer, and distribute it. As an end-user you run the installer to decompress the game and then click play. Repackers don’t actually do any of the cracking themselves, they just put it all in one package and make it easy. The installer will run CPU-heavy while it decompresses their heavy compression so don’t be alarmed by that.

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