baldurs_gate_3

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SuspiciousRubarb, in Dark Urge romance question

A bit late to this but can confirm sleeping with her and then killing her does not affect other romances. In my Dark Urge playthrough I did this and then got with Lae’zel later.

Anticorp, in Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'

That’s awesome! I told my wife a couple of weeks ago how this game has some really neat details, like each companion having their own mannerisms, unique walk, things they do while standing around, and stuff like that. Now I know why. What a masterpiece this game is.

Anticorp, in Save corruption?

That might be a system specific issue you’re having. I played 160 hours across PC, and PS5, just beat the game last night, and haven’t encountered any save file corruption.

StephniBefni, in Blade barrier is fucking amazing!

I like to use the spike growth/hunger of Hadar combo, really fucks them up cause they have slow from Hadar, difficult terrain from spikes, damage from both and blindness.

bouh, in Lore-friendly playstyle/itemization for Shadowheart? (Acts 1 & 2)

I’m going to try a cleric/rogue for my next playthrough. You don’t need darkness really. A rogue would fit her shady nature. Sneak attack works with invoke duplicity. Dual wield would allow the use of off-hand after invoke duplicity. Blessing of the trickster allows for an ally to sneak with her. Likewise pass without trace. Mirror image helps for fighting in melee. Blindness or hold person are great with sneak attack. Silence is also a sneaky spell.

Medium armors are good with average to high dexterity, and become even better in act 3.

Items would be those of a rogue but with a medium armor. Assassin would probably be my subclass.

teft, in Blade barrier is fucking amazing!
@teft@startrek.website avatar

Cloudkill is how I deal with those fucks. Get to move it every turn so if they run out you just plop it back down on top of them. I use cloudkill to great effect in the throne room too.

teft, (edited ) in Lore-friendly playstyle/itemization for Shadowheart? (Acts 1 & 2)
@teft@startrek.website avatar

Respec her into tempest domain. Then channel your inner Palpatine as you zap people after sending a bit of rain their way.

teft, (edited ) in Jaheira just told me off and left my party at the very end of the game and idk why
@teft@startrek.website avatar

Did you kill Minsk instead of saving him and then didn’t talk to Jaheira before the final battle? Because that will do it.

Anticorp, (edited )

Yes. I didn’t even know I was supposed to save him. I made sure not to kill his little hamster though. Whoops! Mystery solved! I was kind of speed reading her statements in my last conversation with her. I guess I missed something. I was eager to tidy up loose ends and defeat the brain.

teft,
@teft@startrek.website avatar

Next time just make sure you have non lethal attacks toggled on. Then when you smack him with your sword you can talk to him after.

Anticorp,

Thank you.

Ashtear, in Lore-friendly playstyle/itemization for Shadowheart? (Acts 1 & 2)

Darkness needs a party that can work with it. The Eversight Ring and Warlock’s Devil Sight eldritch invocation both will preserve Advantage and let you shoot in/out/through it. There’s also a helm very late in the game. As the other commenter was alluding to, there’s a key component here, and it sounds like you haven’t picked it up yet.

I tried this build in my first playthrough and ultimately I wasn’t thrilled with its performance. Darkness is smaller than the big surface spells (Hunger of Hadar, Spike Growth), and a big part of the reason why those spells are so effective is their size. Put most (or all) of your party in Darkness and it’s quite cramped. And not very mobile. I think if I were to try it again, maybe I’d put it in more of a tanky/control build. Combine Darkness with a Ranger’s Entangling, maybe.

If you can handle the deviation, getting Shadowheart out of the Trickery domain would be a big boost regardless. I don’t think War is way off. There’s a mod adding the Death domain, if that sounds any better (though I haven’t tried it).

MilitantAtheist, in Jaheira just told me off and left my party at the very end of the game and idk why

I love how everyone are giving Bethesda shit over bugs, BG3 has an insane amount of bugs, but it’s game of the year. 😀

CaptPretentious,

Bethesda games are buggy because Bethesda is lazy and just can’t be bothered to give a damn. Will tell you ‘it just works’. Loves DLC and microtransactions (that includes Starfield).

Larian made a massively intricate game. It has bugs. Actively works on the bugs, patch after patch. Sold you a complete game.

Gee I wonder why people give Bethesda crap and this game is game of the year…

MilitantAtheist, in Jaheira just told me off and left my party at the very end of the game and idk why

I love how everyone are giving Bethesda shit over bugs, BG3 has an insane amount of bugs, but it’s game of the year. 😀

Stamets,
@Stamets@startrek.website avatar

Bethesda doesn’t fix their bugs at all and makes them worse. Larian is actively working with the community and releasing major patches to fix major bugs.

Your complaint has no validity.

Anticorp,

I only encountered a few noticeable bugs during the entire game. This one, one really bad one where Withers wasn’t in his sarcophagus, and a couple of times when audio or cloud effects would glitch out. Overall I’m incredibly impressed with this game. I think it’s the best game I’ve ever played. I just finished it up tonight and the ending was amazing. Every single dialogue gave me pause, and had me thinking about the ramifications of my decisions, as if it were real life. I think the game is a monumental achievement.

bizzle,
@bizzle@lemmy.world avatar

The most annoying bug in my opinion is after hiring the drow at Sharess’s Caress, Asterion no longer wears clothes. They are equipped, but he is always in his underwear.

Anticorp,

Lol, what! I never hired them, so I guess I skirted a big issue by merit of virtue alone.

samc, in Blade barrier is fucking amazing!
@samc@feddit.uk avatar

If its the courtyard I’m thinking of, a well placed fireball can also be the most satisfying spell of the game.

My favourite spell for Shadowheart was always spirit guardians. Partly just because it was funny to watch her dashing around the map, mopping up weaklings.

EmpathicVagrant,

Yesss I stumbled across this in act 2, and basically fell in love with the character growth that seemed to happen at the same time.

glimse,

This isn’t a flex or anything but I’ve played through 3 full campaigns and I just realized I’ve never cast fireball…what is wrong with me…

inasaba,

I make Gale an Evocation wizard every time, and spend almost all his spell slots on Shatter, Fireball, and Ice Storm. He mops the floor of a crowd very efficiently!

Leshoyadut,
@Leshoyadut@kbin.social avatar

Bless at low-to-mid levels and spirit guardians later are the best things Shadowheart can spend her concentration on for, like, 95% of situations. Both spells are extremely good, just like they are in the tabletop. Never understood people criticizing Shadowheart for being useless; she’s a Cleric, and that’s great already even if her subclass (which you can respec her out of) is subpar for the class.

Anticorp, (edited )

She was so slow for most of the game that I couldn’t make much use of those. Near the end she got some boots that gave her freedom of movement, and longstrider, and then I started doing the same thing with her. Just using dash and running over next to everyone. LOL

Edit: it was the courtyard right before you start climbing to get to the brain. I dropped an ice storm on top of the group with the spectator, and that was pretty satisfying. It killed everything except for the spectator. Is that the courtyard you’re talking about? My favorite playing with fire moment was a fire bolt in the sewers on all of those grease monsters. Half the sewer went up in flames!

samc, in Jaheira just told me off and left my party at the very end of the game and idk why
@samc@feddit.uk avatar

Yeah it seems super buggy. I had her in my party the whole time, did her quest etc, but she didn’t offer any help. Didn’t think anything of it until I reloaded the save to see some more endings, and all of a sudden she’s like “have some harpers!”

Anticorp,

What’s weird is that I still had her harpers for the fight. I guess because she offered them right before telling me she hates me. It was a strange scene for sure. Anyways, I just beat the game. It’s an amazing game, the best I’ve ever played.

Inui, (edited ) in Lore-friendly playstyle/itemization for Shadowheart? (Acts 1 & 2)

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  • superb,
    @superb@lemmy.blahaj.zone avatar

    Multiclassing as Paladin if Shar sounds really fun! I’ll have to do that my next play through

    Scheisser, in Jaheira just told me off and left my party at the very end of the game and idk why

    I got a quest log message that Halsin had left, though he was still in the camp and was usable in the party. Everything worked as if nothing happened.

    Could be a bug.

    Anticorp, (edited )

    You can use Halsten in your party? He came to my camp, hung around being useless, and then disappeared. I was never able to invite him to join my party, and there was no conversation about him leaving, he was just gone one day.

    Scheisser,

    Yes, you have to do some quests first. I think it was around mid or late Act 2 when he got usable as a member. I am not sure which quest, likely the questline regarding the sick man in the Last Light Inn / little boy and his ghost.

    inasaba,

    I didn’t even know that you could do a quest for him the first time 'round, because the trigger to start it is so easy to miss. I only found out because a friend told me.

    teft,
    @teft@startrek.website avatar

    There is so much in this game you’ll continue to find stuff even on a 5th or 10th playthrough. I’ve played through it about 10 times now and I still find stuff.

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