Yeah, you are doing it wrong. As I am guessing you already know, even if you haven't fully admitted it to yourself yet. All telemetry should be opt-in.
I’ve been waiting a very long time for this. This is the first GNUnet(aka the alternative more private internet stack) project to ever make it out of the prototype phase, and it lays the groundwork for more GNUnet projects. Also, this is probably the best version of the Digital-Euro idea, with none of the privacy drawbacks such projects usually have.
There are kinds of analytics that are incompatible with the GPL, as you can’t restrict what users do with GPL software, and that includes asking children not to submit analytics containing information you’re not allowed to know about children under COPPA. The only options are to hope your software is only used by adults, or not implement any kinds of analytics that collect the relevant kinds of personal information.
I will not use software that has analytics that I have to opt out of if there is an alternative that has analytics off by default with the ability to opt-in.
The psychology surrounding opt-out vs opt-in is very well understood, and choosing to include analytics with an opt-out structure is taking advantage of people to make development potentially easier. Not cool.
For foss apps, I mostly allow analytics to track to help the dev out more. Complete 180 for any big tech since whenever they ask for it, they sell that information to the highest bidder.
I read up on it at some point and it was essentially a matter of their UI framework just being custom-implemented. Any advanced UI concept would need so much overwhelming support from the community, that a core dev then sits down for a few months to dish out the necessary UI components, that this is just not really happening. The core devs aren’t exactly bored most of the time anyways.
Having said that, they did recently renovate the settings menu using the UI components they already had, and that turned out really cool.
Also, I do feel like some smaller improvements could be made without big code changes, but yeah, those then end up in too many discussions.
The font has been discussed many times. To give you a taste:
Many want a font with fantasy style, but Minetest can also depict a futuristic setting. Others want a blocky font, but those usually aren’t very legible (i.e. accessible) and often only support a narrow range of languages.
I think, just a font, which looks less serious and less thin, already improves it massively, but you can’t even get folks to agree on that, because well, if the font is tweaked, you might need to adjust lots of UI components and mods and such to work with the different font dimensions. So, if a font change is made, people want to get it perfect from the start.
The button gradients are another case, where most people agree that something else would look better and it could be easily changed, but discussions just never end.
The community is just so big and so public, that there’s always someone new joining into the discussion, so that no consensus can occur…
opensource
Active
This magazine is from a federated server and may be incomplete. Browse more on the original instance.