**Catch an Eevee with the Mightiest Mark!**In celebration of Eevee Day, Eevee will be appearing at black Tera Raid crystals from Friday, November 17, 2023, at 00:00 UTC to Monday, November 20, 2023, at 23:59 UTC.
The Eevee appearing during this event has Normal as its Tera Type. Be prepared—this Pokémon is a formidable foe, and it’s got the Mightiest Mark to prove it! Work together with your friends to topple this powerful Tera Pokémon!
And also…
**Encounter Eevee Everywhere!**Get ready to celebrate Eevee Day! From Friday, November 17, 2023, at 00:00 UTC to Monday, November 20, 2023, at 23:59 UTC, mass outbreaks of Eevee will be appearing throughout Paldea and Kitakami.
Eevee encountered in these special mass outbreaks are more likely to have a special mark depending on their location. Show your love for the Evolution Pokémon by catching lots of Eevee!
Locations
Paldea
Eevee encountered in these special mass outbreaks throughout Paldea are more likely to have the Jittery Mark, Intense Mark, Intellectual Mark, or Flustered Mark.
Kitakami
Eevee encountered in these special mass outbreaks throughout Kitakami are more likely to have the Rowdy Mark, Excited Mark, Calmness Mark, or Unsure Mark.
All of those points you made are things that good PVPers will do, except for stopping the fight if you’re not responding. Are you sure you’re not just timing out and reconnecting?
You’re talking about Pokemon Go. Right? I haven’t played for awhile, but I played a round after commenting. I didn’t notice anything weird, but because I haven’t played for awhile and a new season started, I was only rank one. Rank 1 is stupid easy and people don’t really know how to play at that level anyways, so it would be difficult to tell, except for the not knocking you out part. I don’t want to intentionally lose at rank one because it’ll fubar my MMR.
I can guess what charged move will be used by time, but when I have two charged moves ready, One not effective and one super effective, yet they block the super effective 99 out of 100, nope, that’s AI
I’ve done enpugh raids in SV that I can 1 to 100 any pokemon on an instant thanks to all the exp candies I have. High level raids drop them a lot, and some events can get you up to 999 Large candies.
Lower level raids still drop lower tier candies. Mid game grind shouldn’t be too bad when doing the overworld auto-battles, I don’t remember what those are called.
Yes, it’s unfortunately normal currently. You can always use ebay from highly rated sellers to buy boosters as there you can get your money back relatively easily when something goes wrong.
I level my team evenly; when a pokemon levels up past the others, I move it to the last slot in the party and use everyone else until they’re at the same level. Rinse and repeat.
It’s tedious, but it’s how I keep everybody even. And obviously this doesn’t work perfectly; occasionally you’ll have a Pokemon faint and the others may climb ahead a few levels. To mitigate that, I keep the lower Pokemon at the front until he catches up with the rest.
I have a slightly weird and a bit too complicated approach to this issue, but it works for me at least:
I’m an avid breeder and have been maintaining a huge collection of 'mons with special egg moves, good IVs (and later Apriballs and hidden abilities) since the breeding mechanic was introduced. Whenever I feel the urge to restart a run on any game, including the “older” ones, I create five eggs for a starter team and let them hatch in the new playthrough. That way I make sure that every team member is useful to me right from the start and I have no issues circling through them depending on which one is the most useful for the climate/zone I’m currently in or which one needs a little more XP at the moment.
Whenever I rely only on the 'mons that can be caught in early routes, I end up overlevelling my starter as they tend to be the most (or only…) useful team member and trying to battle with the others feels like a chore. It’s just not fun to try and fight with a Poochyena that only knows Tackle, Howl, Sand Attack and Growl until it finally gained eight or so more levels to learn its first actually useful attack, and then having to swap it out shortly after that because you need to drag an HM slave with you. =/
The downside is that you either need someone else to help you trade, or use one of the still availiable online storage options to trade with yourself in order to move the eggs or newly hatched 'mons into another game, and Nintendo’s service in that sector isn’t exactly convenient.
See, once I was introduced to breeding in Pokémon, that’s all I’ve been wanting to do. Not necessarily make the perfect mons, but just breed until I have the nature I want and then go from there.
I’ve been doing research and the best game, well “best” game on the 3DS era that I can see when it comes to breeding and the battle (whatever it’s called) is USUM, but I like the difficulty of the gen 4 and below games.
It depends on the game, and what I feel like doing. My main rule of thumb is to not use pokemon I’ve used before, or use frequently.
Regarding overleveling, I always just compulsively switch train my weakest pokemon, even or my first runs. It’s really just something you have to get used to. It’s sorta the same mindset as item hoarding. It doesn’t matter if there’s an obvious way to win now, it matters that there might be a need for my team to have other strong members later. Therefore, they always need to be trained
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