Code comments are useful for browsing a script and understanding it at a glance. I shouldn’t have to scroll up and down across 700 lines of code to figure out what’s happening. It’s especially useful with intellisense, since I can just hover over a function and get a tooltip showing the comment, explaining what it does. It also helps when using functions imported from other files, since it’ll populate the comment showing me what parameters are needed and what each should be. Comments save time, and time is valuable.
Arch is awesome. I use Arch on my laptop. I’ve been thinking about changing my Pop desktop to Arch, but the GFX driver management for Pop is super convenient and I have steam all set up exactly as I want it. I don’t really want to go through all the set-up again.
We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies...
She was so slow for most of the game that I couldn’t make much use of those. Near the end she got some boots that gave her freedom of movement, and longstrider, and then I started doing the same thing with her. Just using dash and running over next to everyone. LOL
Edit: it was the courtyard right before you start climbing to get to the brain. I dropped an ice storm on top of the group with the spectator, and that was pretty satisfying. It killed everything except for the spectator. Is that the courtyard you’re talking about? My favorite playing with fire moment was a fire bolt in the sewers on all of those grease monsters. Half the sewer went up in flames!
That kind of sucks. I’ve intentionally kept her around so that she would be useful in this last fight. Oh well. I think I’m almost to the brain and I haven’t had to call on reinforcements yet.
What’s weird is that I still had her harpers for the fight. I guess because she offered them right before telling me she hates me. It was a strange scene for sure. Anyways, I just beat the game. It’s an amazing game, the best I’ve ever played.
I only encountered a few noticeable bugs during the entire game. This one, one really bad one where Withers wasn’t in his sarcophagus, and a couple of times when audio or cloud effects would glitch out. Overall I’m incredibly impressed with this game. I think it’s the best game I’ve ever played. I just finished it up tonight and the ending was amazing. Every single dialogue gave me pause, and had me thinking about the ramifications of my decisions, as if it were real life. I think the game is a monumental achievement.
Yes. I didn’t even know I was supposed to save him. I made sure not to kill his little hamster though. Whoops! Mystery solved! I was kind of speed reading her statements in my last conversation with her. I guess I missed something. I was eager to tidy up loose ends and defeat the brain.
It’s known that sneezing is a reflex to prevent dust or nose hairs or whatever from getting down into the lungs, but why do people and animals sometimes get hiccups? What function does that serve, and what causes them?...
Idk if you consider this fake or not, but there’s considerably more plastic surgery, Botox, veneers, teeth bleaching, and appearance oriented behaviors these days. Especially in movies, but also in real life. There’s not a single actor with natural teeth now, except for Steve Buschimi. Even he probably bleaches his teeth. You used to see people everywhere as they were naturally. Now it’s very common to see people who have had cosmetic procedures done. There’s also a lot more bodybuilding and body sculpting now. That one is possibly a positive, since it contributes to a person’s overall health. Go watch a movie from the 70’s. The actors look like real people. Now every actor looks like digitally sculpted perfection.
When will the patches be stable enough that one would -with a reasonable degree of certainty- no longer expect save corruption anymore in the process? Because I will not, can not, do the first couple hours yet again at this point. I may roll another character when things have settled down and any further twiddling will be mostly...
That might be a system specific issue you’re having. I played 160 hours across PC, and PS5, just beat the game last night, and haven’t encountered any save file corruption.
That’s awesome! I told my wife a couple of weeks ago how this game has some really neat details, like each companion having their own mannerisms, unique walk, things they do while standing around, and stuff like that. Now I know why. What a masterpiece this game is.
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Luigi (with Linux Mint logo) and Mario (Ubuntu logo) come in...
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Blade barrier is fucking amazing!
We just got ambushed in a courtyard by about 15 enemies standing on a walkway above us, with no immediately obvious way for us to get up there. We were sitting ducks. So Shadowheart cast blade barrier across the entire walkway. In addition to doing a lot of damage every turn, it imposes difficult terrain. All of the enemies...
Jaheira just told me off and left my party at the very end of the game and idk why
Spoilers for the end of act 3 below....
Do hiccups serve any actual useful biological function?
It’s known that sneezing is a reflex to prevent dust or nose hairs or whatever from getting down into the lungs, but why do people and animals sometimes get hiccups? What function does that serve, and what causes them?...
Is society becoming more fake ?
It feels like social media fakeness is seeping through into real life more and more. and every one is working harder on perfecting their façade ?...
Save corruption?
When will the patches be stable enough that one would -with a reasonable degree of certainty- no longer expect save corruption anymore in the process? Because I will not, can not, do the first couple hours yet again at this point. I may roll another character when things have settled down and any further twiddling will be mostly...
Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances' (www.pcgamer.com)
Baldur's Gate 3 performance director Aliona Baranova broke down the process.