bernieecclestoned

@bernieecclestoned@sh.itjust.works

vintage champagne socialist 🇺🇦 🏳️‍🌈

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bernieecclestoned,

Making 400k and paying rent. Highly regarded.

bernieecclestoned,

Hope he goes back to normal school for a while to make some friends and get laid

bernieecclestoned,

You know that copyright export was illegal under the Soviets though yeah? So it only got released because a UK software sales guy faxed them a contract and they didn’t realise it was binding

Robert Stein, an international software salesman for the London-based firm Andromeda Software, saw the game’s commercial potential during a visit to Hungary in June 1986.[18]: 302 [25]: 11 min After an indifferent response from the Academy,[25]: 12 min Stein contacted Pajitnov and Brjabrin by fax to obtain the license rights.[25]: 11 min The researchers expressed interest in forming an agreement with Stein via fax, but they were unaware that this fax communication could be considered a legal contract in the Western world;[26] Stein began to approach other companies to produce the game.[17]: 89–90

Stein approached publishers at the 1987 Consumer Electronics Show in Las Vegas. Gary Carlston, co-founder of Broderbund, retrieved a copy and brought it to California. Despite enthusiasm amongst its employees, Broderbund remained skeptical because of the game’s Soviet origins. Likewise, Mastertronic co-founder Martin Alper declared that “no Soviet product will ever work in the Western world”.[17]: 90

Stein ultimately signed two agreements: he sold the European rights to the publisher Mirrorsoft,[17]: 90 [27] and the American rights to sister company Spectrum HoloByte.[28] The latter obtained the rights after a visit to Mirrorsoft by Spectrum HoloByte president Phil Adam in which he played Tetris for two hours.[17]: 90 [25]: 15 min At that time, Stein had not yet signed a contract with the Soviet Union.[27] Nevertheless, he sold the rights to the two companies for £3,000 and a royalty of 7.5 to 15% on sales

en.m.wikipedia.org/wiki/Tetris

Would be kind of hard to play a game that didn’t get published by the evil capitalist lol

bernieecclestoned,

Yeah right. Capital accumulation just comes via bribes instead. Corruption was rife in communist countries

bernieecclestoned,

Please explain copyright export licensing under Soviet Union rules

bernieecclestoned,

Maybe we should start with what you mean by capital

bernieecclestoned,

But moreso where there’s no opportunity to make money

bernieecclestoned, (edited )

Sure, I’m always playing Vietnamese and Cuban games. They’re grrrreat!

And Tetris was only successful because of licencing, let’s not create an alternative history here

bernieecclestoned,

The Soviet Union owned all copyright, there was no licensing let alone individual copyright.

Where are you getting floppies from? Where are you getting your computer from?

bernieecclestoned,

Yes, it gets mismanaged by central government

👏…👏…👏

bernieecclestoned,

www.transparency.org/en/cpi/2022

Clearly demonstrates that market socialist and hardcore capitalist countries like Denmark, Switzerland and Singapore are the least corrupt.

bernieecclestoned,

The floppy, invented by IBM, one of the biggest capitalist companies ever??

bernieecclestoned,

How about your hardware? And the fibre that enables us to communicate? And the electricity?

bernieecclestoned,

Computers and floppies existed outside of the USSR, as did Tetris.

bernieecclestoned,
bernieecclestoned,

Ok good. So capital is required for capex and opex.

As you start with 0 sales you need to get capital from investors to fund you until sales >1

bernieecclestoned,

Using everything that happened in the 20th century as evidence, no mystery. There’s good governance and bad management. Just one is more effective overall.

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