In a year I had over 200 DAYS played on World of Warcraft back in 2005-2006. That’s over 13 hours a day, then I quit abruptly and later tried a couple of expansions casually.
Second is probably Counter-Strike 1.#. No idea actual playing time but would estimate around 1000 hours.
The above two I don’t regret spending my time in. Made a lot of friends and it all felt rewarding.
Then there are games like Civilization VI (~200 hours), Rimworld (~300 hours), Tropico (~200 hours) and even Path of Exile (~500 hours). These games are not really rewarding, other than little dopamine hits that gets you continuing playing forever.
Another WoW addict checking in. I was somewhere north of 12,000 hours from release to the end of Wrath with another stint during Classic.
I've since quit with no intention of ever returning. Despite how much I loved the game it doesn't love me back, and it's better if I don't play at all.
Needs more mature identity security, spam protection and moderation tools.
I generally browse only my subscriptions which is fine but every time I go into browsing all I get hit with memes and all sorts of random crap so I am constantly blocking committees to clean up the feed.
Hard to say for certain but on Xbox it would have to be Halo MCC or The Witcher 3. I also played a lot of World of Warcraft back in the day so that’s probably up there too.
Must be Civ IV - that whole series makes you lose track of time - start a game and that’s the whole weekend gone; even now Civ IV with the Realism Invictus mod feels like it’s got tonnes of gameplay still left in it for me.
That said, OpenTTD has been an enduring favourite of mine for the past few years and because of its flexibility it might surpass it in the long-term.
asklemmy
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