This absolutely terrible in the most hilarious ways B movie that may or may not have ever actually been released called The Astrologer. It was filmed in 1975 and apparently lost until just recently. A local theater got a copy and did a showing of it. Fortunately, it’s now preserved on the internet archive! archive.org/…/the-astrologer-1975-previously-lost…
Either windows 95 or 98 I used to play this game my mom set up for me but doesn’t remember. Now she needs my help to plug in a USB cable but somehow has a job that uses software and procedures too complicated for me… Anyway I can remember if it was entirely this or just part of it, but the memorable part was the sliding puzzles, like the ice caves in Pokemon. The character might have had skates or something but it’s a vague memory that could be wrong.
“Mail Order Monsters,” which came out in the 8-bit era (mine was C64). Basically, you started out with a “base monster,” like plant, insect, reptile, etc. Then you battled someone else’s. The winner got some money, which could be used to upgrade your monster with abilities, extra limbs, and so on. You could save your monster on a floppy disk and battle on someone else’s system.
My love affair ended when a friend figured out how to hack that data file on the floppy and make an invincible monster
2 people take the same dose of heroin, they repeat the experience 5 times each on the same time line. Lets say they both has the same surgery. One person stops easily, experiencing mild withdrawal that feels like a flu and goes on with their life without ever thinking about it again. The other feels a powerful compulsion to take more, they maintain their usage say initially through extending a medical script and later the black market.
What was different between the two? Maybe you think person 2 had terrible moral character but if they had never been given heroin this would never have manifested. We call that pathological difference a disease and try and treat it. What would you call it?
So you say the difference is some moral deficiency? ok well why don’t we try and treat that. After all we need pain killers in medicine and we want to make them as safe as possible.
Let’s call junkeyism a disease and see how we can stop it happening. Maybe by understanding if some people respond better or worse to different kinds of drugs, maybe we could identify a test we could do to work out what would be safe for someone?
Like what do you think it means when a doctor calls something a disease? People can make bad decisions and still get diseases. If inject yourself with the blood of everyone you meet you’ll eventually get a few, they don’t stop being a disease just because you gave it to yourself (and also we might ask why someone felt compelled to do something so foolish and could we have helped them).
Junkeyism ALSO isn’t a disease. It’s a bad decision. Tens of thousands of children die of cancer every year. Cancer- a REAL disease. A disease they never asked for.
Their cause of death shouldn’t be categorized alongside dipshits that chose to shoot drugs into their veins.
It’s very rude to just swear at someone who hasn’t done anything to you. You don’t seem very nice.
I’m still confused though, if someone ate some mercury because they bit down on a thermometer or something should their mercury poisoning not be diagnosed as mercury poisoning? should it not be treated the same way?
So you don’t care that the majority of people who abuse drugs are doing it to self-medicate something, be that pain, depression from the state of their life, or an undiagnosed neurological condition?
(Adderall is just a dilute relative of meth, and so has similar effects on ADHD brains, i.e. makes us more functional. Also, there is research showing that cannabis has a positive effect on autistic brains, which would explain why so many autistic people I know love their greenery. Plus, anecdotes from fellow ADHDers of “I microdose weed because it helps me focus better, and it’s easier to get than legal adderall”)
No. I don’t care. A junkie is a junkie. Having a neurological condition doesn’t give you an excuse to get whacked out on meth 7 days a week. CANCER is a disease. Addiction is NOT.
I say this as someone with ADHD and ASD, and as a person who lost a friend to addiction this year.
So, unpacking your worldview here, how do you feel about cancer brought about by smoking, or by prolonged exposure to materials that you know are radioactive and/or carcinogenic? Does that change with the knowledge that processed meat and plastics, things that are impossible to avoid unless you structure your life around limiting exposure to them, are most likely mild carcinogens?
Also, please tell me, regardless of how you classify addiction, that you at least understand that the only evidence-based approach to drugs is decriminalisation. Almost all of the societal ills associated with them are entirely the fault of their possession and sale being crimes. You can’t find safe environments to use them in if they’re illegal, nor can you feel safe seeking medical aid if you’ve taken too high a dose without realising it. If you’re a dealer, you have no regulatory bodies to answer to, and pay no taxes on the money you make. If you’re running organised crime, you’re already sitting on enough of a supply to land you in jail for the rest of your life, and that makes murdering competitors seem like a much more palatable option. And then there’s the developing world. Most of the money this makes ends up back in the hands of rebels, warlords and cartels in the developing world, where they cause untold misery and suffering.
But if you legalise them, that nips most of those problems in the bud. You can publicly admit to using them, feel safe seeking medical aid when you mistakenly take too much, get help from programs designed to end your dependence. The dealers go out of business, replaced by actual stores that pay taxes and follow regulations, like not being able to sell to minors or water down your product to sell more of it. Organised crime loses one of its biggest sources of money overnight, given that their expensive material of unknown origin and purity is suddenly replaced by cheaper material of known origin and purity. The cross-border smuggling also ceases, because what else are you going to find that is illegal, compact, and high in value? Oh, and the developing world can actually benefit from drug production, since the criminal groups will be greatly weakened from the loss of profits, and developed world importers would rather deal with legitimate businesses than violent criminals and rebels.
We learnt this shit a century ago with alcohol, one of the most destructive drugs (even meth would not be as destructive if legalised), why are we still doing it?
Well, for starters, thank you for answering the prompt.
But, I mean, the barebones definition of Disease is when the organism’s functions behave outside of their evolutionary purpose. I don’t think people evolved their brain’s Sigma Receptors and Dopaminergic Systems just to be triggered by Meth, much less to form a habit based on the results of that interaction, so by definition I think that fits the terminology.
Super cool arcade game c. 1988 featuring a simple line drawing type environment where the Major runs through hallways, a little like the original Prince of Persia. The controls were a cylindrical scroll wheel and a jump button. The really cool thing though was that there were pads on the floor that would trigger various effects, like a gun that shoots a star shaped bullet down the hall that you had to avoid. Many new and exciting challenges to face with every quarter. Ah, good times.
I spent so many hours at the DQ across from my high school playing this and Pleiades (which was a better Phoenix). First game i ever looked for and installed on an emulator.
I don’t believe scientific progress is analogous with human progress or can be used to “decode” morality, ie the science vs religion dichotomy I don’t believe in. I don’t think science or “reason” guides human societies for instance. This belief is a result of studying Hume and moral philosophy. I think science tells us what is but not what ought to be, and that gap is irreconcilable through science alone, yet it can inform our sense of right and wrong. I disagree with objective morality as well, so the popularization of this science=objective morality idea that Sam Harris has attempted I disagree with entirely. I’m much more aligned with Patricia Churchland’s ideas here, and her popularization she outlines in her book “Braintrust.” I don’t think, as some do, that measuring brain activity decodes human morality, because I don’t believe such a thing exists. I don’t believe human society is controlled and determined by rational actors, I have a more Darwinian and Maxian view on that. When people profess things like “politics should be scientific” I likely agree with their sentiment but I think “science” is not the reason why, and more of a distraction/lazy way to assert being morally right about something, which science can’t actually do because it requires an appeal to human notions of morality, which science cannot determine as it has no measure of which values we ought to hold.
I am looking for a sci-fi story that I read in the 80’s. It was a story about the future and I am sorry but the only vivid detail I remember was that parents had actually gone to a store to purchase a gift (a bicycle I believe), and the person at the store thought it was strange to have people actually come to the store, but let them in to shop.
A friend and I used to play Liero Xtreme lots when we were kids. I have never seen any mention of that game anywhere on any forum in my years on the internet
I’m not sure there are many examples for that, since scientific journals all require peer review and there are many cases of poorly written studies costing a person their degree or credentials.
Made by a guy in Japan. Uses a custom engine and has really intricate rpg elements, super cool and I’m a huge fan. Basically you’re constantly moving right because a black fog is consuming the world and if you aren’t fast enough then it’ll consume you too. Kind of plays like a Roguelike, but runs can have the shorter objectives, or the really long ones.
Granted it’s not perfect:
It was made by one guy so after a certain amount of time you kinda see most things, needs mods (which doesn’t exist) or more content.
You only get one stat per level-up, and if you get like “carryweight” five times in a row, then you kinda just got low-rolled and are weak-af
You can’t actually determine what biomes you end up in so sometimes you just get volcano 3 times in a row and it kinda sucks, it would be nice to see biomes up ahead and chart a course
There’s some “degen weeb” dialogue that’s funny about once and then kinda weird. (Characters simp hard af for you after your run if you get SSS rank in a category they rate you in, theres some “prefixes” that give alternate dialogue to npcs, so if you get a “Naughty” Dosey/Frida/Mila then all her dialogue is degenerate af for the rest of the run)
But I still love the game, and one of my first projects I plan on is making a hexagonal-grid version of the engine that would enable the above (gameplay) issues to be fixed, something might come out of it tbh.
He has a huge discography, is a talented multi instrumentalist, and is very experimental with genre and song writing in general while still effectively connecting with a growing audience. I used to know only a handful of his songs and thought, good but meh. Out of curiosity about his broad appeal between people I wouldn’t expect much over lap from, I dove into his discography and it’s something really special.
I think it might’ve been this one but it was a while back so I’ll keep looking and edit if I find something that looks more familiar. Greetings from Michigan got it’s antlers in me, after that I burned through the rest of the list pretty quickly and then it became a blur of shuffle for a few weeks.
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