I only played it to try it out, and it isn’t 100% in my range of games I’d care that much for, but I’ve gathered that Pokémon Mystery Dungeon (especially the first few pairs of games in the series) is the king when it comes to escapism. If someone said a psychologist made the games, I’d believe them.
It’s a constant fight. I grew up in a village. In the 1980s the neighboring city wanted to annex it. The villagers fought against it for about 25 years. Eventually the neighboring city had a vote. All the citizens of that city were able to vote on whether to annex the village. The city ran a campaign saying how good it would be for the people in the village. Obviously the annexing happened because the villagers couldn’t fight it.
That’s just one example, but it applies to every small, non centralized entity. If a government or a large corporation wants to take it over, it can and will. The one thing digital entities have over other things is space. If someone does take over Lemmy, for example, then the people of Lemmy have the ability to move somewhere else in digital space, unlike the villagers who didn’t all possess the ability to leave their land.
Animal Crossing. I still play NH for 15 minutes a day just to go round my island and see what’s happening. My island is pretty much how I want it and I have collected nearly everything I want, but to take 20 minutes out the day just to walk around catch a bug or two and talk to an islander is a great way to relax.
Apart from trackmania which was already named it’s certainly slay the spire. I often do both TTD and the daily in sts. If I didn’t always end up trying to go for sub 35min points it’d actually be relaxing probably.
I backed the Pebble Core Kickstarter (kickstarter.com/…/pebble-2-time-2-and-core-an-ent…) - never actually happened cos Pebble ran out of cash before they shipped any, but I’ve always thought the idea was really interesting
One aspect I think Lemmy lacks is the ability for some contained discussion. To much leads to feed back loops but not enough discourages niche communities.
This is something Reddit’s scale does well. Reddit communities will have most of their posts never make it to the 5th page of All. There will still be break out posts but most likely the only people reading your post are those in your community.
With the current size of most niche lemmy communities you are posting to thise in your community as much as you’re posting to who ever is viewing All by new.
Farming simulator 22 or Euro truck simulator 2, just driving my tractor around plowing some fields, or driving my truck through Europe to drop off something relaxes me well.
Stardew Valley. It’s chill if you let it be. There aren’t really hard time limits and you can always farm things and complete challenges on your own time
And by its very nature, it’s forgiving of long absences. It’s so easy to just pick it back up, probably take some time to admire the 10 new updates Hello Games has released since you last played, and then settle in for some chill gameplay.
I’ll never finish No Man’s Sky, and I wouldn’t even say I play it, exactly. But it’s one of my very favorite places to visit, and I will probably continue to visit for years and years to come.
This type of forgiving design is the main difference between modern games and older ones. Nowadays, there’s no shortage of games that are trying to manipulate you into grinding every day.
For me it’s Red Dead 2. All that horseback riding and camping and herb picking and Pinkerton killing? It’s like I’m the one camping and horseback riding and killing pinkertons.
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