Idk if Warframe counts as an MMO, but it’s the closest thing to an MMO that I play.
The lore is really cool, though it’s mostly for the people who care about it as it is really easy to skip/miss.
The community is mostly super friendly and a big part of the game (yk, trading in-game items for in-game currency, clans, etc…).
The PvE of Warframe imo is top notch, fluent movement, satisfying weapons, time or characters, abilities, strategies and weapons to choose from and reach one can be upgraded individually.
The PvP however… It exists and that’s all I can say about it, it’s kinda just bad and no one plays it.
Idk what RvR means lol.
Oh, and the game is completely free with no forced pay walls and it’ll run on pretty much anything.
Though it’s not perfect, it’s a grind (yk it’s a looter shooter) and there is an annoying mechanic of items taking a while to craft
I’ve never really paid any attention to Warframe, but just youtubed it. Kinda intrigued. How’s the co-op? One of the reasons I wanted an MMO is that a friend of mine is in the same boat looking for something new. We tried Elden Ring hearing that it was co-op, but ER’s co-op is little temporary instances of pulling another player into your world - you can’t actually progress together. The content I’ve seen so far on Warframe looks very single-player oriented, and ER has given me trust issues with things like that, lol.
RvR is realm vs realm. Sometimes it’s called WvW for World vs World. Basically it’s large scale siege style combat - you and like 50 other players from your server are attacking or defending objectives sought by another server, so you get 100+ players clashing in pure chaos. It’s a good time when it’s done right.
Warframe is designed as a Co-op experience, it’s the correct way to play the game, only parts of the main story is single player, cinematic experience and all, 90% of the game is supposed to be played co-op or in a team of randoms… RvR isn’t technically a thing the way you describe it, but there are huge hordes of enemies, so you can think of it as PvR… kinda.
And yea RvR wouldn’t mesh well with a shooter. Guild Wars 2 had it, I think Elder Scrolls Online had it, but that game didn’t hold my attention very long, so might be thinking of something else. Anywho, it’s more a traditional-style MMO thing, and not super common even among them.
I know it had a brief go in the 90s, but I’d love to see a proper adaptation of Animorphs. Those books were wild, especially for something I remember starting in 3rd or 4th grade. I’d prefer animated personally, but I would tolerate another live action series. Tech has definitely improved enough to do the alien races justice in either format. Another pick would be Vampire Hunter D. It got a couple anime movies but I think a series could really do it some justice. It has such a fascinating world.
I thought Fight Club was a boxing movie and had no interest in seeing it. I only saw it because I tried downloading Jackass on Kazaa and it ended up being Fight Club. The intro had me hooked.
I don’t eat tofu, nor been around folks that do (or do and talk about it), so I’m whiffing here. Is it because tofu spoils when left open, or is there a pronunciation part I’m missing?
I honestly don’t see Super Mario 64 as that good nowadays. I’ve grown up with it, and I love it, but it certainly has its flaws.
I’ve grown up with it, playing it hundreds of hours on my uncle‘s N64, which then got mine. It just… the levels are bland. They each have their special theme, but, except some small sections in 4 levels (and the bowser levels) there isn’t much platforming going on, it’s mostly running.
And believe me when I say that I hated 2D platformers for over 20 years. They were just outdated and just for gameboys for me since we had 3-fucking-D.
I still don’t think that the 2D Mario games are as good as media says they are, but I enjoy them.
And please don’t rant about graphics. I haven’t played Wonders yet, but style is better than graphics. Take WindWaker for example: it got hated for its style back in the days but still looks good today.
As for SMGalaxy and Galaxy2: they were a-may-zing. I didn’t play Galaxy2 that much when it came out, I’ve only beaten it once and then sold it to GameStop because I was dumb.
I agree that Super Mario 64 particularly hasn’t aged, wouldn’t it be great if Nintendo made a modern tripple a continuation of a game like Super Mario 64 with a better camera and better controls? They wouldn’t even have to call it Super Mario 64 2, call it something else, but make the colors similar, but more next gen to that. Improve the polygon resolution, make the textures better quality. It’s really not that hard, it’s a game that Mario desperately needs but Nintendo hasn’t done properly for the franchise.
I think a lot of it has to do with the fact that the people running Nintendo going form the N64 to the Gamecube had changed but the Mario creator was there (I atleast think he was) to work on Mario Sunshine, I don’t get how they went from Super Mario 64 to Sunshine regarding the game mechanics such as the water flood.
I'd kick in a few bucks to see that produced, just because once conservatives find out what it's about they'll be having shit hemorrhages from sea to shining sea.
You’re in luck, Chris Miller and Phil Lord (LEGO movie) are working on an adaptation with Ryan Gosling set to star. Drew Goddard (The Martian) wrote the screenplay together with Andy Weir himself.
I added into the original post towards the end, my idea of what a real next gen Mario game should look like on the switch. and Nintendo isn’t delivering anything close to that. facts. On the 2d side of things Mario Wonder is a good game, I never did say it was bad. My argument for that game is simply that it was released wayyy too late for me to care, should had been on the Wii U and the fact that it isn’t worth $60 being a very basic 2d game. originally I thought it was $70 but I been corrected.
If Mario Wonder was 2.5 d then we would have a somewhat next gen Mario game because then it would be a real upgrade from the New Super Mario Bros franchise. but Mario Wonder really is just much of the same but with nicer looking colors. oh and new super Mario bros u is still 60 dollars. Why? beats me.
Mario Odeysee is the best Mario game on the switch, people keep thinking that i’m saying it’s a bad game, that’s not what i’m saying. however it isn’t the best 3D Mario game Nintendo could had made for the switch. and they themselves know that more then me that that is true just look at Mario games like- super paper Mario for the Wii. Just look at gameplay of the first stage in the game and tell me that anything on the switch compares to the amount of care and quality, for a Mario game to that.
In your title you do mention “good games” were absent for a period, while you probably mean: “Mario games with the classic style”, that’s where a lot of miscommunication is coming from.
Nintendo pricing (especially further removed from launch) is pretty much space-magic.
I can relate tot odyssey graphics being more ‘hollywood’, but after I was a bit disappointed with sunshine (and have since come around to love it), I immediately fell in love with galaxy. Then galaxy 2 came around, wow. While it’s style is more modern then SM64, it does not feel as out of place as odyssey graphics to me. It felt too easy, but all Mario games feel too easy, I’m just a better platform-player nowadays.
So, the thing to know here is, Nintendo has multiple teams. Some teams make better games than others. Each era has some excellent games and some mediocre games. Mario Galaxy 2 is outstanding, and came out around the same time as Skyward Sword, which was disappointing and unpolished. They were developed by different teams.
I mean we can’t generalise human for only liking certain part of the chicken, some like breast, some like wings, some like thigh, so it’s pretty fair to say we shouldn’t generalise what a zombie might prefer. Some will like your hand, some like your scalp, some like your brain, and some like your intestine.
Maybe ask the zombie what they like before you sacrifice your friend, it would be wasteful if you throw the whole thing, isn’t it?
I try to think about my next work day before. I recently sat down and made a big nested bullet list of all the aspects of my job I need to master, and that helped.
I make sure to tell my clients that I’m not an expert at what I’m doing and that we need to move carefully. When I say thinks I’m not sure of, I let people know that it’s just speculation.
Mostly I just try to remember that I’m learning, that I’m capable of learning, and that as long as I continue to try, my competence will increase steadily.
Also, I make extensive use of other more experienced people who do my same job. I show them work I’ve done and ask for their criticism and advice.
I try to maintain respectful and friendly relationships with my collaborators, but this is very difficult as my mental health is poor. To the end of being my best self and not my shittiest self, I try to avoid inflammatory foods, keep my hydration going, and exercise.
Mostly my attitude responds to whether or not I’m doing my best. If I don’t do my best, and give everything I have, then my attitude goes downhill fast and I feel resentful, afraid, bitter, angry, and it shows up in my work.
asklemmy
Hot
This magazine is from a federated server and may be incomplete. Browse more on the original instance.