Oh man, every time someone asks a question along these lines I always think of the movie Hank and Mike. I found it in a discount bin at a grocery store probably a decade ago so I took a little time to actually look into it more this time. I knew it was Canadian and unlikely a big hit, but apparently it was just so poorly received. It made less than $17,000 of the $2M it cost, and it’s real tough to find anyone even reviewing it. I even struggled to find the music from it. (The one song is badass). And it’s got a couple B-tier actors that I remember doing a great job, and I think Joe Mantegna really went for it in his role as the god Pan. Chris Klein kills it in this song.
The crude humor kinda puts people off I think but the satirical aspects cut a little deeper than the movie needed to. And probably when I discovered it I was depressed and had a drinking problem and the overall mood of it really felt at home to me at the time so I was able to just live in those aspects of the film and really absorb the more subtle message. It’s definitely absurd in many points but there’s a lot of heart in it.
Slashers (2001) is a fairly unknown horror / comedy from the heyday of video stores. I rented it on a marathon weekend with my old movie crew and it instantly became a favorite. The “Slashers, super-fun!!” theme song is likely problematic at this point but I still find myself and the few remaining folks from that crew saying it at random when we get together.
Outside of that group though, I’ve never met another human that’s seen it. Albeit I’m not usually proselytizing about it like a weirdo… usually. Maybe at next year’s horror-con I’ll start.
It was my second attempt at making a game(the first time i wrote “horizontal” instead of “Horizontal”, making movement not work. I gave up for 2 years from making games because of that). It was made by me and a friend.
It was supposed to be a platformer in which you could kill enemies and bosses and have a lot of secrets. It was never published because we gave up
Nerve Damage, a game that was I think made on a random gamejam, and the whole premise is to make a game that’s actively trying to be as uncomfortable as possible to play, while also getting you into the flow and actually makes you enjoy it.
Unfortunately, I didn’t find how to play it, and it didn’t release as far as I know. I’ve heard about it on some kind of GDC presentation about Innovative/Obscure game design.
While that actually means that someone has indeed heard of, I’ve never met anyone else who got to play it. Or heard about it.
Okay, here’s one: Indiana Jones and the Last Crusade: The Action Game. Not the SCUMM engine adventure game made by LucasArts, no I’m talking about the godawful action platformer that Tiertex smeared across every console and home computer of the early 90’s like shit across the handicap stall in the men’s room of a Ruby Tuesday. I knew it as the particularly heinous MS-DOS port but they put it on everything from the Commodore 64 to the Game Boy.
The controls are bad, the mechanics don’t make sense, the level design is bullshit, the enemy design and placement is unfair, the graphics are mediocre, the audio is bad to horrible depending on the port…it has no redeeming qualities.
I hope it’s obscure because lord it deserves to be forgotten. How do you take a white hot license like Indiana Jones and fuck it up so comprehensively?
The Legend of Alon D’ar. Never talked to anyone who’s played it. I know some people have due to YouTube videos, but it’s not a great game and I ended up beating it because I had nothing better to do.
Strings (2004) movie. It’s a trope-ish fantasy movie, but all of the characters are marionettes. The strings go up to the heavens and are taken into consideration with things like architecture having no roofs, and gates are arches that rise up out of the ground to prevent travel beneath them. Someone gets injured by the string on their arm getting cut, and their arm flops around lifelessly afterwards.
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