I absolutely agree, but so long as it remains profitable developers will do it. Skip a whole lot of QC, rush to release the game, then use the launch to gather bug reports and fix those. Costs saved not hiring a ton of QC testers, get a return on the investment much sooner, get early players to pay to be QC testers basically. It’s a tried and tested formula now and it will keep happening until too many people won’t pre-order games.
I tried WSL for a week to give it a fair shake. It sucked just horrible all around. The worst part is that it left behind reginfo and other crap I’m too afraid of trying to remove from fear of borking my windows install. Yeah I can reinstall it but I’m lazy.
Paradox how could you (lemmy.world)
Funtastic 😅 (endlesstalk.org)