i wouldn’t be surprised if a big part of it is that the higher ups don’t know much about what good writing actually is, or they’re too focused on ratings and they don’t dare deviate from “what works”. it also wouldn’t surprise me if writers weren’t allowed to make “major” changes to scripts after seeing how the writing looks after scenes have been recorded, because it might be “too expensive to change”.
i like to make sequels every year or so. i’m currently on “liked songs 4”. it gives me the chaos of a liked songs playlist, but with the comfort that only recently liked songs will play. (i will never unlike a song)
i don’t really know, but an educated guess is that it has to do with how old the console is, and how micro optimized/hacky things had to be at the time. for example, morrowind would reboot your xbox during loading screens. there was probably quite a lot more control given to developers in the olden days, whereas now things are more sandboxed. but i would be happy to be corrected on anything i’ve said here.