commie

@commie@lemmy.dbzer0.com

i am more than willing to engage on any positive claim you want to make (i probably agree with a lot of them). what i’m not willing to do is tolerate personal attacks and dogpiling.

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commie,

I’m informing you on a complex subject matter

no, you’re not.

commie,

we should also remember that culture is not a good reason to hurt others

I suspect we disagree about the relevant definition of “others”

commie,

if someone is sentient, they are morally relevant because they can experience positive and negative valence

this is a moral virtue only to utilitarians.

commie,

to give an example of a rights based one

I have to admit, I skipped the rest of this sentence on I don’t foresee myself attempting to read it: I don’t believe in rights as an objective phenomenon, either.

commie,

plants are not sentient

this cannot be proven, but even if it’s true, it doesn’t matter. sentience is an arbitrary charcteristic on which to base your diet.

commie,

if you’re looking for arbitrary, the anthropocentrists are that way

this is just a tu quoque

commie,

Our food system hasn’t even gotten to the point of ensuring nobody goes hungry, we should be using our cropland to feed humans not other animals

do you have a plan to accomplish that? until such a plan is implemented, there is not even a question whether it’s moral to eat meat, seafood, dairy, or eggs: most people have no volition in the matter and no one can actually change that.

commie, (edited )

you’re saying it’s not arbitrary. “no, you” is still a form of tu quoque. you haven’t actually made a case that sentience isnt an arbitrary standard, and there isn’t a case to be made: sentience isn’t a natural phenomenon outside of human subjective classification. without people, there would be no concept of green or warm or sentient, and any of those attributes is an arbitrary standard to use to judge the ethics of a diet.

commie,

it’s also an argument for veganism

no, it’s not

commie,

have a nice day

commie,

if you want to choose who I vote for, I have reasonable rates.

commie,

Participate in your state’s primary elections.

cornel west won’t be on the democrat or republican ticket. neither will jill stein.

commie,

They want to know they made a choice where the person they wanted was right. Even if that person doesn’t win, and the person who does win happens to be a person who makes it even harder for them to get what they actually wanted in the future.

that last bit will be true whether it’s red or blue. so, yea, i’m going to vote for the person who would do what i want them to do.

commie,

I’m willing to be dollars to donuts you’re simply looking for an excuse not to get off the couch and vote.

oh, I’m going to vote. for $20,000 you can decide who I vote for.

commie,

the only people enabling evil are those who vote for it.

commie,

impugning my intelligence doesn’t change whether i’m right. your ad hominem says more about you than it does me.

commie,

genocide doesn’t cancel out. it’s bad and i won’t vote for it.

commie,

The only virtue of a wasted vote is the personal satisfaction that you get out of it, and that personal satisfaction has no real world effect on politics unless you are voting for a visionary with overwhelmingly popular support. (i.e. you would know if one is in the race)

if i’m wasting my vote then i may as well not vote at all. but i’m going to vote and it’s going to be for someone who won’t sign off on genocide.

commie,

“Why did you let 10 people die when there was an option for you to only let 1 person die instead?”

that’s not really the choice. the choice is let 10 people die or murder one person.

commie,

irony

commie,

i’m a simple man: i just want 108 keys split into two panels on a vest. USB-A connector would be fine, maybe even ideal. i’ll jack it into the system i want. i guess it would need a killswitch or something.

commie,

i don’t play games any more (at least, hardly), but these are the things i’ve learned about my preferences in games over the years, especially the ones that i played a LOT.

in rpg/rts games: early-game bugs that unlock any infinite resource. SOLVED skill trees or level systems that i can read then try different configurations. customizable bots are nice, too.

in rts/fps: solid, fully unlocked multiplayer with custom maps. lan gaming with no DRM so i can pitch a disc to my friends and we all install and play is great, but ubiquitous cracks are also fine. scriptable interfaces for combat tricks like the 4-shot glock in CS1.6 add an extra level of panache for me.

fighting games: solid controls, definable keys. also, combos that can be executed without timing: let me just input all the keys in the right order. also, please include a full-unlock cheatcode.

platformers/beatemups: let me run-and-gun. walljumps and double jumps are cool. if you want to throw in a few extra moves or let me build up to an ultimate, that’s cool, but i would like some control over which skills i pick up. having a co-op on these adds a lot of fun.

puzzle games: don’t make them. also, don’t put puzzles in any of the other game types. puzzles suck. fuck puzzles.

also, i don’t really give afuck about the story, even in the rpgs. i just wanna build out a character. if you can build up some interesting lore around MY quest to learn every skill/get all the equipment, that’s fine.

commie,

what makes you think you can tell anything about my emotional state?

commie,

environmental destruction continues whether you are vegan or not.

commie,

if the plastic is still accumulating, how are you helping?

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