No other death in the entire series was as gorey and gruesome as that head explosion. Fucker’s right up there with the Scanners scene, or the dude that inflates and explodes in Big Trouble in Little China.
Once again I remind you all that these consoles are not powered by a substance as boring as regular electricity. Oh no. It has to be highly energetic tuned plasma…straight to the user interface consoles…for, uh, reasons.
The reason is because the engines produce this material as a waste product. So instead of venting it into space it’s processed and funneled back through the ship to power everything from lights to equipment.
Very efficient and very VERY dangerous. Many Vulcans retired from the VSA because Humans pulled shit like this.
All I’m saying is, there’s no way this would pass a MIL-STD-882 safety assessment in the twenty first century. So I have no idea how they got their spaceworthiness certificate.
Wouldn’t it be easier and safer to just use it to generate boring old electricity and send that through the ship? Maybe the danger is there to keep the crew excited and working at maximum efficiency…
I like the theory that it’s sent to the bridge to uplift the morale of the regular crew. They knew the officers will be the first to get blown up in any hostile encounter.
It keeps the captain in check if he knows he’s going to get a blown up console to the face instead of a lower deck red shirt dying .
When those protocols can’t be used like in landing parties, it’s the red shirts who die first.
Judging from what things look like when they open up the walls, they could just be telling the system to use a specific circuit path. It looks like everything is just a bunch of blocks or cards with super dense computer chips on them and half the repairs we ever see are just these being unslotted and replaced. The other half being waving fake tools around.
I don’t know about you people, but personally, I always write programs at work by removing boards from my computer and plugging them in a different order.
Well, it really wasn’t. You’d program by punching the cards, and then insert them into the computer. If they brought the boards from a terminal (or replicator), and switched the old ones to the new ones, the entire thing would make sense.
It’s a bit similar to how people programed analogical computers at the 50s. But it’s actually a lot like programing old sewing machines. The thing those have in common is that their programs were always an order of magnitude smaller than this comment.
Exactly, sure you could have relays or Automatic Transfer Switches like we use from generators. But if you’re just slamming more power at stuff than it’s meant to use, where’s your overcurrent protection?
you can’t just “re-route power” by pressing buttons on a screen and not, you know, actually unhooking any wires!
High-voltage switches might be a bit complicated. One I’ve seen requires you to tighten a spring and then have it released extremely fast to prevent sparking. Still, there should be a way to do it safely, without having to go near or touch the wiring.
one of my favorite jokes about this is on TNG. i think it's the episode where the bridge gets cut off from the rest of the ship, and Troi is in charge of running the ship. O'Brian makes a comment to Ro about how you can't 'just reroute power from things'.
Yeah you can shut the power from anywhere if you’re running low. You just need a sufficient switching system and for the issue to be related to supply or drain elsewhere
Another problem is about where to redirect the overcharge. In space there is no ground where the current can go. Yet you need to dissipate the energy somewhere.
It’s probably grounded to the hull somewhere, put in a couple electric gizmos and feed the power back into your batteries. Now the enemy is charging your ship while they blow it up because you didn’t turn on your sheild.
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