I better not play games else I won’t get to bed until 4am. I’ll watch YouTube/tiktok instead because it has lots of stopping points and I can pause it.
Work culture is being tuned to the point that everyone is miserable in it except those that find the work itself to be pleasure in a “hustlegrind sigma mindset” culty way.
Girls, too. I grew up with this girl that always collected cool looking sticks, rocks, et cetera. Her room looked like what a bedroom would look like if a raven made a wish to be human. Ended up wiccan, and still collects cool sticks and rocks. Haha.
Got it a 7 years ago, haven’t lost the ejector since… Even amazes myself everytime I need it and it’s still there… 😅 Before this mine usually didn’t last a week.
Ngl, every time I go look for it out of need I totally expect it to be long gone. I might physically look at it every time I open my wallet, but it became so much part of the ‘background’ that I never actually see it at those times. 😅
The worst type of objects are the ones that are smack in front of you but you don’t see them because you don’t use them often enough.
It’s like holding your phone in your hand then spacing out, then when you zone in again you try looking for your phone which is still in your hand but because you spaced out and are used to it being in your hand often, you naturally forgot and thought you lost it.
Yeah, I’ve even been known to move my phone (off of a junk-basket, nb) to check if my phone wasn’t under it… Took me way too long before I realized that… Kinda reminds me of this: 😅
Yeah, I urgently need a new one but I keep postponing and forgetting. 😅 It used to be a cheap fake leather one which looked cool, has a crocodile head on the outside in it, and just plainly looked cool. Now, 5 years later, all the leather, except for the crocodile head, has proven to be a thin layer that has come off over time and what remains is a completely exposed (again, except for the crocodile head) black rubbery underlayer. 😅 Oh, well, it cost me €5 or something, I guess 5 years was a good service at that price…
Then the years go on, the kid becomes an adult and begins cooking for themselves. The first meal they make for someone else they realize (1) how difficult it is to estimate when a meal will be done (2) how much work goes into cooking, especially for a whole family and (3) how hurtful and disruptive it is when the person you’re cooking for decides they’d rather eat your food when it’s cold and gross and everyone else has already finished eating and are trying to clean up. And that’s not even incorporating the social elements of family dinner time the kid is eschewing. I didn’t understand as a kid why my parents were so adamant about family dinner, but as an adult it’s something I’m really glad they enforced.
Yeah well there’s cooking as in purely functional preparation of nutrients, and then there’s cooking as in a process of caring for others by creating a worthwhile experience of food that is needed, engaging, and delicious. The downside is this experience usually has a time limit dependent on time and others’ availability (eating hot food together). It’s sad for such effort to go to waste. The alternative extreme to this kind of nurturing is abandoning the idea that family time over meals is worthwhile and just shitting out nutrient bricks so the children don’t starve. I don’t think anyone really wins in the long run with that.
You’re right, but also remember to say it out loud.
Communication is so underrated but I guarantee most people would listen and be willing to accommodate you more if you just bring it up casually, instead of waiting until they discover it for themselves or until you blow up from being frustrated and underappreciated
I disagree with (1), especially for parents that cook the same 10-20 meals over and over. Even if the time it takes to cook a certain meal on your kitchen is different than the one stated at the recipe, you can note it down and get a reliable average after 5 tries.
It’s annoying that some parents can’t even do that to minimize the fights around dinner time and shift all the blame to the kids.
Exactly! When you’re a teenager it’s hard to appreciate these things. I know I definitely took it for granted but I at least respected my family enough to not start an online game around dinner time.
At least offline games can be saved anytime nowadays. I remember so many screaming matches with my parents having to explain that I need to find a save point first.
I looooove that I can save my game in BG3 at basically any time, and I love even more that I can walk away from the game for a minute, even mid-combat, to do something.
Although that is true, they might not be as familiar with the concept of online multiplayer games, which rose in popularity much later. The odds of someone’s parents having played, for example, Quake or Unreal Tournament in their childhoods are considerably lower.
Am a 41 year old dad who grew up with Quake, Doom, and Unreal Tournament, and now have a 12 year old son who is also growing up on games. The boomers who didn't have a clue are dying. Those were OUR parents who didn't know diddly squat about gaming, not this generation's parents.
Well, in your bubble maybe. I can assure you the majority of people your age barely grasp the concept of the internet, let alone online gaming. Same goes for people in their 20s. It’s like cars for many people. Sure, they know very well how to use them, but have no idea about what other people do with their cars, like racing or off-roading. They might have some rough idea of what it probably is, but no clue about all the intricacies.
Nowadays most people use the internet, but that doesn’t mean they understand the pain when someone leaves your online match. Not everybody is playing online games, let alone online games where a leaving teammate actually matters.
I think you are right. There are many people in their 40s who grew up with online games, my father included :). Although I am still fairly certain that online games weren’t as prevalent back then as they are today, thus many parents don’t quite grasp the concept.
EDIT: I would like to add that even people who didn’t play online games, such as my mother, still played on the atari, for example, and know the concept of “unpauseable” games. So I think that it mostly comes down to demographic. In my group of school friends (a few years ago) some parents were in the know and others weren’t.
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