I think a lot of people get caught up in wanting Linux to “win” be getting more market share or getting XYZ software ported to Linux but Linux is doing great. Unlike Microsoft aggressively pushing Windows and sacrificing their own users on the altar of market share, Linux can just be.
More share would be great and greater software availability would be awesome but Linux doesn’t need to “beat” Windows or Mac to be useful or relevant or good. It already is. And I for one look forward to any new DE’s that anyone wants to make.
It would be nice to get some kind of more usable CAD program on Linux though but it’s not up to Pop_OS to do that, it’s up to Autodesk or a team of extremely talented FOSS programmers or a Blender Foundation situation where the whole industry commits to a new open standard.
my take is that you really cant get big compnies to port to linux in the way he describes, and a lot of linux users wont use it anyway cuz its not foss
also afaik cosmic isnt just gnome in rust? its more like a realised knome (mix of kde and gnome, april fools 202x)
big companies will move with userbase, and cosmic being developed wont hurt the userbase growth of desktop linux. jeez that last part about foss evangelists just like no
honestly this man just seems a bit fustrated by not having a latest popos release?
also : people create clones of software all the time, not just in foss projects
overall, id say i dont really agree with him. imo cosmic is fine and the big companies really arent that interested anyway, i don’t think giving them money will help tbh, id much prefer foss alternatives being given funding
For context I have put over 78 hours of music into cytube and most of it is Intense Dance Music yes that’s the genre’s name I renamed it I am allowerd to. This is part of my mestizofication process
This game hasn’t even been released yet. This is the patient gamers community. We’re not patient because we’re waiting for games to be released, we’re patient because we don’t buy games until months or years after their release.
Seems you just plug in the cable on Linux and you’re done. Low latency video can be transferred over network for example with gstreamer/pipewire and files with any file transfer protocol.
RDP with low latency over thunderbolt? from the video it looks its new software intel has developed for windows, so its most likely proprietary. I was mostly thinking along the lines of using the technology to simulate S.L.I where half the frames are drawn by one pc and the other half by another
Also in the Article the data transfer speeds are in Mbps whereas in the video it is touted in Gbps
With GStreamer you can build a pipeline you like, you don’t need to use RDP, you can send uncompressed frames plain over network like in the video. I’m not an expert on graphics processing. SLI or NVLink are (I think) proprietary parallel processing interconnects. But NVidia didn’t invent parallel processing. I’m sure there are other solutions available. Though, I somehow doubt those will help you because they’re generally tailored to other (HPC/datacenter/simulation) purposes and not for gaming. And I think they use something like Infiniband for that and not thunderbolt.
With the speed, mind the first article is 5 years old. And I’m not sure how the hardware in the second one compares to what Linus uses or if it’s even the same generation of Thunderbolt. It’s probably gotten way faster since. I can’t try because only 1 device I own supports thunderbolt at all.
I think transferring files over thunderbolt networking or low latency video is nothing new. It can be easily replicated. And setting up 2 gstreamer pipelines is just two (lengthy) commands. Replicating NVlink is another thing, though. We probably need an expert on graphics drivers to tell if that already exists or how difficult that would be to implement. Most people will probably just fit 2 graphics cards into one computer or buy one faster GPU because that is both cheaper and way faster than connecting them in 2 separate computers with added latency.
(MPI would be an example of an open standard to do parallel computing with arbitrary interconnects.)
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