we had a c64 in my family at one point too. ghetto blaster/street beat, pipeland, dart tower, street surfer, bc quest for tires [you play as a caveman riding around standing on a wheel], one man and his droid. i played those.
Atic Atac for me. TIL it was made by the guys who founded Rare. After school always playing that game. I am still gaming, but back in the day it was a whole different experience to me.
For me it’s just an unhealthy fascination. Tech is the one place where consumerism got it’s dirty claws in me. We didn’t have a computer in my household until I was 15 and it was a super slow and old PC my older brother bought for $500. This was back in 1999. I eventually became obsessed with finding the best value for money mobile devices and bought way too many phones, laptops and computers.
It was a Sinclair ZX81, which I built from a kit with my brother. I was astonished when it actually worked.
It came with a tape which included about 6 games in BASIC - all extremely simple since they had to fit in 1k of memory, of course. I can’t actually recall what they were exactly though.
Same here. A friend of mine had it and we used to play that constantly as well as Pitfall and Joust. The first game I had at home was Asteroids on the Atari 520st.
Google provides a stripped down base Linux kernel to hardware manufacturers. This kernel works with android and allows the manufacturer to load all the proprietary code needed to support the processor, modem, and hardware peripherals without the manufacturer merging the source code into the mainline Linux kernel. This means the community can never support the hardware in the kernel. As software changes in android, features are added, and vulnerabilities are fixed, the only party that can update the device’s kernel is the manufacturer. This is a criminal scheme to exploit the end user and force them to constantly buy new hardware. Proprietary is always about theft of ownership from the end user. It is a tool for exploitation. It is not about intellectual property or business. These arguments are praying on naïveté. Everything can and is reverse engineered in this hardware and software by every serious competing company. The only reason proprietary exists is criminal exploitation of the end user.
I think it was either Mario Party on the GameCube or Crash Bandicoot on the PS2. The first one I remember well would have to be Pokémon Firered in the GBA SP.
With the way it’s measuring up today for performance and battery life, if it were going to keep getting OS updates and security updates it’d keep being a great phone for another couple of years yet.
…And compared to some I know, I’m updating frequently.
I really do wish they’d squeeze another 1-2 OS updates into it’s life-span. But at this rate I’ll still be replacing it with whatever its up-to-date peer is in another year or so…
…and re-purposing this one - it’s still awesome (awesomer if it allowed root without losing updates and pay-services)
I used to do that because I love new shiny things and at that time most Android phones did not get software upgrades anyway. So I just bought entry-level phones every year. Until in 2016 I found a mid-range phone with the right price at least in my country, and with a good history of software upgrades, the Zenfone 3. I used it until the camera sensor and vibration motor died after about 3 years of use. Today I’m only looking for a phone with atleast 3 years of upgrades and replace it until it fails. I plan to use my current Samsung A54 until it doesn’t receive software upgrades and patches for the next 5 years.
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